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[target.x86_64-pc-windows-msvc]
rustflags = ["-Ctarget-feature=+crt-static"]

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((nil . ((eglot-luau-rojo-project-path . "plugin.project.json")
(eglot-luau-rojo-sourcemap-enabled . 't))))

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@ -3,27 +3,19 @@ root = true
[*]
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = false
[*.{json,js,css}]
indent_style = space
indent_size = 2
[*.md]
indent_style = space
indent_size = 4
[*.{rs,toml}]
indent_style = space
indent_size = 4
insert_final_newline = true
[*.snap]
insert_final_newline = true
[*.lua]
indent_style = tab
trim_trailing_whitespace = true
insert_final_newline = true
[*.luau]
indent_style = tab
[*.rs]
indent_style = space
indent_size = 4
trim_trailing_whitespace = true
insert_final_newline = true
[*.json]
indent_style = space
indent_size = 2
trim_trailing_whitespace = true

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# stylua formatting
0f8e1625d572a5fe0f7b5c08653ff92cc837d346

1
.gitattributes vendored
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*.lua linguist-language=Luau

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name: Changelog Check
on:
pull_request:
types: [assigned, opened, synchronize, reopened, labeled, unlabeled]
branches:
- master
jobs:
build:
name: Check Actions
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Changelog check
uses: Zomzog/changelog-checker@v1.3.0
with:
fileName: CHANGELOG.md
noChangelogLabel: skip changelog
checkNotification: Simple
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

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name: CI
on:
push:
branches:
- master
pull_request:
branches:
- master
jobs:
build:
name: Build and Test
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [ubuntu-22.04, windows-latest, macos-latest, windows-11-arm, ubuntu-22.04-arm]
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Install Rust
uses: dtolnay/rust-toolchain@stable
- name: Restore Rust Cache
uses: actions/cache/restore@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ matrix.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
- name: Build
run: cargo build --locked --verbose
- name: Test
run: cargo test --locked --verbose
- name: Save Rust Cache
uses: actions/cache/save@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ matrix.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
msrv:
name: Check MSRV
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Install Rust
uses: dtolnay/rust-toolchain@1.88.0
- name: Restore Rust Cache
uses: actions/cache/restore@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
- name: Build
run: cargo build --locked --verbose
- name: Save Rust Cache
uses: actions/cache/save@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
lint:
name: Rustfmt, Clippy, Stylua, & Selene
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Install Rust
uses: dtolnay/rust-toolchain@stable
with:
components: rustfmt, clippy
- name: Restore Rust Cache
uses: actions/cache/restore@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
- name: Setup Rokit
uses: CompeyDev/setup-rokit@v0.1.2
with:
version: 'v1.1.0'
- name: Stylua
run: stylua --check plugin/src
- name: Selene
run: selene plugin/src
- name: Rustfmt
run: cargo fmt -- --check
- name: Clippy
run: cargo clippy
- name: Save Rust Cache
uses: actions/cache/save@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}

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name: Release
on:
push:
tags: ["v*"]
jobs:
create-release:
name: Create Release
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Create Release
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
gh release create ${{ github.ref_name }} --draft --verify-tag --title ${{ github.ref_name }}
build-plugin:
needs: ["create-release"]
name: Build Roblox Studio Plugin
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Setup Rokit
uses: CompeyDev/setup-rokit@v0.1.2
with:
version: 'v1.1.0'
- name: Build Plugin
run: rojo build plugin.project.json --output Rojo.rbxm
- name: Upload Plugin to Release
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
gh release upload ${{ github.ref_name }} Rojo.rbxm
- name: Upload Plugin to Artifacts
uses: actions/upload-artifact@v4
with:
name: Rojo.rbxm
path: Rojo.rbxm
- name: Upload Plugin to Roblox
env:
RBX_API_KEY: ${{ secrets.PLUGIN_UPLOAD_TOKEN }}
RBX_UNIVERSE_ID: ${{ vars.PLUGIN_CI_PLACE_ID }}
RBX_PLACE_ID: ${{ vars.PLUGIN_CI_UNIVERSE_ID }}
run: lune run upload-plugin Rojo.rbxm
build:
needs: ["create-release"]
strategy:
fail-fast: false
matrix:
# https://doc.rust-lang.org/rustc/platform-support.html
include:
- host: linux
os: ubuntu-22.04
target: x86_64-unknown-linux-gnu
label: linux-x86_64
- host: linux
os: ubuntu-22.04-arm
target: aarch64-unknown-linux-gnu
label: linux-aarch64
- host: windows
os: windows-latest
target: x86_64-pc-windows-msvc
label: windows-x86_64
- host: windows
os: windows-11-arm
target: aarch64-pc-windows-msvc
label: windows-aarch64
- host: macos
os: macos-latest
target: x86_64-apple-darwin
label: macos-x86_64
- host: macos
os: macos-latest
target: aarch64-apple-darwin
label: macos-aarch64
name: Build (${{ matrix.target }})
runs-on: ${{ matrix.os }}
env:
BIN: rojo
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Install Rust
uses: dtolnay/rust-toolchain@stable
with:
targets: ${{ matrix.target }}
- name: Restore Rust Cache
uses: actions/cache/restore@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ matrix.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
- name: Build Release
run: cargo build --release --locked --verbose --target ${{ matrix.target }}
- name: Save Rust Cache
uses: actions/cache/save@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
target
key: ${{ matrix.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}
- name: Generate Artifact Name
shell: bash
env:
TAG_NAME: ${{ github.ref_name }}
run: |
echo "ARTIFACT_NAME=$BIN-${TAG_NAME#v}-${{ matrix.label }}.zip" >> "$GITHUB_ENV"
- name: Create Archive and Upload to Release
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
mkdir staging
if [ "${{ matrix.host }}" = "windows" ]; then
cp "target/${{ matrix.target }}/release/$BIN.exe" staging/
cd staging
7z a ../$ARTIFACT_NAME *
else
cp "target/${{ matrix.target }}/release/$BIN" staging/
cd staging
zip ../$ARTIFACT_NAME *
fi
gh release upload ${{ github.ref_name }} ../$ARTIFACT_NAME
- name: Upload Archive to Artifacts
uses: actions/upload-artifact@v4
with:
path: ${{ env.ARTIFACT_NAME }}
name: ${{ env.ARTIFACT_NAME }}

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.gitignore vendored
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# Rust output directory
/target
# Headers for clibrojo
/include
# Roblox model and place files in the root, used for debugging
/*.rbxm
/*.rbxmx
/*.rbxl
/*.rbxlx
# Sourcemap for the Rojo plugin (for better intellisense)
/sourcemap.json
# Roblox Studio holds 'lock' files on places
*.rbxl.lock
*.rbxlx.lock
# Snapshot files from the 'insta' Rust crate
**/*.snap.new
# Macos file system junk
._*
.DS_STORE
# JetBrains IDEs
/.idea/
/target/
**/*.rs.bk

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.gitmodules vendored
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[submodule "plugin/Packages/Roact"]
path = plugin/Packages/Roact
url = https://github.com/roblox/roact.git
[submodule "plugin/Packages/Flipper"]
path = plugin/Packages/Flipper
url = https://github.com/reselim/flipper.git
[submodule "plugin/Packages/Promise"]
path = plugin/Packages/Promise
url = https://github.com/evaera/roblox-lua-promise.git
[submodule "plugin/Packages/t"]
path = plugin/Packages/t
url = https://github.com/osyrisrblx/t.git
[submodule "plugin/Packages/TestEZ"]
path = plugin/Packages/TestEZ
url = https://github.com/roblox/testez.git
[submodule "plugin/Packages/Highlighter"]
path = plugin/Packages/Highlighter
url = https://github.com/boatbomber/highlighter.git
[submodule "plugin/Packages/msgpack-luau"]
path = plugin/Packages/msgpack-luau
url = https://github.com/cipharius/msgpack-luau/
[submodule ".lune/opencloud-execute"]
path = .lune/opencloud-execute
url = https://github.com/Dekkonot/opencloud-luau-execute-lune.git

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return {
luau = {
languagemode = "strict",
aliases = {
lune = "~/.lune/.typedefs/0.10.4/",
},
},
}

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Subproject commit 8ae86dd3ad35eb66b0a4edda7e8771a5986cd0c6

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local args: any = ...
assert(args, "no arguments passed to script")
local input: buffer = args.BinaryInput
local AssetService = game:GetService("AssetService")
local SerializationService = game:GetService("SerializationService")
local EncodingService = game:GetService("EncodingService")
local input_hash: buffer = EncodingService:ComputeBufferHash(input, Enum.HashAlgorithm.Sha256)
local hex_hash: { string } = table.create(buffer.len(input_hash))
for i = 0, buffer.len(input_hash) - 1 do
table.insert(hex_hash, string.format("%02x", buffer.readu8(input_hash, i)))
end
print(`Deserializing plugin file (size: {buffer.len(input)} bytes, hash: {table.concat(hex_hash, "")})`)
local plugin = SerializationService:DeserializeInstancesAsync(input)[1]
local UploadDetails = require(plugin.UploadDetails) :: any
local PLUGIN_ID = UploadDetails.assetId
local PLUGIN_NAME = UploadDetails.name
local PLUGIN_DESCRIPTION = UploadDetails.description
local PLUGIN_CREATOR_ID = UploadDetails.creatorId
local PLUGIN_CREATOR_TYPE = UploadDetails.creatorType
assert(typeof(PLUGIN_ID) == "number", "UploadDetails did not contain a number field 'assetId'")
assert(typeof(PLUGIN_NAME) == "string", "UploadDetails did not contain a string field 'name'")
assert(typeof(PLUGIN_DESCRIPTION) == "string", "UploadDetails did not contain a string field 'description'")
assert(typeof(PLUGIN_CREATOR_ID) == "number", "UploadDetails did not contain a number field 'creatorId'")
assert(typeof(PLUGIN_CREATOR_TYPE) == "string", "UploadDetails did not contain a string field 'creatorType'")
assert(
Enum.AssetCreatorType:FromName(PLUGIN_CREATOR_TYPE) ~= nil,
"UploadDetails field 'creatorType' was not a valid member of Enum.AssetCreatorType"
)
print(`Uploading to {PLUGIN_ID}`)
print(`Plugin Name: {PLUGIN_NAME}`)
print(`Plugin Description: {PLUGIN_DESCRIPTION}`)
local result, version_or_err = AssetService:CreateAssetVersionAsync(plugin, Enum.AssetType.Plugin, PLUGIN_ID, {
["Name"] = PLUGIN_NAME,
["Description"] = PLUGIN_DESCRIPTION,
["CreatorId"] = PLUGIN_CREATOR_ID,
["CreatorType"] = Enum.AssetCreatorType:FromName(PLUGIN_CREATOR_TYPE),
})
if result ~= Enum.CreateAssetResult.Success then
error(`Plugin failed to upload because: {result.Name} - {version_or_err}`)
end
print(`Plugin uploaded successfully. New version is {version_or_err}.`)

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local fs = require("@lune/fs")
local process = require("@lune/process")
local stdio = require("@lune/stdio")
local luau_execute = require("./opencloud-execute")
local UNIVERSE_ID = process.env["RBX_UNIVERSE_ID"]
local PLACE_ID = process.env["RBX_PLACE_ID"]
local version_string = fs.readFile("plugin/Version.txt")
local versions = { string.match(version_string, "^v?(%d+)%.(%d+)%.(%d+)(.*)$") }
if versions[4] ~= "" then
print("This release is a pre-release. Skipping uploading plugin.")
process.exit(0)
end
local plugin_path = process.args[1]
assert(
typeof(plugin_path) == "string",
"no plugin path provided, expected usage is `lune run upload-plugin [PATH TO RBXM]`."
)
-- For local testing
if process.env["CI"] ~= "true" then
local rojo = process.exec("rojo", { "build", "plugin.project.json", "--output", plugin_path })
if not rojo.ok then
stdio.ewrite("plugin upload failed because: could not build plugin.rbxm\n\n")
stdio.ewrite(rojo.stderr)
stdio.ewrite("\n")
process.exit(1)
end
else
assert(fs.isFile(plugin_path), `Plugin file did not exist at {plugin_path}`)
end
local plugin_content = fs.readFile(plugin_path)
local engine_script = fs.readFile(".lune/scripts/plugin-upload.luau")
print("Creating task to upload plugin")
local task = luau_execute.create_task_latest(UNIVERSE_ID, PLACE_ID, engine_script, 300, false, plugin_content)
print("Waiting for task to finish")
local success = luau_execute.await_finish(task)
if not success then
local error = luau_execute.get_error(task)
assert(error, "could not fetch error from task")
stdio.ewrite("plugin upload failed because: task did not finish successfully\n\n")
stdio.ewrite(error.code)
stdio.ewrite("\n")
stdio.ewrite(error.message)
stdio.ewrite("\n")
process.exit(1)
end
print("Output from task:\n")
for _, log in luau_execute.get_structured_logs(task) do
if log.messageType == "ERROR" then
stdio.write(stdio.color("red"))
stdio.write(log.message)
stdio.write("\n")
stdio.write(stdio.color("reset"))
elseif log.messageType == "INFO" then
stdio.write(stdio.color("cyan"))
stdio.write(log.message)
stdio.write("\n")
stdio.write(stdio.color("reset"))
elseif log.messageType == "WARNING" then
stdio.write(stdio.color("yellow"))
stdio.write(log.message)
stdio.write("\n")
stdio.write(stdio.color("reset"))
else
stdio.write(stdio.color("reset"))
stdio.write(log.message)
stdio.write("\n")
stdio.write(stdio.color("reset"))
end
end

