- Changed several logging statements from `info` to `debug` across various modules, including `StdBackend`, `RefPathIndex`, `ServeSession`, and `syncback_loop_with_stats`.
- This adjustment aims to reduce log verbosity during normal operations while retaining detailed logs for debugging purposes, enhancing overall performance and maintainability.
- Deleted the `project_port` and `serve_address` methods from the `ServeSession` implementation as they were no longer needed.
- Removed the `scan_directory` and `normalize_existing_path` helper functions from the `syncback_loop_with_stats` function, streamlining the code and improving maintainability.
These changes aim to enhance code clarity and reduce unnecessary complexity in the session and syncback functionalities.
- Updated the `ServeCommand` to load the initial project directly, improving clarity and reducing unnecessary session handling.
- Introduced a new `replace_placeholders` function in `FsSnapshot` to efficiently replace `__ROJO_REF_<hex>__` placeholders using a HashMap, optimizing the substitution process.
- Enhanced the syncback logic to handle both `__ROJO_REF_` and `Rojo_Ref_` markers, ensuring comprehensive path replacements during the syncback process.
These changes aim to improve the performance and maintainability of the serve and syncback functionalities.
- Added a `children` field to the `PrefetchCache` structure to store sorted child paths for directories, optimizing directory read operations.
- Updated the `read_dir` method in `VfsInner` to utilize the new `children` cache, improving performance by reducing backend calls for cached directories.
- Refactored the `prefetch_project_files` function to populate the `children` map during prefetching, enhancing the efficiency of path collection.
- Adjusted tests to accommodate the new `children` field in `PrefetchCache`, ensuring comprehensive coverage of the updated functionality.
These changes aim to improve the performance and reliability of the VFS by refining the prefetching mechanism and enhancing directory handling.
- Simplified the iteration over directory entries in the `prefetch_project_files` function by using `into_iter().flatten()` instead of a nested loop.
- This change enhances code clarity while maintaining the existing functionality of collecting valid directory entries.
These modifications aim to streamline the code and improve maintainability in the prefetching process.
- Updated the `PrefetchCache` structure to include metadata about whether paths are files or directories, optimizing the cache's utility during VFS operations.
- Refactored the `prefetch_project_files` function to accept a `Project` object, allowing for more flexible path collection and improved logging of the prefetching process.
- Added tests to validate the behavior of the prefetch cache, ensuring correct handling of file reads, canonicalization, and cache depletion scenarios.
- Enhanced existing tests to cover new functionality, including concurrent reads and stress tests for snapshot determinism.
These changes aim to improve the performance and reliability of the VFS by refining the prefetching mechanism and ensuring accurate metadata handling.
- Introduced additional Git configuration settings: `core.splitIndex`, `core.untrackedcache`, and `feature.manyFiles` to enhance repository initialization.
- These changes aim to improve the default setup for new repositories, optimizing performance and functionality from the start.
- Introduced a `PrefetchCache` structure to store pre-read file contents and canonical paths, enhancing the speed of initial reads during snapshot building.
- Implemented parallel file reading using `rayon` and `walkdir` to populate the cache efficiently.
- Updated the `VfsInner` struct to include the prefetch cache and modified read methods to utilize it, reducing I/O operations.
- Added functions to set and clear the prefetch cache in the `Vfs` API, improving memory management during live operations.
- Enhanced tests to validate the functionality of the prefetch cache, ensuring correct behavior during file reads and canonicalization.
These changes aim to significantly improve the performance of the VFS by minimizing file access times during initial operations.
- Introduced `DIFF_YIELD_INTERVAL` and `HYDRATE_YIELD_INTERVAL` constants to manage execution pacing during the diffing and hydrating processes, respectively.
- Implemented logic to pause execution every specified interval to improve performance and prevent potential blocking in long-running operations.
- Enhanced the `diff` and `hydrate` functions to track and yield based on their respective counts, ensuring smoother operation during intensive tasks.
These changes aim to enhance the responsiveness of the system during heavy processing tasks by introducing controlled yielding mechanisms.
- Simplified the comparison logic for `Font` variants in the `variant_eq` and `variant_eq_disk` functions by consolidating multiple conditions into single lines for improved readability.
- Removed the handling of `cached_face_id` from the `hash_variant` function, streamlining the hashing process for `Font` variants.
These changes aim to enhance code clarity and maintainability while preserving the existing functionality.
- Introduced a new plan to address port-in-use race conditions in both server and test environments.
- Implemented a retry mechanism with exponential backoff for binding to known ports in `LiveServer::start()`.
