- Updated `encodeInstance` and `encodeService` to utilize helper functions for encoding attributes and tags, improving code organization and readability.
- Changed duplicate handling to allow encoding of instances with duplicate-named siblings, with the server managing name collisions through a dedup suffix system.
- Added debug logging for duplicate detection to aid in diagnostics.
- Streamlined property encoding by implementing a helper function to iterate over encodable properties, enhancing maintainability and consistency.
These changes improve the clarity and efficiency of the encoding process while ensuring accurate handling of duplicate instances.
- Introduced a new endpoint `/api/syncback` for one-click full sync from Roblox Studio to the filesystem, eliminating the need for an active WebSocket connection.
- Implemented `SyncbackRequest` and `ServiceChunk` structures to handle service-level properties and child instances during syncback.
- Enhanced `encodeService` to include ObjectValue carriers for accurate reference handling and prevent data loss.
- Updated the syncback process to utilize Luau-style relative paths for reference attributes, improving path management and consistency.
- Integrated session caching in the matching algorithm to optimize performance during syncback operations.
These changes significantly improve the live syncback experience, ensuring reliable data synchronization and enhanced performance during development.
- Added `lexical-write-float` and its dependencies to `Cargo.toml` and `Cargo.lock` for improved float formatting capabilities.
- Enhanced float formatting functions in `json.rs` to utilize the new lexical library, ensuring more precise and consistent numeric representation.
- Updated tests to validate the new formatting behavior, including handling of small values and special cases.
These changes improve the accuracy and efficiency of float serialization in JSON, addressing previous inconsistencies and enhancing overall data integrity.
- Simplified the `isReadable` condition in `encodeService.lua` for better clarity.
- Updated float formatting functions in `json.rs` to enhance precision and consistency in numeric representation.
- Refactored handling of `AmbiguousValue` in `resolution.rs` to eliminate unnecessary type casting, improving data integrity.
- Cleaned up formatting in `serve.rs` and test files for better code readability.
These changes enhance the clarity and efficiency of the encoding and serialization processes, contributing to overall performance improvements.
- Implemented ObjectValue carriers for service-level references, allowing for accurate serialization of non-direct child references during syncback.
- Updated `encodeService` to include explicit handling of attributes and tags, ensuring they are properly encoded and preventing data loss.
- Refactored `build_dom_from_chunks` to manage ObjectValue carriers and resolve references correctly, enhancing data integrity.
- Truncated float values to f32 precision in `UnresolvedValue::from_variant`, aligning with rbxl storage requirements and improving consistency.
These changes address critical issues in the live syncback process, enhancing reliability and data accuracy.
- Added explicit encoding for Workspace attributes and tags in `encodeService.lua` to prevent data loss during syncback.
- Filtered non-serializable properties, including `ClockTime`, in `build_dom_from_chunks` to ensure accurate data handling.
- Resolved a leak of `Rojo_Ref_CurrentCamera` by filtering deferred referents after camera destruction in `syncback_loop`.
- Truncated float values to f32 precision in `UnresolvedValue::from_variant` to match rbxl storage format, improving data consistency.
These changes enhance the reliability and accuracy of the live syncback process, addressing critical issues identified in previous implementations.
- Introduced `SerializationService` to serialize child instances during syncback, improving data handling.
- Updated `performSyncback` to include serialized children data in the syncback request.
- Refactored `ServiceChunk` structure to store child count instead of serialized data, optimizing memory usage.
- Adjusted related functions and tests to accommodate the new data structure, ensuring consistency and accuracy in syncback operations.
These changes significantly enhance the efficiency and clarity of the syncback process, allowing for better management of service data.
- Simplified the `isReadable` condition in `encodeService` for better readability.
- Updated the `ServiceChunk` structure to conditionally include properties and references only if they exist, enhancing data efficiency.
- Introduced a `MAX_SCORING_DEPTH` constant in the matching module to limit recursion depth, improving performance and preventing potential stack overflow issues.
- Refactored the `computePairCost` and `matchChildren` functions to incorporate the new depth parameter, ensuring accurate cost calculations during matching.
These changes enhance the clarity and efficiency of the encoding and matching processes, contributing to overall performance improvements.
- Removed the encoding of attributes and tags from the `encodeService` function, consolidating their inclusion into the properties map as `Variant::Attributes(...)` and `Variant::Tags(...)`.
- Updated the `ServiceChunk` struct to reflect these changes, ensuring a more efficient serialization process during syncback operations.
