- Added new dependencies in `Cargo.lock` and updated `Cargo.toml` to include `gix` for improved git functionality.
- Refactored git-related functions to utilize the `gix` library, enhancing performance and reliability in handling git operations.
- Simplified the process of initializing git repositories and committing changes within the CLI commands.
- Updated tests to reflect changes in git integration and ensure proper functionality.
These changes aim to modernize the git handling in the project and improve overall code quality.
- Updated the `BASE_DURATION_MS` constant from 30.0 to 100.0 to allow for longer wait times during server startup.
- Increased the `MAX_TRIES` constant from 5 to 10 to provide more attempts for the server to come online before failing.
These changes aim to improve the reliability of server initialization by allowing for more extended backoff periods and retries.
- Introduced a new plan to address port-in-use race conditions in both server and test environments.
- Implemented a retry mechanism with exponential backoff for binding to known ports in `LiveServer::start()`.
- Added a `respawn_with_new_port()` method in `TestServeSession` to handle transient port conflicts during tests.
- Modified `wait_to_come_online()` to retry with a new port if the server process exits due to `AddrInUse`.
- Updated `fresh_rebuild_read()` to include port retry logic, enhancing robustness against port conflicts.
These changes aim to improve the reliability of server and test interactions by mitigating race conditions related to port usage.
- Simplified the `isReadable` condition in `encodeService.lua` for better clarity.
- Updated float formatting functions in `json.rs` to enhance precision and consistency in numeric representation.
- Refactored handling of `AmbiguousValue` in `resolution.rs` to eliminate unnecessary type casting, improving data integrity.
- Cleaned up formatting in `serve.rs` and test files for better code readability.
These changes enhance the clarity and efficiency of the encoding and serialization processes, contributing to overall performance improvements.
- Implemented ObjectValue carriers for service-level references, allowing for accurate serialization of non-direct child references during syncback.
- Updated `encodeService` to include explicit handling of attributes and tags, ensuring they are properly encoded and preventing data loss.
- Refactored `build_dom_from_chunks` to manage ObjectValue carriers and resolve references correctly, enhancing data integrity.
- Truncated float values to f32 precision in `UnresolvedValue::from_variant`, aligning with rbxl storage requirements and improving consistency.
These changes address critical issues in the live syncback process, enhancing reliability and data accuracy.
- Introduced `SerializationService` to serialize child instances during syncback, improving data handling.
- Updated `performSyncback` to include serialized children data in the syncback request.
- Refactored `ServiceChunk` structure to store child count instead of serialized data, optimizing memory usage.
- Adjusted related functions and tests to accommodate the new data structure, ensuring consistency and accuracy in syncback operations.
These changes significantly enhance the efficiency and clarity of the syncback process, allowing for better management of service data.
- Removed the encoding of attributes and tags from the `encodeService` function, consolidating their inclusion into the properties map as `Variant::Attributes(...)` and `Variant::Tags(...)`.
- Updated the `ServiceChunk` struct to reflect these changes, ensuring a more efficient serialization process during syncback operations.
- Adjusted related tests to align with the new structure, enhancing overall data management and consistency in service encoding.
These modifications improve the clarity and performance of the service encoding process.
- Introduced a new `encodeService` helper in the plugin to serialize service properties, attributes, tags, and references alongside children data.
- Updated the `performSyncback` function to utilize the new encoding method, ensuring all services are processed without child-only restrictions.
- Extended the `ServiceChunk` struct to include fields for properties, attributes, tags, and references, improving data handling during syncback.
- Modified the `build_dom_from_chunks` function to apply service properties and resolve references when reconstructing the service instances.
- Added comprehensive tests to validate the new service properties handling, ensuring accurate synchronization and data integrity.
These enhancements significantly improve the live syncback process, allowing for better service data management and consistency.
- Introduced a new `RefIdentity` type to store reference details (name and className) in the matching process.
- Updated `VCache` and `SCache` structures to include references, improving the handling of reference comparisons during matching.
- Modified `cacheVirtual` and `cacheStudio` functions to support reference caching, enhancing performance and accuracy in matching.
- Improved `countOwnDiffs` function to account for reference mismatches, ensuring more precise cost calculations.
- Added comprehensive tests to validate the new reference handling and caching mechanisms.
These changes significantly enhance the efficiency and accuracy of the matching process in the application.
- Reformatted the `SYNCBACK_SERVICES` list for better readability by aligning entries vertically.
- Simplified the `performSyncback` function by removing unnecessary Promise wrapping, enhancing clarity and maintainability.
- Updated the `NotConnectedPage` component to improve the structure of button elements and their associated tooltips.
- Refactored the `hydrate` and `matching` modules to streamline function calls and improve code organization.
These changes enhance the overall readability and maintainability of the syncback process and related components.
- Introduced a new matching session caching mechanism in the Lua matching module to enhance performance with native code generation.
