- Updated `encodeInstance` and `encodeService` to utilize helper functions for encoding attributes and tags, improving code organization and readability.
- Changed duplicate handling to allow encoding of instances with duplicate-named siblings, with the server managing name collisions through a dedup suffix system.
- Added debug logging for duplicate detection to aid in diagnostics.
- Streamlined property encoding by implementing a helper function to iterate over encodable properties, enhancing maintainability and consistency.
These changes improve the clarity and efficiency of the encoding process while ensuring accurate handling of duplicate instances.
- Introduced a new endpoint `/api/syncback` for one-click full sync from Roblox Studio to the filesystem, eliminating the need for an active WebSocket connection.
- Implemented `SyncbackRequest` and `ServiceChunk` structures to handle service-level properties and child instances during syncback.
- Enhanced `encodeService` to include ObjectValue carriers for accurate reference handling and prevent data loss.
- Updated the syncback process to utilize Luau-style relative paths for reference attributes, improving path management and consistency.
- Integrated session caching in the matching algorithm to optimize performance during syncback operations.
These changes significantly improve the live syncback experience, ensuring reliable data synchronization and enhanced performance during development.
- Finalized the transition from a duplicate-name blacklist system to a comprehensive 3-pass matching algorithm for both syncback and forward operations, enhancing the handling of ambiguous paths.
- Integrated a new `matching.lua` module to facilitate instance matching during hydration, utilizing unique name matching, class name narrowing, and structural fingerprinting.
- Updated various components, including `ChangeBatcher`, `Reconciler`, and `snapshot` modules, to leverage the new matching logic, ensuring robust file management and improved performance.
- Removed legacy duplicate handling code and streamlined the encoding process for instances with duplicate names.
These changes significantly enhance the clarity and efficiency of file operations, paving the way for improved project management and user experience.
- Introduced a comprehensive audit guide for the production-grade sync feature, detailing the evaluation criteria for round-trip identity and code quality.
- Added a new plan for auditing the two-way sync Ref property feature, outlining specific tasks and expected behaviors.
- Updated `ServeSession.lua` to include the instance map in patch updates, ensuring accurate property encoding.
- Enhanced `encodeInstance.lua` to prevent encoding Ref properties during instance addition, delegating this to the patch update process.
- Implemented regression tests to highlight known limitations in Ref handling, ensuring better coverage and identification of existing bugs.
These changes improve the clarity of the sync feature's audit process and strengthen the handling of Ref properties in the system.
- Promoted sync-related logging from Debug/Trace to Info level across multiple files, ensuring visibility of changes in the Studio output console.
- Added a new plan for expanding the connected mode test suite to cover multi-step scenarios and round-trip identity verification.
- Introduced a plan to fix stale tree desynchronization by implementing a validation mechanism on plugin connection.
- Created a plan to bump sync logging to Info level, detailing todos for various components in the plugin.
This update improves the clarity of logs and enhances testing coverage for connected mode scenarios.
- Added detailed logging for syncback operations, including additions, removals, and updates, to improve traceability and debugging.
- Implemented summary logs for patch applications in both the client and server, capturing the number of changes made.
- Enhanced logging in the ChangeBatcher and ApiService to provide insights into property changes and instance updates during syncback processes.
- Improved error handling and logging for VFS events to ensure better visibility of file operations.
- Introduced a new function, `findClassDescriptor`, to retrieve class properties and metadata, including inherited properties, from the database.
- Updated `encodeInstance` to include encoding for Tags alongside Attributes, ensuring comprehensive property serialization.
- Improved property filtering logic to skip non-serializable properties and those matching default values, aligning with syncback behavior.
- Enhanced comments for clarity on property handling and encoding processes.
- Updated the encodeInstance function to include additional script properties (Disabled, LinkedSource, etc.) for encoding into the .meta.json5 file.
- Improved handling of properties by skipping those that are already managed or should be ignored, ensuring only serializable properties are encoded.
- Clarified comments to indicate the necessity of encoding the Source property.
- Added support for encoding the RunContext property in the Script class to determine file suffixes (.server.luau, .client.luau, .plugin.luau, .legacy.luau).
- Updated the Confirming.lua file to improve UI consistency in the confirmation message display.
- Modified snapshot middleware and syncback logic to accommodate new file extensions and ensure proper handling of plugin scripts.
- Refactored tests to align with the new naming conventions for script suffixes and improved path uniqueness checks.
- Updated the `ServeSession` to implement logic for pulling instances that exist in Studio but not in Rojo's filesystem, creating appropriate files during sync confirmation.
- Introduced a new `encodeInstance` function to serialize Studio instances for transmission, supporting all instance types.
- Modified the `PatchTree` to allow explicit user selection for push/pull/skip actions, enhancing user control during sync operations.
- Added tests for the new encoding functionality and updated existing tests to ensure proper behavior with the new syncback logic.