# This file is automatically generated. Please don't edit it manually. # To submit a bug report on the content, see # https://devforum.roblox.com/c/bug-reports/documentation-issues/72 name: Clothing type: class memory_category: Instances summary: | Clothing is the base class for the `Class.Shirt` and `Class.Pants` clothing objects. description: | The base class for clothing objects. code_samples: [] inherits: - CharacterAppearance descendants: - Pants - Shirt tags: - NotCreatable deprecation_message: '' properties: - name: Clothing.Color3 summary: | Determines the colorization to be applied to the `Class.Clothing` texture. description: | This property determines the colorization to be applied to the `Class.Clothing` texture. The default colorization value is `Datatype.Color3|Color3.new(1, 1, 1)` (white), at which no colorization occurs. This property is useful for creating outfits that have many different color variations but share the same basic look, possibly for a character creator in a roleplaying game or generating a lot of different varied NPCs. See also `Class.ShirtGraphic.Color3` which determines the colorization to be applied to the `Class.ShirtGraphic` texture. code_samples: [] type: Color3 tags: [] deprecation_message: '' security: read: None write: None thread_safety: ReadSafe category: Appearance serialization: can_load: true can_save: true capabilities: - Avatar methods: [] events: [] callbacks: []