# This file is automatically generated. Please don't edit it manually. # To submit a bug report on the content, see # https://devforum.roblox.com/c/bug-reports/documentation-issues/72 name: LoadCharacterLayeredClothing type: enum summary: | Indicates whether characters spawning into an experience will have layered clothing accessories equipped on them. description: | Indicates whether characters spawning into an experience will have layered clothing accessories equipped on them (Although `Enum.MeshPartHeadsAndAccessories` also need to be enabled). This is set in `Class.StarterPlayer.LoadCharacterLayeredClothing`. code_samples: [] tags: [] deprecation_message: '' items: - name: Default summary: | The behavior of the default setting is not constant. It can mean Disabled or Enabled depending on what the global back-end flag settings are currently. value: 0 tags: [] deprecation_message: '' - name: Disabled summary: | This means layered clothing will not be equipped on characters in the experience. value: 1 tags: [] deprecation_message: '' - name: Enabled summary: | This means layered clothing will be equipped on characters in the experience (Although `Enum.MeshPartHeadsAndAccessories` also need to be enabled for the experience). value: 2 tags: [] deprecation_message: ''