mirror of
https://github.com/rojo-rbx/rojo.git
synced 2026-10-21 12:01:38 +00:00
Merge branch 'master' of https://github.com/boatbomber/rojo into headless-api
This commit is contained in:
commit
1220b5c0d6
57 changed files with 1332 additions and 613 deletions
|
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@ -11,13 +11,6 @@ local validateApiInfo = Types.ifEnabled(Types.ApiInfoResponse)
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|||
local validateApiRead = Types.ifEnabled(Types.ApiReadResponse)
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||||
local validateApiSubscribe = Types.ifEnabled(Types.ApiSubscribeResponse)
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||||
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||||
--[[
|
||||
Returns a promise that will never resolve nor reject.
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||||
]]
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||||
local function hangingPromise()
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||||
return Promise.new(function() end)
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||||
end
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||||
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||||
local function rejectFailedRequests(response)
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||||
if response.code >= 400 then
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local message = string.format("HTTP %s:\n%s", tostring(response.code), response.body)
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@ -212,12 +205,8 @@ function ApiContext:retrieveMessages()
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local function sendRequest()
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local request = Http.get(url)
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:catch(function(err)
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if err.type == Http.Error.Kind.Timeout then
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||||
if self.__connected then
|
||||
return sendRequest()
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||||
else
|
||||
return hangingPromise()
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end
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if err.type == Http.Error.Kind.Timeout and self.__connected then
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return sendRequest()
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end
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return Promise.reject(err)
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|
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@ -51,10 +51,15 @@ function Checkbox:render()
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ZIndex = self.props.zIndex,
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BackgroundTransparency = 1,
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[Roact.Event.Activated] = self.props.onClick,
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[Roact.Event.Activated] = function()
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if self.props.locked then return end
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self.props.onClick()
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end,
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}, {
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StateTip = e(Tooltip.Trigger, {
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text = if self.props.active then "Enabled" else "Disabled",
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text =
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(if self.props.locked then "[LOCKED] " else "")
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.. (if self.props.active then "Enabled" else "Disabled"),
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}),
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Active = e(SlicedImage, {
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@ -65,7 +70,7 @@ function Checkbox:render()
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zIndex = 2,
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}, {
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Icon = e("ImageLabel", {
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Image = Assets.Images.Checkbox.Active,
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Image = if self.props.locked then Assets.Images.Checkbox.Locked else Assets.Images.Checkbox.Active,
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ImageColor3 = theme.Active.IconColor,
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ImageTransparency = activeTransparency,
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@ -84,7 +89,7 @@ function Checkbox:render()
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size = UDim2.new(1, 0, 1, 0),
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}, {
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Icon = e("ImageLabel", {
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Image = Assets.Images.Checkbox.Inactive,
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Image = if self.props.locked then Assets.Images.Checkbox.Locked else Assets.Images.Checkbox.Inactive,
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ImageColor3 = theme.Inactive.IconColor,
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ImageTransparency = self.props.transparency,
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@ -29,7 +29,13 @@ function Dropdown:init()
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})
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end
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function Dropdown:didUpdate()
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function Dropdown:didUpdate(prevProps)
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if self.props.locked and not prevProps.locked then
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self:setState({
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open = false,
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})
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end
