# This file is automatically generated. Please don't edit it manually. # To submit a bug report on the content, see # https://devforum.roblox.com/c/bug-reports/documentation-issues/72 name: PitchShiftSoundEffect type: class memory_category: Instances summary: | Adjusts the pitch of a sound without changing its playback speed. description: | The PitchShiftSoundEffect raises or lowers the pitch of the associated Sound or SoundGroup without changing the playback speed of the audio. This effect can be computationally expensive. code_samples: [] inherits: - SoundEffect descendants: [] tags: [] deprecation_message: '' properties: - name: PitchShiftSoundEffect.Octave summary: | The percentage to shift the original pitch. description: | Range: 0.5 to 2 (default 1.25) The percentage to shift the original pitch. Setting this to its minimum (0.5) lowers the octave by 1, setting this to its maximum (2) increases the octave by 1. code_samples: [] type: float tags: [] deprecation_message: '' security: read: None write: None thread_safety: ReadSafe category: State serialization: can_load: true can_save: true capabilities: - LegacySound methods: [] events: [] callbacks: []