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Add plugin upload workflow and related enhancements
- Introduced a new upload workflow for the Atlas plugin to Roblox using Lune and OpenCloud. - Added `UploadDetails.json` to store plugin metadata. - Updated `build.rs` to include `UploadDetails.json` in the plugin snapshot. - Enhanced `plugin.project.json` to reference the new `UploadDetails`. - Added a new submodule for `opencloud-execute` to facilitate plugin uploads. - Created scripts for publishing the plugin via both PowerShell and Bash. - Updated GitHub Actions workflow to include steps for installing Rokit and uploading the plugin. These changes aim to streamline the plugin release process and improve integration with Roblox's marketplace.
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16 changed files with 752 additions and 19 deletions
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scripts/publish-plugin.sh
Executable file
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scripts/publish-plugin.sh
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#!/usr/bin/env bash
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# Build and publish the Atlas plugin to the Creator Store via OpenCloud.
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# Loads env vars from .env file in the repo root.
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# Required .env vars: PLUGIN_UPLOAD_TOKEN, PLUGIN_CI_UNIVERSE_ID, PLUGIN_CI_PLACE_ID
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set -euo pipefail
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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ENV_FILE="$SCRIPT_DIR/../.env"
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if [ -f "$ENV_FILE" ]; then
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set -a
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source "$ENV_FILE"
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set +a
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fi
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if [ -z "${PLUGIN_UPLOAD_TOKEN:-}" ]; then
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echo "Error: PLUGIN_UPLOAD_TOKEN not set. Add it to .env or set as env var." >&2
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exit 1
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fi
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export RBX_API_KEY="$PLUGIN_UPLOAD_TOKEN"
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export RBX_UNIVERSE_ID="${PLUGIN_CI_UNIVERSE_ID:-}"
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export RBX_PLACE_ID="${PLUGIN_CI_PLACE_ID:-}"
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echo "Building and uploading plugin..."
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lune run upload-plugin Atlas.rbxm
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