Commit graph

70 commits

Author SHA1 Message Date
Joe
22e437a055 Implement fallback error handling and enhance scripts-only mode in ServeSession
- Added a fallback mechanism in the `__applyPatch` method to handle errors during patch application, logging warnings for any encountered issues.
- Improved the transitive closure logic in the `__connectScriptsOnlyWatchers` method to ensure all necessary temporary IDs are included as skeleton containers, enhancing the integrity of the synchronization process.

These changes aim to improve error resilience and ensure proper handling of script references in scripts-only mode.
2026-02-28 12:00:01 -06:00
Joe
a68e0ab7c6 Add patch application state management in ServeSession
- Introduced a new flag `__applyingPatch` to track the patch application state, preventing `DescendantAdded` events during reconciliation.
- Updated the `__applyPatch` method to set and clear the `__applyingPatch` flag appropriately, enhancing control over script updates.
- Added checks in the `__connectScriptsOnlyWatchers` method to avoid processing during patch application.

These changes aim to improve the reliability of script handling during patch operations and prevent unintended side effects.
2026-02-28 11:22:33 -06:00
Joe
ec51c14a41 Enhance error handling and improve script tracking in RojoTree and ServeSession
- Added a test to verify the functionality of script tracking updates in RojoTree, ensuring proper addition and removal of script references.
- Improved error handling in ServeSession by clearing temporary script IDs upon disconnection to prevent potential memory leaks.
- Updated API logic to filter out empty properties and children during instance addition, enhancing the integrity of the synchronization process.

These changes aim to optimize script management and enhance the robustness of the session handling and tree operations.
2026-02-28 11:16:10 -06:00
Joe
57433a0158 Enhance scripts-only mode handling and improve temp ID resolution
- Introduced a new mechanism in ServeSession to manage scripts-only mode, ensuring proper handling of temporary IDs during script additions.
- Updated the applyPatch function to remap only scripts-only temp IDs, preventing false positives with legitimate additions.
- Modified the API to resolve intermediate container temp IDs to real tree references, enhancing the integrity of parent-child relationships for new scripts.
- Added tests to verify the functionality of scripts-only mode and the resolution of temp IDs.

These changes aim to optimize script management and improve the overall functionality of the session handling.
2026-02-28 07:23:49 -06:00
Joe
dcd48642be Refactor error handling and improve code readability in ServeSession and applyPatch
- Enhanced error logging in ServeSession by formatting warning messages for better clarity.
- Improved readability in applyPatch by restructuring conditional statements for clarity.
- Simplified assertions in tests for script pruning to maintain consistency and readability.

These changes aim to improve code maintainability and enhance the clarity of error messages.
2026-02-28 06:44:37 -06:00
Joe
9820ec6534 Enhance script handling and temp ID resolution in ServeSession and Reconciler
- Improved error handling in ServeSession by rolling back temp IDs if encoding fails for new scripts.
- Added logic in applyPatch to remap echoed additions from the DescendantAdded handler, preventing duplicate instances.
- Updated API to resolve intermediate container temp IDs to real tree references, ensuring proper parent-child relationships for new scripts.
- Introduced new tests to verify the presence of server info flags and the resolution of temp IDs in scripts-only mode.

These changes aim to optimize script management and enhance the overall functionality of the session handling.
2026-02-28 06:39:13 -06:00
Joe
4985a3fede work 2026-02-28 06:11:16 -06:00
Joe
b39c01e5e9 Add matching session caching and native codegen improvements
- Introduced a new matching session caching mechanism in the Lua matching module to enhance performance with native code generation.
- Rewrote the Lua matching algorithm to utilize session-based caching, reducing redundant computations and improving efficiency.
- Updated Rust implementations to include session caching, ensuring consistency across both Lua and Rust.
- Enhanced the `hydrate` function to support session management during instance hydration.
- Added comprehensive tests to validate the new caching mechanism and its integration with existing functionality.

These changes significantly improve the performance and maintainability of the matching process in the application.
2026-02-18 04:55:31 -06:00
Joe
7ba04f7f6a Update dependencies and implement git-based sync direction defaults
- Updated `clap` and `unicode-ident` versions in `Cargo.lock` and `Cargo.toml`.
- Added `sha1` crate to `Cargo.toml` for SHA1 hashing functionality.
- Introduced a new `git.rs` module for handling git operations, including changed files and SHA1 computation.
- Enhanced the sync confirmation dialog to auto-select defaults based on git status, improving user experience during two-way sync.
- Updated `PatchTree` to utilize git metadata for determining default selections during patch application.