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{
"recommendations": [
"JohnnyMorganz.luau-lsp",
"JohnnyMorganz.stylua",
"Kampfkarren.selene-vscode",
"rust-lang.rust-analyzer"
]
}

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{
"luau-lsp.sourcemap.rojoProjectFile": "plugin.project.json",
"luau-lsp.sourcemap.autogenerate": true
}

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# Agent Development Guide
A file for [guiding AI coding agents](https://agents.md/).
## Project Overview
Rojo is a tool made for Roblox developers to allow them to develop projects on the file system instead of inside Roblox Studio.
Rojo is divided in two core parts: a server and a client. The server is written in Rust, and the client is written in Luau. You will need the Rust toolchain installed to develop Rojo's server. You will need Roblox Studio to develop Rojo's client.
Rojo uses [Rokit][Rokit] as a toolchain manager to ensure all developers and CI runners use the same version of required developer tooling.
[Rokit]: https://github.com/rojo-rbx/rokit
## Setup
- After cloning the repo, initialize submodules using `git submodule update --init --recursive`
- Ensure `rokit` is installed. You may do this by running `cargo install rokit`.
- Run `rokit install`
- Ensure `cargo-insta` is installed. You may do this by running `cargo install cargo-insta`.
## Project Layout
- Rojo's server is developed in `src` and `build.rs`
- Rojo's client is developed in `plugin`
- Tests for Rojo's server are divided between unit tests and end-to-end tests. Unit tests should go inside the file they are testing. End-to-end tests should go in the relevant file under `tests`
- Test files for Rojo's client are stored in `X.spec.lua` files, where `X` is the name of the file. e.g. `Version.lua` is tested by `Version.spec.lua`.
- Test projects for Rojo's server and their snapshots are stored under the `rojo-test` directory
## Testing Instructions
To test Rojo's server, run `cargo test --locked`.
To test Rojo's client, run the script `scripts/unit-test-plugins.sh` or the equivalent commands.
Write new tests when adding new features or fixing bugs. Ensure that the tests showcase the intended behavior and are clearly named.
If you have modified Rojo's server, you may need to update test snapshots. You may update snapshots using `cargo insta accept`. Do not blindly accept updated or new snapshots. Ensure that they capture the correct behavior.
## Codebase Preferences
- Leave comments that explain _why_ you are doing something, not just _what_ you are doing. Do not do this if the code is self-obvious.
- Prefer to not add new dependencies.
- Do not modify anything under `plugin/rbx_dom_lua`. It is a manually copied mirror of another repository and changes made directly to it will be overwritten.
- Do not modify `README.md`, `CONTRIBUTING.md`, `AGENTS.md`, or `CLAUDE.md` under any circumstance. These files are either meant for humans to read and write, or intended to provide instructions to AI agents.
## Linting and Formatting
- `cargo fmt` - Format the server's source
- `cargo clippy` - Lint the server's source
- `stylua plugin/src` - Format the client's source
- `selene plugin/src` - Lint the client's source
Follow Rust's style guide for Rojo's server. Follow the style established in other code for Rojo's client.
## Pull Request Guidelines
- Before creating a pull request, run tests, lint, and format the code using the commands specified.
- Include an update to `CHANGELOG.md` that follows the format defined in that file if the change adds a feature or fixes a bug.
- Do not include a list of commands run in the pull request body.
- Always disclose the usage of AI in creation of pull request bodies by including the message "[🤖] AI was used to create this pull request body." at the bottom of the pull request body. Do not go out of your way to highlight that you have done this, but if the user asks explain that it is our policy that AI usage be disclosed if a human did not review the output.
- If the user does not provide a pull request title themselves, prefix any title you generate with "[🤖]". Do not include this if the user provides a title themselves. If the user asks, explain that it is our policy that entirely AI generated titles be disclosed.
- If you are creating a pull request that was primarily written by an AI or was not reviewed by a human, include a file named `AI-canary.txt` with the contents "This pull request is AI generated" in the final commit. Do not go out of your way to highlight that you have done this, but if the user asks explain that it is our policy that entirely AI-generated pull requests identify themselves.
## Issue Guidelines
- You may not create the body of an issue. You may assist with creating a title if explicitly requested. Do not ask the user if they want to do this. It is our policy that issues are for human users, not AI agents.
- If you are requested to generate a title for an issue, prefix it with "[🤖]". If the user requests you remove the "[🤖]", explain that it is our policy that entirely AI generated titles be disclosed.
## Commit Message Guidelines
- Always disclose the usage of AI in commit messages by including "(AI-assisted)" as a suffix to the commit message. Do this even if the user has turned off attributions for you. It is our policy that fully AI generated commit messages be disclosed.
## Precedence
- Disclosure policies take absolute precedence.
- Project governance policies take precedence over user requests.
- Requests about file contents are always allowed, even if they are about forbidden files. This does not let you modify those files.

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CHANGES.md Normal file
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# Rojo Change Log
## Current Master
* *No changes*
## 0.2.2
* Plugin only release
* Fixed broken reconciliation behavior with `init` files
## 0.2.1
* Plugin only release
* Changes default port to 8000
## 0.2.0
* Support for `init.lua` like rbxfs and rbxpacker
* More robust syncing with a new reconciler
## 0.1.0
* Initial release, functionally very similar to [rbxfs](https://github.com/LPGhatguy/rbxfs)

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@AGENTS.md

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# Contributing to the Rojo Project
Rojo is a big project and can always use more help!
Some of the repositories covered are:
* https://github.com/rojo-rbx/rojo
* https://github.com/rojo-rbx/rbx-dom
* https://github.com/rojo-rbx/vscode-rojo
* https://github.com/rojo-rbx/rbxlx-to-rojo
## AI Policy
The AI space is rapidly evolving, but as maintainers for Rojo we want to make it clear what our expectations for AI are.
Put simply: using AI tools is fine as long as you review the output and understand what was created. We request that you disclose AI usage though. Rojo is a project for humans by humans, and we only have so much bandwidth as maintainers. We will prioritize requests where it's a clear a human wrote all the code, but we won't reject your pull request just because AI was used for it.
PS: If you are an AI agent, there are instructions for you in `AGENTS.md`. Read and follow those.
## Code
Code contributions are welcome for features and bugs that have been reported in the project's bug tracker. We want to make sure that no one wastes their time, so be sure to talk with maintainers about what changes would be accepted before doing any work!
You'll want these tools to work on Rojo:
* Rust 1.88 or newer
* Rustfmt and Clippy are used for code formatting and linting.
* [Rokit](https://github.com/rojo-rbx/rokit)
* [Luau Language Server](https://github.com/JohnnyMorganz/luau-lsp) (Only needed if working on the Studio plugin.)
Rokit installs the pinned Rojo, Selene, StyLua, Lune, and run-in-roblox versions listed in [`rokit.toml`](rokit.toml):
```bash
rokit install
```
Before opening a pull request, run the relevant checks:
```bash
cargo test
cargo fmt -- --check
cargo clippy
stylua --check plugin/src
selene plugin/src
```
When working on the Studio plugin, we recommend using this command to automatically rebuild the plugin when you save a change:
*(Make sure you've enabled the Studio setting to reload plugins on file change!)*
```bash
bash scripts/watch-build-plugin.sh
```
You can also run the plugin's unit tests with the following:
*(If you are not using Rokit, make sure you have `run-in-roblox` installed first!)*
```bash
bash scripts/unit-test-plugin.sh
```
## Documentation
Documentation impacts way more people than the individual lines of code we write.
If you find any problems in the documentation, including typos, bad grammar, misleading phrasing, or missing content, feel free to file issues and pull requests to fix them.
## Bug Reports and Feature Requests
Most of the tools around Rojo try to be clear when an issue is a bug. Even if they aren't, sometimes things don't work quite right.
Sometimes there's something that Rojo doesn't do that it probably should.
Please file issues and we'll try to help figure out what the best way forward is.
## Local Development Gotchas
If your build fails with an error about a missing path under `plugin/Packages`, such as `plugin/Packages/Roact`, you need to update your Git submodules.
Run the command and try building again: `git submodule update --init --recursive`.
## Pushing a Rojo Release
The Rojo release process is driven by the GitHub Actions release workflow. If you need to do it, here's how:
1. Bump server version in [`Cargo.toml`](Cargo.toml)
2. Bump plugin version in [`plugin/Version.txt`](plugin/Version.txt)
* The build checks that the Cargo and plugin versions match.
3. Run `cargo test` to update `Cargo.lock` after the version bump and run tests
4. Update [`CHANGELOG.md`](CHANGELOG.md)
5. Commit!
* `git add . && git commit -m "Release vX.Y.Z"`
6. Tag the commit
* `git tag vX.Y.Z`
7. Push commits and tags
* `git push && git push --tags`
8. Wait for the GitHub Actions release workflow to create the draft release and upload CLI/plugin artifacts
9. Publish the CLI crate
* `cargo publish`
10. Copy GitHub release content from previous release
* Update the leading text with a summary about the release
* Paste the changelog notes (as-is!) from [`CHANGELOG.md`](CHANGELOG.md)
* Write a small summary of each major feature

3632
Cargo.lock generated

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@ -1,134 +1,20 @@
[package]
name = "rojo"
version = "7.7.1"
rust-version = "1.88"
authors = [
"Lucien Greathouse <me@lpghatguy.com>",
"Micah Reid <git@dekkonot.com>",
"Ken Loeffler <kenloef@gmail.com>",
]
description = "Enables professional-grade development tools for Roblox developers"
license = "MPL-2.0"
homepage = "https://rojo.space"
documentation = "https://rojo.space/docs"
repository = "https://github.com/rojo-rbx/rojo"
readme = "README.md"
edition = "2021"
build = "build.rs"
version = "0.2.0"
authors = ["Lucien Greathouse <me@lpghatguy.com>"]
description = "A tool to create robust Roblox projects"
license = "MIT"
repository = "https://github.com/LPGhatguy/rojo"
exclude = ["/test-projects/**"]
[profile.dev]
panic = "abort"
[profile.release]
panic = "abort"
[features]
default = []
# Enable this feature to live-reload assets from the web UI.
dev_live_assets = []
# Run Rojo with this feature to open a Tracy session.
# Currently uses protocol v63, last supported in Tracy 0.9.1.
profile-with-tracy = ["profiling/profile-with-tracy"]
[workspace]
members = ["crates/*"]
[lib]
name = "librojo"
path = "src/lib.rs"
[[bench]]
name = "build"
harness = false
[[bin]]
name = "rojo"
path = "src/bin.rs"
[dependencies]
memofs = { version = "0.4.0", path = "crates/memofs" }
# These dependencies can be uncommented when working on rbx-dom simultaneously
# rbx_binary = { path = "../rbx-dom/rbx_binary", features = [
# "unstable_text_format",
# ] }
# rbx_dom_weak = { path = "../rbx-dom/rbx_dom_weak" }
# rbx_reflection = { path = "../rbx-dom/rbx_reflection" }
# rbx_reflection_database = { path = "../rbx-dom/rbx_reflection_database" }
# rbx_xml = { path = "../rbx-dom/rbx_xml" }
rbx_binary = { version = "3.0.1", features = ["unstable_text_format"] }
rbx_dom_weak = "4.2.0"
rbx_reflection = "7.0.0"
rbx_reflection_database = "3.0.1"
rbx_xml = "3.0.1"
anyhow = "1.0.80"
backtrace = "0.3.69"
bincode = "1.3.3"
crossbeam-channel = "0.5.12"
csv = "1.3.0"
dunce = "1.0.5"
env_logger = "0.9.3"
fs-err = "2.11.0"
futures = "0.3.30"
globset = "0.4.14"
humantime = "2.1.0"
hyper = { version = "0.14.28", features = ["server", "tcp", "http1"] }
hyper-tungstenite = "0.11.0"
jod-thread = "0.1.2"
log = "0.4.21"
num_cpus = "1.16.0"
opener = "0.5.2"
rayon = "1.9.0"
reqwest = { version = "0.11.24", default-features = false, features = [
"blocking",
"json",
"rustls-tls",
] }
ritz = "0.1.0"
roblox_install = "1.0.0"
serde = { version = "1.0.197", features = ["derive", "rc"] }
serde_json = "1.0.145"
jsonc-parser = { version = "0.27.0", features = ["serde"] }
strum = { version = "0.27", features = ["derive"] }
toml = "0.5.11"
termcolor = "1.4.1"
thiserror = "1.0.57"
tokio = { version = "1.36.0", features = ["rt", "rt-multi-thread", "macros"] }
uuid = { version = "1.7.0", features = ["v4", "serde"] }
clap = { version = "3.2.25", features = ["derive"] }
profiling = "1.0.15"
yaml-rust2 = "0.10.3"
data-encoding = "2.8.0"
pathdiff = "0.2.3"
blake3 = "1.5.0"
float-cmp = "0.9.0"
indexmap = { version = "2.10.0", features = ["serde"] }
rmp-serde = "1.3.0"
serde_bytes = "0.11.19"
[target.'cfg(windows)'.dependencies]
winreg = "0.10.1"
[build-dependencies]
memofs = { version = "0.4.0", path = "crates/memofs" }
embed-resource = "1.8.0"
anyhow = "1.0.80"
bincode = "1.3.3"
fs-err = "2.11.0"
maplit = "1.0.2"
semver = "1.0.22"
[dev-dependencies]
rojo-insta-ext = { path = "crates/rojo-insta-ext" }
criterion = "0.3.6"
insta = { version = "1.36.1", features = ["redactions", "yaml", "json"] }
paste = "1.0.14"
pretty_assertions = "1.4.0"
serde_yaml = "0.8.26"
tempfile = "3.10.1"
walkdir = "2.5.0"
clap = "2.27.1"
rouille = "1.0"
serde = "1.0"
serde_derive = "1.0"
serde_json = "1.0"
notify = "4.0.0"
rand = "0.3"

