mirror of
https://github.com/rojo-rbx/rojo.git
synced 2026-10-23 22:11:38 +00:00
rules
This commit is contained in:
parent
a9b4f8e83b
commit
e6efc04756
8494 changed files with 495610 additions and 0 deletions
|
|
@ -0,0 +1,44 @@
|
|||
# This file is automatically generated. Please don't edit it manually.
|
||||
# To submit a bug report on the content, see
|
||||
# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
|
||||
|
||||
name: PitchShiftSoundEffect
|
||||
type: class
|
||||
memory_category: Instances
|
||||
summary: |
|
||||
Adjusts the pitch of a sound without changing its playback speed.
|
||||
description: |
|
||||
The PitchShiftSoundEffect raises or lowers the pitch of the associated Sound
|
||||
or SoundGroup without changing the playback speed of the audio. This effect
|
||||
can be computationally expensive.
|
||||
code_samples: []
|
||||
inherits:
|
||||
- SoundEffect
|
||||
descendants: []
|
||||
tags: []
|
||||
deprecation_message: ''
|
||||
properties:
|
||||
- name: PitchShiftSoundEffect.Octave
|
||||
summary: |
|
||||
The percentage to shift the original pitch.
|
||||
description: |
|
||||
Range: 0.5 to 2 (default 1.25) The percentage to shift the original pitch.
|
||||
Setting this to its minimum (0.5) lowers the octave by 1, setting this to
|
||||
its maximum (2) increases the octave by 1.
|
||||
code_samples: []
|
||||
type: float
|
||||
tags: []
|
||||
deprecation_message: ''
|
||||
security:
|
||||
read: None
|
||||
write: None
|
||||
thread_safety: ReadSafe
|
||||
category: State
|
||||
serialization:
|
||||
can_load: true
|
||||
can_save: true
|
||||
capabilities:
|
||||
- LegacySound
|
||||
methods: []
|
||||
events: []
|
||||
callbacks: []
|
||||
Loading…
Add table
Add a link
Reference in a new issue