These changes enhance the integration with git, providing smarter defaults and improving the overall sync process.
2026-02-17 20:36:28 -06:00
Joe
ca2a938902 Enhance audit documentation and address critical Ref property issues
- Updated the audit guide to clarify the workflow and prerequisites for conducting a production-grade sync feature audit.
- Introduced a new plan file detailing fixes for critical issues identified in the two-way sync audit, including missing instance maps and stale paths after renames.
- Enhanced `ServeSession.lua` to correctly pass the instance map in patch updates, ensuring accurate handling of unresolved Ref properties.
- Implemented various fixes in `change_processor.rs` and `rojo_ref.rs` to address critical bugs related to Ref path handling and instance renaming.
- Added tests to verify the correct behavior of Ref properties and ensure robustness against edge cases.

These changes improve the reliability of the synchronization system and enhance the clarity of the audit process.
2026-02-14 12:53:28 -06:00
Joe
4070b48308 Add audit documentation and enhance two-way sync handling
- Introduced a comprehensive audit guide for the production-grade sync feature, detailing the evaluation criteria for round-trip identity and code quality.
- Added a new plan for auditing the two-way sync Ref property feature, outlining specific tasks and expected behaviors.
- Updated `ServeSession.lua` to include the instance map in patch updates, ensuring accurate property encoding.
- Enhanced `encodeInstance.lua` to prevent encoding Ref properties during instance addition, delegating this to the patch update process.
- Implemented regression tests to highlight known limitations in Ref handling, ensuring better coverage and identification of existing bugs.

These changes improve the clarity of the sync feature's audit process and strengthen the handling of Ref properties in the system.
2026-02-14 12:08:12 -06:00
Joe
bf65d8bfa8 initial work 2026-02-14 10:56:25 -06:00
Joe
8462c06b82 Enhance VFS initialization and error handling
- Introduced a new method `new_default_with_errors` in the VFS implementation to create a VFS instance with a critical error receiver for monitoring watcher health.
- Updated the `ServeSession` constructor to accept an optional critical error receiver, allowing for better error management during session initialization.
- Adjusted various calls to `ServeSession::new` across the codebase to accommodate the new parameter, ensuring consistent error handling.
- Improved logging in the API context and serve session files for better clarity during server operations.

These changes enhance the robustness of the VFS and session management, providing better tools for error detection and handling.
2026-02-11 20:13:02 -06:00
Joe
316d7ea70e Update logging levels in Rojo plugin and enhance test plans
- Promoted sync-related logging from Debug/Trace to Info level across multiple files, ensuring visibility of changes in the Studio output console.
- Added a new plan for expanding the connected mode test suite to cover multi-step scenarios and round-trip identity verification.
- Introduced a plan to fix stale tree desynchronization by implementing a validation mechanism on plugin connection.
- Created a plan to bump sync logging to Info level, detailing todos for various components in the plugin.