- Rewrote the Lua matching algorithm to utilize session-based caching, reducing redundant computations and improving efficiency.
- Updated Rust implementations to include session caching, ensuring consistency across both Lua and Rust.
- Enhanced the `hydrate` function to support session management during instance hydration.
- Added comprehensive tests to validate the new caching mechanism and its integration with existing functionality.
These changes significantly improve the performance and maintainability of the matching process in the application.
- Added a new `performSyncback` function in the `App` module to handle the synchronization of service data from the game to the server.
- Introduced a `SyncbackConfirm` UI component to confirm syncback actions from the user.
- Updated the API to include a new `/api/syncback` endpoint for handling syncback requests, validating protocol and server versions.
- Enhanced the `SyncbackSignal` mechanism to facilitate communication between the server and the syncback process.
- Added tests to ensure the functionality of the live syncback feature and its integration with the CLI.
These changes improve the overall synchronization capabilities of the application, allowing for real-time updates and better project management.
- Introduced new tests for git-based sync direction defaults, verifying the presence of git metadata and correct mappings of changed files to instance references.
- Enhanced the `compute_git_metadata` function to include canonical paths for repository roots.
- Added multiple test cases to ensure accurate behavior of `changedIds` and `scriptCommittedHashes` based on git status.
- Created a new project structure for testing, including various script and model files to facilitate comprehensive testing of git integration.
These changes improve the robustness of the git synchronization features and ensure reliable behavior in various scenarios.
- Added `#[allow(clippy::too_many_arguments)]` annotations in `change_processor.rs` and `matching.rs` to suppress warnings for functions with multiple parameters.
- Updated `serve_session.rs` to include `clippy::type_complexity` in the `#[allow(dead_code)]` annotation for better code quality.
- Simplified array initialization in `file_names.rs` for consistency.
- Enhanced texture filtering logic in `matching_fixtures.rs` by replacing `map_or` with `is_some_and` for improved readability.
These changes contribute to a cleaner codebase and address static analysis warnings, ensuring better maintainability.
- Upgraded `luau-lsp` dependency to version 1.62.0 for improved features and bug fixes.
- Modified sourcemap generator command in VSCode settings for better output handling.
- Enabled `fillCallArguments` in project template settings to enhance code completion.
- Added new configuration options for fragment autocomplete and quote conversion in project template settings.
- Introduced a `sourcemap` flag in `SyncbackCommand` to allow optional sourcemap generation during syncback operations.
These changes enhance the development experience and improve the functionality of the Luau language server integration.
- Adjusted the settle duration from 300ms to 100ms to ensure it is shorter than the 200ms reconciliation timer. This change prevents capturing tree-correction messages as part of the same batch, enhancing the accuracy of message processing in the test environment.
This update improves the reliability of message handling during test sessions.
- Replaced numeric messageCursor values with a placeholder "[message-cursor]" across multiple snapshot files in the connected mode tests.
- This change ensures consistency in the handling of message cursors, facilitating easier updates and maintenance of test snapshots.
These updates improve the clarity and reliability of the snapshot files used in end-to-end testing.
- Introduced a new method `new_default_with_errors` in the VFS implementation to create a VFS instance with a critical error receiver for monitoring watcher health.
- Updated the `ServeSession` constructor to accept an optional critical error receiver, allowing for better error management during session initialization.
- Adjusted various calls to `ServeSession::new` across the codebase to accommodate the new parameter, ensuring consistent error handling.
- Improved logging in the API context and serve session files for better clarity during server operations.
These changes enhance the robustness of the VFS and session management, providing better tools for error detection and handling.
- Updated several dependencies in Cargo.lock, including `clap`, `env_logger`, and `rand`, to their latest versions for improved functionality and security.
- Introduced a new API endpoint `/api/validate-tree` for checking tree freshness without applying corrections, enhancing the validation process.
- Added a `TreeFreshnessReport` struct to encapsulate the results of the tree freshness check, providing detailed insights into discrepancies.
- Completed multiple todos in the VFS staleness test plan, ensuring comprehensive coverage for various scenarios and improving the robustness of the testing framework.
These changes enhance the project's dependency management and testing capabilities, ensuring better alignment with the latest implementation standards.
- Updated the connected mode test expansion plan, marking all todos as completed, including multi-step sequence tests and various phase implementations.
- Added a new plan for VFS staleness test fixtures, outlining the creation of a validation API, test helpers, and multiple staleness tests to improve detection of VFS event issues.
- Introduced new rules for the Atlas API and project file format specifications, enhancing the overall structure and documentation for better clarity and maintainability.
This update significantly improves testing coverage and addresses potential VFS synchronization issues.
- Replaced specific messageCursor values with a placeholder "[message-cursor]" across multiple snapshot files to ensure consistency in test outputs.
- Adjusted the test utility to add redaction for messageCursor, addressing non-deterministic behavior in macOS environments.
