- Introduced a new CI pipeline documentation file outlining steps for auto-fixing formatting, running linters, building, and testing.
- Documented the Rojo syncback architecture, detailing improvements to prevent duplicate file creation and format mismatches.
- Updated syncback logic to ensure existing instances are updated instead of creating duplicates, enhancing project file management.
- Added tests for encoding instances and handling nested children to improve reliability in syncback operations.
- Enhanced the `syncback` command to automatically download Roblox place files from the asset delivery API, allowing for zero-argument usage.
- Updated `Cargo.toml` to include compression features for `reqwest` and moved `tempfile` to dependencies.
- Introduced a new `download` argument in `SyncbackCommand` to specify place IDs for downloading.
- Implemented logic to resolve input file paths, prioritizing downloads when necessary.
- Added sourcemap generation after successful syncback and refreshed the git index if in a repository.
- Updated tests to validate the new download functionality and sourcemap creation.
- Updated the `ServeSession` to implement logic for pulling instances that exist in Studio but not in Rojo's filesystem, creating appropriate files during sync confirmation.
- Introduced a new `encodeInstance` function to serialize Studio instances for transmission, supporting all instance types.
- Modified the `PatchTree` to allow explicit user selection for push/pull/skip actions, enhancing user control during sync operations.
- Added tests for the new encoding functionality and updated existing tests to ensure proper behavior with the new syncback logic.