This update improves the clarity of logs and enhances testing coverage for connected mode scenarios.
2026-02-11 17:10:35 -06:00
Joe
7a40839f91 Fix internal reference in ServeSession to reflect Atlas sync operation 2026-02-07 14:14:43 -06:00
Joe
0e263789b0 Enhance session management and UI state handling
- Added checks to handle session disconnections during confirmation in ServeSession, preventing further actions on a disconnected session.
- Updated App:startSession to manage UI state in one-shot sync mode, ensuring a loading state is displayed instead of a connected page.
- Implemented safety measures in App:endSession to reset UI state if the session reference is cleared, addressing potential race conditions.
2026-02-07 12:41:13 -06:00
Joe
4f3e66bec9 Add tests for PatchSet and ServeSession functionality
- Introduced comprehensive tests for the `PatchSet` module, covering methods such as `hasRemoves`, `hasAdditions`, `hasUpdates`, and various ID and instance checks.
- Added a new test suite for `ServeSession`, focusing on WebSocket message handling and confirmation behavior, ensuring correct merging and application of patches.
- Implemented edge case tests in `ChangeBatcher` to verify data integrity during rapid changes and instance removals.
- Enhanced `applyPatch` tests to handle scenarios involving missing instances and ignored class names, ensuring robust patch application logic.
2026-02-06 22:23:14 -06:00
Joe
b368eb2401 Add CI pipeline documentation and enhance syncback architecture
- Introduced a new CI pipeline documentation file outlining steps for auto-fixing formatting, running linters, building, and testing.
- Documented the Rojo syncback architecture, detailing improvements to prevent duplicate file creation and format mismatches.
- Updated syncback logic to ensure existing instances are updated instead of creating duplicates, enhancing project file management.
- Added tests for encoding instances and handling nested children to improve reliability in syncback operations.
2026-02-01 18:18:31 -06:00
Joe
edc09741bf Update plugin references from Rojo to Atlas
- Changed all instances of "Rojo" to "Atlas" in error messages, UI titles, and connection actions for consistent branding.
- Updated the sound player widget and patch history recording to reflect the new name.
- Enhanced logging in the hydration process to provide better diagnostics for missing virtual instances.
2026-02-01 11:57:00 -06:00
Joe
3e6a50ce4b syncback 2026-01-31 13:22:29 -06:00
Joe
6dc8f219bd Enhance logging for syncback operations and patch applications
- Added detailed logging for syncback operations, including additions, removals, and updates, to improve traceability and debugging.
- Implemented summary logs for patch applications in both the client and server, capturing the number of changes made.
- Enhanced logging in the ChangeBatcher and ApiService to provide insights into property changes and instance updates during syncback processes.
- Improved error handling and logging for VFS events to ensure better visibility of file operations.
2026-01-31 12:06:27 -06:00
Joe
439eb3f5f8 Enhance syncback logic for removed instances in ApiService
- Implemented functionality to delete files from the filesystem when instances are removed in Studio but exist in Rojo, ensuring proper synchronization.
- Added error handling for cases where the instance's filesystem path may not exist due to parent directory deletions.
- Introduced a new method, `syncback_removed_instance`, to encapsulate the logic for handling the removal of instances and their associated metadata files.
- Updated tests to verify the correct behavior of the new removal logic.
2026-01-30 12:52:36 -06:00
Joe
c7cddb72c2 Update syncback feature to handle instance pulling from Studio
- Updated the `ServeSession` to implement logic for pulling instances that exist in Studio but not in Rojo's filesystem, creating appropriate files during sync confirmation.
- Introduced a new `encodeInstance` function to serialize Studio instances for transmission, supporting all instance types.
- Modified the `PatchTree` to allow explicit user selection for push/pull/skip actions, enhancing user control during sync operations.
- Added tests for the new encoding functionality and updated existing tests to ensure proper behavior with the new syncback logic.
