Add plugin upload workflow and related enhancements

- Introduced a new upload workflow for the Atlas plugin to Roblox using Lune and OpenCloud.
- Added `UploadDetails.json` to store plugin metadata.
- Updated `build.rs` to include `UploadDetails.json` in the plugin snapshot.
- Enhanced `plugin.project.json` to reference the new `UploadDetails`.
- Added a new submodule for `opencloud-execute` to facilitate plugin uploads.
- Created scripts for publishing the plugin via both PowerShell and Bash.
- Updated GitHub Actions workflow to include steps for installing Rokit and uploading the plugin.

These changes aim to streamline the plugin release process and improve integration with Roblox's marketplace.
This commit is contained in:
Joe 2026-02-19 06:12:03 -06:00
parent 8cf140af3a
commit 4918fb80c7
16 changed files with 752 additions and 19 deletions

8
.lune/.config.luau Normal file
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return {
luau = {
languagemode = "strict",
aliases = {
lune = "~/.lune/.typedefs/0.10.4/",
},
},
}

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Subproject commit 8ae86dd3ad35eb66b0a4edda7e8771a5986cd0c6

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local args: any = ...
assert(args, "no arguments passed to script")
local input: buffer = args.BinaryInput
local AssetService = game:GetService("AssetService")
local SerializationService = game:GetService("SerializationService")
local EncodingService = game:GetService("EncodingService")
local input_hash: buffer = EncodingService:ComputeBufferHash(input, Enum.HashAlgorithm.Sha256)
local hex_hash: { string } = table.create(buffer.len(input_hash))
for i = 0, buffer.len(input_hash) - 1 do
table.insert(hex_hash, string.format("%02x", buffer.readu8(input_hash, i)))
end
print(`Deserializing plugin file (size: {buffer.len(input)} bytes, hash: {table.concat(hex_hash, "")})`)
local plugin = SerializationService:DeserializeInstancesAsync(input)[1]
local UploadDetails = require(plugin.UploadDetails) :: any
local PLUGIN_ID = UploadDetails.assetId
local PLUGIN_NAME = UploadDetails.name
local PLUGIN_DESCRIPTION = UploadDetails.description
local PLUGIN_CREATOR_ID = UploadDetails.creatorId
local PLUGIN_CREATOR_TYPE = UploadDetails.creatorType
assert(typeof(PLUGIN_ID) == "number", "UploadDetails did not contain a number field 'assetId'")
assert(typeof(PLUGIN_NAME) == "string", "UploadDetails did not contain a string field 'name'")
assert(typeof(PLUGIN_DESCRIPTION) == "string", "UploadDetails did not contain a string field 'description'")
assert(typeof(PLUGIN_CREATOR_ID) == "number", "UploadDetails did not contain a number field 'creatorId'")
assert(typeof(PLUGIN_CREATOR_TYPE) == "string", "UploadDetails did not contain a string field 'creatorType'")
assert(
Enum.AssetCreatorType:FromName(PLUGIN_CREATOR_TYPE) ~= nil,
"UploadDetails field 'creatorType' was not a valid member of Enum.AssetCreatorType"
)
print(`Uploading to {PLUGIN_ID}`)
print(`Plugin Name: {PLUGIN_NAME}`)
print(`Plugin Description: {PLUGIN_DESCRIPTION}`)
local result, version_or_err = AssetService:CreateAssetVersionAsync(plugin, Enum.AssetType.Plugin, PLUGIN_ID, {
["Name"] = PLUGIN_NAME,
["Description"] = PLUGIN_DESCRIPTION,
["CreatorId"] = PLUGIN_CREATOR_ID,
["CreatorType"] = Enum.AssetCreatorType:FromName(PLUGIN_CREATOR_TYPE),
})
if result ~= Enum.CreateAssetResult.Success then
error(`Plugin failed to upload because: {result.Name} - {version_or_err}`)
end
print(`Plugin uploaded successfully. New version is {version_or_err}.`)

77
.lune/upload-plugin.luau Normal file
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local fs = require("@lune/fs")
local process = require("@lune/process")
local stdio = require("@lune/stdio")
local luau_execute = require("./opencloud-execute")
local UNIVERSE_ID = process.env["RBX_UNIVERSE_ID"]
local PLACE_ID = process.env["RBX_PLACE_ID"]
local version_string = fs.readFile("plugin/Version.txt")
local versions = { string.match(version_string, "^v?(%d+)%.(%d+)%.(%d+)(.*)$") }
if versions[4] ~= "" then
print("This release is a pre-release. Skipping uploading plugin.")
process.exit(0)
end
local plugin_path = process.args[1]
assert(
typeof(plugin_path) == "string",
"no plugin path provided, expected usage is `lune run upload-plugin [PATH TO RBXM]`."
)
if process.env["CI"] ~= "true" then
local atlas = process.exec("atlas", { "build", "plugin.project.json", "--output", plugin_path })
if not atlas.ok then
stdio.ewrite("plugin upload failed because: could not build plugin.rbxm\n\n")
stdio.ewrite(atlas.stderr)
stdio.ewrite("\n")
process.exit(1)
end
else
assert(fs.isFile(plugin_path), `Plugin file did not exist at {plugin_path}`)
end
local plugin_content = fs.readFile(plugin_path)
local engine_script = fs.readFile(".lune/scripts/plugin-upload.luau")
print("Creating task to upload plugin")
local task = luau_execute.create_task_latest(UNIVERSE_ID, PLACE_ID, engine_script, 300, false, plugin_content)
print("Waiting for task to finish")
local success = luau_execute.await_finish(task)
if not success then
local error = luau_execute.get_error(task)
assert(error, "could not fetch error from task")
stdio.ewrite("plugin upload failed because: task did not finish successfully\n\n")
stdio.ewrite(error.code)
stdio.ewrite("\n")
stdio.ewrite(error.message)
stdio.ewrite("\n")
process.exit(1)
end
print("Output from task:\n")
for _, log in luau_execute.get_structured_logs(task) do
if log.messageType == "ERROR" then
stdio.write(stdio.color("red"))
stdio.write(log.message)
stdio.write("\n")
stdio.write(stdio.color("reset"))
elseif log.messageType == "INFO" then
stdio.write(stdio.color("cyan"))
stdio.write(log.message)
stdio.write("\n")
stdio.write(stdio.color("reset"))
elseif log.messageType == "WARNING" then
stdio.write(stdio.color("yellow"))
stdio.write(log.message)
stdio.write("\n")
stdio.write(stdio.color("reset"))
else
stdio.write(stdio.color("reset"))
stdio.write(log.message)
stdio.write("\n")
stdio.write(stdio.color("reset"))
end
end