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rules
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167
.cursor/rules/roblox/reference/engine/classes/Handles.yaml
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167
.cursor/rules/roblox/reference/engine/classes/Handles.yaml
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# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: Handles
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type: class
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memory_category: Instances
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summary: |
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Places 3D handles around any object that its `Class.Handles.Adornee|Adornee`
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is set to.
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description: |
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The `Handles` object places 3D handles around any object that its
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`Class.Handles.Adornee|Adornee` is set to; this property must be set to a 3D
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object for the handles to appear. The color can be changed and the shape of
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the handles can be set to either arrows or spheres.
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For handles to be interactive, they must be parented to a player's
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`Class.PlayerGui` or the `Class.CoreGui`.
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code_samples: []
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inherits:
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- HandlesBase
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descendants: []
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tags: []
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deprecation_message: ''
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properties:
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- name: Handles.Faces
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summary: |
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Sets which sides the GUI handles will appear.
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description: |
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Sets which sides the GUI handles will appear.
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code_samples: []
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type: Faces
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Data
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Basic
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- UI
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- Input
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- name: Handles.Style
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summary: |
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Sets the GUI style of the handles.
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description: |
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Sets the GUI style of the handles. Currently there are only two types:
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`Enum.HandlesStyle|Resize` and `Enum.HandlesStyle|Movement`.
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code_samples: []
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type: HandlesStyle
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Appearance
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- Basic
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- UI
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- Input
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methods: []
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events:
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- name: Handles.MouseButton1Down
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summary: |
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Fired when the left mouse button goes down on one of the GUI handles.
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description: |
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Fired when the left mouse button goes down on one of the GUI handles.
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code_samples: []
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parameters:
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- name: face
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type: NormalId
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default:
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summary: ''
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tags: []
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deprecation_message: ''
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security: None
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capabilities:
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- Basic
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- UI
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- Input
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- name: Handles.MouseButton1Up
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summary: |
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Fired when the left mouse button is released on one of the GUI handles.
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description: |
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Fired when the left mouse button is released on one of the GUI handles.
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code_samples: []
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parameters:
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- name: face
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type: NormalId
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default:
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summary: ''
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tags: []
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deprecation_message: ''
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security: None
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capabilities:
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- Basic
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- UI
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- Input
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- name: Handles.MouseDrag
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summary: |
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Fired when the mouse moves while the MouseButton1Down event has fired, but
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the left mouse button has not been released yet.
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description: |
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Fired when the mouse moves while the MouseButton1Down event has fired, but
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the left mouse button has not been released yet.
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code_samples: []
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parameters:
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- name: face
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type: NormalId
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default:
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summary: ''
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- name: distance
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type: float
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default:
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summary: ''
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tags: []
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deprecation_message: ''
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security: None
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capabilities:
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- Basic
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- UI
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- Input
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- name: Handles.MouseEnter
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summary: |
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Fired when a mouse "enters" the GUI handle.
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description: |
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Fired when a mouse "enters" the GUI handle.
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code_samples: []
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parameters:
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- name: face
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type: NormalId
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default:
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summary: ''
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tags: []
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deprecation_message: ''
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security: None
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capabilities:
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- Basic
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- UI
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- Input
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- name: Handles.MouseLeave
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summary: |
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Fired when the mouse leaves the GUI handle.
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description: |
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Fired when the mouse leaves the GUI handle.
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code_samples: []
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parameters:
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- name: face
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type: NormalId
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default:
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summary: ''
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tags: []
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deprecation_message: ''
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security: None
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capabilities:
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- Basic
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- UI
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- Input
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callbacks: []
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