- Adjusted related tests to align with the new structure, enhancing overall data management and consistency in service encoding.
These modifications improve the clarity and performance of the service encoding process.
- Updated the `encodeService` function to return a more concise result object by conditionally including properties, attributes, tags, and references only if they are present.
- This change enhances the efficiency of the encoding process by reducing unnecessary data in the output, improving overall performance during syncback operations.
- Introduced a new `encodeService` helper in the plugin to serialize service properties, attributes, tags, and references alongside children data.
- Updated the `performSyncback` function to utilize the new encoding method, ensuring all services are processed without child-only restrictions.
- Extended the `ServiceChunk` struct to include fields for properties, attributes, tags, and references, improving data handling during syncback.
- Modified the `build_dom_from_chunks` function to apply service properties and resolve references when reconstructing the service instances.
- Added comprehensive tests to validate the new service properties handling, ensuring accurate synchronization and data integrity.
These enhancements significantly improve the live syncback process, allowing for better service data management and consistency.
- Added 'Name' to the list of excluded property names in the rbx_dom_lua module to prevent unnecessary comparisons.
- Updated color handling in the diff stress tests to use Color3.fromRGB for better precision and clarity in color representation.
- Improved the hydrate function to initialize a new session if none is provided, enhancing session management during instance hydration.
- Refined the trueEquals function to handle NaN comparisons correctly, ensuring accurate equality checks for numeric values.
These changes improve the accuracy of property comparisons and enhance the overall functionality of the Reconciler module.
- Added a `validChildren` field to the `VCache` structure to track valid child instances during the matching process.
- Refactored the `cacheVirtual` function to improve readability by formatting parameters across multiple lines.
- Updated the `computePairCost` function to utilize the new `validChildren` field for more accurate cost calculations.
- Simplified the `matchChildren` function by removing redundant code and improving the handling of matched instances.
- Enhanced test cases for the `matchChildren` function to ensure consistent behavior and validate the new changes.
These updates improve the efficiency and clarity of the matching process, ensuring better performance and maintainability.
- Introduced a new `RefIdentity` type to store reference details (name and className) in the matching process.
- Updated `VCache` and `SCache` structures to include references, improving the handling of reference comparisons during matching.
- Modified `cacheVirtual` and `cacheStudio` functions to support reference caching, enhancing performance and accuracy in matching.
- Improved `countOwnDiffs` function to account for reference mismatches, ensuring more precise cost calculations.
- Added comprehensive tests to validate the new reference handling and caching mechanisms.
These changes significantly enhance the efficiency and accuracy of the matching process in the application.
- Reformatted the `SYNCBACK_SERVICES` list for better readability by aligning entries vertically.
- Simplified the `performSyncback` function by removing unnecessary Promise wrapping, enhancing clarity and maintainability.
- Updated the `NotConnectedPage` component to improve the structure of button elements and their associated tooltips.
- Refactored the `hydrate` and `matching` modules to streamline function calls and improve code organization.
These changes enhance the overall readability and maintainability of the syncback process and related components.
- Updated the `SyncbackConfirm` component to use `Theme.StudioProvider` for improved theming support.
- Introduced a `noTransparency` binding to manage button transparency, enhancing visual consistency.
- Adjusted the `Cancel` and `Confirm` buttons to utilize the new transparency binding, improving user experience during syncback confirmation.
These changes enhance the UI's responsiveness and maintainability of the syncback confirmation process.
- Introduced a new matching session caching mechanism in the Lua matching module to enhance performance with native code generation.
- Rewrote the Lua matching algorithm to utilize session-based caching, reducing redundant computations and improving efficiency.
- Updated Rust implementations to include session caching, ensuring consistency across both Lua and Rust.
- Enhanced the `hydrate` function to support session management during instance hydration.
- Added comprehensive tests to validate the new caching mechanism and its integration with existing functionality.
These changes significantly improve the performance and maintainability of the matching process in the application.
- Added a new `performSyncback` function in the `App` module to handle the synchronization of service data from the game to the server.
- Introduced a `SyncbackConfirm` UI component to confirm syncback actions from the user.
- Updated the API to include a new `/api/syncback` endpoint for handling syncback requests, validating protocol and server versions.
- Enhanced the `SyncbackSignal` mechanism to facilitate communication between the server and the syncback process.
- Added tests to ensure the functionality of the live syncback feature and its integration with the CLI.
