4. Click the **Feature Package Core** tile, then the **Bundle Feature Package** tile. Both package folders display in the **Explorer** window.
5. Drag the package folders into `Class.ReplicatedStorage`.
6. Allow data store calls to track player purchases with the packages.
1. Open Studio's **File** ⟩ **Experience Settings** window.
1. Navigate to the **Security** tab, then enable **Enable Studio Access to API Services**.
## Define currencies
| Name | Type | Description |
|---|---|---|
| `includeOfflineTime` | `bool` | **(Optional)** If not set, only time spent in experience will count towards the remaining offer duration. |
| `singleUse` | `bool` | **(Optional)** If not set, the purchase can be reactivated after it's purchased or expired. If set, once purchased or expired the first time, it will not be promptable ever again, even if you call `Bundles.promptIfValidAsync` with the bundleId. |