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rules
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452
.cursor/rules/roblox/reference/engine/classes/Sky.yaml
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452
.cursor/rules/roblox/reference/engine/classes/Sky.yaml
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# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: Sky
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type: class
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memory_category: Instances
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summary: |
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Changes the default appearance of the experience's sky.
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description: |
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The `Sky` object, when placed inside `Class.Lighting`, changes the default
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appearance of the experience's sky. This object's
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[skybox](../../../environment/skybox.md) is composed of six sides, like a
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cube. Rotation of the skybox can be changed through
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`Class.Sky.SkyboxOrientation|SkyboxOrientation`.
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The skybox sun, moon, and other celestial objects remain visible unless you
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turn off the `Class.Sky.CelestialBodiesShown|CelestialBodiesShown` property.
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By adjusting the `Class.Sky.StarCount|StarCount` property, you can change how
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many stars appear in the sky at night.
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This object can also be used as a cubemap for reflections in
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`Class.ViewportFrame|ViewportFrames`, in which case only the `Class.Sky`
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object's six‑side `Skybox[…]` properties are used. For details, see
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[viewport frames](../../../ui/viewport-frames.md).
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code_samples: []
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inherits:
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- Instance
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descendants: []
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tags: []
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deprecation_message: ''
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properties:
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- name: Sky.CelestialBodiesShown
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summary: |
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Sets whether the sun, moon, and stars will show.
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description: |
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Sets whether the sun, moon, and stars will show.
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code_samples: []
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type: boolean
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.MoonAngularSize
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summary: |
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The perceived angular size of the moon while using this skybox, in
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degrees.
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description: |
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The perceived angular size of the moon while using this skybox, in
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degrees.
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code_samples: []
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type: float
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.MoonTextureContent
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summary: ''
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description: ''
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code_samples: []
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type: Content
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.MoonTextureId
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summary: |
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The texture of the moon while using this skybox.
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description: |
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The texture of the moon while using this skybox.
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code_samples: []
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type: ContentId
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.SkyboxBackContent
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summary: ''
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description: ''
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code_samples: []
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type: Content
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.SkyboxBk
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summary: |
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The URL link to a picture for the back surface of the sky.
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description: |
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The URL link to a picture for the back surface of the sky.
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code_samples: []
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type: ContentId
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.SkyboxDn
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summary: |
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Asset ID for the bottom surface of the skybox.
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description: |
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Asset ID for the bottom surface of the skybox.
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code_samples: []
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type: ContentId
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.SkyboxDownContent
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summary: ''
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description: ''
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code_samples: []
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type: Content
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.SkyboxFrontContent
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summary: ''
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description: ''
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code_samples: []
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type: Content
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.SkyboxFt
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summary: |
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Asset ID for the front surface of the skybox.
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description: |
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Asset ID for the front surface of the skybox.
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code_samples: []
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type: ContentId
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.SkyboxLeftContent
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summary: ''
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description: ''
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code_samples: []
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type: Content
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.SkyboxLf
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summary: |
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Asset ID for the left surface of the skybox.
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description: |
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Asset ID for the left surface of the skybox.
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code_samples: []
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type: ContentId
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.SkyboxOrientation
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summary: |
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Angle of the skybox, in degrees, with rotation order of **Y**, **X**,
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**Z**.
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description: |
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Changes the orientation of the skybox surfaces. This property takes a
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`Datatype.Vector3` of degree values in the typical **XYZ** order, but
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applies rotation **first** around the **Y** axis. After applying the Y
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axis rotation, the orientation is applied to the **X** and **Z** axes to
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allow for predictable control over complex movements. Your camera and
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object orientation can affect how this rotation appears to be applied.
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An easy way to script an orientation animation is to spin around the **Y**
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axis (keeping the horizon level), then tilt this axis by setting **X** and
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**Z** to a fixed value:
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```lua
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local Lighting = game:GetService("Lighting")
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local RunService = game:GetService("RunService")
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local sky = Lighting:FindFirstChild("Sky")
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local ROTATION_SPEED = 5 -- In degrees per second
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RunService.Heartbeat:Connect(function(deltaTime)
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sky.SkyboxOrientation = Vector3.new(
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30,
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(sky.SkyboxOrientation.Y + ROTATION_SPEED * deltaTime) % 360,
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0
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)
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end)
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```
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See [here](../../../environment/skybox.md#orientation) for further info
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and limitations.
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code_samples:
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- Skybox-Orientation
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type: Vector3
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.SkyboxRightContent
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summary: ''
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description: ''
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code_samples: []
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type: Content
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.SkyboxRt
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summary: |
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Asset ID for the right surface of the skybox.
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description: |
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Asset ID for the right surface of the skybox.
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code_samples: []
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type: ContentId
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.SkyboxUp
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summary: |
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Asset ID for the top surface of the skybox.
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description: |
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Asset ID for the top surface of the skybox.
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code_samples: []
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type: ContentId
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.SkyboxUpContent
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summary: ''
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description: ''
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code_samples: []
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type: Content
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.StarCount
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summary: |
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How many stars are shown in the skybox.
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description: |
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How many stars are shown in the skybox. Only works if
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`Class.Sky.CelestialBodiesShown|CelestialBodiesShown` is `true`.
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code_samples: []
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type: int
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.SunAngularSize
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summary: |
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The perceived angular size of the sun while using this skybox, in degrees.
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description: |
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The perceived angular size of the sun while using this skybox, in degrees.
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code_samples: []
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type: float
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.SunTextureContent
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summary: ''
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description: ''
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code_samples: []
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type: Content
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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- name: Sky.SunTextureId
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summary: |
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The texture of the sun while using this skybox.
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description: |
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The texture of the sun while using this skybox.
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code_samples: []
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type: ContentId
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Environment
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methods: []
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events: []
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callbacks: []
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