- Introduced a new endpoint `/api/syncback` for one-click full sync from Roblox Studio to the filesystem, eliminating the need for an active WebSocket connection.
- Implemented `SyncbackRequest` and `ServiceChunk` structures to handle service-level properties and child instances during syncback.
- Enhanced `encodeService` to include ObjectValue carriers for accurate reference handling and prevent data loss.
- Updated the syncback process to utilize Luau-style relative paths for reference attributes, improving path management and consistency.
- Integrated session caching in the matching algorithm to optimize performance during syncback operations.
These changes significantly improve the live syncback experience, ensuring reliable data synchronization and enhanced performance during development.
- Updated `clap` and `unicode-ident` versions in `Cargo.lock` and `Cargo.toml`.
- Added `sha1` crate to `Cargo.toml` for SHA1 hashing functionality.
- Introduced a new `git.rs` module for handling git operations, including changed files and SHA1 computation.
- Enhanced the sync confirmation dialog to auto-select defaults based on git status, improving user experience during two-way sync.
- Updated `PatchTree` to utilize git metadata for determining default selections during patch application.
These changes enhance the integration with git, providing smarter defaults and improving the overall sync process.