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205 lines
5.1 KiB
YAML
205 lines
5.1 KiB
YAML
# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: MessagingService
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type: class
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memory_category: Instances
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summary: |
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Allows servers of the same experience to communicate with each other.
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description: |
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**MessagingService** allows servers of the same experience to communicate with
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each other in real time (less than 1 second) using topics. Topics are
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developer‑defined strings (1–80 characters) that servers use to send and
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receive messages.
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Delivery is best effort and not guaranteed. Make sure to architect your
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experience so delivery failures are not critical.
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[Cross-Server Messaging](../../../cloud-services/cross-server-messaging.md)
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explores how to communicate between servers in greater detail.
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If you want to publish ad-hoc messages to live game servers, or publish across
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experiences, you can use the
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[Open Cloud APIs](../../../cloud/guides/usage-messaging.md).
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#### Limitations
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Note that these limits are subject to change.
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<table>
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<thead>
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<tr>
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<th>Limit</th>
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<th>Maximum</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>
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<b>Size of message</b>
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</td>
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<td>
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1kB
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</td>
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</tr>
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<tr>
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<td>
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<b>Messages sent per game server</b>
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</td>
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<td>
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600 + 240 * (number of players in this game server) per minute
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</td>
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</tr>
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<tr>
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<td>
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<b>Messages received per topic</b>
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</td>
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<td>
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(40 + 80 * number of servers) per minute
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</td>
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</tr>
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<tr>
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<td>
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<b>Messages received for entire game</b>
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</td>
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<td>
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(400 + 200 * number of servers) per minute
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</td>
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</tr>
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<tr>
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<td>
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<b>Subscriptions allowed per game server</b>
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</td>
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<td>
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20 + 8 * (number of players in this game server)
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</td>
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</tr>
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<tr>
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<td>
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<b>Subscribe requests per game server</b>
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</td>
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<td>
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240 requests per minute
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</td>
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</tr>
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</tbody>
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</table>
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code_samples: []
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inherits:
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- Instance
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descendants: []
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tags:
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- NotCreatable
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- Service
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- NotReplicated
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deprecation_message: ''
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properties: []
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methods:
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- name: MessagingService:PublishAsync
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summary: |
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Invokes the supplied callback whenever a message is pushed to the topic.
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description: |
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This function sends the provided message to all subscribers to the topic,
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triggering their registered callbacks to be invoked.
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Yields until the message is received by the backend.
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code_samples: []
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parameters:
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- name: topic
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type: string
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default:
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summary: |
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Determines where the message is sent.
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- name: message
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type: Variant
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default:
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summary: |
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The data to include in the message.
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returns:
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- type: ()
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summary: ''
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tags:
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- Yields
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deprecation_message: ''
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security: None
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thread_safety: Unsafe
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capabilities:
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- ServerCommunication
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- name: MessagingService:SubscribeAsync
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summary: |
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Begins listening to the given topic.
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description: |
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This function registers a callback to begin listening to the given topic.
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The callback is invoked when a topic receives a message. It can be called
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multiple times for the same topic.
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#### Callback
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The callback is invoked with a single argument, a table with the following
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entries:
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<table>
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<thead>
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<tr>
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<th>Field</th>
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<th>Summary</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>
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<b>Data</b>
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</td>
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<td>
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Developer supplied payload
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</td>
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</tr>
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<tr>
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<td>
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<b>Sent</b>
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</td>
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<td>
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Unix time in seconds at which the message was sent
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</td>
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</tr>
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</tbody>
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</table>
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It yields until the subscription is properly registered and returns a
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connection object.
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To unsubscribe, call `Datatype.RBXScriptConnection|Disconnect()` on the
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returned object. Once called, the callback should never be invoked.
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Killing the script containing the connections also causes the underlying
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connect to be unsubscribed.
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See also `Class.MessagingService:PublishAsync()` which sends the provided
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message to all subscribers to the topic, triggering their registered
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callbacks to be invoked.
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code_samples:
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- subscribing-to-cross-server-messages
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parameters:
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- name: topic
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type: string
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default:
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summary: |
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Determines where to listen for messages.
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- name: callback
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type: Function
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default:
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summary: |
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Function to be invoked whenever a message is received.
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returns:
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- type: RBXScriptConnection
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summary: |
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Connection that can be used to unsubscribe from the topic.
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tags:
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- Yields
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deprecation_message: ''
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security: None
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thread_safety: Unsafe
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capabilities:
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- ServerCommunication
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events: []
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callbacks: []
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