Implement sync source-only mode in ServeSession and ChangeBatcher

- Added support for a new sync mode in ServeSession that filters property changes to only include the Source property when the server indicates it is in source-only mode.
- Updated ChangeBatcher to handle the new syncSourceOnly parameter, ensuring that only relevant property changes are processed based on the server's capabilities.
- Enhanced API response to include sync_source_only flag, indicating the server's sync capabilities.
- Adjusted related functions to accommodate the new sync logic, improving data synchronization efficiency.
This commit is contained in:
Joe 2026-01-24 05:24:08 -06:00
parent 8650cdbd82
commit b30aa8280d
6 changed files with 52 additions and 8 deletions

View file

@ -12,7 +12,7 @@ local PatchSet = require(script.Parent.Parent.PatchSet)
local encodePatchUpdate = require(script.Parent.encodePatchUpdate)
return function(instanceMap, propertyChanges)
return function(instanceMap, propertyChanges, syncSourceOnly)
local patch = PatchSet.newEmpty()
for instance, properties in propertyChanges do
@ -30,8 +30,20 @@ return function(instanceMap, propertyChanges)
Log.warn("Cannot sync non-nil Parent property changes yet")
end
else
local update = encodePatchUpdate(instance, instanceId, properties)
table.insert(patch.updated, update)
if syncSourceOnly then
-- Filter to only Source property when server is in source-only mode
if properties.Source then
local update = encodePatchUpdate(instance, instanceId, { Source = true })
if update then
table.insert(patch.updated, update)
end
end
else
local update = encodePatchUpdate(instance, instanceId, properties)
if update then
table.insert(patch.updated, update)
end
end
end
propertyChanges[instance] = nil

View file

@ -27,11 +27,16 @@ function ChangeBatcher.new(instanceMap, onChangesFlushed)
__instanceMap = instanceMap,
__onChangesFlushed = onChangesFlushed,
__pendingPropertyChanges = {},
__syncSourceOnly = false,
}, ChangeBatcher)
return self
end
function ChangeBatcher:setSyncSourceOnly(enabled)
self.__syncSourceOnly = enabled
end
function ChangeBatcher:stop()
self.__renderSteppedConnection:Disconnect()
self.__pendingPropertyChanges = {}
@ -69,7 +74,7 @@ function ChangeBatcher:__flush()
return nil
end
local patch = createPatchSet(self.__instanceMap, self.__pendingPropertyChanges)
local patch = createPatchSet(self.__instanceMap, self.__pendingPropertyChanges, self.__syncSourceOnly)
if PatchSet.isEmpty(patch) then
return nil