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Add plugin upload workflow and related enhancements
- Introduced a new upload workflow for the Atlas plugin to Roblox using Lune and OpenCloud. - Added `UploadDetails.json` to store plugin metadata. - Updated `build.rs` to include `UploadDetails.json` in the plugin snapshot. - Enhanced `plugin.project.json` to reference the new `UploadDetails`. - Added a new submodule for `opencloud-execute` to facilitate plugin uploads. - Created scripts for publishing the plugin via both PowerShell and Bash. - Updated GitHub Actions workflow to include steps for installing Rokit and uploading the plugin. These changes aim to streamline the plugin release process and improve integration with Roblox's marketplace.
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parent
8cf140af3a
commit
4918fb80c7
16 changed files with 752 additions and 19 deletions
8
.lune/.config.luau
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8
.lune/.config.luau
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return {
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luau = {
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languagemode = "strict",
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aliases = {
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lune = "~/.lune/.typedefs/0.10.4/",
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},
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},
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}
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1
.lune/opencloud-execute
Submodule
1
.lune/opencloud-execute
Submodule
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Subproject commit 8ae86dd3ad35eb66b0a4edda7e8771a5986cd0c6
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51
.lune/scripts/plugin-upload.luau
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51
.lune/scripts/plugin-upload.luau
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local args: any = ...
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assert(args, "no arguments passed to script")
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local input: buffer = args.BinaryInput
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local AssetService = game:GetService("AssetService")
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local SerializationService = game:GetService("SerializationService")
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local EncodingService = game:GetService("EncodingService")
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local input_hash: buffer = EncodingService:ComputeBufferHash(input, Enum.HashAlgorithm.Sha256)
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local hex_hash: { string } = table.create(buffer.len(input_hash))
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for i = 0, buffer.len(input_hash) - 1 do
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table.insert(hex_hash, string.format("%02x", buffer.readu8(input_hash, i)))
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end
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print(`Deserializing plugin file (size: {buffer.len(input)} bytes, hash: {table.concat(hex_hash, "")})`)
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local plugin = SerializationService:DeserializeInstancesAsync(input)[1]
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local UploadDetails = require(plugin.UploadDetails) :: any
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local PLUGIN_ID = UploadDetails.assetId
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local PLUGIN_NAME = UploadDetails.name
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local PLUGIN_DESCRIPTION = UploadDetails.description
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local PLUGIN_CREATOR_ID = UploadDetails.creatorId
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local PLUGIN_CREATOR_TYPE = UploadDetails.creatorType
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assert(typeof(PLUGIN_ID) == "number", "UploadDetails did not contain a number field 'assetId'")
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assert(typeof(PLUGIN_NAME) == "string", "UploadDetails did not contain a string field 'name'")
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assert(typeof(PLUGIN_DESCRIPTION) == "string", "UploadDetails did not contain a string field 'description'")
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assert(typeof(PLUGIN_CREATOR_ID) == "number", "UploadDetails did not contain a number field 'creatorId'")
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assert(typeof(PLUGIN_CREATOR_TYPE) == "string", "UploadDetails did not contain a string field 'creatorType'")
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assert(
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Enum.AssetCreatorType:FromName(PLUGIN_CREATOR_TYPE) ~= nil,
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"UploadDetails field 'creatorType' was not a valid member of Enum.AssetCreatorType"
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)
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print(`Uploading to {PLUGIN_ID}`)
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print(`Plugin Name: {PLUGIN_NAME}`)
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print(`Plugin Description: {PLUGIN_DESCRIPTION}`)
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local result, version_or_err = AssetService:CreateAssetVersionAsync(plugin, Enum.AssetType.Plugin, PLUGIN_ID, {
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["Name"] = PLUGIN_NAME,
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["Description"] = PLUGIN_DESCRIPTION,
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["CreatorId"] = PLUGIN_CREATOR_ID,
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["CreatorType"] = Enum.AssetCreatorType:FromName(PLUGIN_CREATOR_TYPE),
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})
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if result ~= Enum.CreateAssetResult.Success then
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error(`Plugin failed to upload because: {result.Name} - {version_or_err}`)
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end
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print(`Plugin uploaded successfully. New version is {version_or_err}.`)
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77
.lune/upload-plugin.luau
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77
.lune/upload-plugin.luau
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local fs = require("@lune/fs")
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local process = require("@lune/process")
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local stdio = require("@lune/stdio")
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local luau_execute = require("./opencloud-execute")
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local UNIVERSE_ID = process.env["RBX_UNIVERSE_ID"]
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local PLACE_ID = process.env["RBX_PLACE_ID"]
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local version_string = fs.readFile("plugin/Version.txt")
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local versions = { string.match(version_string, "^v?(%d+)%.(%d+)%.(%d+)(.*)$") }
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if versions[4] ~= "" then
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print("This release is a pre-release. Skipping uploading plugin.")
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process.exit(0)
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end
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local plugin_path = process.args[1]
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assert(
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typeof(plugin_path) == "string",
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"no plugin path provided, expected usage is `lune run upload-plugin [PATH TO RBXM]`."
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)
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if process.env["CI"] ~= "true" then
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local atlas = process.exec("atlas", { "build", "plugin.project.json", "--output", plugin_path })
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if not atlas.ok then
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stdio.ewrite("plugin upload failed because: could not build plugin.rbxm\n\n")
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stdio.ewrite(atlas.stderr)
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stdio.ewrite("\n")
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process.exit(1)
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end
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else
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assert(fs.isFile(plugin_path), `Plugin file did not exist at {plugin_path}`)
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end
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local plugin_content = fs.readFile(plugin_path)
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local engine_script = fs.readFile(".lune/scripts/plugin-upload.luau")
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print("Creating task to upload plugin")
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local task = luau_execute.create_task_latest(UNIVERSE_ID, PLACE_ID, engine_script, 300, false, plugin_content)
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print("Waiting for task to finish")
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local success = luau_execute.await_finish(task)
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if not success then
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local error = luau_execute.get_error(task)
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assert(error, "could not fetch error from task")
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stdio.ewrite("plugin upload failed because: task did not finish successfully\n\n")
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stdio.ewrite(error.code)
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stdio.ewrite("\n")
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stdio.ewrite(error.message)
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stdio.ewrite("\n")
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process.exit(1)
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end
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print("Output from task:\n")
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for _, log in luau_execute.get_structured_logs(task) do
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if log.messageType == "ERROR" then
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stdio.write(stdio.color("red"))
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stdio.write(log.message)
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stdio.write("\n")
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stdio.write(stdio.color("reset"))
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elseif log.messageType == "INFO" then
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stdio.write(stdio.color("cyan"))
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stdio.write(log.message)
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stdio.write("\n")
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stdio.write(stdio.color("reset"))
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elseif log.messageType == "WARNING" then
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stdio.write(stdio.color("yellow"))
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stdio.write(log.message)
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stdio.write("\n")
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stdio.write(stdio.color("reset"))
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else
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stdio.write(stdio.color("reset"))
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stdio.write(log.message)
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stdio.write("\n")
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stdio.write(stdio.color("reset"))
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end
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end
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