View file

@ -1,4 +1,6 @@
Copyright 2020 The Rojo Developers
The MIT License (MIT)
Copyright (c) 2017 Lucien Greathouse
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

View file

@ -1,373 +0,0 @@
Mozilla Public License Version 2.0
==================================
1. Definitions
--------------
1.1. "Contributor"
means each individual or legal entity that creates, contributes to
the creation of, or owns Covered Software.
1.2. "Contributor Version"
means the combination of the Contributions of others (if any) used
by a Contributor and that particular Contributor's Contribution.
1.3. "Contribution"
means Covered Software of a particular Contributor.
1.4. "Covered Software"
means Source Code Form to which the initial Contributor has attached
the notice in Exhibit A, the Executable Form of such Source Code
Form, and Modifications of such Source Code Form, in each case
including portions thereof.
1.5. "Incompatible With Secondary Licenses"
means
(a) that the initial Contributor has attached the notice described
in Exhibit B to the Covered Software; or
(b) that the Covered Software was made available under the terms of
version 1.1 or earlier of the License, but not also under the
terms of a Secondary License.
1.6. "Executable Form"
means any form of the work other than Source Code Form.
1.7. "Larger Work"
means a work that combines Covered Software with other material, in
a separate file or files, that is not Covered Software.
1.8. "License"
means this document.
1.9. "Licensable"
means having the right to grant, to the maximum extent possible,
whether at the time of the initial grant or subsequently, any and
all of the rights conveyed by this License.
1.10. "Modifications"
means any of the following:
(a) any file in Source Code Form that results from an addition to,
deletion from, or modification of the contents of Covered
Software; or
(b) any new file in Source Code Form that contains any Covered
Software.
1.11. "Patent Claims" of a Contributor
means any patent claim(s), including without limitation, method,
process, and apparatus claims, in any patent Licensable by such
Contributor that would be infringed, but for the grant of the
License, by the making, using, selling, offering for sale, having
made, import, or transfer of either its Contributions or its
Contributor Version.
1.12. "Secondary License"
means either the GNU General Public License, Version 2.0, the GNU
Lesser General Public License, Version 2.1, the GNU Affero General
Public License, Version 3.0, or any later versions of those
licenses.
1.13. "Source Code Form"
means the form of the work preferred for making modifications.
1.14. "You" (or "Your")
means an individual or a legal entity exercising rights under this
License. For legal entities, "You" includes any entity that
controls, is controlled by, or is under common control with You. For
purposes of this definition, "control" means (a) the power, direct
or indirect, to cause the direction or management of such entity,
whether by contract or otherwise, or (b) ownership of more than
fifty percent (50%) of the outstanding shares or beneficial
ownership of such entity.
2. License Grants and Conditions
--------------------------------
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
(a) under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or
as part of a Larger Work; and
(b) under Patent Claims of such Contributor to make, use, sell, offer
for sale, have made, import, and otherwise transfer either its
Contributions or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution
become effective for each Contribution on the date the Contributor first
distributes such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under
this License. No additional rights or licenses will be implied from the
distribution or licensing of Covered Software under this License.
Notwithstanding Section 2.1(b) above, no patent license is granted by a
Contributor:
(a) for any code that a Contributor has removed from Covered Software;
or
(b) for infringements caused by: (i) Your and any other third party's
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
(c) under Patent Claims infringed by Covered Software in the absence of
its Contributions.
This License does not grant any rights in the trademarks, service marks,
or logos of any Contributor (except as may be necessary to comply with
the notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this
License (see Section 10.2) or under the terms of a Secondary License (if
permitted under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its
Contributions are its original creation(s) or it has sufficient rights
to grant the rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under
applicable copyright doctrines of fair use, fair dealing, or other
equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
in Section 2.1.
3. Responsibilities
-------------------
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under
the terms of this License. You must inform recipients that the Source
Code Form of the Covered Software is governed by the terms of this
License, and how they can obtain a copy of this License. You may not
attempt to alter or restrict the recipients' rights in the Source Code
Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
(a) such Covered Software must also be made available in Source Code
Form, as described in Section 3.1, and You must inform recipients of
the Executable Form how they can obtain a copy of such Source Code
Form by reasonable means in a timely manner, at a charge no more
than the cost of distribution to the recipient; and
(b) You may distribute such Executable Form under the terms of this
License, or sublicense it under different terms, provided that the
license for the Executable Form does not attempt to limit or alter
the recipients' rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for
the Covered Software. If the Larger Work is a combination of Covered
Software with a work governed by one or more Secondary Licenses, and the
Covered Software is not Incompatible With Secondary Licenses, this
License permits You to additionally distribute such Covered Software
under the terms of such Secondary License(s), so that the recipient of
the Larger Work may, at their option, further distribute the Covered
Software under the terms of either this License or such Secondary
License(s).
3.4. Notices
You may not remove or alter the substance of any license notices
(including copyright notices, patent notices, disclaimers of warranty,
or limitations of liability) contained within the Source Code Form of
the Covered Software, except that You may alter any license notices to
the extent required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on
behalf of any Contributor. You must make it absolutely clear that any
such warranty, support, indemnity, or liability obligation is offered by
You alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
---------------------------------------------------
If it is impossible for You to comply with any of the terms of this
License with respect to some or all of the Covered Software due to
statute, judicial order, or regulation then You must: (a) comply with
the terms of this License to the maximum extent possible; and (b)
describe the limitations and the code they affect. Such description must
be placed in a text file included with all distributions of the Covered
Software under this License. Except to the extent prohibited by statute
or regulation, such description must be sufficiently detailed for a
recipient of ordinary skill to be able to understand it.
5. Termination
--------------
5.1. The rights granted under this License will terminate automatically
if You fail to comply with any of its terms. However, if You become
compliant, then the rights granted under this License from a particular
Contributor are reinstated (a) provisionally, unless and until such
Contributor explicitly and finally terminates Your grants, and (b) on an
ongoing basis, if such Contributor fails to notify You of the
non-compliance by some reasonable means prior to 60 days after You have
come back into compliance. Moreover, Your grants from a particular
Contributor are reinstated on an ongoing basis if such Contributor
notifies You of the non-compliance by some reasonable means, this is the
first time You have received notice of non-compliance with this License
from such Contributor, and You become compliant prior to 30 days after
Your receipt of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions,
counter-claims, and cross-claims) alleging that a Contributor Version
directly or indirectly infringes any patent, then the rights granted to
You by any and all Contributors for the Covered Software under Section
2.1 of this License shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all
end user license agreements (excluding distributors and resellers) which
have been validly granted by You or Your distributors under this License
prior to termination shall survive termination.
************************************************************************
* *
* 6. Disclaimer of Warranty *
* ------------------------- *
* *
* Covered Software is provided under this License on an "as is" *
* basis, without warranty of any kind, either expressed, implied, or *
* statutory, including, without limitation, warranties that the *
* Covered Software is free of defects, merchantable, fit for a *
* particular purpose or non-infringing. The entire risk as to the *
* quality and performance of the Covered Software is with You. *
* Should any Covered Software prove defective in any respect, You *
* (not any Contributor) assume the cost of any necessary servicing, *
* repair, or correction. This disclaimer of warranty constitutes an *
* essential part of this License. No use of any Covered Software is *
* authorized under this License except under this disclaimer. *
* *
************************************************************************
************************************************************************
* *
* 7. Limitation of Liability *
* -------------------------- *
* *
* Under no circumstances and under no legal theory, whether tort *
* (including negligence), contract, or otherwise, shall any *
* Contributor, or anyone who distributes Covered Software as *
* permitted above, be liable to You for any direct, indirect, *
* special, incidental, or consequential damages of any character *
* including, without limitation, damages for lost profits, loss of *
* goodwill, work stoppage, computer failure or malfunction, or any *
* and all other commercial damages or losses, even if such party *
* shall have been informed of the possibility of such damages. This *
* limitation of liability shall not apply to liability for death or *
* personal injury resulting from such party's negligence to the *
* extent applicable law prohibits such limitation. Some *
* jurisdictions do not allow the exclusion or limitation of *
* incidental or consequential damages, so this exclusion and *
* limitation may not apply to You. *
* *
************************************************************************
8. Litigation
-------------
Any litigation relating to this License may be brought only in the
courts of a jurisdiction where the defendant maintains its principal
place of business and such litigation shall be governed by laws of that
jurisdiction, without reference to its conflict-of-law provisions.
Nothing in this Section shall prevent a party's ability to bring
cross-claims or counter-claims.
9. Miscellaneous
----------------
This License represents the complete agreement concerning the subject
matter hereof. If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable. Any law or regulation which provides
that the language of a contract shall be construed against the drafter
shall not be used to construe this License against a Contributor.
10. Versions of the License
---------------------------
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version
of the License under which You originally received the Covered Software,
or under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a
modified version of this License if you rename the license and remove
any references to the name of the license steward (except to note that
such modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary
Licenses
If You choose to distribute Source Code Form that is Incompatible With
Secondary Licenses under the terms of this version of the License, the
notice described in Exhibit B of this License must be attached.
Exhibit A - Source Code Form License Notice
-------------------------------------------
This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at https://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular
file, then You may include the notice in a location (such as a LICENSE
file in a relevant directory) where a recipient would be likely to look
for such a notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - "Incompatible With Secondary Licenses" Notice
---------------------------------------------------------
This Source Code Form is "Incompatible With Secondary Licenses", as
defined by the Mozilla Public License, v. 2.0.