These changes improve the overall synchronization capabilities of the application, allowing for real-time updates and better project management.
- Replaced `Flipper.Spring` with `Flipper.Instant` for setting animation goals across multiple components, including `Page`, `Checkbox`, `Dropdown`, `IconButton`, `TextButton`, `TextInput`, `TouchRipple`, and `Notification`.
- This change simplifies the animation logic, providing immediate transitions without spring dynamics, enhancing performance and responsiveness.
These updates improve the user experience by ensuring quicker visual feedback during state changes.
- Removed the `luau` dependency from `rokit.toml`.
- Updated deduplication logic to append `~2`, `~3`, etc. instead of `~1`, `~2` for naming collisions in various files, ensuring consistent suffix management.
- Adjusted comments and documentation across multiple files to reflect the new suffix handling rules.
- Added new test cases to validate the updated deduplication behavior, ensuring accurate naming for instances with collisions.
These changes enhance the clarity and functionality of the deduplication process, improving overall consistency in naming conventions.
- Simplified multi-line function calls in `PatchTree.lua` and `SHA1.luau` for better clarity.
- Enhanced the `init.lua` file by formatting the `PatchTree.build` function call across multiple lines.
- Updated `change_processor.rs` and `api.rs` to improve the formatting of function calls and enhance code consistency.
- Made minor adjustments in test files to streamline assertions and improve readability.
These changes contribute to a cleaner codebase and enhance overall maintainability.
- Renamed the `rejectWrongProtocolVersion` function to `rejectWrongVersion` for clarity.
- Enhanced version mismatch handling by providing detailed error messages when the plugin and server versions do not match.
- Updated the expected server version format in the configuration to include the patch version, ensuring accurate version checks.
These changes improve error reporting and version management in the plugin's API context.
- Introduced new tests for git-based sync direction defaults, verifying the presence of git metadata and correct mappings of changed files to instance references.
- Enhanced the `compute_git_metadata` function to include canonical paths for repository roots.
- Added multiple test cases to ensure accurate behavior of `changedIds` and `scriptCommittedHashes` based on git status.
- Created a new project structure for testing, including various script and model files to facilitate comprehensive testing of git integration.
These changes improve the robustness of the git synchronization features and ensure reliable behavior in various scenarios.
- Updated `clap` and `unicode-ident` versions in `Cargo.lock` and `Cargo.toml`.
- Added `sha1` crate to `Cargo.toml` for SHA1 hashing functionality.
- Introduced a new `git.rs` module for handling git operations, including changed files and SHA1 computation.
- Enhanced the sync confirmation dialog to auto-select defaults based on git status, improving user experience during two-way sync.
- Updated `PatchTree` to utilize git metadata for determining default selections during patch application.
These changes enhance the integration with git, providing smarter defaults and improving the overall sync process.
- Simplified function calls in `Reconciler/matching.lua` by consolidating multi-line arguments into single lines, enhancing code clarity.
- Updated `matching.rs` to improve formatting of method calls and assertions, ensuring a more consistent style throughout the test suite.
- Enhanced the `matching_fixtures.rs` file by streamlining the loading of input data and improving the readability of child copying logic.
These changes contribute to a cleaner and more maintainable codebase, facilitating easier future modifications.
- Introduced a new function `getClassComparisonKeys` in `rbx_dom_lua/init.lua` to pre-compute and cache comparison keys for classes, improving efficiency in property matching.
- Updated the `Matching` module in `Reconciler/matching.lua` to utilize pre-computed caches for virtual and Studio instances, optimizing the reconciliation process.
- Enhanced handling of excluded properties and types during comparisons, ensuring accurate matching while reducing unnecessary computations.
These changes significantly improve the performance and accuracy of property reconciliation, addressing previous inefficiencies in the matching logic.
- Implemented a caching mechanism for default properties per class in `rbx_dom_lua/init.lua`, allowing for efficient retrieval of encoded default values, including inherited defaults.
- Updated the matching logic in `Reconciler/matching.lua` to account for properties present only on the Studio side, ensuring accurate comparisons against default values during reconciliation.
- Added new test cases to validate the handling of default-omitted properties, enhancing the robustness of the reconciliation process.
These changes improve the efficiency and accuracy of property matching, addressing issues related to default values in the reconciliation workflow.
- Introduced a new `trueEquals` function in `trueEquals.lua` for shared value equality checks, improving consistency between `diff.lua` and `matching.lua`.
