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.cursor/rules/roblox/reference/engine/classes/TextService.yaml
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278
.cursor/rules/roblox/reference/engine/classes/TextService.yaml
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# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: TextService
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type: class
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memory_category: Instances
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summary: |
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Service internally responsible for handling the display of text.
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description: |
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`TextService` is internally responsible for handling the display of text.
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code_samples: []
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inherits:
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- Instance
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descendants: []
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tags:
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- NotCreatable
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- Service
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- NotReplicated
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deprecation_message: ''
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properties: []
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methods:
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- name: TextService:FilterAndTranslateStringAsync
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summary: |
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Filters and translates a string.
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description: |
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This method is no longer supported and should not be used. Translating
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chat messages is only available via `Class.TextChatService`.
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code_samples: []
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parameters:
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- name: stringToFilter
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type: string
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default:
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summary: ''
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- name: fromUserId
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type: int64
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default:
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summary: ''
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- name: targetLocales
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type: Array
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default:
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summary: ''
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- name: textContext
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type: TextFilterContext
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default: PrivateChat
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summary: ''
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returns:
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- type: TextFilterTranslatedResult
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summary: ''
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tags:
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- Yields
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deprecation_message: |
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This method is no longer supported and should not be used. All calls
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return an empty object.
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security: None
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thread_safety: Unsafe
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capabilities:
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- UI
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- name: TextService:FilterStringAsync
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summary: |
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Filters a string being received from a user and returns a
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`Class.TextFilterResult` which can be used to distribute the correctly
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filtered text accordingly.
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description: |
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This method filters a string being received from a user and returns a
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`Class.TextFilterResult` which can be used to distribute the correctly
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filtered text accordingly.
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This method should be called once each time a user submits a message. If
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it fails, do not display the text to any user.
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See [text filtering](../../../ui/text-filtering.md) for usage guidelines
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and examples.
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#### Notes
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- This method always yields to make a text filtering service call.
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- This method may throw if there is a service error that cannot be
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resolved. In such cases, do not retry the request, as this method
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implements its own retry logic internally.
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- This method currently throws if `fromUserId` is not online on the
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current server.
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code_samples: []
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parameters:
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- name: stringToFilter
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type: string
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default:
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summary: |
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The text to be filtered.
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- name: fromUserId
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type: int64
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default:
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summary: |
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The `Class.Player.UserId` of the player filtering the text.
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- name: textContext
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type: TextFilterContext
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default: PrivateChat
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summary: |
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The context that the filtered message will be used in. This parameter
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does not impact the filtered result of the query and is only used to
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improve Roblox's text filtering.
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returns:
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- type: TextFilterResult
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summary: ''
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tags:
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- Yields
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deprecation_message: ''
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security: None
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thread_safety: Unsafe
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capabilities:
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- UI
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- name: TextService:GetFamilyInfoAsync
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summary: |
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Returns a table containing the name and faces of a font family.
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description: |
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Returns a table containing the name and faces of a font family. If the
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font family has already been loaded by a previous call to
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`GetFamilyInfoAsync()`, `Class.ContentProvider:PreloadAsync()`, or a text
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object with the `Class.TextLabel.FontFace` property set, then the method
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returns without yielding.
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This method can fail because of network errors and should be wrapped in
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`Global.LuaGlobals.pcall()` to catch and handle errors.
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code_samples:
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- TextService-GetFamilyInfoAsync-1
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parameters:
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- name: assetId
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type: ContentId
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default:
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summary: |
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Asset ID of the font family to look up.
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returns:
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- type: Dictionary
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summary: |
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The information about the font family.
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tags:
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- Yields
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deprecation_message: ''
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security: None
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thread_safety: Unsafe
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capabilities:
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- UI
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- name: TextService:GetTextBoundsAsync
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summary: |
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Computes the `Datatype.Vector2` dimensions (in pixels) that will be taken
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up with text when using a `Class.GetTextBoundsParams` object.
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description: |
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Computes the `Datatype.Vector2` dimensions (in pixels) that will be taken
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up with text when using parameters defined in a
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`Class.GetTextBoundsParams` object. This method is similar to
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`Class.TextService:GetTextSize()|GetTextSize()` but uses the
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`Datatype.Font` object which has access to more fonts than `Enum.Font`.
