Root cause: notify-debouncer-full with macos_kqueue caused 25K+
directory watch registrations to take >170s on large projects.
Changes:
- Replace notify-debouncer-full with notify-debouncer-mini to avoid
FSEvents Create+Remove event cancellation and heavy per-watch overhead
- Remove macos_kqueue feature; use FSEvents (matches upstream Rojo)
- Fix VFS read guard: watch_enabled && watch_recursive -> watch_enabled
so recording mechanism works when watch_recursive is false
- Build RefPathIndex from patch_apply data instead of redundant 4.8s
WalkDir + 5,854 file re-reads (populate_from_dir)
- Use ServeSession::new_oneshot() for sourcemap without --watch
- Restore simple synchronous watch setup (implicit during reads)
Serve: >180s (never completed) -> ~8s to Listening
Sourcemap: 14.3s -> ~9s
All 489 tests passing.
- Introduced 20 new batch script files (BatchScript01.luau to BatchScript20.luau) for testing purposes.
- Enhanced the `change_processor` to consolidate git staging operations, reducing the risk of index.lock races by batching paths for staging.
- Updated the `PatchSet` struct to include a new field for pre-resolved filesystem paths to stage via git add.
- Modified the API to handle batch staging more efficiently, ensuring all files are staged correctly in mixed write scenarios.
These changes improve the testing framework and optimize git integration for batch operations.
- Updated `clap` and `unicode-ident` versions in `Cargo.lock` and `Cargo.toml`.
- Added `sha1` crate to `Cargo.toml` for SHA1 hashing functionality.
- Introduced a new `git.rs` module for handling git operations, including changed files and SHA1 computation.
- Enhanced the sync confirmation dialog to auto-select defaults based on git status, improving user experience during two-way sync.
- Updated `PatchTree` to utilize git metadata for determining default selections during patch application.
These changes enhance the integration with git, providing smarter defaults and improving the overall sync process.
- Updated snapshot files to reflect changes in IDs for consistency across connected mode tests.
- Improved VFS event processing in ChangeProcessor to handle multiple events more efficiently, ensuring consistent message structure across platforms.
- Added merging functionality for patch sets to consolidate changes from various VFS events, enhancing synchronization reliability.
These changes improve the accuracy of test snapshots and optimize VFS event management.
* Mostly mechanical port bits
* Almost there
* It builds again!
* Turn on all the code again
* Tests compiling but not passing
* Stub work for value resolution
* Implement resolution minus enums and derived properties
* Implement property descriptor resolution
* Update referent snapshots
* Update unions test project
Using a place file instead of a model yields better
error messages in Roblox Studio.
* Add easy shortcut to testing with local rbx-dom
* Update rbx-dom
* Add enum resolution
* Update init.meta.json to use UnresolvedValue
* Expand value resolution support, add test
* Filter SharedString values from web API
* Add 'property' builder method to InstanceSnapshot
* Change InstanceSnapshot/InstanceBuilder boundary
* Fix remove_file crash
* rustfmt
* Update to latest rbx_dom_lua
* Update dependencies, including rbx_dom_weak
* Update to latest rbx-dom
* Update dependencies
* Update rbx-dom, fixing more bugs
* Remove experimental warning on binary place builds
* Remove unused imports
* Start actually computing AppliedPatchSet values
* Improve patch_apply documentation and flesh out applied patch code
* Add file link notes
* Stub out where tests for snapshot subsystem will go
* Create baseline tests
* Fix build failure by silencing Clippy