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rules
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33
.cursor/rules/roblox/reference/engine/enums/ControlMode.yaml
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33
.cursor/rules/roblox/reference/engine/enums/ControlMode.yaml
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# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: ControlMode
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type: enum
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summary: |
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The ControlMode Enum sets how the player is controlled.
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description: |
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The ControlMode Enum sets how the player is controlled.
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Note that shift-lock related APIs are in the process of being deprecated, so
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it's recommended to use `Class.UserInputService.MouseBehavior` instead to lock
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the mouse.
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code_samples: []
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tags: []
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deprecation_message: ''
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items:
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- name: Classic
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summary: |
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Allows the camera to be moved by clicking and dragging with the right
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mouse button.
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value: 0
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tags: []
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deprecation_message: ''
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- name: MouseLockSwitch
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summary: |
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Similar to classic, but allows the player to toggle mouse locking, causing
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the camera to rotate as the player moves the mouse (without holding down a
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button).
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value: 1
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tags: []
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deprecation_message: ''
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