# This file is automatically generated. Please don't edit it manually. # To submit a bug report on the content, see # https://devforum.roblox.com/c/bug-reports/documentation-issues/72 name: TerrainRegion type: class memory_category: Instances summary: '' description: | A TerrainRegion is a snapshot of `Class.Terrain` retrieved from the `Class.Terrain:CopyRegion()` method. Can be later pasted into the Terrain using `Class.Terrain:PasteRegion()`. code_samples: [] inherits: - Instance descendants: [] tags: [] deprecation_message: '' properties: - name: TerrainRegion.IsSmooth summary: | The state of this property shows whether or not this `Class.TerrainRegion` contains _smooth terrain_. description: | The state of this property shows whether or not this `Class.TerrainRegion` contains _smooth terrain_. code_samples: [] type: boolean tags: - ReadOnly - NotReplicated - Deprecated deprecation_message: | This item is a deprecated function of a legacy `Class.Terrain` engine that has been removed. Do not use it for new work. security: read: None write: None thread_safety: ReadSafe category: Data serialization: can_load: false can_save: false capabilities: - Environment - name: TerrainRegion.SizeInCells summary: | The size of this TerrainRegion in cells. description: | The size of this TerrainRegion in cells. code_samples: [] type: Vector3 tags: - ReadOnly - NotReplicated deprecation_message: '' security: read: None write: None thread_safety: ReadSafe category: Data serialization: can_load: false can_save: false capabilities: - Environment methods: - name: TerrainRegion:ConvertToSmooth summary: | Transforms the TerrainRegion so it can be used with smooth terrain. description: | Calling this method transforms the TerrainRegion into a `Class.TerrainRegion` usable for `Class.Terrain`. This can only be done from a plugin, when in edit mode. The game can't be running, nor can it have a `Class.NetworkServer`. code_samples: [] parameters: [] returns: - type: () summary: '' tags: - Deprecated deprecation_message: | This item is a deprecated function of a legacy `Class.Terrain` engine that has been removed. Do not use it for new work. security: PluginSecurity thread_safety: Unsafe capabilities: - Environment events: [] callbacks: []