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# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: KeyframeSequence
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type: class
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memory_category: Animation
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summary: |
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This object stores all of the `Class.Keyframe|Keyframes` and other data for
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the animation.
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description: |
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`Class.KeyframeSequence` stores all the `Class.Keyframe|Keyframes` for an
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`Class.Animation`, determines if the animation will
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`Class.KeyframeSequence.Loop|Loop`, and determines its
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`Class.KeyframeSequence.Priority|Priority` against other animations. The last
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`Class.Keyframe` in the sequence, meaning the `Class.Keyframe` with the
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highest `Class.Keyframe.Time|Time` property, determines the length of an
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animation.
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Although `Class.KeyframeSequence.Priority|Priority` and
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`Class.KeyframeSequence.Loop|Loop` save the priority and looped animation
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settings for the sequence, note that `Class.AnimationTrack` properties can
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eventually overwrite these properties at playback time.
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If you want to preview an `Class.Animation` before uploading it to Roblox, you
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can generate a temporary hash ID using
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`Class.KeyframeSequenceProvider:RegisterKeyframeSequence()` for localized
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animation testing.
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#### Obtaining Sequences
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In some cases you may wish to download the `Class.KeyframeSequence`
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corresponding to an existing uploaded `Class.Animation`. You can use
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`Class.AnimationClipProvider:GetAnimationClipAsync()` to download an
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animation.
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code_samples:
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- Get-KeyframeSequence-Length
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- KeyframeSequence-Instantiation
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inherits:
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- AnimationClip
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descendants: []
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tags: []
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deprecation_message: ''
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properties:
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- name: KeyframeSequence.AuthoredHipHeight
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summary: |
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Contains the hip height of the `Class.Humanoid` of the model that was used
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to author this `Class.KeyframeSequence`.
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description: |
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Contains the hip height of the `Class.Humanoid` of the model that was used
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to author this `Class.KeyframeSequence`. Default value is `1.35` since
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that is the hip height set for a standard R15 character.
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code_samples: []
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type: float
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tags:
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- Hidden
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deprecation_message: ''
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security:
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read: PluginSecurity
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write: PluginSecurity
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thread_safety: ReadSafe
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category: Data
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Animation
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methods:
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- name: KeyframeSequence:AddKeyframe
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summary: |
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Adds a `Class.Keyframe` to the `Class.KeyframeSequence` by parenting it to
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the `Class.KeyframeSequence`.
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description: |
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This method adds a `Class.Keyframe` to the `Class.KeyframeSequence` by
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parenting it to the `Class.KeyframeSequence`. It is functionally identical
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to setting the keyframe's `Class.Instance.Parent` to the
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`Class.KeyframeSequence`.
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Note that this method will not error when called with an instance other
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than a `Class.Keyframe` as the `keyframe` parameter and will parent it
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successfully.
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code_samples:
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- KeyframeSequence-Instantiation
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parameters:
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- name: keyframe
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type: Instance
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default:
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summary: |
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The `Class.Keyframe` to be added.
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returns:
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- type: ()
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summary: ''
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tags: []
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deprecation_message: ''
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security: None
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thread_safety: Unsafe
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capabilities:
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- Animation
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- name: KeyframeSequence:GetKeyframes
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summary: |
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Returns an array that contains all `Class.Keyframe|Keyframes` contained in
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a `Class.KeyframeSequence`.
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description: |
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This method returns an array that contains all `Class.Keyframe|Keyframes`
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that have been added to a `Class.KeyframeSequence`.
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code_samples:
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- Get-KeyframeSequence-Length
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parameters: []
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returns:
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- type: Instances
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summary: |
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An array of `Class.Keyframe|Keyframes`.
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tags: []
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deprecation_message: ''
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security: None
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thread_safety: Unsafe
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capabilities:
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- Animation
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- name: KeyframeSequence:RemoveKeyframe
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summary: |
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This method removes a `Class.Keyframe` from the `Class.KeyframeSequence`
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by setting its parent to `nil`.
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description: |
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This method removes a `Class.Keyframe` from the `Class.KeyframeSequence`
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by setting its parent to `nil`. It is functionally identical to setting
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the keyframe's parent to `nil`.
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Note that while this sets the keyframe's parent to `nil`, it does not
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destroy it. Provided another reference to the keyframe remains, it can be
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re-parented later.
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Also note that this method will not error when called with an
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`Class.Instance` other than a `Class.Keyframe` as the keyframe parameter.
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code_samples:
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- KeyframeSequence-RemoveKeyframe
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parameters:
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- name: keyframe
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type: Instance
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default:
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summary: |
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The `Class.Keyframe` to be removed.
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returns:
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- type: ()
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summary: ''
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tags: []
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deprecation_message: ''
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security: None
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thread_safety: Unsafe
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capabilities:
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- Animation
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events: []
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callbacks: []
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