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self.openMotor:setGoal(
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Flipper.Spring.new(self.state.open and 1 or 0, {
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frequency = 6,
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@ -68,6 +74,7 @@ function Dropdown:render()
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Font = Enum.Font.GothamMedium,
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[Roact.Event.Activated] = function()
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if self.props.locked then return end
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self:setState({
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open = false,
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})
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@ -89,6 +96,7 @@ function Dropdown:render()
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BackgroundTransparency = 1,
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[Roact.Event.Activated] = function()
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if self.props.locked then return end
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self:setState({
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open = not self.state.open,
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})
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@ -101,7 +109,7 @@ function Dropdown:render()
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size = UDim2.new(1, 0, 1, 0),
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}, {
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DropArrow = e("ImageLabel", {
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Image = Assets.Images.Dropdown.Arrow,
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Image = if self.props.locked then Assets.Images.Dropdown.Locked else Assets.Images.Dropdown.Arrow,
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ImageColor3 = self.openBinding:map(function(a)
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return theme.Closed.IconColor:Lerp(theme.Open.IconColor, a)
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end),
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|
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@ -8,6 +8,8 @@ local Theme = require(Plugin.App.Theme)
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local ScrollingFrame = require(Plugin.App.Components.ScrollingFrame)
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local DisplayValue = require(script.Parent.DisplayValue)
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|
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local EMPTY_TABLE = {}
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local e = Roact.createElement
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local ChangeList = Roact.Component:extend("ChangeList")
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@ -26,8 +28,6 @@ function ChangeList:render()
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return 0.93 + (0.07 * t)
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end)
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local columnVisibility = props.columnVisibility
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local rows = {}
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local pad = {
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PaddingLeft = UDim.new(0, 5),
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@ -48,7 +48,6 @@ function ChangeList:render()
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VerticalAlignment = Enum.VerticalAlignment.Center,
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}),
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A = e("TextLabel", {
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Visible = columnVisibility[1],
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Text = tostring(changes[1][1]),
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BackgroundTransparency = 1,
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Font = Enum.Font.GothamBold,
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@ -61,7 +60,6 @@ function ChangeList:render()
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LayoutOrder = 1,
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||||
}),
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||||
B = e("TextLabel", {
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||||
Visible = columnVisibility[2],
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Text = tostring(changes[1][2]),
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||||
BackgroundTransparency = 1,
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Font = Enum.Font.GothamBold,
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@ -74,7 +72,6 @@ function ChangeList:render()
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LayoutOrder = 2,
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}),
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C = e("TextLabel", {
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Visible = columnVisibility[3],
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Text = tostring(changes[1][3]),
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BackgroundTransparency = 1,
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Font = Enum.Font.GothamBold,
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@ -93,6 +90,9 @@ function ChangeList:render()
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continue -- Skip headers, already handled above
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||||
end
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||||
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||||
local metadata = values[4] or EMPTY_TABLE
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local isWarning = metadata.isWarning
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||||
rows[row] = e("Frame", {
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Size = UDim2.new(1, 0, 0, 30),
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BackgroundTransparency = row % 2 ~= 0 and rowTransparency or 1,