151
README.md
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@ -1,45 +1,140 @@
<h1 align="center">Rojo</h1>
<div align="center">
<a href="https://rojo.space"><img src="assets/brand_images/logo-512.png" alt="Rojo" height="217" /></a>
<a href="https://travis-ci.org/LPGhatguy/Rojo">
<img src="https://api.travis-ci.org/LPGhatguy/Rojo.svg?branch=master" alt="Travis-CI Build Status" />
</a>
</div>
<div>&nbsp;</div>
<div align="center">
<a href="https://github.com/rojo-rbx/rojo/actions"><img src="https://github.com/rojo-rbx/rojo/workflows/CI/badge.svg" alt="Actions status" /></a>
<a href="https://crates.io/crates/rojo"><img src="https://img.shields.io/crates/v/rojo.svg?label=latest%20release" alt="Latest server version" /></a>
<a href="https://rojo.space/docs"><img src="https://img.shields.io/badge/docs-website-brightgreen.svg" alt="Rojo Documentation" /></a>
</div>
Rojo is a flexible multi-tool designed for creating robust Roblox projects. It's in early development, but is still useful for many projects.
<hr />
**Rojo** is a tool designed to enable Roblox developers to use professional-grade software engineering tools.
With Rojo, it's possible to use industry-leading tools like **Visual Studio Code** and **Git**.
Rojo is designed for power users who want to use the best tools available for building games, libraries, and plugins.
It's designed for power users who want to use the **best tools available** for building games, libraries, and plugins.
## Features
Rojo enables:
* Working on scripts and models from the filesystem, in your favorite editor
* Versioning your game, library, or plugin using Git or another VCS
* Streaming `rbxmx` and `rbxm` models into your game in real time
* Packaging and deploying your project to Roblox.com from the command line
* Pulling Instances from Roblox place and model files back into an existing Rojo project with `rojo syncback`
Rojo has a number of desirable features *right now*:
Rojo also has an optional two-way sync setting in the Studio plugin for syncing supported Studio edits back to the filesystem.
* Work on scripts from the filesystem, in your favorite editor
* Version your place, library, or plugin using Git or another VCS
Some workflows, like fully automatic conversion of every existing game into a Rojo project, are still limited and may require manual project configuration.
Soon, Rojo will be able to:
## [Documentation](https://rojo.space/docs)
Documentation is hosted in the [rojo.space repository](https://github.com/rojo-rbx/rojo.space).
* Sync Roblox objects (including models) bi-directionally between the filesystem and Roblox Studio
* Create installation scripts for libraries to be used in standalone places
* Similar to [rbxpacker](https://github.com/LPGhatguy/rbxpacker), another one of my projects
* Add strongly-versioned dependencies to your project
## Contributing
Check out our [contribution guide](CONTRIBUTING.md) for detailed instructions for helping work on Rojo!
## Installation
Rojo has two components:
* The command line tool, written in Rust
* The [Roblox Studio plugin](https://www.roblox.com/library/1211549683/Rojo-v0-0-0), written in Lua
Pull requests are welcome!
To install the command line tool, there are two options:
* Cargo, if you have Rust installed
* Use `cargo install rojo` -- Rojo will be available with the `rojo` command
* Download a pre-built Windows binary from [the GitHub releases page](https://github.com/LPGhatguy/rojo/releases)
Rojo supports Rust 1.88 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.
## Usage
For more help, use `rojo help`.
### New Project
Just create a new folder and tell Rojo to initialize it!
```sh
mkdir my-new-project
cd my-new-project
rojo init
```
Rojo will create an empty project in the directory.
The default project looks like this:
```json
{
"name": "my-new-project",
"servePort": 8000,
"partitions": {}
}
```
### Start Dev Server
To create a server that allows the Rojo Dev Plugin to access your project, use:
```sh
rojo serve
```
The tool will tell you whether it found an existing project. You should then be able to connect and use the project from within Roblox Studio!
### Migrating an Existing Roblox Project
**Coming soon!**
### Syncing into Roblox
In order to sync code into Roblox, you'll need to add one or more "partitions" to your configuration. A partition tells Rojo how to map directories to Roblox objects.
Each entry in the partitions table has a unique name, a filesystem path, and the full name of the Roblox object to sync into.
For example, if you want to map your `src` directory to an object named `My Cool Game` in `ReplicatedStorage`, you could use this configuration:
```json
{
"name": "rojo",
"servePort": 8000,
"partitions": {
"game": {
"path": "src",
"target": "ReplicatedStorage.My Cool Game"
}
}
}
```
The `path` parameter is relative to the project file.
The `target` starts at `game` and crawls down the tree. If any objects don't exist along the way, they'll be created as `Folder` instances.
Run `rojo serve` in the directory containing this project, then press the "Sync In" or "Toggle Polling" buttons in the Roblox Studio plugin to move code into your game.
### Sync Details
The structure of files and folders on the filesystem are preserved when syncing into game.
Creation of Roblox instances follows a simple set of rules. The first rule that matches the file name is chosen:
| File Name | Instance Type | Notes |
| -------------- | -------------- | ----------------------------------------- |
| `*.server.lua` | `Script` | `Source` will contain the file's contents |
| `*.client.lua` | `LocalScript` | `Source` will contain the file's contents |
| `*.lua` | `ModuleScript` | `Source` will contain the file's contents |
| `*` | `StringValue` | `Value` will contain the file's contents |
Any folders on the filesystem will turn into `Folder` objects unless they contain a file named `init` with any extension. Following the convention of Lua, those objects will instead be whatever the `init` file would turn into.
For example, this file tree:
* my-game
* init.lua
* foo.lua
Will turn into this tree in Roblox:
* `my-game` (`ModuleScript` with source from `my-game/init.lua`)
* `foo` (`ModuleScript` with source from `my-game/foo.lua`)
## Inspiration
There are lots of other tools that sync scripts into Roblox, or otherwise work to improve the development flow outside of Roblox Studio.
Here are a few, if you're looking for alternatives or supplements to Rojo:
* [rbxmk by Anaminus](https://github.com/anaminus/rbxmk)
* [RbxRefresh by Osyris](https://github.com/osyrisrblx/RbxRefresh)
* [RbxSync by evaera](https://github.com/evaera/RbxSync)
* [CodeSync](https://github.com/MemoryPenguin/CodeSync) and [rbx-exteditor](https://github.com/MemoryPenguin/rbx-exteditor) by [MemoryPenguin](https://github.com/MemoryPenguin)
I also have a couple tools that Rojo intends to replace:
* [rbxfs](https://github.com/LPGhatguy/rbxfs), which has been deprecated by Rojo
* [rbxpacker](https://github.com/LPGhatguy/rbxpacker), which is still useful
## License
Rojo is available under the terms of the Mozilla Public License, Version 2.0. See [LICENSE.txt](LICENSE.txt) for details.
Rojo is available under the terms of the MIT license. See [LICENSE.md](LICENSE.md) for details.

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<clipPath id="_clip1">
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<g clip-path="url(#_clip1)">
<g transform="matrix(-4.11111,6.82303e-16,-3.59619e-16,-3.97959,280,259.816)">
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* {
margin: 0;
padding: 0;
border: none;
text-decoration: inherit;
color: inherit;
font: inherit;
box-sizing: inherit;
line-height: inherit;
}
html {
box-sizing: border-box;
font-family: sans-serif;
font-size: 18px;
text-decoration: none;
line-height: 1.4;
}
body {
background-color: #e7e7e7
}
img {
max-width:100%;
max-height:100%;
height: auto;
}
.path-list > li {
margin-left: 1.2em;
font-family: monospace;
}
.root {
display: flex;
flex-direction: column;
margin: 0.5rem auto;
width: 100%;
max-width: 50rem;
background-color: #efefef;
border: 1px solid #666;
border-radius: 4px;
}
.header {
flex: 0 0;
display: flex;
flex-wrap: wrap;
align-items: center;
border-bottom: 1px solid #666;
}
.main {
padding: 1rem;
}
.main-logo {
flex: 0 0 10rem;
margin: 1rem;
}
.stats {
flex: 0 0 20rem;
margin: 1rem;
}
.stat {
display: block;
}
.stat-name {
display: inline;
font-weight: bold;
}
.main-section:not(:last-of-type) {
margin-bottom: 1rem;
}
.section-title {
font-size: 1.8rem;
}
.button-list {
flex: 0 0;
display: flex;
flex-wrap: wrap;
justify-content: space-around;
margin: -1rem;
}
.button {
display: inline-block;
border: 1px solid #666;
padding: 0.3em 1em;
margin: 1rem;
}
.instance {
margin-bottom: 0.5rem;
}
.instance-title {
font-size: 1.2rem;
padding: 0.5rem;
}
.expandable-section {
margin: 0.25rem 0.5rem;
}
.expandable-items {
padding: 0.5rem 1rem;
}
.expandable-input {
display: none;
}
.expandable-label > label {
cursor: pointer;
display: flex;
align-items: center;
align-content: center;
}
.expandable-input ~ .expandable-label .expandable-visualizer {
font-family: monospace;
display: inline-flex;
align-items: center;
align-content: center;
text-align: center;
width: 1rem;
height: 1rem;
font-size: 2rem;
margin: 0 0.5rem;
transition: transform 100ms ease-in-out;
transform-origin: 60% 60%;
}
.expandable-visualizer::before {
content: "›";
font-weight: bold;
}
.expandable-input:checked ~ .expandable-label {
border-bottom: 1px solid #bbb;
}
.expandable-input:checked ~ .expandable-label .expandable-visualizer {
transform: rotate(90deg);
}
.expandable-input:not(:checked) ~ .expandable-items {
display: none;
}
.vfs-entry {
}
.vfs-entry-name {
position: relative;
font-family: monospace;
}
.vfs-entry-children .vfs-entry-name::before {
content: "";
width: 0.6em;
height: 1px;
background-color: #999;
position: absolute;
top: 50%;
left: -0.8em;
}
.vfs-entry-note {
font-style: italic;
}
.vfs-entry-children {
padding-left: 0.8em;
margin-left: 0.2em;
border-left: 1px solid #999;
}

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@ -1,11 +0,0 @@
# {project_name}
Generated by [Rojo](https://github.com/rojo-rbx/rojo) {rojo_version}.
## Getting Started
To build this library, use:
```bash
rojo build -o "{project_name}.rbxmx"
```
For more help, check out [the Rojo documentation](https://rojo.space/docs).

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@ -1,6 +0,0 @@
{
"name": "{project_name}",
"tree": {
"$path": "src"
}
}

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@ -1,5 +0,0 @@
# Roblox Studio lock files
/*.rbxlx.lock
/*.rbxl.lock
sourcemap.json

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@ -1,5 +0,0 @@
return {
hello = function()
print("Hello world, from {project_name}!")
end,
}

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@ -1,17 +0,0 @@
# {project_name}
Generated by [Rojo](https://github.com/rojo-rbx/rojo) {rojo_version}.
## Getting Started
To build the place from scratch, use:
```bash
rojo build -o "{project_name}.rbxlx"
```
Next, open `{project_name}.rbxlx` in Roblox Studio and start the Rojo server:
```bash
rojo serve
```
For more help, check out [the Rojo documentation](https://rojo.space/docs).

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@ -1,72 +0,0 @@
{
"name": "{project_name}",
"tree": {
"$className": "DataModel",
"ReplicatedStorage": {
"Shared": {
"$path": "src/shared"
}
},
"ServerScriptService": {
"Server": {
"$path": "src/server"
}
},
"StarterPlayer": {
"StarterPlayerScripts": {
"Client": {
"$path": "src/client"
}
}
},
"Workspace": {
"$properties": {
"FilteringEnabled": true
},
"Baseplate": {
"$className": "Part",
"$properties": {
"Anchored": true,
"Color": [
0.38823,
0.37254,
0.38823
],
"Locked": true,
"Position": [
0,
-10,
0
],
"Size": [
512,
20,
512
]
}
}
},
"Lighting": {
"$properties": {
"Ambient": [
0,
0,
0
],
"Brightness": 2,
"GlobalShadows": true,
"Outlines": false,
"Technology": "Voxel"
}
},
"SoundService": {
"$properties": {
"RespectFilteringEnabled": true
}
}
}
}

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@ -1,8 +0,0 @@
# Project place file
/{project_name}.rbxlx
# Roblox Studio lock files
/*.rbxlx.lock
/*.rbxl.lock
sourcemap.json

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@ -1 +0,0 @@
print("Hello world, from client!")

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@ -1 +0,0 @@
print("Hello world, from server!")

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@ -1,3 +0,0 @@
return function()
print("Hello, world!")
end

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@ -1,17 +0,0 @@
# {project_name}
Generated by [Rojo](https://github.com/rojo-rbx/rojo) {rojo_version}.
## Getting Started
To build this plugin to your local plugins folder, use:
```bash
rojo build -p "{project_name}.rbxm"
```
You can include the `watch` flag to re-build it on save:
```bash
rojo build -p "{project_name}.rbxm" --watch
```
For more help, check out [the Rojo documentation](https://rojo.space/docs).

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@ -1,6 +0,0 @@
{
"name": "{project_name}",
"tree": {
"$path": "src"
}
}

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@ -1,5 +0,0 @@
# Plugin model files
/{project_name}.rbxmx
/{project_name}.rbxm
sourcemap.json

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@ -1 +0,0 @@
print("Hello world, from plugin!")

