mirror of
https://github.com/rojo-rbx/rojo.git
synced 2026-10-24 06:34:09 +00:00
rules
This commit is contained in:
parent
a9b4f8e83b
commit
e6efc04756
8494 changed files with 495610 additions and 0 deletions
|
|
@ -0,0 +1,96 @@
|
|||
# This file is automatically generated. Please don't edit it manually.
|
||||
# To submit a bug report on the content, see
|
||||
# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
|
||||
|
||||
name: InputContext
|
||||
type: class
|
||||
memory_category: Instances
|
||||
summary: |
|
||||
Collection of actions which holds related actions and defines how they
|
||||
interact with other contexts/actions.
|
||||
description: |
|
||||
An `InputContext` is a collection of actions which holds related
|
||||
`Class.InputAction|InputActions` and defines how they interact with other
|
||||
contexts and actions. Nested `InputContext` instances will have no effect and
|
||||
ordering/priority is managed through `Class.InputContext.Enabled|Enabled`,
|
||||
`Class.InputContext.Priority|Priority`, and `Class.InputContext.Sink|Sink`.
|
||||
code_samples: []
|
||||
inherits:
|
||||
- Instance
|
||||
descendants: []
|
||||
tags: []
|
||||
deprecation_message: ''
|
||||
properties:
|
||||
- name: InputContext.Enabled
|
||||
summary: |
|
||||
Determines if this `InputContext` is enabled or not.
|
||||
description: |
|
||||
Determines if this `InputContext` is enabled or not. When `false`, all of
|
||||
the descendant actions of the context do not receive any signals except
|
||||
when `Enabled` is toggled from `true` to `false`, in which case a final
|
||||
"end" signal is triggered if a key is pressed or a two-directional input
|
||||
is not zero.
|
||||
code_samples: []
|
||||
type: boolean
|
||||
tags: []
|
||||
deprecation_message: ''
|
||||
security:
|
||||
read: None
|
||||
write: None
|
||||
thread_safety: ReadSafe
|
||||
category: Behavior
|
||||
serialization:
|
||||
can_load: true
|
||||
can_save: true
|
||||
capabilities:
|
||||
- Input
|
||||
- name: InputContext.Priority
|
||||
summary: |
|
||||
The priority level at which the context should be run.
|
||||
description: |
|
||||
The priority level at which the context should be run (higher priority
|
||||
`InputContext` instances run before lower ones).
|
||||
code_samples: []
|
||||
type: int
|
||||
tags: []
|
||||
deprecation_message: ''
|
||||
security:
|
||||
read: None
|
||||
write: None
|
||||
thread_safety: ReadSafe
|
||||
category: Behavior
|
||||
serialization:
|
||||
can_load: true
|
||||
can_save: true
|
||||
capabilities:
|
||||
- Input
|
||||
- name: InputContext.Sink
|
||||
summary: |
|
||||
Determines whether input bindings of lower priority will be processed.
|
||||
description: |
|
||||
When `Sink` is set to `true`, inputs will not be processed for connected
|
||||
`Class.InputAction` bindings within contexts of lower
|
||||
`Class.InputContext.Priority|Priority`. Contexts with the same priority
|
||||
will receive the input.
|
||||
|
||||
For example, if multiple contexts contain an `Class.InputAction` with a
|
||||
binding to `Enum.KeyCode.E` and a higher priority context has `Sink` set
|
||||
to `true`, the lower priority contexts will not receive the input signal
|
||||
for `Enum.KeyCode.E` and will fire no events for it.
|
||||
code_samples: []
|
||||
type: boolean
|
||||
tags: []
|
||||
deprecation_message: ''
|
||||
security:
|
||||
read: None
|
||||
write: None
|
||||
thread_safety: ReadSafe
|
||||
category: Behavior
|
||||
serialization:
|
||||
can_load: true
|
||||
can_save: true
|
||||
capabilities:
|
||||
- Input
|
||||
methods: []
|
||||
events: []
|
||||
callbacks: []
|
||||
Loading…
Add table
Add a link
Reference in a new issue