- Added a `respawn_with_new_port()` method in `TestServeSession` to handle transient port conflicts during tests.
- Modified `wait_to_come_online()` to retry with a new port if the server process exits due to `AddrInUse`.
- Updated `fresh_rebuild_read()` to include port retry logic, enhancing robustness against port conflicts.
These changes aim to improve the reliability of server and test interactions by mitigating race conditions related to port usage.
- Enhanced the syncback process to prevent concurrent executions by implementing a locking mechanism.
- Updated error responses to provide clearer feedback when a syncback is already in progress.
- Refactored related functions to streamline the syncback initiation logic, improving overall reliability.
- Added new tests to validate the concurrency handling and error messaging, ensuring robustness in edge cases.
These changes aim to enhance the reliability and user experience of the syncback feature by addressing concurrency issues and improving error handling.
- Introduced a new plan to automatically strip `~N` dedup suffixes from filenames during forward sync, eliminating the need for redundant `.meta.json5` files.
- Implemented the `strip_dedup_suffix()` utility in `dedup_suffix.rs` to handle suffix removal.
- Updated `file_name_for_path()` and `get_dir_middleware()` to utilize the new stripping functionality.
- Modified syncback logic to skip writing meta `name` fields for dedup-only cases, ensuring cleaner instance naming.
- Enhanced existing tests and added new tests to cover the updated dedup behavior, ensuring robustness and correctness.
These changes aim to streamline the handling of deduplicated instances, improving overall system efficiency and clarity in naming conventions.
- Made `format_f32` and `format_f64` functions public to allow external access.
- Introduced new constants for disk options and buffer sizes for `f32` and `f64`.
- Added `cleanup_f32` function to clean up float values before comparison.
- Implemented `disk_eq_f32` and `disk_eq_f64` functions to compare float values based on their disk representation.
- Updated `variant_eq_disk` to utilize the new disk equality functions, improving accuracy in matching algorithms.
These changes aim to enhance the precision of float comparisons and ensure consistent behavior across different representations in the system.
- Added a new section in `audit.md` for the Live Syncback Pipeline, detailing the plugin encoding, transport, and server handling processes.
- Included entries for newly introduced files `encodeHelpers.lua` and `encodeService.lua` in the audit documentation.
- Updated the audit checklist to cover live syncback parity and related concerns.
- Revised rule MDC files (`atlas-api.mdc`, `atlas-plugin.mdc`, `atlas-dedup.mdc`) to reflect recent changes, including the addition of `encodeHelpers.lua` and clarifications on `SyncbackConfirm`.
- Ensured comprehensive coverage of new test suites in the audit documentation.
These changes aim to enhance the clarity and accuracy of the audit documentation and rules, aligning them with the latest codebase updates.
- Introduced a new audit plan addressing six identified issues during the live syncback audit, including resource leaks, error handling, concurrent request management, input validation, documentation clarity, and test coverage.
- Implemented fixes such as replacing `mem::forget` with `drop` for better memory management, enhancing error recovery to prevent server crashes, and validating chunk counts against blob sizes.
- Updated documentation to reflect the audit findings and standards, ensuring clarity on the requirements for each fix.
- Added five new integration tests to cover various edge cases and ensure robustness in the syncback functionality.
These changes aim to improve the reliability and correctness of the live syncback feature while providing a structured approach to addressing identified issues.
- Updated versions of several dependencies in `Cargo.lock`, including `async-compression` (0.4.40), `aws-lc-rs` (1.16.0), `bumpalo` (3.20.1), and `compression-codecs` (0.4.37), ensuring compatibility and access to the latest features and fixes.
- Refactored the `fire` method in `SyncbackSignal` to return a boolean indicating whether a syncback was successfully initiated, preventing concurrent syncbacks.
- Enhanced error handling in the API syncback process to return a conflict response if a syncback is already in progress.
- Improved the `serve.rs` file by replacing `forget` with `drop` for better memory management and added checks to ensure service chunk integrity during live syncback operations.
- Added new tests for edge cases and resilience in live syncback functionality, ensuring robustness against malformed data and rapid sequential requests.
These changes aim to enhance the reliability and performance of the syncback feature while keeping dependencies up to date.
- Introduced a new audit plan detailing the "Ambiguous Path Handling" feature, including three parallel matching algorithm implementations (two in Rust and one in Lua) and their integration with the Reconciler.
- Documented findings related to scoring discrepancies between Lua and Rust implementations, including fixes for stale comments, scoring granularity for Tags/Attributes, and performance improvements in cost computation.