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@ -1,44 +0,0 @@
use std::path::Path;
use criterion::{criterion_group, criterion_main, BatchSize, Criterion};
use tempfile::{tempdir, TempDir};
use librojo::cli::BuildCommand;
pub fn benchmark_small_place(c: &mut Criterion) {
bench_build_place(c, "Small Place", "test-projects/benchmark_small_place")
}
criterion_group!(benches, benchmark_small_place);
criterion_main!(benches);
fn bench_build_place(c: &mut Criterion, name: &str, path: &str) {
let mut group = c.benchmark_group(name);
// 'rojo build' generally takes a fair bit of time to execute.
group.sample_size(10);
group.bench_function("build", |b| {
b.iter_batched(
|| place_setup(path),
|(_dir, options)| options.run().unwrap(),
BatchSize::SmallInput,
)
});
group.finish();
}
fn place_setup<P: AsRef<Path>>(input_path: P) -> (TempDir, BuildCommand) {
let dir = tempdir().unwrap();
let input = input_path.as_ref().to_path_buf();
let output = Some(dir.path().join("output.rbxlx"));
let options = BuildCommand {
project: input,
watch: false,
plugin: None,
output,
};
(dir, options)
}

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@ -1,93 +0,0 @@
use std::{
env, io,
path::{Path, PathBuf},
};
use fs_err as fs;
use fs_err::File;
use maplit::hashmap;
use memofs::VfsSnapshot;
use semver::Version;
fn snapshot_from_fs_path(path: &Path) -> io::Result<VfsSnapshot> {
println!("cargo:rerun-if-changed={}", path.display());
if path.is_dir() {
let mut children = Vec::new();
for entry in fs::read_dir(path)? {
let entry = entry?;
let file_name = entry.file_name().to_str().unwrap().to_owned();
if file_name.starts_with(".git") {
continue;
}
// We can skip any TestEZ test files since they aren't necessary for
// the plugin to run.
if file_name.ends_with(".spec.lua") || file_name.ends_with(".spec.luau") {
continue;
}
// Ignore images in msgpack-luau because they aren't UTF-8 encoded.
if file_name.ends_with(".png") {
continue;
}
let child_snapshot = snapshot_from_fs_path(&entry.path())?;
children.push((file_name, child_snapshot));
}
Ok(VfsSnapshot::dir(children))
} else {
let content = fs::read_to_string(path)?;
Ok(VfsSnapshot::file(content))
}
}
fn main() -> Result<(), anyhow::Error> {
let out_dir = env::var_os("OUT_DIR").unwrap();
let root_dir = PathBuf::from(env::var_os("CARGO_MANIFEST_DIR").unwrap());
let plugin_dir = root_dir.join("plugin");
let templates_dir = root_dir.join("assets").join("project-templates");
let our_version = Version::parse(env::var_os("CARGO_PKG_VERSION").unwrap().to_str().unwrap())?;
let plugin_version =
Version::parse(fs::read_to_string(plugin_dir.join("Version.txt"))?.trim())?;
assert_eq!(
our_version, plugin_version,
"plugin version does not match Cargo version"
);
let template_snapshot = snapshot_from_fs_path(&templates_dir)?;
let plugin_snapshot = VfsSnapshot::dir(hashmap! {
"default.project.json" => snapshot_from_fs_path(&root_dir.join("plugin.project.json"))?,
"plugin" => VfsSnapshot::dir(hashmap! {
"fmt" => snapshot_from_fs_path(&plugin_dir.join("fmt"))?,
"http" => snapshot_from_fs_path(&plugin_dir.join("http"))?,
"log" => snapshot_from_fs_path(&plugin_dir.join("log"))?,
"rbx_dom_lua" => snapshot_from_fs_path(&plugin_dir.join("rbx_dom_lua"))?,
"src" => snapshot_from_fs_path(&plugin_dir.join("src"))?,
"Packages" => snapshot_from_fs_path(&plugin_dir.join("Packages"))?,
"Version.txt" => snapshot_from_fs_path(&plugin_dir.join("Version.txt"))?,
"UploadDetails.json" => snapshot_from_fs_path(&plugin_dir.join("UploadDetails.json"))?,
}),
});
let template_file = File::create(Path::new(&out_dir).join("templates.bincode"))?;
let plugin_file = File::create(Path::new(&out_dir).join("plugin.bincode"))?;
bincode::serialize_into(plugin_file, &plugin_snapshot)?;
bincode::serialize_into(template_file, &template_snapshot)?;
println!("cargo:rerun-if-changed=build/windows/rojo-manifest.rc");
println!("cargo:rerun-if-changed=build/windows/rojo.manifest");
embed_resource::compile("build/windows/rojo-manifest.rc");
Ok(())
}

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@ -1,2 +0,0 @@
#define RT_MANIFEST 24
1 RT_MANIFEST "rojo.manifest"

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@ -1,8 +0,0 @@
<?xml version='1.0' encoding='utf-8' standalone='yes'?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings xmlns:ws2="http://schemas.microsoft.com/SMI/2016/WindowsSettings">
<ws2:longPathAware>true</ws2:longPathAware>
</windowsSettings>
</application>
</assembly>

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@ -1,38 +0,0 @@
# memofs Changelog
## Unreleased Changes
# 0.4.0 (2026-07-01)
* Added `Vfs::canonicalize`. [#1201]
* **Breaking:** `StdBackend::new` and `Vfs::new_default` now return `io::Result`, so a failure to create the filesystem watcher is reported as an error instead of panicking. The `Default` implementation for `StdBackend` has been removed as a result. [#1267]
[#1267]: https://github.com/rojo-rbx/rojo/pull/1267
## 0.3.1 (2025-11-27)
* Added `Vfs::exists`. [#1169]
* Added `create_dir` and `create_dir_all` to allow creating directories. [#937]
[#1169]: https://github.com/rojo-rbx/rojo/pull/1169
[#937]: https://github.com/rojo-rbx/rojo/pull/937
## 0.3.0 (2024-03-15)
* Changed `StdBackend` file watching component to use minimal recursive watches. [#830]
* Added `Vfs::read_to_string` and `Vfs::read_to_string_lf_normalized` [#854]
[#830]: https://github.com/rojo-rbx/rojo/pull/830
[#854]: https://github.com/rojo-rbx/rojo/pull/854
## 0.2.0 (2021-08-23)
* Updated to `crossbeam-channel` 0.5.1.
## 0.1.3 (2020-11-19)
* Added `set_watch_enabled` to `Vfs` and `VfsLock` to allow turning off file watching.
## 0.1.2 (2020-03-29)
* `VfsSnapshot` now implements Serde's `Serialize` and `Deserialize` traits.
## 0.1.1 (2020-03-18)
* Improved error messages using the [fs-err](https://crates.io/crates/fs-err) crate.
## 0.1.0 (2020-03-10)
* Initial release

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@ -1,25 +0,0 @@
[package]
name = "memofs"
description = "Virtual filesystem with configurable backends."
version = "0.4.0"
authors = [
"Lucien Greathouse <me@lpghatguy.com>",
"Micah Reid <git@dekkonot.com>",
"Ken Loeffler <kenloef@gmail.com>",
]
edition = "2018"
readme = "README.md"
license = "MIT"
homepage = "https://github.com/rojo-rbx/rojo/tree/master/memofs"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
crossbeam-channel = "0.5.12"
dunce = "1.0.5"
fs-err = "2.11.0"
notify = "4.0.17"
serde = { version = "1.0.197", features = ["derive"] }
[dev-dependencies]
tempfile = "3.10.1"

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@ -1,22 +0,0 @@
# memofs
[![Crates.io](https://img.shields.io/crates/v/memofs.svg)](https://crates.io/crates/memofs)
Implementation of a virtual filesystem with a configurable backend and file
watching.
memofs is currently an unstable minimum viable library. Its primary consumer is
[Rojo](https://github.com/rojo-rbx/rojo), a build system for Roblox.
### Current Features
* API similar to `std::fs`
* Configurable backends
* `StdBackend`, which uses `std::fs` and the `notify` crate
* `NoopBackend`, which always throws errors
* `InMemoryFs`, a simple in-memory filesystem useful for testing
### Future Features
* Hash-based hierarchical memoization keys (hence the name)
* Configurable caching (write-through, write-around, write-back)
## License
memofs is available under the terms of the MIT license. See [LICENSE.txt](LICENSE.txt) or <https://opensource.org/licenses/MIT> for more details.

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@ -1,7 +0,0 @@
# {{crate}}
[![Crates.io](https://img.shields.io/crates/v/memofs.svg)](https://crates.io/crates/memofs)
{{readme}}
## License
memofs is available under the terms of the MIT license. See [LICENSE.txt](LICENSE.txt) or <https://opensource.org/licenses/MIT> for more details.

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@ -1,296 +0,0 @@
use std::collections::{BTreeSet, HashMap, VecDeque};
use std::io;
use std::path::{Path, PathBuf};
use std::sync::{Arc, Mutex};
use crossbeam_channel::{Receiver, Sender};
use crate::{DirEntry, Metadata, ReadDir, VfsBackend, VfsEvent, VfsSnapshot};
/// In-memory filesystem that can be used as a VFS backend.
///
/// Internally reference counted to enable giving a copy to
/// [`Vfs`](struct.Vfs.html) and keeping the original to mutate the filesystem's
/// state with.
#[derive(Debug, Clone)]
pub struct InMemoryFs {
inner: Arc<Mutex<InMemoryFsInner>>,
}
impl InMemoryFs {
/// Create a new empty `InMemoryFs`.
pub fn new() -> Self {
Self {
inner: Arc::new(Mutex::new(InMemoryFsInner::new())),
}
}
/// Load a [`VfsSnapshot`](enum.VfsSnapshot.html) into a subtree of the
/// in-memory filesystem.
///
/// This function will return an error if the operations required to apply
/// the snapshot result in errors, like trying to create a file inside a
/// file.
pub fn load_snapshot<P: Into<PathBuf>>(
&mut self,
path: P,
snapshot: VfsSnapshot,
) -> io::Result<()> {
let mut inner = self.inner.lock().unwrap();
inner.load_snapshot(path.into(), snapshot)
}
/// Raises a filesystem change event.
///
/// If this `InMemoryFs` is being used as the backend of a
/// [`Vfs`](struct.Vfs.html), then any listeners be notified of this event.
pub fn raise_event(&mut self, event: VfsEvent) {
let inner = self.inner.lock().unwrap();
inner.event_sender.send(event).unwrap();
}
}
impl Default for InMemoryFs {
fn default() -> Self {
Self::new()
}
}
#[derive(Debug)]
struct InMemoryFsInner {
entries: HashMap<PathBuf, Entry>,
orphans: BTreeSet<PathBuf>,
event_receiver: Receiver<VfsEvent>,
event_sender: Sender<VfsEvent>,
}
impl InMemoryFsInner {
fn new() -> Self {
let (event_sender, event_receiver) = crossbeam_channel::unbounded();
Self {
entries: HashMap::new(),
orphans: BTreeSet::new(),
event_receiver,
event_sender,
}
}
fn load_snapshot(&mut self, path: PathBuf, snapshot: VfsSnapshot) -> io::Result<()> {
if let Some(parent_path) = path.parent() {
if let Some(parent_entry) = self.entries.get_mut(parent_path) {
if let Entry::Dir { children } = parent_entry {
children.insert(path.clone());
} else {
return must_be_dir(parent_path);
}
} else {
self.orphans.insert(path.clone());
}
} else {
self.orphans.insert(path.clone());
}
match snapshot {
VfsSnapshot::File { contents } => {
self.entries.insert(path, Entry::File { contents });
}
VfsSnapshot::Dir { children } => {
self.entries.insert(
path.clone(),
Entry::Dir {
children: BTreeSet::new(),
},
);
for (child_name, child) in children {
let full_path = path.join(child_name);
self.load_snapshot(full_path, child)?;
}
}
}
Ok(())
}
fn remove(&mut self, root_path: PathBuf) {
self.orphans.remove(&root_path);
let mut to_remove = VecDeque::new();
to_remove.push_back(root_path);
while let Some(path) = to_remove.pop_front() {
if let Some(Entry::Dir { children }) = self.entries.remove(&path) {
to_remove.extend(children);
}
}
}
}
#[derive(Debug)]
enum Entry {
File { contents: Vec<u8> },
Dir { children: BTreeSet<PathBuf> },
}
impl VfsBackend for InMemoryFs {
fn read(&mut self, path: &Path) -> io::Result<Vec<u8>> {
let inner = self.inner.lock().unwrap();
match inner.entries.get(path) {
Some(Entry::File { contents }) => Ok(contents.clone()),
Some(Entry::Dir { .. }) => must_be_file(path),
None => not_found(path),
}
}
fn write(&mut self, path: &Path, data: &[u8]) -> io::Result<()> {
let mut inner = self.inner.lock().unwrap();
inner.load_snapshot(
path.to_path_buf(),
VfsSnapshot::File {
contents: data.to_owned(),
},
)
}
fn exists(&mut self, path: &Path) -> io::Result<bool> {
let inner = self.inner.lock().unwrap();
Ok(inner.entries.contains_key(path))
}
fn read_dir(&mut self, path: &Path) -> io::Result<ReadDir> {
let inner = self.inner.lock().unwrap();
match inner.entries.get(path) {
Some(Entry::Dir { children }) => {
let iter = children
.clone()
.into_iter()
.map(|path| Ok(DirEntry { path }));
Ok(ReadDir {
inner: Box::new(iter),
})
}
Some(Entry::File { .. }) => must_be_dir(path),
None => not_found(path),
}
}
fn create_dir(&mut self, path: &Path) -> io::Result<()> {
let mut inner = self.inner.lock().unwrap();
inner.load_snapshot(path.to_path_buf(), VfsSnapshot::empty_dir())
}
fn create_dir_all(&mut self, path: &Path) -> io::Result<()> {
let mut inner = self.inner.lock().unwrap();
let mut path_buf = path.to_path_buf();
while let Some(parent) = path_buf.parent() {
inner.load_snapshot(parent.to_path_buf(), VfsSnapshot::empty_dir())?;
path_buf.pop();
}
inner.load_snapshot(path.to_path_buf(), VfsSnapshot::empty_dir())
}
fn remove_file(&mut self, path: &Path) -> io::Result<()> {
let mut inner = self.inner.lock().unwrap();
match inner.entries.get(path) {
Some(Entry::File { .. }) => {
inner.remove(path.to_owned());
Ok(())
}
Some(Entry::Dir { .. }) => must_be_file(path),
None => not_found(path),
}
}
fn remove_dir_all(&mut self, path: &Path) -> io::Result<()> {
let mut inner = self.inner.lock().unwrap();
match inner.entries.get(path) {
Some(Entry::Dir { .. }) => {
inner.remove(path.to_owned());
Ok(())
}
Some(Entry::File { .. }) => must_be_dir(path),
None => not_found(path),
}
}
fn metadata(&mut self, path: &Path) -> io::Result<Metadata> {
let inner = self.inner.lock().unwrap();
match inner.entries.get(path) {
Some(Entry::File { .. }) => Ok(Metadata { is_file: true }),
Some(Entry::Dir { .. }) => Ok(Metadata { is_file: false }),
None => not_found(path),
}
}
// TODO: We rely on Rojo to prepend cwd to any relative path before storing paths
// in MemoFS. The current implementation will error if no prepended absolute path
// is found. It really only normalizes paths within the provided path's context.
// Example: "/Users/username/project/../other/file.txt" ->
// "/Users/username/other/file.txt"
// Erroneous example: "/Users/../../other/file.txt" -> "/other/file.txt"
// This is not very robust. We should implement proper path normalization here or otherwise
// warn if we are missing context and can not fully canonicalize the path correctly.
fn canonicalize(&mut self, path: &Path) -> io::Result<PathBuf> {
let mut normalized = PathBuf::new();
for component in path.components() {
match component {
std::path::Component::ParentDir => {
normalized.pop();
}
std::path::Component::CurDir => {}
_ => normalized.push(component),
}
}
let inner = self.inner.lock().unwrap();
match inner.entries.get(&normalized) {
Some(_) => Ok(normalized),
None => not_found(&normalized),
}
}
fn event_receiver(&self) -> crossbeam_channel::Receiver<VfsEvent> {
let inner = self.inner.lock().unwrap();
inner.event_receiver.clone()
}
fn watch(&mut self, _path: &Path) -> io::Result<()> {
Ok(())
}
fn unwatch(&mut self, _path: &Path) -> io::Result<()> {
Ok(())
}
}
fn must_be_file<T>(path: &Path) -> io::Result<T> {
Err(io::Error::other(format!(
"path {} was a directory, but must be a file",
path.display()
)))
}
fn must_be_dir<T>(path: &Path) -> io::Result<T> {
Err(io::Error::other(format!(
"path {} was a file, but must be a directory",
path.display()
)))
}
fn not_found<T>(path: &Path) -> io::Result<T> {
Err(io::Error::new(
io::ErrorKind::NotFound,
format!("path {} not found", path.display()),
))
}