- Removed unnecessary sleep duration for FSEvents on macOS, reducing it from 500ms to 100ms to enhance responsiveness while still allowing time for event processing.
- Updated comments to clarify the rationale behind the timing adjustments and noted the need for a more robust solution in the future.
- Updated the `suppressed_paths` structure in `ChangeProcessor` and `ApiService` to store counts for both remove and create/write events, enhancing the accuracy of event suppression.
- Refactored methods for suppressing and unsuppressing paths to accommodate the new structure, ensuring that the system correctly manages VFS events based on the type of operation.
- Improved documentation and comments to clarify the purpose and behavior of the suppression logic, contributing to better maintainability and understanding of the code.
- Replaced the static port number generation with a method that binds a temporary TcpListener to an ephemeral port assigned by the OS, enhancing the reliability of port allocation during tests.
- Updated documentation to clarify the new approach for obtaining a free port, ensuring better understanding and maintainability of the test code.
- Updated the suppression logic for file watcher events to use a HashMap instead of a HashSet, allowing for count-based suppression. Each API write increments the count, while each suppressed VFS event decrements it.
- Introduced a new method to register paths in the suppression map, improving the handling of redundant re-snapshots and WebSocket messages.
- Enhanced logging for suppressed events to provide better context during debugging.
- Adjusted related structures and methods across ChangeProcessor, ServeSession, and ApiService to accommodate the new suppression mechanism.
- Replaced direct file operations with the new recv_socket_packet method in multiple test functions to ensure WebSocket listeners are active before changes are made.
- This change helps avoid race conditions and improves the reliability of test outcomes by ensuring that actions triggering file changes are executed after the WebSocket connection is established.
- Enhanced the error handling logic when the Rojo process exits unexpectedly by capturing and displaying stderr output. This provides better context for debugging failures during test execution.
- Updated the process spawning to pipe stderr, allowing for more informative panic messages when the process fails.
- Introduced a new CI pipeline documentation file outlining steps for auto-fixing formatting, running linters, building, and testing.
- Documented the Rojo syncback architecture, detailing improvements to prevent duplicate file creation and format mismatches.
- Updated syncback logic to ensure existing instances are updated instead of creating duplicates, enhancing project file management.
- Added tests for encoding instances and handling nested children to improve reliability in syncback operations.
- Updated the error handling logic in the TestServeSession implementation to account for `std::io::ErrorKind::Interrupted`, ensuring that the session can properly retry on interrupted read operations, in addition to handling timeouts and would-block scenarios.
- Introduced new configuration files for testing, including `default.project.json5`, `client_in_folder`, and others.
- Updated existing project files to use JSON5 format, ensuring consistency across configurations.
- Added new Lua scripts and model files to support various test cases.
- Adjusted snapshot files to align with the new project structure and properties.
Replaces `serde_json` parsing with `jsonc-parser` throughout the
codebase, enabling support for **comments** and **trailing commas** in
all JSON files including `.project.json`, `.model.json`, and
`.meta.json` files.
MSRV bumps from `1.83.0` to `1.88.0` in order to
use the jsonc_parser dependency.
Right now, serve tests will fail when Rojo is built with the FSEvent
backend. The cause is essentially due to the fact that `/var` (where
temporary directories for serve tests are located) on macOS is actually
a symlink to `/private/var`. Paths coming from FSEvent always have
symlinks expanded, but Rojo never expands symlinks. So, Rojo's paths
during these tests look like `/var/*` while the FSEvent paths look like
`/private/var/*`. When Rojo's change processor receives these events, it
considers them outside the project and does not apply any changes,
causing serve tests to time out.
To work around this, we can call `Path::canonicalize` before passing the
project path to `rojo serve` during serve tests. Rojo does need to
better support symlinks (which would also solve the problem), but I
think that can be left for another day because it's larger in scope and
I mostly just want working tests before addressing #609.
* Mostly mechanical port bits
* Almost there
* It builds again!
* Turn on all the code again
* Tests compiling but not passing
* Stub work for value resolution
* Implement resolution minus enums and derived properties
* Implement property descriptor resolution
* Update referent snapshots
* Update unions test project
Using a place file instead of a model yields better
error messages in Roblox Studio.
* Add easy shortcut to testing with local rbx-dom
* Update rbx-dom
* Add enum resolution
* Update init.meta.json to use UnresolvedValue
* Expand value resolution support, add test
* Filter SharedString values from web API
* Add 'property' builder method to InstanceSnapshot
* Change InstanceSnapshot/InstanceBuilder boundary
* Fix remove_file crash
* rustfmt
* Update to latest rbx_dom_lua
* Update dependencies, including rbx_dom_weak
* Update to latest rbx-dom
* Update dependencies
* Update rbx-dom, fixing more bugs
* Remove experimental warning on binary place builds
* Remove unused imports