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Hydrate by best match
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parent
988efb45b1
commit
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7 changed files with 475 additions and 112 deletions
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@ -10,104 +10,12 @@ local invariant = require(script.Parent.Parent.invariant)
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local getProperty = require(script.Parent.getProperty)
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local Error = require(script.Parent.Error)
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local decodeValue = require(script.Parent.decodeValue)
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local trueEquals = require(script.Parent.trueEquals)
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local function isEmpty(table)
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return next(table) == nil
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end
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local function fuzzyEq(a: number, b: number, epsilon: number): boolean
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return math.abs(a - b) < epsilon
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end
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local function trueEquals(a, b): boolean
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-- Exit early for simple equality values
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if a == b then
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return true
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end
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-- Treat nil and { Ref = "000...0" } as equal
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if
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(a == nil and type(b) == "table" and b.Ref == "00000000000000000000000000000000")
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or (b == nil and type(a) == "table" and a.Ref == "00000000000000000000000000000000")
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then
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return true
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end
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local typeA, typeB = typeof(a), typeof(b)
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-- For tables, try recursive deep equality
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if typeA == "table" and typeB == "table" then
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local checkedKeys = {}
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for key, value in a do
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checkedKeys[key] = true
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if not trueEquals(value, b[key]) then
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return false
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end
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end
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for key, value in b do
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if checkedKeys[key] then
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continue
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end
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if not trueEquals(value, a[key]) then
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return false
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end
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end
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return true
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-- For NaN, check if both values are not equal to themselves
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elseif a ~= a and b ~= b then
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return true
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-- For numbers, compare with epsilon of 0.0001 to avoid floating point inequality
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elseif typeA == "number" and typeB == "number" then
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return fuzzyEq(a, b, 0.0001)
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-- For EnumItem->number, compare the EnumItem's value
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elseif typeA == "number" and typeB == "EnumItem" then
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return a == b.Value
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elseif typeA == "EnumItem" and typeB == "number" then
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return a.Value == b
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-- For Color3s, compare to RGB ints to avoid floating point inequality
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elseif typeA == "Color3" and typeB == "Color3" then
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local aR, aG, aB = math.floor(a.R * 255), math.floor(a.G * 255), math.floor(a.B * 255)
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local bR, bG, bB = math.floor(b.R * 255), math.floor(b.G * 255), math.floor(b.B * 255)
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return aR == bR and aG == bG and aB == bB
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-- For CFrames, compare to components with epsilon of 0.0001 to avoid floating point inequality
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elseif typeA == "CFrame" and typeB == "CFrame" then
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local aComponents, bComponents = { a:GetComponents() }, { b:GetComponents() }
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for i, aComponent in aComponents do
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if not fuzzyEq(aComponent, bComponents[i], 0.0001) then
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return false
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end
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end
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return true
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-- For Vector3s, compare to components with epsilon of 0.0001 to avoid floating point inequality
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elseif typeA == "Vector3" and typeB == "Vector3" then
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local aComponents, bComponents = { a.X, a.Y, a.Z }, { b.X, b.Y, b.Z }
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for i, aComponent in aComponents do
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if not fuzzyEq(aComponent, bComponents[i], 0.0001) then
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return false
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end
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end
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return true
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-- For Vector2s, compare to components with epsilon of 0.0001 to avoid floating point inequality
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elseif typeA == "Vector2" and typeB == "Vector2" then
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local aComponents, bComponents = { a.X, a.Y }, { b.X, b.Y }
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for i, aComponent in aComponents do
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if not fuzzyEq(aComponent, bComponents[i], 0.0001) then
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return false
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end
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end
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return true
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end
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return false
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end
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local function shouldDeleteUnknownInstances(virtualInstance)
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if virtualInstance.Metadata ~= nil then
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return not virtualInstance.Metadata.ignoreUnknownInstances
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