mirror of
https://github.com/rojo-rbx/rojo.git
synced 2026-10-25 04:54:07 +00:00
rules
This commit is contained in:
parent
a9b4f8e83b
commit
e6efc04756
8494 changed files with 495610 additions and 0 deletions
71
.cursor/rules/roblox/art/test-classic-clothing.md
Normal file
71
.cursor/rules/roblox/art/test-classic-clothing.md
Normal file
|
|
@ -0,0 +1,71 @@
|
|||
---
|
||||
title: Test classic clothing
|
||||
description: How to test your classic clothing items before uploading them to the Marketplace.
|
||||
---
|
||||
|
||||
<Alert severity="warning">
|
||||
Current user-generated avatars on the Marketplace do not support 2D classic clothing. For information on creating modern 3D cosmetics, including rigid accessories and clothing items, see [Get started](../avatar/index.md).
|
||||
</Alert>
|
||||
|
||||
To ensure the best quality results, you can test your classic clothing before uploading or selling. You can test your clothes without needing to pay any fees by using [Roblox Studio](../studio/setup.md).
|
||||
|
||||
1. From the toolbar's **Avatar** tab, click **Character**.
|
||||
2. Choose a **Block Avatar** rig type from the popup menu. An avatar mannequin named **Rig** appears in the 3D workspace.
|
||||
|
||||
<img src="../assets/accessories/classic-clothing/Block-Avatar-Default.jpg" width="800" />
|
||||
|
||||
3. In the **Explorer** window, hover over the **Rig** object, click the **⊕** button and insert either a **ShirtGraphic** (T‑shirt), **Shirt**, or **Pants** object according to the clothing you want to test.
|
||||
|
||||
4. Locate and select the new **Shirt Graphic** or **Clothing** object parented under **Rig**.
|
||||
|
||||
<Grid container spacing={3}>
|
||||
<Grid item>
|
||||
<figure>
|
||||
<img src="../assets/studio/explorer/Rig-Shirt-Graphic.png" width="320" />
|
||||
<figcaption>Shirt Graphic (T-shirt)</figcaption>
|
||||
</figure>
|
||||
</Grid>
|
||||
<Grid item>
|
||||
<figure>
|
||||
<img src="../assets/studio/explorer/Rig-Clothing.png" width="320" />
|
||||
<figcaption>Clothing (Shirt/Pants)</figcaption>
|
||||
</figure>
|
||||
</Grid>
|
||||
</Grid>
|
||||
|
||||
5. In the **Properties** window, locate the associated property as follows:
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Clothing Type</th>
|
||||
<th>Parent Class</th>
|
||||
<th>Property</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>**T-Shirt**</td>
|
||||
<td>`Class.ShirtGraphic`</td>
|
||||
<td>`Class.ShirtGraphic.Graphic|Graphic`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>**Shirt**</td>
|
||||
<td>`Class.Shirt`</td>
|
||||
<td>`Class.Shirt.ShirtTemplate|ShirtTemplate`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>**Pants**</td>
|
||||
<td>`Class.Pants`</td>
|
||||
<td>`Class.Pants.PantsTemplate|PantsTemplate`</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
6. Click inside the property's row and select the image you uploaded to Roblox. This applies the clothing texture to the **Rig** character.
|
||||
|
||||
<img src="../assets/accessories/classic-clothing/Block-Avatar-Dressed.jpg" width="800" />
|
||||
|
||||
<Alert severity="success">
|
||||
After testing, you can [upload and sell](./upload-classic-clothing.md) your asset to the Marketplace.
|
||||
</Alert>
|
||||
Loading…
Add table
Add a link
Reference in a new issue