2026-01-30 07:18:10 -06:00
Joe
249e26367b Add initial sync complete callback to ServeSession for one-shot mode handling
- Introduced `__initialSyncCompleteCallback` in `ServeSession` to manage actions after the initial sync is complete.
- Updated `App:startSession` to set the callback, ensuring proper disconnection after initial sync in one-shot mode.
- Refactored comments in `App:startSession` for clarity on sync behavior and disconnection logic.
2026-01-30 05:11:44 -06:00
Joe
41363473b2 Enhance StdBackend with critical error handling and improve file watcher reliability
- Introduced `WatcherCriticalError` enum to categorize critical errors from the file watcher.
- Added a `CriticalErrorHandler` callback type for custom error handling in the watcher thread.
- Updated `StdBackend` to include a receiver for critical errors, allowing for better error management and logging.
- Refactored the watcher thread to handle errors gracefully instead of terminating the process, improving overall stability.
2026-01-30 05:02:06 -06:00
Joe
78aab0eca4 Implement one-shot mode for explicit confirmation in ServeSession
- Introduced one-shot mode to block automatic outgoing writes and require explicit user confirmation for all changes.
- Updated confirmation logic in App:startSession to ensure no auto-acceptance occurs during one-shot mode.
- Enhanced logging to provide clarity on actions taken during one-shot mode, improving user awareness and control over sync operations.
2026-01-29 13:47:56 -06:00
Joe
298fc43987 one-shot + new commit dialogue 2026-01-27 06:34:40 -06:00
warsam
a05acf8d35 Make "Always" confirmation behavior setting work by handling it for ongoing sync patches
- Add "Always" option to confirmationBehavior setting
- Route WebSocket patches through the confirmation callback
- Fix UI not transitioning back to Connected after confirming ongoing patches
- Fix DomLabel Flipper motor cleanup on unmount to prevent errors
2026-01-27 04:59:17 -06:00
Joe
b30aa8280d Implement sync source-only mode in ServeSession and ChangeBatcher
- Added support for a new sync mode in ServeSession that filters property changes to only include the Source property when the server indicates it is in source-only mode.
- Updated ChangeBatcher to handle the new syncSourceOnly parameter, ensuring that only relevant property changes are processed based on the server's capabilities.
- Enhanced API response to include sync_source_only flag, indicating the server's sync capabilities.
- Adjusted related functions to accommodate the new sync logic, improving data synchronization efficiency.
2026-01-24 05:24:08 -06:00
boatbomber
87f58e0a55
Use WebSocket instead of Long Polling (#1142) 2025-11-26 19:57:01 -08:00
boatbomber
54e63d88d4
Slightly improve initial sync hangs (#1140) 2025-11-06 00:06:42 -08:00
boatbomber
181cc37744
Improve sync fallback robustness (#1135) 2025-10-20 20:13:47 -07:00
boatbomber
cd78f5c02c
Fix postcommit callbacks being skipped (#1132) 2025-10-14 12:13:59 -07:00
Micah
80a381dbb1
Use SerializationService as a fallback for when patch application fails (#1030) 2025-09-21 15:09:20 -07:00
wad
4e9e6233ff
fix: apply gameId and placeId only after initial sync (#1104) 2025-08-15 18:12:36 -07:00
Micah
2c46640105
Allow openScriptsExternally option to be changed during sync (#911) 2024-05-08 12:34:00 -07:00
boatbomber
df707d5bef
Lint plugin src (#846) 2024-01-31 21:08:07 -08:00
Kenneth Loeffler
a3d140269b
Demote unapplied patch warnings to debug logs (#805)
These warnings always appear for properties like `Capabilities`,
`SourceAssetId`, etc. and tend to scare users who are syncing models.
This information is now surfaced in the patch visualizer, so I think
these warnings can be demoted to debug logs.
2023-10-23 11:47:50 -07:00
boatbomber
0f8e1625d5
Stylua formatting (#785)
Uses Stylua to format all existing Lua files, and adds a CI check in
`lint` to pin this improvement. Excludes formatting dependencies, of
course.
2023-09-18 15:39:46 -07:00
boatbomber
4915477823
Expose reconciler hooks on servesession (#741) 2023-07-17 04:03:06 +00:00
boatbomber
8662d2227c
Improve Rojo sync reliability (#739)
Uses non-recursive main loop and avoids hanging promises
2023-07-16 14:59:30 -07:00
boatbomber
66c1cd0d93
Add protection against syncing non place projects (#691)
Closes #113.

