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Add CI pipeline documentation and enhance syncback architecture
- Introduced a new CI pipeline documentation file outlining steps for auto-fixing formatting, running linters, building, and testing. - Documented the Rojo syncback architecture, detailing improvements to prevent duplicate file creation and format mismatches. - Updated syncback logic to ensure existing instances are updated instead of creating duplicates, enhancing project file management. - Added tests for encoding instances and handling nested children to improve reliability in syncback operations.
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46 changed files with 3688 additions and 112 deletions
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@ -612,7 +612,7 @@ function ServeSession:__computeInitialPatch(serverInfo)
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Log.trace("Computing changes that plugin needs to make to catch up to server...")
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self:setLoadingText("Finding differences between server and Studio...")
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local success, catchUpPatch =
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self.__reconciler:diff(readResponseBody.instances, serverInfo.rootInstanceId, game)
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self.__reconciler:diff(readResponseBody.instances, serverInfo.rootInstanceId, serverInfo)
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if not success then
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Log.error("Could not compute a diff to catch up to the Rojo server: {:#?}", catchUpPatch)
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