# This file is automatically generated. Please don't edit it manually. # To submit a bug report on the content, see # https://devforum.roblox.com/c/bug-reports/documentation-issues/72 name: Luau globals type: global summary: | A list of functions and variables that are native to Luau. description: | The following is a list of functions and variables that are native to Luau. These functions can be used in a standard installation of both [Luau](https://luau.org) and [Lua 5.1.4](https://www.lua.org/manual/5.1/), though there are some differences in how some of these work on Roblox. tags: [] code_samples: [] properties: - name: _G type: Array summary: | A table that is shared between all scripts of the same context level. description: | A table that is shared between all scripts of the same context level. tags: [] code_samples: [] deprecation_message: '' - name: _VERSION type: string summary: | A global variable that holds a string containing the current interpreter version. description: | A global variable (not a function) that holds a string containing the current interpreter version. tags: [] code_samples: [] deprecation_message: '' functions: - name: assert summary: | Throws an error if the provided `value` resolves to `false` or `nil`. description: | Throws an error if the provided `value` is `false` or `nil`. If the assertion passes, it returns all values passed to it. ```lua local product = 90 * 4 assert(product == 360, "Oh dear, multiplication is broken") -- The line above does nothing, because 90 times 4 is 360 ``` parameters: - name: value type: Variant default: summary: | The value that will be asserted against. - name: errorMessage type: string default: assertion failed! summary: | The text that will be shown in the error if the assertion fails. returns: - type: Variant summary: '' tags: [] code_samples: [] deprecation_message: '' - name: collectgarbage summary: | Performs the specified operation of the garbage collector. description: | Performs the specified operation of the garbage collector. Note that Roblox's Luau sandbox only allows the `count` option to be used (the total memory in use by Luau, in kilobytes), as other options can interfere with existing processes. Effectively, this makes `Global.LuaGlobals.gcinfo()` a superior alternative that should be used instead. parameters: - name: operation type: string default: summary: | The name of the operation that should be performed by the garbage collector. returns: - type: Variant summary: '' tags: - Deprecated code_samples: [] deprecation_message: '' - name: error summary: | Halts thread execution and throws an error. description: | Terminates the last protected function called and outputs `message` as an error message. If the function containing the error is not called in a protected function such as `pcall()`, then the script which called the function will terminate. The error function itself never returns and acts like a script error. The `level` argument specifies how to get the error position. With level `1` (the default), the error position is where the error function was called. Level 2 points the error to where the function that called error was called; and so on. Passing a level `0` avoids the addition of error position information to the message. parameters: - name: message type: Variant default: summary: | The error message to display. - name: level type: int default: 1 summary: | The level of information that should be printed. Defaults to 1. returns: - type: () summary: '' tags: [] code_samples: [] deprecation_message: '' - name: gcinfo summary: | Returns the total memory heap size in kilobytes. description: | Returns the total memory heap size in kilobytes. The number reflects the current heap consumption from the operating system perspective, which fluctuates over time as garbage collector frees objects. parameters: [] returns: - type: number summary: '' tags: [] code_samples: [] deprecation_message: '' - name: getfenv summary: | Returns the current environment in use by the caller, as a dictionary. description: | Returns the current environment in use by the caller, as a dictionary. - If provided with a function, the environment of the function will be returned. - If provided with an integer, `Global.LuaGlobals.getfenv()` will provide the environment of the function at the provided stack level: Level 1 is the function calling `Global.LuaGlobals.getfenv()`. If `stack` is `0`, `Global.LuaGlobals.getfenv()` returns the global environment of the current script. When using `Global.LuaGlobals.getfenv()` to get the current environment of a script, it will return the same table every time within the specific thread. **WARNING:** This function allows uncontrolled change of the global/function environment and disables script optimizations. Changes to the environment are not tracked by the script analysis tooling and may result in missing or incorrect warnings. As a replacement, consider using `Library.debug.info()` instead. parameters: - name: stack type: Variant default: 1 summary: | The stack level (int) of the environment to be returned; or the function whose environment