--- title: Resources description: Get all the resources you need to build characters and accessories. hideInPageNavigation: true --- The following downloadable files are available for your use: - [References](#references) — Finished assets you can use as reference. - [Auto-Setup References](#auto-setup-references) — Assets that meet specific avatar auto-setup requirements. - [Project Files](#project-files) — Fundamental resources like rigs and cages for building your own assets. - [Mannequins](#mannequin-models) — Models you can use as sizing reference. - [Templates](#templates) — Prebuilt characters that require small additional customization. - [Add-ons and Tools](#add-ons-and-tools) — Third-party tools and add-ons. ## References The following are source files used for actual Roblox assets. Finished assets like Nature Girl and Stylish Male include clothing and accessory items and may cause validation errors unless removed.
Nature Girl
A comprehensive `.zip` folder of an avatar-ready character body, including clothing and rigid accessory assets. Each asset includes its own Blender and Maya project file, as well as their respective PBR textures.

If you are opening these files in Blender, the armature bones may display in an unexpected orientation because the source model was originally exported from Maya. This different orientation doesn't affect the performance of the armature rig.
Stylish Male
A comprehensive `.zip` folder of an avatar-ready character body, including clothing and rigid accessory assets. Each asset includes its own Blender and Maya project file, as well as their respective PBR textures.

If you are opening these files in Blender, the armature bones may display in an unexpected orientation because the source model was originally exported from Maya. This different orientation doesn't affect the performance of the armature rig.
Fish Person
A rigged and skinned humanoid character model with a full body cage, facial animation rig, and associated PBR texture maps.

If this asset were to be uploaded to the Marketplace, the bulb antenna must be a separate head accessory and not part of the character's head geometry.
Goblin
A rigged and skinned humanoid character model with a full body cage, facial animation rig.
Blocky
A Blocky character model with an animatable head and a full body cage.

Lola
A skinned R15 character created from the Skinning a Humanoid Model guide. Since this reference model doesn't yet have [inner and outer cage mesh data](../art/characters/specifications.md#inner-and-outer-cages), this model can't equip layered clothing or accessories.

Tshirt - Uncaged
Uncaged example clothing ready for caging in a 3D modeling software.
Clothing Examples
Caged 3D accessory models and associated PBR textures. Ready for import into Studio or in a modeling tool.
Caging Examples
Additional caged clothing items from How to cage Roblox's 3D [clothing video guide](https://www.youtube.com/watch?v=QwZaA9Gc-WQ).
## Auto-setup references The following assets are designed for the specific [auto-setup requirements](../avatar-setup/index.md#model-requirements). If uploaded as-is, these assets will fail normal validation.
Nature Girl - Auto-Setup
A comprehensive `.zip` folder of an [Avatar Auto-Setup](../avatar-setup/index.md#avatar-auto-setup) ready character model, including clothing and rigid accessory assets and PBR texture assets.

This Auto-Setup template is not compatible with the traditional avatar creation workflow.
Stylish Male - Auto-Setup
A comprehensive `.zip` folder of an [Avatar Auto-Setup](../avatar-setup/index.md#avatar-auto-setup) ready character model, including the base body and associated PBR textures.

This Auto-Setup template is not compatible with the traditional avatar creation workflow.
## Project files The following are base rig, attachment, and cage files for avatar item creation in third-party applications. Choose the appropriate type of project file for your use-case. These assets are not suitable for direct import into Studio.
R15 Rig and Attachments
Standard armature rig template for various software. Use this template for rigging **bodies** and **clothing** items.
Cages for Clothing
Project files for creation, includes a full-body inner and outer cage mesh for creation of **clothing** items.
Cages for Bodies
Project files for creation, includes the 15 individual body part cages required for caging your avatar **bodies**.
Combined Project Files
Template file containing all content from previous templates, includes rig skeleton, body cages, attachment points.

Use this template to rig and cage bodies and clothing.
## Mannequin models Use the following models when designing your avatar accessory and clothing items. You can use these assets as scale, body shape, and caging reference. These assets are not meant for direct upload into Studio and may fail import or validation.
Classic Mannequin
A blank mannequin using Roblox's [Classic](../art/characters/specifications.md#classic) avatar proportions.

Use this reference to aid your creation process for accessories, clothing, and characters in third-party applications.

The caged `.fbx` contains the individual outer body cages for the body and may not import correctly into Studio without modification.
Rthro Mannequin
A blank mannequin using Roblox's [Rthro Normal](../art/characters/specifications.md#normal) avatar proportions.

Use this reference to aid your creation process for accessories, clothing, and characters in third-party applications.

The caged `.fbx` contains the individual outer body cages for the body and may not import correctly into Studio without modification.
Rthro Slender Mannequin
A blank mannequin using Roblox's [Rthro Slender](../art/characters/specifications.md#slender) proportions.

Use this reference to aid your creation process for accessories, clothing, and characters in third-party applications.

The caged `.fbx` contains the individual outer body cages for the body and may not import correctly into Studio without modification.
## Templates Use these templates if following along the [Create characters with templates](../art/characters/creating/index.md) tutorial content. These assets require additional steps in third-party tools to pass validation in Studio. If you are using Roblox's avatar template files, you must perform the [cleanup steps](../art/characters/creating/combine-head-geometry.md) in order for the assets to properly validate before publishing to the Marketplace.
Blender and .fbx template files with pre-baked avatar components.

See [Create with templates](../art/characters/creating/index.md) for instructions.
Blender and .fbx template files with pre-baked avatar components.

See [Create with templates](../art/characters/creating/index.md) for instructions.
Blender and .fbx template files with pre-baked avatar components.

See [Create with templates](../art/characters/creating/index.md) for instructions.
Blender and .fbx template files with pre-baked avatar components.

See [Create with templates](../art/characters/creating/index.md) for instructions.
Blender and .fbx template files with pre-baked avatar components.

See [Create with templates](../art/characters/creating/index.md) for instructions.
Blender and .fbx template files with pre-baked avatar components.

See [Create with templates](../art/characters/creating/index.md) for instructions.
Blender and .fbx template files with pre-baked avatar components.

See [Create with templates](../art/characters/creating/index.md) for instructions.
## Add-ons and tools Use the following add-ons and tools to help aid your creation process. Some of these tools are not actively supported and may be incompatible with your hardware version.
Blender Studio Plugin
Open-source Blender Studio add-on that allows you to upload assets directly from Blender to Studio.
Blender Validation Tool
Blender add-on for verifying avatar technical compatibility before importing into Studio.
Blender Calisthenics Tool
Blender add-on for checking skinning data on characters and clothing.