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rules
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# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: SelectionSphere
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type: class
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memory_category: Instances
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summary: |
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Renders a 3D sphere around its `Class.PVAdornment.Adornee|Adornee`.
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description: |
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`SelectionSphere` renders a 3D sphere around its
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`Class.PVAdornment.Adornee|Adornee` when it is a descendant of the
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`Class.Workspace` or anywhere where GUI objects are rendered. The sphere's
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geometry consists of a ring/outline in addition to a surface.
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`SelectionSphere` does not capture any form of input; it is solely a visual
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effect.
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For an outline/fill overlay effect which covers non‑primitive geometry such as
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that of a `Class.MeshPart`, see `Class.Highlight`.
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code_samples: []
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inherits:
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- PVAdornment
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descendants: []
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tags: []
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deprecation_message: ''
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properties:
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- name: SelectionSphere.SurfaceColor
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summary: |
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A `Datatype.BrickColor` version of
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`Class.SelectionBox.SurfaceColor3|SurfaceColor3`.
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description: |
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A `Datatype.BrickColor` version of
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`Class.SelectionBox.SurfaceColor3|SurfaceColor3`.
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code_samples: []
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type: BrickColor
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tags:
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- Hidden
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- NotReplicated
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- Deprecated
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deprecation_message: |
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This property is deprecated in favor of
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`Class.SelectionSphere.SurfaceColor3|SurfaceColor3` which uses the more
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precise `Datatype.Color3` data type instead of a `Datatype.BrickColor`
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used by this property.
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: false
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capabilities:
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- Basic
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- UI
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- name: SelectionSphere.SurfaceColor3
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summary: |
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Determines the color of the sphere's surface.
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description: |
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`SurfaceColor3` determines the color of the sphere's surface.
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See also `Class.SelectionSphere.Color3|Color3`, a property of the
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superclass `Class.GuiBase3d` which controls the color of the outline
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rather than the surface faces.
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code_samples: []
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type: Color3
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Basic
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- UI
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- name: SelectionSphere.SurfaceTransparency
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summary: |
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Determines the transparency of the sphere's surface.
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description: |
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`SurfaceTransparency` determines the transparency of the sphere's surface,
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similar to the way `Class.BasePart.Transparency` works. By default, this
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property is `1` which causes the surfaces to be invisible.
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See also `Class.SelectionSphere.Transparency|Transparency`, a property of
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the superclass `Class.GuiBase3d` which controls the transparency of the
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outline rather than the surface.
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code_samples: []
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type: float
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Basic
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- UI
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methods: []
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events: []
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callbacks: []
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