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@ -108,12 +108,11 @@ function ChangeList:render()
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VerticalAlignment = Enum.VerticalAlignment.Center,
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||||
}),
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||||
A = e("TextLabel", {
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||||
Visible = columnVisibility[1],
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Text = tostring(values[1]),
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||||
Text = (if isWarning then "⚠ " else "") .. tostring(values[1]),
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||||
BackgroundTransparency = 1,
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||||
Font = Enum.Font.GothamMedium,
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||||
TextSize = 14,
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||||
TextColor3 = theme.Settings.Setting.DescriptionColor,
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TextColor3 = if isWarning then theme.Diff.Warning else theme.Settings.Setting.DescriptionColor,
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||||
TextXAlignment = Enum.TextXAlignment.Left,
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TextTransparency = props.transparency,
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TextTruncate = Enum.TextTruncate.AtEnd,
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@ -123,7 +122,6 @@ function ChangeList:render()
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B = e(
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||||
"Frame",
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||||
{
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||||
Visible = columnVisibility[2],
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||||
BackgroundTransparency = 1,
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Size = UDim2.new(0.35, 0, 1, 0),
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LayoutOrder = 2,
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||||
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@ -131,12 +129,12 @@ function ChangeList:render()
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|||
e(DisplayValue, {
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value = values[2],
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transparency = props.transparency,
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textColor = if isWarning then theme.Diff.Warning else theme.Settings.Setting.DescriptionColor,
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||||
})
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||||
),
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||||
C = e(
|
||||
"Frame",
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||||
{
|
||||
Visible = columnVisibility[3],
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||||
BackgroundTransparency = 1,
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||||
Size = UDim2.new(0.35, 0, 1, 0),
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||||
LayoutOrder = 3,
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||||
|
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@ -144,6 +142,7 @@ function ChangeList:render()
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|||
e(DisplayValue, {
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||||
value = values[3],
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||||
transparency = props.transparency,
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||||
textColor = if isWarning then theme.Diff.Warning else theme.Settings.Setting.DescriptionColor,
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||||
})
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||||
),
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||||
})
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||||
|
|
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|||
|
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@ -34,7 +34,7 @@ local function DisplayValue(props)
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|||
BackgroundTransparency = 1,
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||||
Font = Enum.Font.GothamMedium,
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||||
TextSize = 14,
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||||
TextColor3 = theme.Settings.Setting.DescriptionColor,
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||||
TextColor3 = props.textColor,
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||||
TextXAlignment = Enum.TextXAlignment.Left,
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||||
TextTransparency = props.transparency,
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||||
TextTruncate = Enum.TextTruncate.AtEnd,
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||||
|
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@ -78,7 +78,7 @@ local function DisplayValue(props)
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|||
BackgroundTransparency = 1,
|
||||
Font = Enum.Font.GothamMedium,
|
||||
TextSize = 14,
|
||||
TextColor3 = theme.Settings.Setting.DescriptionColor,
|
||||
TextColor3 = props.textColor,
|
||||
TextXAlignment = Enum.TextXAlignment.Left,
|
||||
TextTransparency = props.transparency,
|
||||
TextTruncate = Enum.TextTruncate.AtEnd,
|
||||
|
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@ -95,7 +95,7 @@ local function DisplayValue(props)
|
|||
BackgroundTransparency = 1,
|
||||
Font = Enum.Font.GothamMedium,
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||||
TextSize = 14,
|
||||
TextColor3 = theme.Settings.Setting.DescriptionColor,
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||||
TextColor3 = props.textColor,
|
||||
TextXAlignment = Enum.TextXAlignment.Left,
|
||||
TextTransparency = props.transparency,
|
||||
TextTruncate = Enum.TextTruncate.AtEnd,
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||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
local SelectionService = game:GetService("Selection")
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||||
