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Joe 2026-02-02 12:08:47 -06:00
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# This file is automatically generated. Please don't edit it manually.
# To submit a bug report on the content, see
# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
name: SelectionSphere
type: class
memory_category: Instances
summary: |
Renders a 3D sphere around its `Class.PVAdornment.Adornee|Adornee`.
description: |
`SelectionSphere` renders a 3D sphere around its
`Class.PVAdornment.Adornee|Adornee` when it is a descendant of the
`Class.Workspace` or anywhere where GUI objects are rendered. The sphere's
geometry consists of a ring/outline in addition to a surface.
`SelectionSphere` does not capture any form of input; it is solely a visual
effect.
For an outline/fill overlay effect which covers non‑primitive geometry such as
that of a `Class.MeshPart`, see `Class.Highlight`.
code_samples: []
inherits:
- PVAdornment
descendants: []
tags: []
deprecation_message: ''
properties:
- name: SelectionSphere.SurfaceColor
summary: |
A `Datatype.BrickColor` version of
`Class.SelectionBox.SurfaceColor3|SurfaceColor3`.
description: |
A `Datatype.BrickColor` version of
`Class.SelectionBox.SurfaceColor3|SurfaceColor3`.
code_samples: []
type: BrickColor
tags:
- Hidden
- NotReplicated
- Deprecated
deprecation_message: |
This property is deprecated in favor of
`Class.SelectionSphere.SurfaceColor3|SurfaceColor3` which uses the more
precise `Datatype.Color3` data type instead of a `Datatype.BrickColor`
used by this property.
security:
read: None
write: None
thread_safety: ReadSafe
category: Appearance
serialization:
can_load: true
can_save: false
capabilities:
- Basic
- UI
- name: SelectionSphere.SurfaceColor3
summary: |
Determines the color of the sphere's surface.
description: |
`SurfaceColor3` determines the color of the sphere's surface.
See also `Class.SelectionSphere.Color3|Color3`, a property of the
superclass `Class.GuiBase3d` which controls the color of the outline
rather than the surface faces.
code_samples: []
type: Color3
tags: []
deprecation_message: ''
security:
read: None
write: None
thread_safety: ReadSafe
category: Appearance
serialization:
can_load: true
can_save: true
capabilities:
- Basic
- UI
- name: SelectionSphere.SurfaceTransparency
summary: |
Determines the transparency of the sphere's surface.
description: |
`SurfaceTransparency` determines the transparency of the sphere's surface,
similar to the way `Class.BasePart.Transparency` works. By default, this
property is `1` which causes the surfaces to be invisible.
See also `Class.SelectionSphere.Transparency|Transparency`, a property of
the superclass `Class.GuiBase3d` which controls the transparency of the
outline rather than the surface.
code_samples: []
type: float
tags: []
deprecation_message: ''
security:
read: None
write: None
thread_safety: ReadSafe
category: Appearance
serialization:
can_load: true
can_save: true
capabilities:
- Basic
- UI
methods: []
events: []
callbacks: []