will be returned. returns: - type: table summary: '' tags: - Deprecated code_samples: [] deprecation_message: | This function allows uncontrolled change of the global/function environment and disables script optimizations. Changes to the environment are not tracked by the script analysis tooling and may result in missing or incorrect warnings. As a replacement, consider using `Library.debug.info()` instead. - name: getmetatable summary: | Returns the metatable of the given table. description: | Returns the metatable of the given table `t` if it has one, otherwise returns `nil`. If `t` does have a metatable, and the `__metatable` metamethod is set, it returns that value instead. ```lua -- Demonstrate getmetatable: local meta = {} local t = setmetatable({}, meta) print(getmetatable(t) == meta) --> true -- Make the original metatable unrecoverable by setting the __metatable metamethod: meta.__metatable = "protected" print(getmetatable(t)) --> protected ``` parameters: - name: t type: Variant default: summary: | The object to fetch the metatable of. returns: - type: Variant summary: '' tags: [] code_samples: [] deprecation_message: '' - name: ipairs summary: | Returns an iterator function and the table for use in a for loop. description: | Returns three values: an iterator function, the table `t` and the number `0`. Each time the iterator function is called, it returns the next numerical index-value pair in the table. When used in a generic for-loop, the return values can be used to iterate over each numerical index in the table: ```lua local fruits = {"apples", "oranges", "kiwi"} for index, fruit in ipairs(fruits) do print(index, fruit) --> 1 apples, 2 oranges, 3 kiwi, etc... end ``` parameters: - name: t type: Array default: summary: | A table whose elements are to be iterated over. returns: - type: function summary: '' - type: Array summary: '' - type: int summary: '' tags: [] code_samples: [] deprecation_message: '' - name: loadstring summary: | Returns the provided code as a function that can be executed. description: | Loads Luau code from a string and returns it as a function. Unlike standard Lua 5.1, Roblox's Luau cannot load the compiled bytecode using `loadstring()`. `loadstring()` is disabled by default. For guidance around enabling it, see `Class.ServerScriptService`. **WARNING:** This method disables certain Luau optimizations on the returned function. Extreme caution should be taken when using `Global.LuaGlobals.loadstring()`; if your intention is to allow users to run code in your experience, make sure to protect the returned function's environment by using `Global.LuaGlobals.getfenv()` and `Global.LuaGlobals.setfenv()`. parameters: - name: contents type: string default: summary: | The specified string to be loaded as Luau code. - name: chunkname type: string default: summary: | An optional chunk name for error messages and debug information. If unspecified, Luau uses the `contents` string. returns: - type: Variant summary: '' tags: [] code_samples: [] deprecation_message: '' - name: newproxy summary: | Creates a blank `userdata`, with the option for it to have a metatable. description: | Creates a blank `userdata`, with the option for it to have a metatable. parameters: - name: addMetatable type: bool default: false summary: '' returns: - type: userdata summary: '' tags: [] code_samples: [] deprecation_message: '' - name: next summary: | An iterator function for use in for loops. description: | Returns the first key/value pair in the array. If a `lastKey` argument was specified then returns the next element in the array based on the key that provided. The order in which the indices are enumerated is not specified, even for numeric indices. To traverse a table in numeric order, use a numerical for loop or `ipairs`. The behavior of next is undefined if, during the traversal, you assign any value to a non-existent field in the table. You may, however, modify existing fields. In particular, you may clear existing fields. parameters: - name: t type: table default: summary: | The array to be traversed. - name: lastKey type: Variant default: nil summary: | The last key that was previously retrieved from a call to next. returns: - type: Variant summary: '' - type: Variant summary: '' tags: [] code_samples: [] deprecation_message: '' - name: pairs summary: | Returns an iterator function and the provided table for use in a `for` loop. description: | Returns an iterator function, the passed table `t`, and `nil`, so that the construction will iterate over all key/value pairs of that table when used in a generic `for` loop: ```lua local scores = { ["John"] = 5, ["Sally"] = 10 } for name, score in pairs(scores) do print(name .. " has score: " .. score) end ``` parameters: - name: t type: table default: summary: | An array or dictionary table to iterate over. returns: - type: function summary: '' - type: table summary: '' tags: [] code_samples: [] deprecation_message: '' - name: pcall summary: | Runs the provided function and catches any error it throws, returning the function's success and its results. description: | Calls the function `func` with the given arguments in protected mode. This means that any error inside `func` is not propagated; instead, `pcall()` catches the error and returns a status code. Its first result is the status code (a boolean), which is true if the call succeeds without errors. In such case, `pcall()` also returns all results from the call, after this first result. In case of any error, `pcall()` returns false plus the error message. ```lua local function divideByFive(n: number): number return n / 5 end local success, errorMessage = pcall(divideByFive, "notANumber") -- Results in error... if success then -- Handle successful response... else warn("Error message:", errorMessage) end ``` parameters: - name: func type: function default: summary: | The function to be called in protected mode. - name: args type: Tuple default: summary: | The arguments to send to `func` when executing. returns: - type: bool summary: '' - type: Variant summary: '' tags: [] code_samples: [] deprecation_message: '' - name: print summary: | Prints all provided values to the output. description: | Receives any number of arguments, and prints their values to the output. `print` is not intended for formatted output, but only as a quick way to show a value, typically for debugging. For a formatted output, use `Library.string.format()`. On Roblox, `print` does not call `tostring`, but the `__tostring` metamethod still fires if the table has one. parameters: - name: params type: Tuple default: summary: | Any number of arguments to be outputted. returns: - type: () summary: '' tags: [] code_samples: [] deprecation_message: '' - name: rawequal summary: | Returns whether `v1` is equal to `v2`, bypassing their metamethods. description: | Checks whether `v1` is equal to `v2`, without invoking any metamethods. parameters: - name: v1 type: Variant default: summary: | The first variable to compare. - name: v2 type: Variant default: summary: | The second variable to compare. returns: - type: bool summary: '' tags: [] code_samples: [] deprecation_message: '' - name: rawget summary: | Gets the real value of `table[index]`, bypassing any metamethods. description: | Gets the real value of `table[index]`, without invoking any metamethods. parameters: - name: t type: table default: summary: | The table to be referenced. - name: index type: Variant default: summary: | The index to get from `t`. returns: - type: Variant summary: '' tags: [] code_samples: [] deprecation_message: '' - name: rawlen summary: | Returns the length of the string or table, bypassing any metamethods. description: | Returns the length of the string or table, without invoking any metamethods. parameters: - name: t type: table default: summary: | The table to be referenced. returns: - type: table summary: '' tags: [] code_samples: [] deprecation_message: '' - name: rawset summary: | Sets the real value of `table[index]`, bypassing any metamethods. description: | Sets the real value of `table[index]` to a given `value`, without invoking any metamethod. parameters: - name: t type: table default: summary: | The table to be referenced. - name: index type: Variant default: summary: | The index to set in `t` to a specified `value`. Must be different from `nil`. - name: value type: Variant default: summary: | The value to be set to a specified `index` in table `t`. returns: - type: table summary: '' tags: [] code_samples: [] deprecation_message: '' - name: require summary: | Returns the value that was returned by the given ModuleScript, running it if it has not been run yet. description: | Runs the supplied `Class.ModuleScript` and returns what the `Class.ModuleScript` returned (usually a table or a function). If the `Class.ModuleScript` has not been run yet, it will be executed. If a string path is provided instead, it is first resolved to a `Class.ModuleScript` relative to the script that called `Global.LuaGlobals.require()`, mimicking the Unix-like semantics of Luau's `require()` expression. Specifically, require-by-string's resolution semantics are as follows: - Paths with the `./` prefix begin resolution at `script.Parent`. - Paths with the `../` prefix begin resolution at `script.Parent.Parent`. - Paths with the `@self/` prefix begin resolution at `script`. - Paths with the `@game/` prefix begin resolution at `game`. - Each non-prefix component in a given path corresponds to a child instance of the previous component. The exception to this is the `..` component, which corresponds to the parent of the previous component. - If the desired `Class.ModuleScript` is not present at the time that `Global.LuaGlobals.require()` is called, the call will fail and throw an error. In other words, require-by-string is non-blocking: it does not implicitly wait for a `Class.ModuleScript` to be created. To illustrate this, each pair of `Global.LuaGlobals.require()` expressions in the example below contains two functionally equivalent calls. Redundant parentheses have been added to clarify exactly how each path component maps onto an instance. ```lua -- "./" prefix is equivalent to script.Parent require("./MySibling") require((script.Parent).