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rules
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.cursor/rules/roblox/reference/engine/classes/BodyMover.yaml
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.cursor/rules/roblox/reference/engine/classes/BodyMover.yaml
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# This file is automatically generated. Please don't edit it manually.
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# To submit a bug report on the content, see
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# https://devforum.roblox.com/c/bug-reports/documentation-issues/72
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name: BodyMover
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type: class
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memory_category: Instances
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summary: |
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Base class for objects that continually exert forces to assemblies.
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description: |
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`BodyMover` is the abstract base class for the set of legacy objects that
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exert forces to assemblies in different ways. In general, the subclasses of
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`BodyMover` are:
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- `Class.BodyForce` exerts a force relative to world coordinates.
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- `Class.BodyPosition` exerts force to maintain a certain world position.
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- `Class.BodyVelocity` exerts force to maintain a certain velocity.
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- `Class.BodyThrust` exerts a force relative to object coordinates which
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applies torque if positioned in a certain way.
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- `Class.BodyGyro` exerts torque to maintain a certain orientation.
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- `Class.BodyAngularVelocity` exerts torque to maintain a certain angular
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velocity.
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- `Class.RocketPropulsion` exerts both translational and rotational forces to
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cause an assembly to track down another.
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code_samples: []
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inherits:
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- Instance
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descendants:
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- BodyAngularVelocity
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- BodyForce
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- BodyGyro
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- BodyPosition
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- BodyThrust
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- BodyVelocity
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- RocketPropulsion
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tags:
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- NotCreatable
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- Deprecated
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deprecation_message: |
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This class has been deprecated. See the
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[mover constraints](../../../physics/mover-constraints.md) article for an
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overview of `Class.BodyMover` replacements, as well as the
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[legacy conversion notes](../../../physics/mover-constraints.md#legacy-mover-conversion).
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properties: []
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methods: []
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events: []
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callbacks: []
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