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rules
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# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: PlayerViewService
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type: class
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memory_category: Instances
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summary: |
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Provides a way to get additional information about a player's view.
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description: |
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`Class.PlayerViewService` provides a way to get additional information about a
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player's view.
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code_samples: []
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inherits:
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- Instance
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descendants: []
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tags:
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- NotCreatable
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- Service
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- NotReplicated
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deprecation_message: ''
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properties: []
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methods:
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- name: PlayerViewService:GetDeviceCameraCFrame
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summary: |
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Returns a world space `Datatype.CFrame` looking at the player's character.
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description: |
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Returns a world space `Datatype.CFrame` looking at the player's character,
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such that setting the current camera's `Datatype.CFrame` will view that
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character from the perspective of their device.
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This method leverages the device's camera and it only functions on mobile
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devices. If no information is available, for example the user is not on a
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mobile device or they don't have their camera turned on, this method
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returns a `Datatype.CFrame.identity`.
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See [Roblox Connect](../../../resources/roblox-connect.md) for a sample
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implementation of this method.
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code_samples:
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- PlayerViewService-GetDeviceCameraCFrame
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parameters:
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- name: player
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type: Player
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default: nil
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summary: |
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The player for which to get the device camera `Datatype.CFrame`.
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returns:
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- type: CFrame
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summary: |
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The world space `Datatype.CFrame` looking at the player's character,
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or a `Datatype.CFrame.identity` (see description).
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tags: []
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deprecation_message: ''
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security: None
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thread_safety: Unsafe
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capabilities:
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- SensitiveInput
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events: []
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callbacks: []
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