Add atlas-push skill documentation and enhance git submodule management

- Introduced a new `SKILL.md` file for the `atlas-push` skill, detailing the automated workflow for pushing filesystem changes into Roblox Studio, including prerequisites, workflow steps, and conflict resolution strategies.
- Implemented `git_submodule_add` and `git_config_set` functions to manage git submodules and configuration settings, enhancing the git integration within the project.
- Updated the `InitCommand` to add agent submodules in parallel, improving the efficiency of the initialization process.

These changes aim to improve user guidance for the `atlas-push` skill and streamline git submodule handling in the project.
This commit is contained in:
Joe 2026-03-02 09:31:34 -06:00
parent e8dc9b09b9
commit cb3036a5d0
4 changed files with 311 additions and 17 deletions

View file

@ -30,7 +30,7 @@ mod web;
// TODO: Work out what we should expose publicly
pub use git::{git_add, git_add_all_and_commit, git_clone_shallow, git_init_repo, git_is_staged};
pub use git::{git_add, git_add_all_and_commit, git_init_repo, git_is_staged};
pub use project::*;
pub use rojo_ref::*;
pub use serve_session::TreeFreshnessReport;