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rules
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# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: AudioSimulationFidelity
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type: enum
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summary: |
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Enum which determines how detailed audio simulation should be for
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`Class.AudioEmitter|AudioEmitters` and `Class.AudioListener|AudioListeners`.
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description: |
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This enum, used with `Class.AudioEmitter.SimulationFidelity` and
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`Class.AudioListener.SimulationFidelity`, determines how detailed audio
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simulation should be.
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code_samples: []
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tags: []
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deprecation_message: ''
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items:
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- name: None
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summary: |
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No acoustic simulation occurs; only direction and distance are taken into
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account.
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value: 0
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tags: []
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deprecation_message: ''
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- name: Automatic
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summary: |
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The audio engine simulates transmission, diffraction, and reflections at a
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level of detail suitable to most devices.
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value: 1
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tags: []
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deprecation_message: ''
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