(MySibling)) -- "../" prefix is equivalent to script.Parent.Parent require("../SiblingOfMyParent") require((script.Parent.Parent).(SiblingOfMyParent)) -- "../" can be chained to go up multiple levels require("../../SiblingOfMyGrandparent") require((script.Parent.Parent).(Parent).(SiblingOfMyGrandparent)) -- "@self" prefix corresponds to the script itself require("@self/MyChild") require((script).(MyChild)) -- "@game" prefix corresponds to the DataModel root require("@game/ReplicatedStorage/Shared/MyModule") require((game).(ReplicatedStorage).(Shared).(MyModule)) ``` Once the return object is created by an **initial** `Global.LuaGlobals.require()` call of a `Class.ModuleScript`, future `Global.LuaGlobals.require()` calls for the same `Class.ModuleScript` (on the same side of the client-server boundary) will not run the code again. Instead, a reference to the **same** return object created by the initial `Global.LuaGlobals.require()` call will be supplied. This behavior allows for the sharing of values across different scripts, as multiple `Global.LuaGlobals.require()` calls from different scripts will reference the same returned object. If the returned object is a table, any values stored within the table are shared and accessible by any script requiring that `Class.ModuleScript`. As noted above, the "object sharing" behavior does not cross the client-server boundary. This means that if a `Class.ModuleScript` is accessible to both the client **and** server (such as by being placed in `Class.ReplicatedStorage`) and `Global.LuaGlobals.require()` is called from both a `Class.LocalScript` as well as a `Class.Script`, the code in the `Class.ModuleScript` will be run twice, and the `Class.LocalScript` will receive a distinct return object from the one received by the `Class.Script`. Also note that if the `Class.ModuleScript` the user wants to run has been uploaded to Roblox (with the instance's name being `MainModule`), it can be loaded by using the `Global.LuaGlobals.require()` function on the asset ID of the `Class.ModuleScript`, though only on the server. parameters: - name: module type: ModuleScript | string | number default: summary: | The `Class.ModuleScript` that will be executed to retrieve the return value it provides, or a reference to one (a string path or asset ID). returns: - type: Variant summary: | What the `Class.ModuleScript` returned (usually a table or a function). tags: [] code_samples: [] deprecation_message: '' - name: select summary: | Returns all arguments after the given index. description: | Returns all arguments after argument number `index`. If negative, it will return from the end of the argument list. ```lua print(select(2, "A", "B", "C")) --> B C print(select(-1, "A", "B", "C")) --> C ``` If the `index` argument is set to `"#"`, the number of arguments that were passed after it is returned. ```lua print(select("#", "A", "B", "C")) --> 3 ``` parameters: - name: index type: Variant default: summary: | The index of the argument to return all arguments after in `args`. If it's set to `"#"`, the number of arguments that were passed after it is returned. - name: args type: Tuple default: summary: | A tuple of arguments. returns: - type: Tuple summary: '' tags: [] code_samples: [] deprecation_message: '' - name: setfenv summary: | Sets the given function's environment. description: | Sets the environment to be used by the given function. `f` can be a function or a number that specifies the function at that stack level: Level 1 is the function calling `setfenv()`. `setfenv()` returns the given function. If `f` is `0`, then `setfenv()` changes the environment of the running thread and returns no values. **WARNING:** This function allows uncontrolled change of the global/function environment and disables script optimizations. Changes to the environment are not tracked by the script analysis tooling and may result in missing or incorrect warnings. parameters: - name: f type: Variant default: summary: | Either a function or a number that specifies the function at that stack level. - name: fenv type: table default: summary: | The function environment table to set for the specified function. returns: - type: Variant summary: '' tags: - Deprecated code_samples: [] deprecation_message: | This function allows uncontrolled change of the global/function environment and disables script optimizations. Changes to the environment are not tracked by the script analysis tooling and may result in missing or incorrect warnings. - name: setmetatable summary: | Sets the given table's metatable. description: | Sets the metatable for the given table `t` to `newMeta`. If `newMeta` is `nil`, the metatable of `t` is removed. Finally, this function returns the table `t` which was passed to it. If `t` already has a metatable whose `__metatable` metamethod is set, calling this on `t` raises an error. ```lua local meta = {__metatable = "protected"} local t = {} setmetatable(t, meta) -- This sets the metatable of t -- We now have a table, t, with a metatable. If we try to change it... setmetatable(t, {}) --> Error: cannot change a protected metatable ``` parameters: - name: t type: table default: summary: | The table to set the metatable of. - name: newMeta type: Variant default: summary: | If `nil`, the metatable of the given table `t` is removed. Otherwise, the metatable to set for the given table `t`. returns: - type: table summary: '' tags: [] code_samples: [] deprecation_message: '' - name: tonumber summary: | Returns the provided value converted to a number, or `nil` if impossible. description: | Attempts to convert the arg into a number with a specified base to interpret the value in. If it cannot be converted, this function returns `nil`. The base may be any integer between 2 and 36, inclusive. In bases above 10, the letter 'A' (in either upper or lower case) represents 10, 'B' represents 11, and so forth, with 'Z' representing 35. In base 10 (the default), the number may have a decimal part, as well as an optional exponent part. In other bases, only unsigned integers are accepted. If a string begins with `0x` and a base is not provided, the `0x` is trimmed and the base is assumed to be 16, or hexadecimal. ```lua print(tonumber("1337")) --> 1337 (assumes base 10, decimal) print(tonumber("1.25")) --> 1.25 (base 10 may have decimal portions) print(tonumber("3e2")) --> 300 (base 10 may have exponent portion, 3 × 10 ^ 2) print(tonumber("25", 8)) --> 21 (base 8, octal) print(tonumber("0x100")) --> 256 (assumes base 16, hexadecimal) print(tonumber("roblox")) --> nil (does not raise an error) -- Tip: use with assert if you would like unconvertable numbers to raise an error print(assert(tonumber("roblox"))) --> Error: assertion failed ``` parameters: - name: arg type: Variant default: summary: | The object to be converted into a number. - name: base type: int default: 10 summary: | The numerical base to convert `arg` into. returns: - type: Variant summary: '' tags: [] code_samples: [] deprecation_message: '' - name: tostring summary: | Returns the provided value converted to a string, or `nil` if impossible. description: | Receives an argument of any type and converts it to a string in a reasonable format. For complete control of how numbers are converted, use string.format. If the metatable of `e` has a `__tostring` metamethod, then it will be called with `e` as the only argument and will return the result. ```lua local isRobloxCool = true -- Convert the boolean to a string then concatenate: print("Roblox is cool: " .. tostring(isRobloxCool)) --> Roblox is cool: true ``` parameters: - name: e type: Variant default: summary: | The object to be converted into a string. returns: - type: string summary: '' tags: [] code_samples: [] deprecation_message: '' - name: type summary: | Returns the basic type of the provided object. description: | Returns the type of its only argument, coded as a string. The possible results of this function are `"nil"` (a string, not the value nil), `"number"`, `"string"`, `"boolean"`, `"table"`, `"vector"`, `"function"`, `"thread"`, `"userdata"`, and `"buffer"`. The `buffer` and `vector` primitives are additions from Luau, not from Lua. parameters: - name: v type: Variant default: summary: | The object to return the type of. returns: - type: string summary: '' tags: [] code_samples: [] deprecation_message: '' - name: unpack summary: | Returns all elements from the given list as a tuple. description: | Returns the elements from the given table. By default, `i` is 1 and `j` is the length of `list`, as defined by the length operator. parameters: - name: list type: table default: summary: | The list of elements to be unpacked. - name: i type: int default: 1 summary: | The index of the first element to unpack. - name: j type: int default: '#list' summary: | The index of the last element to unpack. returns: - type: Variant summary: '' tags: [] code_samples: [] deprecation_message: '' - name: xpcall summary: | Similar to `Global.LuaGlobals.pcall()` except it uses a custom error handler. description: | This function is similar to `Global.LuaGlobals.pcall()`, except that you can set a new error handler. `xpcall()` calls function `f` in protected mode, using `err` as the error handler, and passes a list of arguments. Any error inside `f` is not propagated; instead, `xpcall()` catches the error, calls the `err` function with the original error object, and returns a status code. Its first result is the status code (a boolean), which is true if the call succeeds without errors. In this case, `xpcall()` also returns all results from the call, after this first result. In case of any error, `xpcall()` returns false plus the result from `err`. Unlike `Global.LuaGlobals.pcall()`, the `err` function preserves the stack trace of function `f`, which can be inspected using `Library.debug.info()` or `Library.debug.traceback()`. parameters: - name: f type: function default: summary: | The function to be called in protected mode. - name: err type: function default: summary: | The function to be used as an error handle if xpcall catches an error. - name: args type: Tuple default: summary: '' returns: - type: bool summary: '' - type: Variant summary: '' tags: [] code_samples: [] deprecation_message: ''