- Removed redundant equality logic from `diff.lua` and `matching.lua`, streamlining the codebase.
- Updated path handling in various test snapshots to ensure correct reference values, enhancing the accuracy of reconciliation tests.
- Implemented a post-processing step in `syncback` to fix `Rojo_Ref_*` attribute paths with correct dedup suffixes, improving path resolution.
These changes enhance the clarity and efficiency of the Reconciler's equality checks and path handling, paving the way for improved project management and user experience.
- Renamed test case to clarify that children with duplicate names are now encoded rather than skipped.
- Adjusted assertions to ensure all children are included in the encoded output, aligning with the updated encoding logic.
- Refactored related test cases for improved clarity and maintainability.
These changes enhance the accuracy of the ChangeBatcher tests, ensuring they correctly validate the new encoding behavior.
- Updated test descriptions in `diff.spec.lua` and `diff.stress.spec.lua` to reflect changes in behavior regarding duplicate-named children in both real and virtual DOM contexts.
- Adjusted assertions to ensure that duplicate-named children are correctly removed or added based on the new matching logic.
- Refactored `hydrate.lua` and `matching.lua` to streamline the matching process by removing unnecessary parameters, enhancing clarity and maintainability.
- Updated metadata references in various test files to include the `.model.json5` extension for consistency in path handling.
These changes improve the accuracy of reconciliation tests and enhance the overall robustness of the Reconciler's path handling logic.
- Introduced a comprehensive rewrite of the matching algorithm, replacing the previous multi-pass approach with a recursive change-count scoring function and greedy assignment strategy.
- Updated the `hydrate.lua` and `matching.lua` files to utilize the new algorithm, enhancing the efficiency of instance matching during hydration.
- Documented the new algorithm's structure, including fast-paths for Ref pins and (Name, ClassName) grouping, which significantly improve matching accuracy and performance.
- Ensured that the new implementation maintains compatibility with existing systems while providing a more robust solution for handling ambiguous instances.
These changes enhance the clarity and efficiency of the reconciliation process, paving the way for improved project management and user experience.
- Introduced a comprehensive audit plan detailing critical issues, code quality items, and test coverage gaps identified in the Ambiguous Path Handling feature.
- Documented specific todos addressing various correctness and performance issues, including case sensitivity, path formatting, and dead code removal.
- Established standards for round-trip identity and CLI syncback parity to ensure consistent behavior across the system.
These changes enhance the clarity and accountability of the auditing process, paving the way for improved feature reliability and maintainability.
- Updated the `encodeInstance.stress.spec.lua` tests to eliminate checks for skipped counts, as duplicates are now included alongside unique children.
- Adjusted expectations in the tests to reflect the new behavior of the encoding process, ensuring accurate validation of encoded instances.
- Removed legacy assertions related to skipped counts, streamlining the test cases for better clarity and maintainability.
- Finalized the transition from a duplicate-name blacklist system to a comprehensive 3-pass matching algorithm for both syncback and forward operations, enhancing the handling of ambiguous paths.
- Integrated a new `matching.lua` module to facilitate instance matching during hydration, utilizing unique name matching, class name narrowing, and structural fingerprinting.
- Updated various components, including `ChangeBatcher`, `Reconciler`, and `snapshot` modules, to leverage the new matching logic, ensuring robust file management and improved performance.
- Removed legacy duplicate handling code and streamlined the encoding process for instances with duplicate names.
These changes significantly enhance the clarity and efficiency of file operations, paving the way for improved project management and user experience.
- Updated the audit guide to clarify the workflow and prerequisites for conducting a production-grade sync feature audit.
- Introduced a new plan file detailing fixes for critical issues identified in the two-way sync audit, including missing instance maps and stale paths after renames.
- Enhanced `ServeSession.lua` to correctly pass the instance map in patch updates, ensuring accurate handling of unresolved Ref properties.
- Implemented various fixes in `change_processor.rs` and `rojo_ref.rs` to address critical bugs related to Ref path handling and instance renaming.
- Added tests to verify the correct behavior of Ref properties and ensure robustness against edge cases.
These changes improve the reliability of the synchronization system and enhance the clarity of the audit process.
- Added `onInstanceInserted` callback to `InstanceMap` to notify when new instances are tracked, allowing `ChangeBatcher` to resolve pending unresolved Ref properties.
- Updated `createPatchSet` and `encodePatchUpdate` to support handling unresolved Ref properties, deferring their resolution until the target instance is available.