Does what it says on the tin. When you try to sync a non-place project,
it gives a clear message instead of crashing.
2023-06-30 13:44:42 -07:00
boatbomber
6b0f7f94b6
Fix disconnected session activity (#675)
When a session is disconnected, the apiContext long-polling for messages
continues until resolved/rejected. This means that even after a session
is disconnected, a message can be received and handled.

This leads to bad behavior, as the session was already cleaned up and
the message cannot be handled correctly. The instance map was cleaned up
upon disconnect, so it will warn about unapplied changes to unknown
instances. (Like #512)

It's very easy to repro:
Connect a session, disconnect it, then save a change.


https://github.com/rojo-rbx/rojo/assets/40185666/846a7269-7043-4727-9f9c-b3ac55a18a3a

-----------

This PR fixes that neatly by tracking all active requests in a map, and
cancelling their promises when we disconnect.
2023-06-01 08:18:04 -07:00
boatbomber
b5ed952d5c
Add visual diffs to syncing (#603)
* Add user confirmation to initial sync

* Use "Accept" instead of "Confirm"

* Draw tree alphabetically for determinism

* Add diff table dropdown

* Add diff table to newly added objects

* Unblock keybind workflow

* Only show reject button when two way is enabled

* Try to patch back to the files when changes are rejected

* Improve text spacing of the prop diff table

* Skip user confirmation of perfect syncs

* Give instances names for debugging UI

* Optimize tree building

* Efficiency: dynamic virtual scrolling & lazy rendering

* Simplify virtual scroller logic and avoid wasteful rerenders

* Remove debug print

* Consistent naming

* Move new patch applied callback into accept

* Pcall archivable

* Keybinds open popup diff window

* Theme rows in diff

* Remove relic of prototype

* Color value visuals and better component name

* changeBatcher is not needed when no sync is active

* Simplify popup roact entrypoint

* Alphabetical prop lists and refactor

* Add a stroke to color blot for contrast

* Make color blots animate transparency with the rest of the page

* StyLua formatting on newly added files

* Remove wasteful table

* Fix diffing custom properties

* Display tables more meaningfully

* Allow children in the button components

* Create a rough tooltip component

* Add tooltips to buttons

* Use provider+trigger schema to avoid tooltip ZIndex issues

* Add triangle point to tooltip

* Tooltip underneath instead of covering

* Cancel hovers when unmounting

* Allow multiple canvases from one provider

* Display above or below depending on available space

* Move patch equality to PatchSet.isEqual

* Use Container

* Remove old submodules

* Reduce false positives in diff

* Add debug log

* Fuzzy equals CFrame in diffs to avoid floating point in

* Fix decodeValue usage

* Support the .changedName patches

* Fix content overlapping border

* Fix tooltip tail alignment

* Fix tooltip text fit

* Whoops, fix it properly

* Move PatchVisualizer to Components

* Provide Connected info with full patch data

* Avoid implicit nil return

* Add patch visualizer to connected page

* Make Current column invisible when visualizing applied patches

* Avoid floating point diffs in a numbers and vectors
2023-04-01 23:17:23 -04:00
boatbomber
e110f3726a
Real-time status about sync details (#569)
* Rough prototype of patch info display

* Remove extra newline

* Switch to binding

* Update slower for older timestamps

* Batch patches within a second of each other

* Fix indentation

* Less wasteful refresh hz

* More apt variable name

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-08-03 18:58:28 -04:00
boatbomber
e864cf0c7d
Switch git submodules to Wally packages (#584)
* Switch git submodules to Wally packages

* Update build snapshot

* Add wally to foreman and use latest versions

* Install packages in CI runners

* Fix indents

* Install packages in the correct directory

* Install packages in correct dir of release action too

* Remove submodules from ci checkout

* Remove submodules from release checkout

* Update selene with latest fix

* Fix whitespace

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-08-03 18:36:58 -04:00
boatbomber
62eb4f026f
Fix errors after session already ended (#587) 2022-07-23 12:24:16 -04:00
boatbomber
f1d0f1c1c9
Bugfix: PluginAction spam causing errors (#541)
* Use session's state instead of existence to determine action

* Retain host/port text

* Use bindings instead of text/ref tunneling

Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
2022-05-22 18:47:11 -04:00
Kenneth Loeffler
9d0b313261
Add ChangeBatcher to plugin for two-way sync (#478)
* Implement ChangeBatcher

* Use ChangeBatcher for two-way sync

* Pause updates during patch application

* I can English good

* Break after encountering a nil Parent change

This prevents __flush from erroring out when an instance's Parent is
changed to nil and it has other property changes in the same batch.

* Update rbx_dom_lua

* Don't connect changed listeners in a running game

 #468 made me realize how bad of an idea this is in general...

* Update TestEZ and fix sibling Ref reification test

* Add ChangeBatcher tests

* Test instance unpausing by breaking functionality out to __cycle

* Break up the module a bit and improve tests

* Shuffle requires around and edit comment

* Break out more stuff, rename createChangePatch -> createPatchSet

* Make ChangeBatcher responsible for unpausing all paused instances

This somewhat improves the situation (of course, it would preferrable
to not have to hack around this problem with Source at all). It also
sets us up nicely if we come across any other properties that do
anything similar.

* Remove old reference to pausedBatchInstances

* Use RenderStepped instead of Heartbeat and trash multi-frame pauses

I probably should have done this in the first place...

ChangeBatcher still needs to unpause instances, but we don't need to
hold pauses for any longer than one cycle.

* Remove useless branch

* if not next(x) -> if next(x) == nil

* Add InstanceMap:unpauseAllInstances, use it in ChangeBatcher

* Move IsRunning check to InstanceMap:__maybeFireInstanceChanged
2021-10-18 18:18:51 -04:00
Lucien Greathouse
532d170585 Fix 'Open Scripts Externally' crashing studio.
Closes #369.
2021-04-23 16:59:59 -04:00