- Enhanced the `trueEquals` function to support fuzzy equality for additional types (UDim, UDim2, NumberRange, Rect, NumberSequence, ColorSequence) with corresponding unit tests to ensure accuracy.
These changes aim to improve the reliability and performance of the matching algorithms while ensuring consistency across implementations.
- Eliminated the `float-cmp` crate from the project, replacing its functionality with custom float comparison functions that match Lua's epsilon-based equality checks.
- Updated the `variant_eq` function to utilize the new fuzzy equality methods for `Float32` and `Float64` variants, ensuring consistent behavior across Rust and Lua implementations.
- Enhanced the matching algorithms in both forward sync and syncback processes to account for refined scoring of `Ref`, `Tags`, and `Attributes`, improving scoring accuracy and parity between implementations.
- Introduced a new plan document detailing the changes made to the matching algorithms, including the rationale for the updates and the expected impact on performance and correctness.
These changes aim to improve the reliability and maintainability of the matching algorithms while ensuring parity with Lua's behavior.
- Introduced a comprehensive audit plan for the git-based sync defaults feature, detailing the interaction between server and plugin components, including metadata handling and auto-staging logic.
- Documented the audit findings, highlighting performance considerations, path normalization issues, and code quality improvements.
- Included a sequence diagram to illustrate the workflow and a detailed table of audited files, enhancing clarity and maintainability of the feature.
These changes aim to ensure a thorough understanding and evaluation of the git sync defaults implementation, promoting better performance and reliability in the system.
- Updated the Luau rules documentation to clarify the default context as Roblox Luau and provided detailed paths for accessing Roblox-specific and official Luau documentation.
- Added new sections on string literal escapes, number literals, primitive types, and type refinements, including examples to illustrate usage.
- Improved explanations of sealed vs unsealed tables and user-defined type functions, enhancing clarity for developers.
These changes aim to improve the comprehensiveness and usability of the Luau documentation, facilitating better understanding and application of the language features.
- Introduced a new plan to eliminate duplicated InstigatingSource branching logic by replacing it with a call to `tree.filesystem_name_for()`.
- This change simplifies the code, enhances maintainability, and ensures consistent behavior without altering function signatures or requiring additional tests.
- Replaced the manual derivation of filesystem names with a call to `tree.filesystem_name_for(current)`, simplifying the code and improving maintainability.
- This change enhances clarity by centralizing the logic for obtaining filesystem names, reducing redundancy in the function.
- Added a comment to clarify the importance of resolving `Rojo_Target_*` before `Rojo_Ref_*` to ensure proper overwriting of results for the same property.
- This change aims to enhance the maintainability and correctness of the patch application process in the `finalize_patch_application` function.
- Introduced a new audit plan for ChangeBatcher encoding refactors, detailing changes in `encodeService.lua` and `encodeInstance.lua`, including the addition of a new encoding service and modifications to duplicate handling.
- Documented findings related to code quality, test gaps, and documentation improvements, with specific tasks completed to enhance clarity and maintainability.
- Updated related test files to ensure comprehensive coverage of the new encoding logic and property handling.
These changes aim to improve the overall structure and documentation of the encoding process, ensuring better maintainability and understanding of the system.
- Updated `encodeInstance` and `encodeService` to utilize helper functions for encoding attributes and tags, improving code organization and readability.
- Changed duplicate handling to allow encoding of instances with duplicate-named siblings, with the server managing name collisions through a dedup suffix system.
- Added debug logging for duplicate detection to aid in diagnostics.
- Streamlined property encoding by implementing a helper function to iterate over encodable properties, enhancing maintainability and consistency.
These changes improve the clarity and efficiency of the encoding process while ensuring accurate handling of duplicate instances.
- Expanded the `luau-optimize` command documentation to include comprehensive strategies for achieving type accuracy in Luau scripts.
- Added sections on removing deoptimizers, annotating types, and avoiding `any` casts to improve code performance and maintainability.
- Emphasized the importance of accurate type annotations and provided best practices for handling type refinements and generics.
These updates aim to guide developers in optimizing their Luau code for better performance and type safety.
- Introduced a new command `/luau-optimize` to analyze and optimize Luau files using `luau-compile`, `luau-analyze`, and `luau-ast` tools.
- Created a detailed plan outlining the multi-phase optimization workflow, including scope resolution, configuration, and deep code analysis.
- Implemented user interaction for configuration settings to tailor optimization intensity and algorithmic changes based on user input.
These additions enhance the development experience for Roblox Luau scripts, ensuring improved performance, type safety, and code quality.
