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rules
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# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: CFrameValue
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type: class
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memory_category: Instances
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summary: |
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A container object for a single CFrame value.
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description: |
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A container object for a single `Datatype.CFrame` value.
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code_samples:
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- Store-the-Camera-s-CFrame
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inherits:
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- ValueBase
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descendants: []
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tags: []
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deprecation_message: ''
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properties:
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- name: CFrameValue.Value
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summary: |
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Used to hold a `Datatype.CFrame` value.
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description: |
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Used to hold a `Datatype.CFrame` value.
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code_samples: []
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type: CFrame
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tags: []
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deprecation_message: ''
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security:
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read: None
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write: None
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thread_safety: ReadSafe
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category: Data
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serialization:
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can_load: true
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can_save: true
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capabilities: []
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methods: []
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events:
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- name: CFrameValue.Changed
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summary: |
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Fired whenever the `Class.CFrameValue.Value` of the CFrameValue is
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changed.
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description: |
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Fired whenever the `Class.CFrameValue.Value` of the `Class.CFrameValue` is
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changed. It will run with the new value being stored in the argument
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object, instead of a string representing the property being changed.
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This event, like other changed events, can be used to track when an
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CFrameValue changes and to track the different values that it may change
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to.
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For instance, this even may be useful in games that rely on CFrameValues
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to track game object `Datatype.CFrame` positions and movements.
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Equivalent changed events exist for similar objects, such as
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`Class.NumberValue` and `Class.StringValue`, depending on what object type
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best suits the need.
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code_samples:
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- CFrameValue-Changed1
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parameters:
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- name: value
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type: CFrame
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default:
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summary: |
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The new value after the change.
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tags: []
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deprecation_message: ''
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security: None
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capabilities: []
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- name: CFrameValue.changed
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summary: ''
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description: ''
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code_samples: []
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parameters:
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- name: value
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type: CFrame
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default:
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summary: ''
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tags:
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- Deprecated
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deprecation_message: |
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This event is a deprecated variant of `Class.CFrameValue.Changed` which
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should be used instead.
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security: None
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capabilities: []
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callbacks: []
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