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Simplify usage of attributes. (#574)
* Support implicit values for primitive attributes This commit adds support for strings, numbers, and booleans to be implicitly typed in attribute maps, reducing the redundancy of needing to specify their types. I also quietly adjusted one of the tests to use a more stable class/property pair. Since SourceAssetId is locked to Roblox, it could potentially disappear at any time. * Apply formatting. * Address feedback * Backwards compatible format usage. * Axe UnresolvedValueMap in favor of $attributes Attributes can be defined directly on instances, with support for unambiguous types. * Adjust test. * to_string() -> into() * Made attribute test more concise. * small cleanup * Update src/resolution.rs * Update src/resolution.rs * Update src/resolution.rs * Update src/resolution.rs Co-authored-by: Lucien Greathouse <me@lpghatguy.com>
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7 changed files with 184 additions and 6 deletions
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@ -1,6 +1,6 @@
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use std::borrow::Borrow;
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use anyhow::format_err;
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use anyhow::{bail, format_err};
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use rbx_dom_weak::types::{
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Attributes, CFrame, Color3, Content, Enum, Matrix3, Tags, Variant, VariantType, Vector2,
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Vector3,
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@ -28,6 +28,13 @@ impl UnresolvedValue {
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UnresolvedValue::Ambiguous(partial) => partial.resolve(class_name, prop_name),
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}
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}
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pub fn resolve_unambiguous(self) -> anyhow::Result<Variant> {
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match self {
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UnresolvedValue::FullyQualified(full) => Ok(full),
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UnresolvedValue::Ambiguous(partial) => partial.resolve_unambiguous(),
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}
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}
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}
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#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
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@ -148,6 +155,16 @@ impl AmbiguousValue {
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}
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}
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pub fn resolve_unambiguous(self) -> anyhow::Result<Variant> {
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match self {
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AmbiguousValue::Bool(value) => Ok(value.into()),
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AmbiguousValue::Number(value) => Ok(value.into()),
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AmbiguousValue::String(value) => Ok(value.into()),
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other => bail!("Cannot unambiguously resolve the value {other:?}"),
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}
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}
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fn describe(&self) -> &'static str {
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match self {
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AmbiguousValue::Bool(_) => "a bool",
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@ -218,12 +235,20 @@ mod test {
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unresolved.resolve(class, prop).unwrap()
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}
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fn resolve_unambiguous(json_value: &str) -> Variant {
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let unresolved: UnresolvedValue = serde_json::from_str(json_value).unwrap();
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unresolved.resolve_unambiguous().unwrap()
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}
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#[test]
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fn bools() {
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assert_eq!(resolve("BoolValue", "Value", "false"), Variant::Bool(false));
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// Script.Disabled is inherited from BaseScript
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assert_eq!(resolve("Script", "Disabled", "true"), Variant::Bool(true));
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assert_eq!(resolve_unambiguous("false"), Variant::Bool(false));
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assert_eq!(resolve_unambiguous("true"), Variant::Bool(true));
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}
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#[test]
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@ -247,6 +272,11 @@ mod test {
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// resolve("Folder", "Tags", "\"a\\u0000b\\u0000c\""),
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// Variant::BinaryString(b"a\0b\0c".to_vec().into()),
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// );
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assert_eq!(
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resolve_unambiguous("\"Hello world!\""),
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Variant::String("Hello world!".into()),
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);
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}
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#[test]
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@ -257,12 +287,14 @@ mod test {
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);
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assert_eq!(
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resolve("Folder", "SourceAssetId", "532413"),
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resolve("IntValue", "Value", "532413"),
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Variant::Int64(532413),
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);
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assert_eq!(resolve("Part", "Transparency", "1"), Variant::Float32(1.0));
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assert_eq!(resolve("NumberValue", "Value", "1"), Variant::Float64(1.0));
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assert_eq!(resolve_unambiguous("12.5"), Variant::Float64(12.5));
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}
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#[test]
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