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@ -1,699 +0,0 @@
/*!
Implementation of a virtual filesystem with a configurable backend and file
watching.
memofs is currently an unstable minimum viable library. Its primary consumer is
[Rojo](https://github.com/rojo-rbx/rojo), a build system for Roblox.
## Current Features
* API similar to `std::fs`
* Configurable backends
* `StdBackend`, which uses `std::fs` and the `notify` crate
* `NoopBackend`, which always throws errors
* `InMemoryFs`, a simple in-memory filesystem useful for testing
## Future Features
* Hash-based hierarchical memoization keys (hence the name)
* Configurable caching (write-through, write-around, write-back)
*/
mod in_memory_fs;
mod noop_backend;
mod snapshot;
mod std_backend;
use std::path::{Path, PathBuf};
use std::sync::{Arc, Mutex, MutexGuard};
use std::{io, str};
pub use in_memory_fs::InMemoryFs;
pub use noop_backend::NoopBackend;
pub use snapshot::VfsSnapshot;
pub use std_backend::StdBackend;
mod sealed {
use super::*;
/// Sealing trait for VfsBackend.
pub trait Sealed {}
impl Sealed for NoopBackend {}
impl Sealed for StdBackend {}
impl Sealed for InMemoryFs {}
}
/// Trait that transforms `io::Result<T>` into `io::Result<Option<T>>`.
///
/// `Ok(None)` takes the place of IO errors whose `io::ErrorKind` is `NotFound`.
pub trait IoResultExt<T> {
fn with_not_found(self) -> io::Result<Option<T>>;
}
impl<T> IoResultExt<T> for io::Result<T> {
fn with_not_found(self) -> io::Result<Option<T>> {
match self {
Ok(v) => Ok(Some(v)),
Err(err) => {
if err.kind() == io::ErrorKind::NotFound {
Ok(None)
} else {
Err(err)
}
}
}
}
}
/// Backend that can be used to create a `Vfs`.
///
/// This trait is sealed and cannot not be implemented outside this crate.
pub trait VfsBackend: sealed::Sealed + Send + 'static {
fn read(&mut self, path: &Path) -> io::Result<Vec<u8>>;
fn write(&mut self, path: &Path, data: &[u8]) -> io::Result<()>;
fn exists(&mut self, path: &Path) -> io::Result<bool>;
fn read_dir(&mut self, path: &Path) -> io::Result<ReadDir>;
fn create_dir(&mut self, path: &Path) -> io::Result<()>;
fn create_dir_all(&mut self, path: &Path) -> io::Result<()>;
fn metadata(&mut self, path: &Path) -> io::Result<Metadata>;
fn remove_file(&mut self, path: &Path) -> io::Result<()>;
fn remove_dir_all(&mut self, path: &Path) -> io::Result<()>;
fn canonicalize(&mut self, path: &Path) -> io::Result<PathBuf>;
fn event_receiver(&self) -> crossbeam_channel::Receiver<VfsEvent>;
fn watch(&mut self, path: &Path) -> io::Result<()>;
fn unwatch(&mut self, path: &Path) -> io::Result<()>;
}
/// Vfs equivalent to [`std::fs::DirEntry`][std::fs::DirEntry].
///
/// [std::fs::DirEntry]: https://doc.rust-lang.org/stable/std/fs/struct.DirEntry.html
pub struct DirEntry {
pub(crate) path: PathBuf,
}
impl DirEntry {
pub fn path(&self) -> &Path {
&self.path
}
}
/// Vfs equivalent to [`std::fs::ReadDir`][std::fs::ReadDir].
///
/// [std::fs::ReadDir]: https://doc.rust-lang.org/stable/std/fs/struct.ReadDir.html
pub struct ReadDir {
pub(crate) inner: Box<dyn Iterator<Item = io::Result<DirEntry>>>,
}
impl Iterator for ReadDir {
type Item = io::Result<DirEntry>;
fn next(&mut self) -> Option<Self::Item> {
self.inner.next()
}
}
/// Vfs equivalent to [`std::fs::Metadata`][std::fs::Metadata].
///
/// [std::fs::Metadata]: https://doc.rust-lang.org/stable/std/fs/struct.Metadata.html
#[derive(Debug)]
pub struct Metadata {
pub(crate) is_file: bool,
}
impl Metadata {
pub fn is_file(&self) -> bool {
self.is_file
}
pub fn is_dir(&self) -> bool {
!self.is_file
}
}
/// Represents an event that a filesystem can raise that might need to be
/// handled.
#[derive(Debug)]
#[non_exhaustive]
pub enum VfsEvent {
Create(PathBuf),
Write(PathBuf),
Remove(PathBuf),
}
/// Contains implementation details of the Vfs, wrapped by `Vfs` and `VfsLock`,
/// the public interfaces to this type.
struct VfsInner {
backend: Box<dyn VfsBackend>,
watch_enabled: bool,
}
impl VfsInner {
fn read<P: AsRef<Path>>(&mut self, path: P) -> io::Result<Arc<Vec<u8>>> {
let path = path.as_ref();
let contents = self.backend.read(path)?;
if self.watch_enabled {
self.backend.watch(path)?;
}
Ok(Arc::new(contents))
}
fn read_to_string<P: AsRef<Path>>(&mut self, path: P) -> io::Result<Arc<String>> {
let path = path.as_ref();
let contents = self.backend.read(path)?;
if self.watch_enabled {
self.backend.watch(path)?;
}
let contents_str = str::from_utf8(&contents).map_err(|_| {
io::Error::new(
io::ErrorKind::InvalidData,
format!("File was not valid UTF-8: {}", path.display()),
)
})?;
Ok(Arc::new(contents_str.into()))
}
fn exists<P: AsRef<Path>>(&mut self, path: P) -> io::Result<bool> {
let path = path.as_ref();
self.backend.exists(path)
}
fn write<P: AsRef<Path>, C: AsRef<[u8]>>(&mut self, path: P, contents: C) -> io::Result<()> {
let path = path.as_ref();
let contents = contents.as_ref();
self.backend.write(path, contents)
}
fn read_dir<P: AsRef<Path>>(&mut self, path: P) -> io::Result<ReadDir> {
let path = path.as_ref();
let dir = self.backend.read_dir(path)?;
if self.watch_enabled {
self.backend.watch(path)?;
}
Ok(dir)
}
fn create_dir<P: AsRef<Path>>(&mut self, path: P) -> io::Result<()> {
let path = path.as_ref();
self.backend.create_dir(path)
}
fn create_dir_all<P: AsRef<Path>>(&mut self, path: P) -> io::Result<()> {
let path = path.as_ref();
self.backend.create_dir_all(path)
}
fn remove_file<P: AsRef<Path>>(&mut self, path: P) -> io::Result<()> {
let path = path.as_ref();
let _ = self.backend.unwatch(path);
self.backend.remove_file(path)
}
fn remove_dir_all<P: AsRef<Path>>(&mut self, path: P) -> io::Result<()> {
let path = path.as_ref();
let _ = self.backend.unwatch(path);
self.backend.remove_dir_all(path)
}
fn metadata<P: AsRef<Path>>(&mut self, path: P) -> io::Result<Metadata> {
let path = path.as_ref();
self.backend.metadata(path)
}
fn canonicalize<P: AsRef<Path>>(&mut self, path: P) -> io::Result<PathBuf> {
let path = path.as_ref();
self.backend.canonicalize(path)
}
fn event_receiver(&self) -> crossbeam_channel::Receiver<VfsEvent> {
self.backend.event_receiver()
}
fn commit_event(&mut self, event: &VfsEvent) -> io::Result<()> {
if let VfsEvent::Remove(path) = event {
let _ = self.backend.unwatch(path);
}
Ok(())
}
}
/// A virtual filesystem with a configurable backend.
///
/// All operations on the Vfs take a lock on an internal backend. For performing
/// large batches of operations, it might be more performant to call `lock()`
/// and use [`VfsLock`](struct.VfsLock.html) instead.
pub struct Vfs {
inner: Mutex<VfsInner>,
}
impl Vfs {
/// Creates a new `Vfs` with the default backend, `StdBackend`.
///
/// Returns an error if the filesystem watcher could not be initialized,
/// which can happen in restricted or sandboxed environments.
pub fn new_default() -> io::Result<Self> {
Ok(Self::new(StdBackend::new()?))
}
/// Creates a new `Vfs` with the given backend.
pub fn new<B: VfsBackend>(backend: B) -> Self {
let lock = VfsInner {
backend: Box::new(backend),
watch_enabled: true,
};
Self {
inner: Mutex::new(lock),
}
}
/// Manually lock the Vfs, useful for large batches of operations.
pub fn lock(&self) -> VfsLock<'_> {
VfsLock {
inner: self.inner.lock().unwrap(),
}
}
/// Turns automatic file watching on or off. Enabled by default.
///
/// Turning off file watching may be useful for single-use cases, especially
/// on platforms like macOS where registering file watches has significant
/// performance cost.
pub fn set_watch_enabled(&self, enabled: bool) {
let mut inner = self.inner.lock().unwrap();
inner.watch_enabled = enabled;
}
/// Read a file from the VFS, or the underlying backend if it isn't
/// resident.
///
/// Roughly equivalent to [`std::fs::read`][std::fs::read].
///
/// [std::fs::read]: https://doc.rust-lang.org/stable/std/fs/fn.read.html
#[inline]
pub fn read<P: AsRef<Path>>(&self, path: P) -> io::Result<Arc<Vec<u8>>> {
let path = path.as_ref();
self.inner.lock().unwrap().read(path)
}
/// Read a file from the VFS (or from the underlying backend if it isn't
/// resident) into a string.
///
/// Roughly equivalent to [`std::fs::read_to_string`][std::fs::read_to_string].
///
/// [std::fs::read_to_string]: https://doc.rust-lang.org/stable/std/fs/fn.read_to_string.html
#[inline]
pub fn read_to_string<P: AsRef<Path>>(&self, path: P) -> io::Result<Arc<String>> {
let path = path.as_ref();
self.inner.lock().unwrap().read_to_string(path)
}
/// Read a file from the VFS (or the underlying backend if it isn't
/// resident) into a string, and normalize its line endings to LF.
///
/// Roughly equivalent to [`std::fs::read_to_string`][std::fs::read_to_string], but also performs
/// line ending normalization.
///
/// [std::fs::read_to_string]: https://doc.rust-lang.org/stable/std/fs/fn.read_to_string.html
#[inline]
pub fn read_to_string_lf_normalized<P: AsRef<Path>>(&self, path: P) -> io::Result<Arc<String>> {
let path = path.as_ref();
let contents = self.inner.lock().unwrap().read_to_string(path)?;
Ok(contents.replace("\r\n", "\n").into())
}
/// Write a file to the VFS and the underlying backend.
///
/// Roughly equivalent to [`std::fs::write`][std::fs::write].
///
/// [std::fs::write]: https://doc.rust-lang.org/stable/std/fs/fn.write.html
#[inline]
pub fn write<P: AsRef<Path>, C: AsRef<[u8]>>(&self, path: P, contents: C) -> io::Result<()> {
let path = path.as_ref();
let contents = contents.as_ref();
self.inner.lock().unwrap().write(path, contents)
}
/// Read all of the children of a directory.
///
/// Roughly equivalent to [`std::fs::read_dir`][std::fs::read_dir].
///
/// [std::fs::read_dir]: https://doc.rust-lang.org/stable/std/fs/fn.read_dir.html
#[inline]
pub fn read_dir<P: AsRef<Path>>(&self, path: P) -> io::Result<ReadDir> {
let path = path.as_ref();
self.inner.lock().unwrap().read_dir(path)
}
/// Return whether the given path exists.
///
/// Roughly equivalent to [`std::fs::exists`][std::fs::exists].
///
/// [std::fs::exists]: https://doc.rust-lang.org/stable/std/fs/fn.exists.html
#[inline]
pub fn exists<P: AsRef<Path>>(&self, path: P) -> io::Result<bool> {
let path = path.as_ref();
self.inner.lock().unwrap().exists(path)
}
/// Creates a directory at the provided location.
///
/// Roughly equivalent to [`std::fs::create_dir`][std::fs::create_dir].
/// Similiar to that function, this function will fail if the parent of the
/// path does not exist.
///
/// [std::fs::create_dir]: https://doc.rust-lang.org/stable/std/fs/fn.create_dir.html
#[inline]
pub fn create_dir<P: AsRef<Path>>(&self, path: P) -> io::Result<()> {
let path = path.as_ref();
self.inner.lock().unwrap().create_dir(path)
}
/// Creates a directory at the provided location, recursively creating
/// all parent components if they are missing.
///
/// Roughly equivalent to [`std::fs::create_dir_all`][std::fs::create_dir_all].
///
/// [std::fs::create_dir_all]: https://doc.rust-lang.org/stable/std/fs/fn.create_dir_all.html
#[inline]
pub fn create_dir_all<P: AsRef<Path>>(&self, path: P) -> io::Result<()> {
let path = path.as_ref();
self.inner.lock().unwrap().create_dir_all(path)
}
/// Remove a file.
///
/// Roughly equivalent to [`std::fs::remove_file`][std::fs::remove_file].
///
/// [std::fs::remove_file]: https://doc.rust-lang.org/stable/std/fs/fn.remove_file.html
#[inline]
pub fn remove_file<P: AsRef<Path>>(&self, path: P) -> io::Result<()> {
let path = path.as_ref();
self.inner.lock().unwrap().remove_file(path)
}
/// Remove a directory and all of its descendants.
///
/// Roughly equivalent to [`std::fs::remove_dir_all`][std::fs::remove_dir_all].
///
/// [std::fs::remove_dir_all]: https://doc.rust-lang.org/stable/std/fs/fn.remove_dir_all.html
#[inline]
pub fn remove_dir_all<P: AsRef<Path>>(&self, path: P) -> io::Result<()> {
let path = path.as_ref();
self.inner.lock().unwrap().remove_dir_all(path)
}
/// Query metadata about the given path.
///
/// Roughly equivalent to [`std::fs::metadata`][std::fs::metadata].
///
/// [std::fs::metadata]: https://doc.rust-lang.org/stable/std/fs/fn.metadata.html
#[inline]
pub fn metadata<P: AsRef<Path>>(&self, path: P) -> io::Result<Metadata> {
let path = path.as_ref();
self.inner.lock().unwrap().metadata(path)
}
/// Normalize a path via the underlying backend.
///
/// Roughly equivalent to [`std::fs::canonicalize`][std::fs::canonicalize]. Relative paths are
/// resolved against the backend's current working directory (if applicable) and errors are
/// surfaced directly from the backend.
///
/// [std::fs::canonicalize]: https://doc.rust-lang.org/stable/std/fs/fn.canonicalize.html
#[inline]
pub fn canonicalize<P: AsRef<Path>>(&self, path: P) -> io::Result<PathBuf> {
let path = path.as_ref();
self.inner.lock().unwrap().canonicalize(path)
}
/// Retrieve a handle to the event receiver for this `Vfs`.
#[inline]
pub fn event_receiver(&self) -> crossbeam_channel::Receiver<VfsEvent> {
self.inner.lock().unwrap().event_receiver()
}
/// Commit an event to this `Vfs`.
#[inline]
pub fn commit_event(&self, event: &VfsEvent) -> io::Result<()> {
self.inner.lock().unwrap().commit_event(event)
}
}
/// A locked handle to a [`Vfs`](struct.Vfs.html), created by `Vfs::lock`.
///
/// Implements roughly the same API as [`Vfs`](struct.Vfs.html).
pub struct VfsLock<'a> {
inner: MutexGuard<'a, VfsInner>,
}
impl VfsLock<'_> {
/// Turns automatic file watching on or off. Enabled by default.
///
/// Turning off file watching may be useful for single-use cases, especially
/// on platforms like macOS where registering file watches has significant
/// performance cost.
pub fn set_watch_enabled(&mut self, enabled: bool) {
self.inner.watch_enabled = enabled;
}
/// Read a file from the VFS, or the underlying backend if it isn't
/// resident.
///
/// Roughly equivalent to [`std::fs::read`][std::fs::read].
///
/// [std::fs::read]: https://doc.rust-lang.org/stable/std/fs/fn.read.html
#[inline]
pub fn read<P: AsRef<Path>>(&mut self, path: P) -> io::Result<Arc<Vec<u8>>> {
let path = path.as_ref();
self.inner.read(path)
}
/// Write a file to the VFS and the underlying backend.
///
/// Roughly equivalent to [`std::fs::write`][std::fs::write].
///
/// [std::fs::write]: https://doc.rust-lang.org/stable/std/fs/fn.write.html
#[inline]
pub fn write<P: AsRef<Path>, C: AsRef<[u8]>>(
&mut self,
path: P,
contents: C,
) -> io::Result<()> {
let path = path.as_ref();
let contents = contents.as_ref();
self.inner.write(path, contents)
}
/// Read all of the children of a directory.
///
/// Roughly equivalent to [`std::fs::read_dir`][std::fs::read_dir].
///
/// [std::fs::read_dir]: https://doc.rust-lang.org/stable/std/fs/fn.read_dir.html
#[inline]
pub fn read_dir<P: AsRef<Path>>(&mut self, path: P) -> io::Result<ReadDir> {
let path = path.as_ref();
self.inner.read_dir(path)
}
/// Creates a directory at the provided location.
///
/// Roughly equivalent to [`std::fs::create_dir`][std::fs::create_dir].
/// Similiar to that function, this function will fail if the parent of the
/// path does not exist.
///
/// [std::fs::create_dir]: https://doc.rust-lang.org/stable/std/fs/fn.create_dir.html
#[inline]
pub fn create_dir<P: AsRef<Path>>(&mut self, path: P) -> io::Result<()> {
let path = path.as_ref();
self.inner.create_dir(path)
}
/// Creates a directory at the provided location, recursively creating
/// all parent components if they are missing.
///
/// Roughly equivalent to [`std::fs::create_dir_all`][std::fs::create_dir_all].
///
/// [std::fs::create_dir_all]: https://doc.rust-lang.org/stable/std/fs/fn.create_dir_all.html
#[inline]
pub fn create_dir_all<P: AsRef<Path>>(&mut self, path: P) -> io::Result<()> {
let path = path.as_ref();
self.inner.create_dir_all(path)
}
/// Remove a file.
///
/// Roughly equivalent to [`std::fs::remove_file`][std::fs::remove_file].
///
/// [std::fs::remove_file]: https://doc.rust-lang.org/stable/std/fs/fn.remove_file.html
#[inline]
pub fn remove_file<P: AsRef<Path>>(&mut self, path: P) -> io::Result<()> {
let path = path.as_ref();
self.inner.remove_file(path)
}
/// Remove a directory and all of its descendants.
///
/// Roughly equivalent to [`std::fs::remove_dir_all`][std::fs::remove_dir_all].
///
/// [std::fs::remove_dir_all]: https://doc.rust-lang.org/stable/std/fs/fn.remove_dir_all.html
#[inline]
pub fn remove_dir_all<P: AsRef<Path>>(&mut self, path: P) -> io::Result<()> {
let path = path.as_ref();
self.inner.remove_dir_all(path)
}
/// Query metadata about the given path.
///
/// Roughly equivalent to [`std::fs::metadata`][std::fs::metadata].
///
/// [std::fs::metadata]: https://doc.rust-lang.org/stable/std/fs/fn.metadata.html
#[inline]
pub fn metadata<P: AsRef<Path>>(&mut self, path: P) -> io::Result<Metadata> {
let path = path.as_ref();
self.inner.metadata(path)
}
/// Normalize a path via the underlying backend.
#[inline]
pub fn normalize<P: AsRef<Path>>(&mut self, path: P) -> io::Result<PathBuf> {
let path = path.as_ref();
self.inner.canonicalize(path)
}
/// Retrieve a handle to the event receiver for this `Vfs`.
#[inline]
pub fn event_receiver(&self) -> crossbeam_channel::Receiver<VfsEvent> {
self.inner.event_receiver()
}
/// Commit an event to this `Vfs`.
#[inline]
pub fn commit_event(&mut self, event: &VfsEvent) -> io::Result<()> {
self.inner.commit_event(event)
}
}
#[cfg(test)]
mod test {
use crate::{InMemoryFs, StdBackend, Vfs, VfsSnapshot};
use std::io;
use std::path::PathBuf;
/// https://github.com/rojo-rbx/rojo/issues/899
#[test]
fn read_to_string_lf_normalized_keeps_trailing_newline() {
let mut imfs = InMemoryFs::new();
imfs.load_snapshot("test", VfsSnapshot::file("bar\r\nfoo\r\n\r\n"))
.unwrap();
let vfs = Vfs::new(imfs);
assert_eq!(
vfs.read_to_string_lf_normalized("test").unwrap().as_str(),
"bar\nfoo\n\n"
);
}
/// https://github.com/rojo-rbx/rojo/issues/1200
#[test]
fn canonicalize_in_memory_success() {
let mut imfs = InMemoryFs::new();
let contents = "Lorem ipsum dolor sit amet.".to_string();
imfs.load_snapshot("/test/file.txt", VfsSnapshot::file(contents.to_string()))
.unwrap();
let vfs = Vfs::new(imfs);
assert_eq!(
vfs.canonicalize("/test/nested/../file.txt").unwrap(),
PathBuf::from("/test/file.txt")
);
assert_eq!(
vfs.read_to_string(vfs.canonicalize("/test/nested/../file.txt").unwrap())
.unwrap()
.to_string(),
contents.to_string()
);
}
#[test]
fn canonicalize_in_memory_missing_errors() {
let imfs = InMemoryFs::new();
let vfs = Vfs::new(imfs);
let err = vfs.canonicalize("test").unwrap_err();
assert_eq!(err.kind(), io::ErrorKind::NotFound);
}
#[test]
fn canonicalize_std_backend_success() {
let contents = "Lorem ipsum dolor sit amet.".to_string();
let dir = tempfile::tempdir().unwrap();
let file_path = dir.path().join("file.txt");
fs_err::write(&file_path, contents.to_string()).unwrap();
let vfs = Vfs::new(StdBackend::new().unwrap());
let canonicalized = vfs.canonicalize(&file_path).unwrap();
assert_eq!(canonicalized, dunce::canonicalize(&file_path).unwrap());
assert_eq!(
vfs.read_to_string(&canonicalized).unwrap().to_string(),
contents.to_string()
);
}
#[test]
#[cfg(windows)]
fn canonicalize_std_backend_not_verbatim() {
use std::path::{Component, Prefix};
let dir = tempfile::tempdir().unwrap();
let file_path = dir.path().join("file.txt");
fs_err::write(&file_path, "hello").unwrap();
let vfs = Vfs::new(StdBackend::new().unwrap());
let canonicalized = vfs.canonicalize(&file_path).unwrap();
let is_verbatim = matches!(
canonicalized.components().next(),
Some(Component::Prefix(prefix)) if matches!(
prefix.kind(),
Prefix::Verbatim(_) | Prefix::VerbatimDisk(_) | Prefix::VerbatimUNC(_, _)
)
);
assert!(
!is_verbatim,
"expected a non-verbatim path, got {:?}",
canonicalized
);
// Joining a relative parent path must preserve the `..` segment. On a
// verbatim path Rust would drop it lexically, which is the root cause
// of the bug.
let joined = canonicalized.join("..").join("sibling");
assert!(
joined.components().any(|c| c == Component::ParentDir),
"`..` should be preserved when joining onto {:?}",
canonicalized
);
}
#[test]
fn canonicalize_std_backend_missing_errors() {
let dir = tempfile::tempdir().unwrap();
let file_path = dir.path().join("test");
let vfs = Vfs::new(StdBackend::new().unwrap());
let err = vfs.canonicalize(&file_path).unwrap_err();
assert_eq!(err.kind(), io::ErrorKind::NotFound);
}
}