local StudioService = game:GetService("StudioService")
|
||||
|
||||
local Rojo = script:FindFirstAncestor("Rojo")
|
||||
|
|
@ -14,6 +15,7 @@ local bindingUtil = require(Plugin.App.bindingUtil)
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|||
local e = Roact.createElement
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||||
|
||||
local ChangeList = require(script.Parent.ChangeList)
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||||
local Tooltip = require(script.Parent.Parent.Tooltip)
|
||||
|
||||
local Expansion = Roact.Component:extend("Expansion")
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||||
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|
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@ -32,7 +34,6 @@ function Expansion:render()
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|||
ChangeList = e(ChangeList, {
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||||
changes = props.changeList,
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||||
transparency = props.transparency,
|
||||
columnVisibility = props.columnVisibility,
|
||||
}),
|
||||
})
|
||||
end
|
||||
|
|
@ -69,6 +70,22 @@ function DomLabel:init()
|
|||
end)
|
||||
end
|
||||
|
||||
function DomLabel:didUpdate(prevProps)
|
||||
if
|
||||
prevProps.instance ~= self.props.instance
|
||||
or prevProps.patchType ~= self.props.patchType
|
||||
or prevProps.name ~= self.props.name
|
||||
or prevProps.changeList ~= self.props.changeList
|
||||
then
|
||||
-- Close the expansion when the domlabel is changed to a different thing
|
||||
self.expanded = false
|
||||
self.motor:setGoal(Flipper.Spring.new(30, {
|
||||
frequency = 5,
|
||||
dampingRatio = 1,
|
||||
}))
|
||||
end
|
||||
end
|
||||
|
||||
function DomLabel:render()
|
||||
local props = self.props
|
||||
|
||||
|
|
@ -106,28 +123,53 @@ function DomLabel:render()
|
|||
PaddingLeft = UDim.new(0, 10),
|
||||
PaddingRight = UDim.new(0, 10),
|
||||
}),
|
||||
ExpandButton = if props.changeList
|
||||
then e("TextButton", {
|
||||
BackgroundTransparency = 1,
|
||||
Text = "",
|
||||
Size = UDim2.new(1, 0, 1, 0),
|
||||
[Roact.Event.Activated] = function()
|
||||
self.expanded = not self.expanded
|
||||
local goalHeight = 30 + (if self.expanded then math.clamp(#self.props.changeList * 30, 30, 30 * 6) else 0)
|
||||
self.motor:setGoal(Flipper.Spring.new(goalHeight, {
|
||||
frequency = 5,
|
||||
dampingRatio = 1,
|
||||
}))
|
||||
end,
|
||||
})
|
||||
else nil,
|
||||
Button = e("TextButton", {
|
||||
BackgroundTransparency = 1,
|
||||
Text = "",
|
||||
Size = UDim2.new(1, 0, 1, 0),
|
||||
[Roact.Event.Activated] = function(_rbx: Instance, _input: InputObject, clickCount: number)
|
||||
if clickCount == 1 then
|
||||
-- Double click opens the instance in explorer
|
||||
self.lastDoubleClickTime = os.clock()
|
||||
if props.instance then
|
||||
SelectionService:Set({ props.instance })
|
||||
end
|
||||
elseif clickCount == 0 then
|
||||
-- Single click expands the changes
|
||||
task.wait(0.25)
|
||||
if os.clock() - (self.lastDoubleClickTime or 0) <= 0.25 then
|
||||
-- This is a double click, so don't expand
|
||||
return
|
||||
end
|
||||
|
||||
if props.changeList then
|
||||
self.expanded = not self.expanded
|
||||
local goalHeight = 30
|
||||
+ (if self.expanded then math.clamp(#props.changeList * 30, 30, 30 * 6) else 0)
|
||||
self.motor:setGoal(Flipper.Spring.new(goalHeight, {
|
||||
frequency = 5,
|
||||
dampingRatio = 1,
|
||||
}))
|
||||
end
|
||||
end
|
||||
end,
|
||||
}, {
|
||||
StateTip = if (props.instance or props.changeList)
|
||||
then e(Tooltip.Trigger, {
|
||||
text = (if props.changeList
|
||||
then "Click to " .. (if self.expanded then "hide" else "view") .. " changes"
|
||||
else "") .. (if props.instance
|
||||
then (if props.changeList then " & d" else "D") .. "ouble click to open in Explorer"
|
||||
else ""),
|
||||
})
|
||||
else nil,
|
||||
}),
|
||||
Expansion = if props.changeList
|
||||
then e(Expansion, {
|
||||
rendered = self.state.renderExpansion,
|
||||
indent = indent,
|
||||
transparency = props.transparency,
|
||||
changeList = props.changeList,
|
||||
columnVisibility = props.columnVisibility,
|
||||
})
|
||||
else nil,
|
||||
DiffIcon = if props.patchType
|
||||
|
|
@ -152,7 +194,7 @@ function DomLabel:render()
|
|||
AnchorPoint = Vector2.new(0, 0.5),
|
||||
}),
|
||||
InstanceName = e("TextLabel", {
|
||||
Text = props.name .. (props.hint and string.format(
|
||||
Text = (if props.isWarning then "⚠ " else "") .. props.name .. (props.hint and string.format(
|
||||
' <font color="#%s">%s</font>',
|
||||
theme.AddressEntry.PlaceholderColor:ToHex(),
|
||||
props.hint
|
||||
|
|
@ -161,7 +203,7 @@ function DomLabel:render()
|
|||
BackgroundTransparency = 1,
|
||||
Font = Enum.Font.GothamMedium,
|
||||
TextSize = 14,
|
||||
TextColor3 = theme.Settings.Setting.DescriptionColor,
|
||||
TextColor3 = if props.isWarning then theme.Diff.Warning else theme.Settings.Setting.DescriptionColor,
|
||||
TextXAlignment = Enum.TextXAlignment.Left,
|
||||
TextTransparency = props.transparency,
|
||||
TextTruncate = Enum.TextTruncate.AtEnd,
|
||||
|
|
|
|||
|
|
@ -1,143 +1,18 @@
|
|||
local HttpService = game:GetService("HttpService")
|
||||
|
||||
local Rojo = script:FindFirstAncestor("Rojo")
|
||||
local Plugin = Rojo.Plugin
|
||||
local Packages = Rojo.Packages
|
||||
|
||||
local Roact = require(Packages.Roact)
|
||||
local Log = require(Packages.Log)
|
||||
|
||||
local PatchTree = require(Plugin.PatchTree)
|
||||
local PatchSet = require(Plugin.PatchSet)
|
||||
local decodeValue = require(Plugin.Reconciler.decodeValue)
|
||||
local getProperty = require(Plugin.Reconciler.getProperty)
|
||||
|
||||
local Theme = require(Plugin.App.Theme)
|
||||
local BorderedContainer = require(Plugin.App.Components.BorderedContainer)
|
||||
local VirtualScroller = require(Plugin.App.Components.VirtualScroller)
|
||||
|
||||
local e = Roact.createElement
|
||||
|
||||
local function alphabeticalNext(t, state)
|
||||
-- Equivalent of the next function, but returns the keys in the alphabetic
|
||||
-- order of node names. We use a temporary ordered key table that is stored in the
|
||||
-- table being iterated.