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This method is a useful alternative to the `TextBounds` property of the
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`Class.TextLabel`/`Class.TextButton` objects, since `GetTextBoundsAsync()`
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can calculate the dimensions required by a particular text string in a
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`Class.TextLabel` or `Class.TextButton` before such an object is created
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or text property set.
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This is a yielding method because some fonts may need to be loaded in
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order to measure them. As a result, it should be wrapped in
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`Global.LuaGlobals.pcall()` to catch and handle errors. If the font is
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already loaded, it will not yield; `Class.ContentProvider:PreloadAsync()`
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can be used to make sure a font is loaded.
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code_samples:
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- TextService-GetTextBoundsAsync-1
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parameters:
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- name: params
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type: GetTextBoundsParams
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default:
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summary: |
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A reference to a `Class.GetTextBoundsParams` object.
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returns:
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- type: Vector2
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summary: |
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The size of the text as a `Datatype.Vector2`.
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tags:
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- Yields
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deprecation_message: ''
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security: None
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thread_safety: Unsafe
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capabilities:
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- UI
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- name: TextService:GetTextSize
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summary: |
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Computes the `Datatype.Vector2` dimensions (in pixels) that will be taken
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up with text when using the specified formatting parameters and size
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constraints.
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description: |
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Computes the `Datatype.Vector2` dimensions (in pixels) that will be taken
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up with text when using the specified formatting parameters and size
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constraints.
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This method is a useful alternative to the `TextBounds` property of the
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`Class.TextLabel`/`Class.TextButton` objects, since `GetTextSize()` can
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calculate the dimensions required by a particular text string in a
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`Class.TextLabel` or `Class.TextButton` before such an object is created
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or text property set.
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This method is limited to fonts under `Enum.Font`. To access more fonts
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under `Datatype.Font`, use
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`Class.TextService:GetTextBoundsAsync()|GetTextBoundsAsync()` instead.
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code_samples:
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- textservice-getting-the-text-size
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parameters:
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- name: string
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type: string
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default:
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summary: |
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The string for which the text size is to be calculated.
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- name: fontSize
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type: int
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default:
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summary: |
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The integer representing the font size used. Does not accept an
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`Enum.FontSize` value.
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- name: font
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type: Enum.Font
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default:
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summary: |
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The font used.
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- name: frameSize
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type: Vector2
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default:
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summary: |
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The `Class.GuiBase2d.AbsoluteSize` of the text object to be used.
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Required to compute how the text will wrap.
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returns:
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- type: Vector2
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summary: |
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The size of the space required, in pixels, by the string with the
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specified formatting.
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tags: []
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deprecation_message: ''
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security: None
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thread_safety: Unsafe
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capabilities:
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- UI
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- name: TextService:GetTextSizeOffsetAsync
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summary: |
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Returns the offset used to up-scale text based on the current
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`Class.GuiService.PreferredTextSize` setting.
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description: |
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Returns the offset used to up-scale text based on
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`Class.GuiService.PreferredTextSize`, a property which may change through
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the player's setting in the Roblox or in‑experience **Settings** menus.
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This offset can be used as an additive value to adjust the core height
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value of a `Class.TextLabel` or `Class.TextButton` based on
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`Class.GuiService.PreferredTextSize|PreferredTextSize`.
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Note that, currently, the `fontSize` and `font` parameters do not affect
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the outcome and this method returns merely the offset as described above.
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Also note that this method can fail because of network errors and should
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be wrapped in `Global.LuaGlobals.pcall()` to catch and handle errors.
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code_samples:
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- TextService-GetTextSizeOffsetAsync
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parameters:
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- name: fontSize
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type: int
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default:
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summary: ''
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- name: font
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type: Datatype.Font
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default:
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summary: ''
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returns:
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- type: float
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summary: ''
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tags:
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- Yields
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deprecation_message: ''
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security: None
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thread_safety: Unsafe
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capabilities:
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- UI
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events: []
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callbacks: []
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