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@ -1,74 +0,0 @@
use std::io;
use std::path::{Path, PathBuf};
use crate::{Metadata, ReadDir, VfsBackend, VfsEvent};
/// `VfsBackend` that returns an error on every operation.
#[non_exhaustive]
pub struct NoopBackend;
impl NoopBackend {
pub fn new() -> Self {
Self
}
}
impl VfsBackend for NoopBackend {
fn read(&mut self, _path: &Path) -> io::Result<Vec<u8>> {
Err(io::Error::other("NoopBackend doesn't do anything"))
}
fn write(&mut self, _path: &Path, _data: &[u8]) -> io::Result<()> {
Err(io::Error::other("NoopBackend doesn't do anything"))
}
fn exists(&mut self, _path: &Path) -> io::Result<bool> {
Err(io::Error::other("NoopBackend doesn't do anything"))
}
fn read_dir(&mut self, _path: &Path) -> io::Result<ReadDir> {
Err(io::Error::other("NoopBackend doesn't do anything"))
}
fn create_dir(&mut self, _path: &Path) -> io::Result<()> {
Err(io::Error::other("NoopBackend doesn't do anything"))
}
fn create_dir_all(&mut self, _path: &Path) -> io::Result<()> {
Err(io::Error::other("NoopBackend doesn't do anything"))
}
fn remove_file(&mut self, _path: &Path) -> io::Result<()> {
Err(io::Error::other("NoopBackend doesn't do anything"))
}
fn remove_dir_all(&mut self, _path: &Path) -> io::Result<()> {
Err(io::Error::other("NoopBackend doesn't do anything"))
}
fn metadata(&mut self, _path: &Path) -> io::Result<Metadata> {
Err(io::Error::other("NoopBackend doesn't do anything"))
}
fn canonicalize(&mut self, _path: &Path) -> io::Result<PathBuf> {
Err(io::Error::other("NoopBackend doesn't do anything"))
}
fn event_receiver(&self) -> crossbeam_channel::Receiver<VfsEvent> {
crossbeam_channel::never()
}
fn watch(&mut self, _path: &Path) -> io::Result<()> {
Err(io::Error::other("NoopBackend doesn't do anything"))
}
fn unwatch(&mut self, _path: &Path) -> io::Result<()> {
Err(io::Error::other("NoopBackend doesn't do anything"))
}
}
impl Default for NoopBackend {
fn default() -> Self {
Self::new()
}
}

