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Add support for TOML files (#633)
TOML maps well to Lua, is easier to read and write than JSON, and is commonly used by Roblox tools. Use cases: * Put game, plugin, or library config in a toml file * Sync in toml files generated by tools * Sync in config files for tools so that the game can double-check that the config file has been followed. (e.g. check that packages match versions specified in wally.toml)
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* Improve tooltip behavior ([#723])
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* Better settings controls ([#725])
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* Rework patch visualizer with many fixes and improvements ([#726])
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* Added support for syncing in `.toml` files ([#633])
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[#668]: https://github.com/rojo-rbx/rojo/pull/668
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[#674]: https://github.com/rojo-rbx/rojo/pull/674
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@ -32,6 +33,7 @@
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[#723]: https://github.com/rojo-rbx/rojo/pull/723
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[#725]: https://github.com/rojo-rbx/rojo/pull/725
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[#726]: https://github.com/rojo-rbx/rojo/pull/726
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[#633]: https://github.com/rojo-rbx/rojo/pull/633
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## [7.3.0] - April 22, 2023
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* Added `$attributes` to project format. ([#574])
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