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update rules
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@ -142,7 +142,8 @@ Face accessories, such as hair, eyebrows, and eyelashes are unique accessories t
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## Textures
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Textures created for accessories must meet Roblox's [texture specifications](../../art/modeling/texture-specifications.md). Keep in mind that smaller assets, such as accessories, can use smaller texture map sizes, such as **256×256px**, to optimize performance with virtually no loss in detail.
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- Textures for Marketplace assets can't exceed 2048x2048 resolution.
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- Textures created for accessories must meet Roblox's [texture specifications](../../art/modeling/texture-specifications.md). High resolution textures are automatically converted to lower-resolution textures to optimize performance.
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## Layerable Properties
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@ -277,9 +277,8 @@ You can use tools like the [Accessory Fitting Tool](../../art/accessories/access
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## Textures
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Textures created for accessories must meet Roblox's [texture specifications](../../art/modeling/texture-specifications.md).
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- Non-albedo maps (RGH, MTL, NOR) for rigid accessories cannot exceed 256x256.
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- Textures for Marketplace assets cannot exceed 2048x2048 resolution.
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- Textures created for accessories must meet Roblox's [texture specifications](../../art/modeling/texture-specifications.md).
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## Attachment points
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