--- title: Beta test experiences description: Learn common methods of beta testing on Roblox, recommended for success metrics, and options for community feedback. --- Developers on the Roblox platform have a strong culture of conducting beta tests in order to get feedback from the community and to begin collecting analytics about their user base. There are several ways to collect user feedback, starting with closed betas and then moving to open betas after the initial feedback has been addressed. ## Testing options There are different methods for beta testing an experience depending on the project's current playability and testing goals. While the table below provides a quick summary, each of the following methods will be discussed in-depth.
| Method | Ideal for |
|---|---|
| Closed access | Ideal for studios interested in testing specific features or unpolished builds to get initial player reactions. Can often follow up with, or prepare for an open access beta. |
| Open paid access | Similar to open access beta but testers are users paying to play. This often results in a smaller volume of users, but more motivated in providing feedback. |
| Limited time test | Provides benefits of an open access beta but requires less of the commitment and investment needed to run an open access beta. Experiences can be playable but have minimal, or focused content. |
| Open access beta | For experiences that are relatively polished and playable, but may lack content. Best for studios interested in testing at scale to gain the largest amount of user data and impressions. |
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