- Introduced a new endpoint `/api/syncback` for one-click full sync from Roblox Studio to the filesystem, eliminating the need for an active WebSocket connection.
- Implemented `SyncbackRequest` and `ServiceChunk` structures to handle service-level properties and child instances during syncback.
- Enhanced `encodeService` to include ObjectValue carriers for accurate reference handling and prevent data loss.
- Updated the syncback process to utilize Luau-style relative paths for reference attributes, improving path management and consistency.
- Integrated session caching in the matching algorithm to optimize performance during syncback operations.
These changes significantly improve the live syncback experience, ensuring reliable data synchronization and enhanced performance during development.
- Updated test cases in `json.rs` to reflect changes in float formatting, ensuring accurate representation of zero and small values.
- Adjusted assertions to validate the preservation of small float values instead of clamping them to zero, enhancing the accuracy of float serialization in JSON.
- Ensured consistency in expected outputs for negative float values and other edge cases.
These modifications improve the reliability of float formatting tests, aligning them with the latest changes in serialization logic.
- Increased the zero cutoff values for `f32` and `f64` in `json.rs` to enhance the precision of float formatting.
- Modified test cases to reflect changes in expected output for negative float values, ensuring consistency with the updated formatting logic.
These adjustments improve the accuracy of float serialization in JSON, addressing previous inconsistencies in test validations.
- Added `lexical-write-float` and its dependencies to `Cargo.toml` and `Cargo.lock` for improved float formatting capabilities.
- Enhanced float formatting functions in `json.rs` to utilize the new lexical library, ensuring more precise and consistent numeric representation.
- Updated tests to validate the new formatting behavior, including handling of small values and special cases.
These changes improve the accuracy and efficiency of float serialization in JSON, addressing previous inconsistencies and enhancing overall data integrity.
- Simplified the `isReadable` condition in `encodeService.lua` for better clarity.
- Updated float formatting functions in `json.rs` to enhance precision and consistency in numeric representation.
- Refactored handling of `AmbiguousValue` in `resolution.rs` to eliminate unnecessary type casting, improving data integrity.
- Cleaned up formatting in `serve.rs` and test files for better code readability.
These changes enhance the clarity and efficiency of the encoding and serialization processes, contributing to overall performance improvements.
- Introduced `trim_float`, `format_f32`, and `format_f64` functions to handle float formatting, ensuring consistent representation of numeric values.
- Updated the `serialize_f32` and `serialize_f64` methods in `CompactJson5Serializer` and `Json5ValueSerializer` to utilize the new formatting functions, enhancing output accuracy.
- Adjusted the handling of float values in `UnresolvedValue` to improve data consistency and precision during serialization.
- Added unit tests for the new formatting functions to validate their behavior and ensure correctness.
These changes enhance the precision of float serialization in JSON5, addressing previous inconsistencies and improving overall data integrity.
- Implemented ObjectValue carriers for service-level references, allowing for accurate serialization of non-direct child references during syncback.
- Updated `encodeService` to include explicit handling of attributes and tags, ensuring they are properly encoded and preventing data loss.
- Refactored `build_dom_from_chunks` to manage ObjectValue carriers and resolve references correctly, enhancing data integrity.
- Truncated float values to f32 precision in `UnresolvedValue::from_variant`, aligning with rbxl storage requirements and improving consistency.
These changes address critical issues in the live syncback process, enhancing reliability and data accuracy.
- Added explicit encoding for Workspace attributes and tags in `encodeService.lua` to prevent data loss during syncback.
- Filtered non-serializable properties, including `ClockTime`, in `build_dom_from_chunks` to ensure accurate data handling.
- Resolved a leak of `Rojo_Ref_CurrentCamera` by filtering deferred referents after camera destruction in `syncback_loop`.
- Truncated float values to f32 precision in `UnresolvedValue::from_variant` to match rbxl storage format, improving data consistency.
These changes enhance the reliability and accuracy of the live syncback process, addressing critical issues identified in previous implementations.
- Introduced `SerializationService` to serialize child instances during syncback, improving data handling.
- Updated `performSyncback` to include serialized children data in the syncback request.
- Refactored `ServiceChunk` structure to store child count instead of serialized data, optimizing memory usage.
- Adjusted related functions and tests to accommodate the new data structure, ensuring consistency and accuracy in syncback operations.
These changes significantly enhance the efficiency and clarity of the syncback process, allowing for better management of service data.
- Simplified the `isReadable` condition in `encodeService` for better readability.
- Updated the `ServiceChunk` structure to conditionally include properties and references only if they exist, enhancing data efficiency.
