# This file is automatically generated. Please don't edit it manually. # To submit a bug report on the content, see # https://devforum.roblox.com/c/bug-reports/documentation-issues/72 name: AudioSimulationFidelity type: enum summary: | Enum which determines how detailed audio simulation should be for `Class.AudioEmitter|AudioEmitters` and `Class.AudioListener|AudioListeners`. description: | This enum, used with `Class.AudioEmitter.SimulationFidelity` and `Class.AudioListener.SimulationFidelity`, determines how detailed audio simulation should be. code_samples: [] tags: [] deprecation_message: '' items: - name: None summary: | No acoustic simulation occurs; only direction and distance are taken into account. value: 0 tags: [] deprecation_message: '' - name: Automatic summary: | The audio engine simulates transmission, diffraction, and reflections at a level of detail suitable to most devices. value: 1 tags: [] deprecation_message: ''