Rojo enables Roblox developers to use professional-grade software engineering tools https://rojo.space
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Joe 06d296ffba Enhance two-way sync functionality and integration test coverage
- Improved the two-way sync pipeline by refining instance renaming logic, ensuring correct handling of directory-format scripts and adjacent meta file renaming.
- Enhanced property persistence for non-Source properties, ensuring proper creation of meta files during updates.
- Introduced comprehensive integration tests for critical two-way sync operations, including instance renames, ClassName transitions, and end-to-end workflows, addressing previously uncovered scenarios.
- Updated logging for better insights during sync operations and file handling, aiding in debugging and user awareness of changes.
2026-02-05 19:19:34 -06:00
.cargo Use new Cargo config.toml convention 2021-07-12 13:19:36 -04:00
.config Add project configuration and test files in JSON5 format 2026-01-30 09:16:46 -06:00
.cursor Enhance two-way sync functionality and integration test coverage 2026-02-05 19:19:34 -06:00
.github/workflows Add JSONC Support for Project, Meta, and Model JSON files (#1144) 2025-10-28 17:29:57 -07:00
.vscode Plugin dev ux improvements (#992) 2024-11-10 15:53:58 -08:00
assets setup template project better 2026-02-02 12:52:28 -06:00
benches Add plugin build flag (#735) 2023-07-17 19:15:40 -07:00
build/windows Support long file paths on Windows (past 256 limit) (#464) 2021-08-23 15:21:01 -04:00
crates Implement comprehensive fixes for sync system issues 2026-02-05 18:25:47 -06:00
plugin Enhance ancestry node handling in PatchTree 2026-02-04 14:42:34 -06:00
rbx-dom@a5bc66e39f update 2026-02-04 15:11:08 -06:00
rojo-test Remove NetworkClient from visibleServices in multiple snapshot test files 2026-02-01 21:05:00 -06:00
scripts Add CI pipeline documentation and enhance syncback architecture 2026-02-01 18:18:31 -06:00
src Enhance two-way sync functionality and integration test coverage 2026-02-05 19:19:34 -06:00
test-projects Add project configuration and test files in JSON5 format 2026-01-30 09:16:46 -06:00
tests Refactor suppression mechanism for file watcher events 2026-02-05 18:46:36 -06:00
.dir-locals.el Plugin dev ux improvements (#992) 2024-11-10 15:53:58 -08:00
.editorconfig Changed file extensions of init command from lua to luau (#831) 2024-01-05 16:00:49 -08:00
.git-blame-ignore-revs Create .git-blame-ignore-revs & Add Stylua pr (#787) 2023-09-19 05:56:39 +00:00
.gitattributes Set linguist language of lua files to luau (#956) 2024-08-02 10:03:57 -07:00
.gitignore Implement VFS Path normalization for improved cross-platform tree synchronization (#1201) 2026-01-19 15:04:59 -08:00
.gitmodules Add msgpack-luau as a submodule 2026-01-27 06:44:16 -06:00
build.rs Update dependencies and improve build script 2026-02-01 10:24:47 -06:00
Cargo.lock Upgrade notify crate from v4 to v8 with stress tests 2026-02-04 15:10:02 -06:00
Cargo.toml Upgrade notify crate from v4 to v8 with stress tests 2026-02-04 15:10:02 -06:00
CHANGELOG.md Enhance syncback performance with parallel file operations 2026-02-02 18:10:57 -06:00
CONTRIBUTING.md Fix a grammar error and a typo (#1113) 2025-09-16 11:00:34 -07:00
install.ps1 Enhance installation script for conditional build modes 2026-01-24 04:41:05 -06:00
install.sh Add installation script for building and deploying Rojo plugin 2026-01-02 09:50:33 -06:00
LICENSE.txt Tweak bottom of README, move LICENSE to LICENSE.txt 2019-01-18 20:57:19 -08:00
plugin.project.json Refactor project configuration to use .json format 2026-01-30 10:06:32 -06:00
README.md Add JSONC Support for Project, Meta, and Model JSON files (#1144) 2025-10-28 17:29:57 -07:00
rokit.toml Move to using Rokit, update tools, and don't install unnecessary tools (#1109) 2025-08-29 18:45:15 -07:00
selene.toml Move to using Rokit, update tools, and don't install unnecessary tools (#1109) 2025-08-29 18:45:15 -07:00
testez.yml Update selene (#550) 2022-06-12 03:41:49 -04:00

Rojo
 
Actions status Latest server version Rojo Documentation

Rojo is a tool designed to enable Roblox developers to use professional-grade software engineering tools.

With Rojo, it's possible to use industry-leading tools like Visual Studio Code and Git.

Rojo is designed for power users who want to use the best tools available for building games, libraries, and plugins.

Features

Rojo enables:

  • Working on scripts and models from the filesystem, in your favorite editor
  • Versioning your game, library, or plugin using Git or another VCS
  • Streaming rbxmx and rbxm models into your game in real time
  • Packaging and deploying your project to Roblox.com from the command line

In the future, Rojo will be able to:

  • Sync instances from Roblox Studio to the filesystem
  • Automatically convert your existing game to work with Rojo
  • Import custom instances like MoonScript code

Documentation

Documentation is hosted in the rojo.space repository.

Contributing

Check out our contribution guide for detailed instructions for helping work on Rojo!

Pull requests are welcome!

Rojo supports Rust 1.88 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.

License

Rojo is available under the terms of the Mozilla Public License, Version 2.0. See LICENSE.txt for details.