update rules

This commit is contained in:
Joe 2026-02-17 06:30:42 -06:00
parent 31350cd701
commit cc2c828757
156 changed files with 4981 additions and 1497 deletions

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@ -142,7 +142,8 @@ Face accessories, such as hair, eyebrows, and eyelashes are unique accessories t
## Textures
Textures created for accessories must meet Roblox's [texture specifications](../../art/modeling/texture-specifications.md). Keep in mind that smaller assets, such as accessories, can use smaller texture map sizes, such as **256×256px**, to optimize performance with virtually no loss in detail.
- Textures for Marketplace assets can't exceed 2048x2048 resolution.
- Textures created for accessories must meet Roblox's [texture specifications](../../art/modeling/texture-specifications.md). High resolution textures are automatically converted to lower-resolution textures to optimize performance.
## Layerable Properties

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@ -277,9 +277,8 @@ You can use tools like the [Accessory Fitting Tool](../../art/accessories/access
## Textures
Textures created for accessories must meet Roblox's [texture specifications](../../art/modeling/texture-specifications.md).
- Non-albedo maps (RGH, MTL, NOR) for rigid accessories cannot exceed 256x256.
- Textures for Marketplace assets cannot exceed 2048x2048 resolution.
- Textures created for accessories must meet Roblox's [texture specifications](../../art/modeling/texture-specifications.md).
## Attachment points