- Introduced a `MAX_SCORING_DEPTH` constant in the matching module to limit recursion depth, improving performance and preventing potential stack overflow issues.
- Refactored the `computePairCost` and `matchChildren` functions to incorporate the new depth parameter, ensuring accurate cost calculations during matching.
These changes enhance the clarity and efficiency of the encoding and matching processes, contributing to overall performance improvements.
- Removed the encoding of attributes and tags from the `encodeService` function, consolidating their inclusion into the properties map as `Variant::Attributes(...)` and `Variant::Tags(...)`.
- Updated the `ServiceChunk` struct to reflect these changes, ensuring a more efficient serialization process during syncback operations.
- Adjusted related tests to align with the new structure, enhancing overall data management and consistency in service encoding.
These modifications improve the clarity and performance of the service encoding process.
- Updated the `encodeService` function to return a more concise result object by conditionally including properties, attributes, tags, and references only if they are present.
- This change enhances the efficiency of the encoding process by reducing unnecessary data in the output, improving overall performance during syncback operations.
- Implemented live syncback via the Studio plugin, enabling Roblox to filesystem synchronization during `atlas serve` sessions.
- Added `SyncbackRequest` structure and API protocol validation for plugin-initiated syncback.
- Introduced `SyncbackConfirm` UI component for user confirmation of live syncback operations.
- Enhanced matching module with reference identity checks, caching, and valid children tracking.
- Updated deduplication logic to start suffix numbering at `~2` and improved attribute indexing in `RefPathIndex`.
- Refactored animation goal settings for instant transitions and updated color handling in the Reconciler.
These changes significantly enhance the syncback process and improve the overall performance and maintainability of the matching module.
- Introduced a new `encodeService` helper in the plugin to serialize service properties, attributes, tags, and references alongside children data.
- Updated the `performSyncback` function to utilize the new encoding method, ensuring all services are processed without child-only restrictions.
- Extended the `ServiceChunk` struct to include fields for properties, attributes, tags, and references, improving data handling during syncback.
- Modified the `build_dom_from_chunks` function to apply service properties and resolve references when reconstructing the service instances.
- Added comprehensive tests to validate the new service properties handling, ensuring accurate synchronization and data integrity.
These enhancements significantly improve the live syncback process, allowing for better service data management and consistency.
- Added 'Name' to the list of excluded property names in the rbx_dom_lua module to prevent unnecessary comparisons.
- Updated color handling in the diff stress tests to use Color3.fromRGB for better precision and clarity in color representation.
- Improved the hydrate function to initialize a new session if none is provided, enhancing session management during instance hydration.
- Refined the trueEquals function to handle NaN comparisons correctly, ensuring accurate equality checks for numeric values.
These changes improve the accuracy of property comparisons and enhance the overall functionality of the Reconciler module.
- Added a `validChildren` field to the `VCache` structure to track valid child instances during the matching process.
- Refactored the `cacheVirtual` function to improve readability by formatting parameters across multiple lines.
- Updated the `computePairCost` function to utilize the new `validChildren` field for more accurate cost calculations.
- Simplified the `matchChildren` function by removing redundant code and improving the handling of matched instances.
- Enhanced test cases for the `matchChildren` function to ensure consistent behavior and validate the new changes.
These updates improve the efficiency and clarity of the matching process, ensuring better performance and maintainability.
- Introduced a new `RefIdentity` type to store reference details (name and className) in the matching process.
- Updated `VCache` and `SCache` structures to include references, improving the handling of reference comparisons during matching.
- Modified `cacheVirtual` and `cacheStudio` functions to support reference caching, enhancing performance and accuracy in matching.
- Improved `countOwnDiffs` function to account for reference mismatches, ensuring more precise cost calculations.
- Added comprehensive tests to validate the new reference handling and caching mechanisms.
These changes significantly enhance the efficiency and accuracy of the matching process in the application.
- Changed the `luau-lsp.sourcemap.generatorCommand` from using `default.project.json` to `plugin.project.json` to align with the updated project structure.
This change ensures that the sourcemap generation process is correctly configured for the current project setup.
- Reformatted the `SYNCBACK_SERVICES` list for better readability by aligning entries vertically.
- Simplified the `performSyncback` function by removing unnecessary Promise wrapping, enhancing clarity and maintainability.
- Updated the `NotConnectedPage` component to improve the structure of button elements and their associated tooltips.
- Refactored the `hydrate` and `matching` modules to streamline function calls and improve code organization.
These changes enhance the overall readability and maintainability of the syncback process and related components.