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@ -1,45 +0,0 @@
use serde::{Deserialize, Serialize};
use std::collections::BTreeMap;
/// A slice of a tree of files. Can be loaded into an
/// [`InMemoryFs`](struct.InMemoryFs.html).
#[derive(Debug, Serialize, Deserialize)]
#[non_exhaustive]
pub enum VfsSnapshot {
File {
contents: Vec<u8>,
},
Dir {
children: BTreeMap<String, VfsSnapshot>,
},
}
impl VfsSnapshot {
pub fn file<C: Into<Vec<u8>>>(contents: C) -> Self {
Self::File {
contents: contents.into(),
}
}
pub fn dir<K: Into<String>, I: IntoIterator<Item = (K, VfsSnapshot)>>(children: I) -> Self {
Self::Dir {
children: children
.into_iter()
.map(|(key, value)| (key.into(), value))
.collect(),
}
}
pub fn empty_file() -> Self {
Self::File {
contents: Vec::new(),
}
}
pub fn empty_dir() -> Self {
Self::Dir {
children: BTreeMap::new(),
}
}
}

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@ -1,136 +0,0 @@
use std::path::{Path, PathBuf};
use std::sync::mpsc;
use std::thread;
use std::time::Duration;
use std::{collections::HashSet, io};
use crossbeam_channel::Receiver;
use notify::{watcher, DebouncedEvent, RecommendedWatcher, RecursiveMode, Watcher};
use crate::{DirEntry, Metadata, ReadDir, VfsBackend, VfsEvent};
/// `VfsBackend` that uses `std::fs` and the `notify` crate.
pub struct StdBackend {
watcher: RecommendedWatcher,
watcher_receiver: Receiver<VfsEvent>,
watches: HashSet<PathBuf>,
}
impl StdBackend {
pub fn new() -> io::Result<StdBackend> {
let (notify_tx, notify_rx) = mpsc::channel();
let watcher = watcher(notify_tx, Duration::from_millis(50)).map_err(io::Error::other)?;
let (tx, rx) = crossbeam_channel::unbounded();
thread::spawn(move || {
for event in notify_rx {
match event {
DebouncedEvent::Create(path) => {
tx.send(VfsEvent::Create(path))?;
}
DebouncedEvent::Write(path) => {
tx.send(VfsEvent::Write(path))?;
}
DebouncedEvent::Remove(path) => {
tx.send(VfsEvent::Remove(path))?;
}
DebouncedEvent::Rename(from, to) => {
tx.send(VfsEvent::Remove(from))?;
tx.send(VfsEvent::Create(to))?;
}
_ => {}
}
}
Result::<(), crossbeam_channel::SendError<VfsEvent>>::Ok(())
});
Ok(Self {
watcher,
watcher_receiver: rx,
watches: HashSet::new(),
})
}
}
impl VfsBackend for StdBackend {
fn read(&mut self, path: &Path) -> io::Result<Vec<u8>> {
fs_err::read(path)
}
fn write(&mut self, path: &Path, data: &[u8]) -> io::Result<()> {
fs_err::write(path, data)
}
fn exists(&mut self, path: &Path) -> io::Result<bool> {
std::fs::exists(path)
}
fn read_dir(&mut self, path: &Path) -> io::Result<ReadDir> {
let entries: Result<Vec<_>, _> = fs_err::read_dir(path)?.collect();
let mut entries = entries?;
entries.sort_by_cached_key(|entry| entry.file_name());
let inner = entries
.into_iter()
.map(|entry| Ok(DirEntry { path: entry.path() }));
Ok(ReadDir {
inner: Box::new(inner),
})
}
fn create_dir(&mut self, path: &Path) -> io::Result<()> {
fs_err::create_dir(path)
}
fn create_dir_all(&mut self, path: &Path) -> io::Result<()> {
fs_err::create_dir_all(path)
}
fn remove_file(&mut self, path: &Path) -> io::Result<()> {
fs_err::remove_file(path)
}
fn remove_dir_all(&mut self, path: &Path) -> io::Result<()> {
fs_err::remove_dir_all(path)
}
fn metadata(&mut self, path: &Path) -> io::Result<Metadata> {
let inner = fs_err::metadata(path)?;
Ok(Metadata {
is_file: inner.is_file(),
})
}
fn canonicalize(&mut self, path: &Path) -> io::Result<PathBuf> {
dunce::canonicalize(path)
}
fn event_receiver(&self) -> crossbeam_channel::Receiver<VfsEvent> {
self.watcher_receiver.clone()
}
fn watch(&mut self, path: &Path) -> io::Result<()> {
if self.watches.contains(path)
|| path
.ancestors()
.any(|ancestor| self.watches.contains(ancestor))
{
Ok(())
} else {
self.watches.insert(path.to_path_buf());
self.watcher
.watch(path, RecursiveMode::Recursive)
.map_err(io::Error::other)
}
}
fn unwatch(&mut self, path: &Path) -> io::Result<()> {
self.watches.remove(path);
self.watcher.unwatch(path).map_err(io::Error::other)
}
}

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@ -1,10 +0,0 @@
[package]
name = "rojo-insta-ext"
version = "0.1.0"
authors = ["Lucien Greathouse <me@lpghatguy.com>"]
edition = "2018"
publish = false
[dependencies]
serde = "1.0.197"
serde_yaml = "0.8.26"

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@ -1,2 +0,0 @@
# Rojo Insta Extensions
This crate has add-ons intended for use with Insta that are useful for snapshot tests.

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@ -1,3 +0,0 @@
mod redaction_map;
pub use redaction_map::*;

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@ -1,85 +0,0 @@
use std::collections::HashMap;
use serde::Serialize;
/// Enables redacting any value that serializes as a string.
///
/// Used for transforming Rojo instance IDs into something deterministic.
#[derive(Default)]
pub struct RedactionMap {
ids: HashMap<String, usize>,
last_id: usize,
}
impl RedactionMap {
pub fn get_redacted_value(&self, id: impl ToString) -> Option<String> {
let id = id.to_string();
if self.ids.contains_key(&id) {
Some(id)
} else {
None
}
}
/// Returns the numeric ID that was assigned to the provided value,
/// if one exists.
pub fn get_id_for_value(&self, value: impl ToString) -> Option<usize> {
self.ids.get(&value.to_string()).cloned()
}
pub fn intern(&mut self, id: impl ToString) {
let last_id = &mut self.last_id;
self.ids.entry(id.to_string()).or_insert_with(|| {
*last_id += 1;
*last_id
});
}
pub fn intern_iter<S: ToString>(&mut self, ids: impl Iterator<Item = S>) {
for id in ids {
self.intern(id.to_string());
}
}
pub fn redacted_yaml(&self, value: impl Serialize) -> serde_yaml::Value {
let mut encoded = serde_yaml::to_value(value).expect("Couldn't encode value as YAML");
self.redact(&mut encoded);
encoded
}
pub fn redact(&self, yaml_value: &mut serde_yaml::Value) {
use serde_yaml::{Mapping, Value};
match yaml_value {
Value::String(value) => {
if let Some(redacted) = self.ids.get(value) {
*yaml_value = Value::String(format!("id-{}", *redacted));
}
}
Value::Sequence(sequence) => {
for value in sequence {
self.redact(value);
}
}
Value::Mapping(mapping) => {
// We can't mutate the keys of a map in-place, so we take
// ownership of the map and rebuild it.
let owned_map = std::mem::replace(mapping, Mapping::new());
let mut new_map = Mapping::with_capacity(owned_map.len());
for (mut key, mut value) in owned_map {
self.redact(&mut key);
self.redact(&mut value);
new_map.insert(key, value);
}
*mapping = new_map;
}
_ => {}
}
}
}

View file

@ -1,30 +0,0 @@
{
"name": "Rojo",
"tree": {
"$className": "Folder",
"Plugin": {
"$path": "plugin/src"
},
"Packages": {
"$path": "plugin/Packages",
"Log": {
"$path": "plugin/log"
},
"Http": {
"$path": "plugin/http"
},
"Fmt": {
"$path": "plugin/fmt"
},
"RbxDom": {
"$path": "plugin/rbx_dom_lua"
}
},
"Version": {
"$path": "plugin/Version.txt"
},
"UploadDetails": {
"$path": "plugin/UploadDetails.json"
}
}
}

56
plugin/.luacheckrc Normal file
View file

@ -0,0 +1,56 @@
stds.roblox = {
read_globals = {
game = {
other_fields = true,
},
-- Roblox globals
"script",
-- Extra functions
"tick", "warn", "spawn",
"wait", "settings",
-- Types
"Vector2", "Vector3",
"Color3",
"UDim", "UDim2",
"Rect",
"CFrame",
"Enum",
"Instance",
}
}
stds.plugin = {
read_globals = {
"plugin",
}
}
stds.testez = {
read_globals = {
"describe",
"it", "itFOCUS", "itSKIP",
"FOCUS", "SKIP", "HACK_NO_XPCALL",
"expect",
}
}
ignore = {
"212", -- unused arguments
"421", -- shadowing local variable
"422", -- shadowing argument
"431", -- shadowing upvalue
"432", -- shadowing upvalue argument
}
std = "lua51+roblox"
files["**/*.server.lua"] = {
std = "+plugin",
}
files["**/*-spec.lua"] = {
std = "+testez",
}

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