- Implemented logic in `ChangeBatcher` to manage pending unresolved Ref properties and re-queue them when the target instance is inserted.
- Introduced new tests to verify behavior with ambiguous paths and ensure stability when handling duplicate-named siblings.
These changes improve the handling of Ref properties in the system, enhancing synchronization reliability and robustness.
- Introduced a comprehensive audit guide for the production-grade sync feature, detailing the evaluation criteria for round-trip identity and code quality.
- Added a new plan for auditing the two-way sync Ref property feature, outlining specific tasks and expected behaviors.
- Updated `ServeSession.lua` to include the instance map in patch updates, ensuring accurate property encoding.
- Enhanced `encodeInstance.lua` to prevent encoding Ref properties during instance addition, delegating this to the patch update process.
- Implemented regression tests to highlight known limitations in Ref handling, ensuring better coverage and identification of existing bugs.
These changes improve the clarity of the sync feature's audit process and strengthen the handling of Ref properties in the system.
- Simplified the formatting of function calls in `encodePatchUpdate.spec.lua` for better readability.
- Added multiple new snapshot files to enhance end-to-end testing for reference path changes, including scenarios for adding, removing, and handling nonexistent attributes.
- Updated test cases in `apply.rs`, `compute.rs`, and `api.rs` to ensure consistent handling of reference properties and improve clarity in property updates.
These changes enhance the maintainability of the test suite and improve the robustness of snapshot testing.
- Introduced a new method `new_default_with_errors` in the VFS implementation to create a VFS instance with a critical error receiver for monitoring watcher health.
- Updated the `ServeSession` constructor to accept an optional critical error receiver, allowing for better error management during session initialization.
- Adjusted various calls to `ServeSession::new` across the codebase to accommodate the new parameter, ensuring consistent error handling.
- Improved logging in the API context and serve session files for better clarity during server operations.
These changes enhance the robustness of the VFS and session management, providing better tools for error detection and handling.
- Promoted sync-related logging from Debug/Trace to Info level across multiple files, ensuring visibility of changes in the Studio output console.
- Added a new plan for expanding the connected mode test suite to cover multi-step scenarios and round-trip identity verification.
- Introduced a plan to fix stale tree desynchronization by implementing a validation mechanism on plugin connection.
- Created a plan to bump sync logging to Info level, detailing todos for various components in the plugin.
This update improves the clarity of logs and enhances testing coverage for connected mode scenarios.
- Introduced a new plan addressing critical bugs, correctness issues, and refactors identified during the audit, including improvements to metadata handling and slugification logic.
- Replaced inline removal logic in `handle_api_write` with a new `remove_instance_at_path` method to ensure correct deletion of instances.
- Updated pre-seeding logic in `dir.rs` and `project.rs` to derive deduplication keys from actual filesystem paths instead of slugified names.
- Enhanced rename handling in `change_processor.rs` to prevent collisions by deduplicating names against existing siblings.
- Added tests for various scenarios, including handling of forbidden characters and ensuring correct deduplication behavior.
- Refactored child iteration in `dir.rs` and `project.rs` to sort children alphabetically for deterministic deduplication ordering.
- Added a check to end any existing session before starting a new one to prevent overlapping sessions, particularly in one-shot mode.
- Implemented a safety timeout for one-shot sync to force disconnect if the session does not end within 30 seconds.
- Finalized the `ChangeMetadata` module to compute structured change metadata, replacing inline calculations in `PatchTree`.
- Introduced `DiffUtil` for accurate line difference calculations using the Myers algorithm, ensuring consistency with Git's behavior.
- Updated `DomLabel` to display git-style change indicators, including added and removed line counts, with hover tooltips for detailed information.
- Comprehensive tests for `DiffUtil` have been added to validate functionality across various scenarios.
- Removed the obsolete `WhitespaceUtil` as its functionality is now integrated into the new modules.
- Simplified the handling of subtree highlights by replacing the previous state management with a binding approach.
- Updated the SelectionOption component to derive hover effects directly from the new binding.
- Removed unnecessary props related to subtree highlighting from SelectionRadio, streamlining the component structure.
- Replaced subtreeHighlightBinding with subtreeHighlightInfo for improved clarity and functionality.
- Updated transparency logic in SelectionOption to utilize the new subtree highlight structure.
- Adjusted state management in PatchVisualizer to accommodate the new highlight callback mechanism.