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rules
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# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: HighlightDepthMode
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type: enum
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summary: |
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Controls how the `Class.Highlight` effect displays with respect to other
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objects in the world.
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description: |
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Controls how the `Class.Highlight` effect displays with respect to other
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objects in the world.
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code_samples: []
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tags: []
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deprecation_message: ''
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items:
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- name: AlwaysOnTop
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summary: |
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Allows the `Class.Highlight` to display regardless if there are objects
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between the camera and the highlighted object. This means the viewer is
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always able to see the highlight regardless of what is between the
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highlighted object and the camera.
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<img src="/assets/ui/highlighting-objects/DepthMode-AlwaysOnTop.jpg" />
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value: 0
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tags: []
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deprecation_message: ''
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- name: Occluded
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summary: |
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Hides the `Class.Highlight` if there are objects between the camera and
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the highlighted object. This means the viewer is only able to see the
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object if there are no obstructing objects between the highlighted object
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and the camera's view.
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<img src="/assets/ui/highlighting-objects/DepthMode-Occluded.jpg" />
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value: 1
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tags: []
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deprecation_message: ''
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