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rules
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.cursor/rules/roblox/reference/engine/classes/Frame.yaml
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.cursor/rules/roblox/reference/engine/classes/Frame.yaml
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# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: Frame
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type: class
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memory_category: Gui
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summary: |
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A `Class.GuiObject` that renders as a plain rectangle, generally used as a
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container.
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description: |
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`Class.Frame` is a `Class.GuiObject` that acts as a container for other
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`Class.GuiObject|GuiObjects`. You can use it for UI that either displays on a
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user's [screen](../../../ui/on-screen-containers.md) or on a
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[surface](../../../ui/in-experience-containers.md) within the experience.
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<img src="/assets/ui/ui-objects/Frame-Example.jpg" width="840" />
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`Class.Frame|Frames` are ideal containers for responsive layouts such as
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[list and flex layouts](../../../ui/list-flex-layouts.md), allowing you to
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change the size of the frame and dynamically adjust how layout items fit
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within it. `Class.Frame|Frames` are also core `Class.GuiObject|GuiObjects`, so
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you can customize properties such as
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`Class.GuiObject.BackgroundColor3|BackgroundColor3`,
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`Class.GuiObject.Transparency|Transparency`, apply a
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[background gradient](../../../ui/appearance-modifiers.md#gradient) or
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[border](../../../ui/appearance-modifiers.md#stroke), and more.
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code_samples: []
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inherits:
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- GuiObject
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descendants: []
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tags: []
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deprecation_message: ''
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properties:
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- name: Frame.Style
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summary: |
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Sets what the frame looks like from a selection of pre-determined styles.
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description: |
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Sets what the frame looks like from a selection of pre-determined styles.
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See `Enum.FrameStyle` for a description of each style.
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code_samples: []
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type: FrameStyle
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Data
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serialization:
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can_load: true
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can_save: true
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capabilities:
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- UI
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methods: []
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events: []
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callbacks: []
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