|
||||
|
||||
local key = nil
|
||||
if state == nil then
|
||||
-- First iteration, generate the index
|
||||
local orderedIndex, i = table.create(5), 0
|
||||
for k in t do
|
||||
i += 1
|
||||
orderedIndex[i] = k
|
||||
end
|
||||
table.sort(orderedIndex, function(a, b)
|
||||
local nodeA, nodeB = t[a], t[b]
|
||||
return (nodeA.name or "") < (nodeB.name or "")
|
||||
end)
|
||||
|
||||
t.__orderedIndex = orderedIndex
|
||||
key = orderedIndex[1]
|
||||
else
|
||||
-- Fetch the next value
|
||||
for i, orderedState in t.__orderedIndex do
|
||||
if orderedState == state then
|
||||
key = t.__orderedIndex[i + 1]
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if key then
|
||||
return key, t[key]
|
||||
end
|
||||
|
||||
-- No more value to return, cleanup
|
||||
t.__orderedIndex = nil
|
||||
return
|
||||
end
|
||||
|
||||
local function alphabeticalPairs(t)
|
||||
-- Equivalent of the pairs() iterator, but sorted
|
||||
return alphabeticalNext, t, nil
|
||||
end
|
||||
|
||||
local function Tree()
|
||||
local tree = {
|
||||
idToNode = {},
|
||||
ROOT = {
|
||||
className = "DataModel",
|
||||
name = "ROOT",
|
||||
children = {},
|
||||
},
|
||||
}
|
||||
-- Add ROOT to idToNode or it won't be found by getNode since that searches *within* ROOT
|
||||
tree.idToNode["ROOT"] = tree.ROOT
|
||||
|
||||
function tree:getNode(id, target)
|
||||
if self.idToNode[id] then
|
||||
return self.idToNode[id]
|
||||
end
|
||||
|
||||
for nodeId, node in target or tree.ROOT.children do
|
||||
if nodeId == id then
|
||||
self.idToNode[id] = node
|
||||
return node
|
||||
end
|
||||
local descendant = self:getNode(id, node.children)
|
||||
if descendant then
|
||||
return descendant
|
||||
end
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
function tree:addNode(parent, props)
|
||||
parent = parent or "ROOT"
|
||||
|
||||
local node = self:getNode(props.id)
|
||||
if node then
|
||||
for k, v in props do
|
||||
node[k] = v
|
||||
end
|
||||
return node
|
||||
end
|
||||
|
||||
node = table.clone(props)
|
||||
node.children = {}
|
||||
|
||||
local parentNode = self:getNode(parent)
|
||||
if not parentNode then
|
||||
Log.warn("Failed to create node since parent doesnt exist: {}, {}", parent, props)
|
||||
return
|
||||
end
|
||||
|
||||
parentNode.children[node.id] = node
|
||||
self.idToNode[node.id] = node
|
||||
|
||||
return node
|
||||
end
|
||||
|
||||
function tree:buildAncestryNodes(ancestry, patch, instanceMap)
|
||||
-- Build nodes for ancestry by going up the tree
|
||||
local previousId = "ROOT"
|
||||
for _, ancestorId in ancestry do
|
||||
local value = instanceMap.fromIds[ancestorId] or patch.added[ancestorId]
|
||||
if not value then
|
||||
Log.warn("Failed to find ancestor object for " .. ancestorId)
|
||||
continue
|
||||
end
|
||||
self:addNode(previousId, {
|
||||
id = ancestorId,
|
||||
className = value.ClassName,
|
||||
name = value.Name,
|
||||
})
|
||||
previousId = ancestorId
|
||||
end
|
||||
end
|
||||
|
||||
return tree
|
||||
end
|
||||
|
||||
local DomLabel = require(script.DomLabel)
|
||||
|
||||
local PatchVisualizer = Roact.Component:extend("PatchVisualizer")
|
||||
|
|
@ -153,250 +28,90 @@ function PatchVisualizer:willUnmount()
|
|||
end
|
||||
|
||||
function PatchVisualizer:shouldUpdate(nextProps)
|
||||
if self.props.patchTree ~= nextProps.patchTree then
|
||||
return true
|
||||
end
|
||||
|
||||
local currentPatch, nextPatch = self.props.patch, nextProps.patch
|
||||
|
||||
return not PatchSet.isEqual(currentPatch, nextPatch)
|
||||
end
|
||||
|
||||
function PatchVisualizer:buildTree(patch, instanceMap)
|
||||
local tree = Tree()
|
||||
|
||||
for _, change in patch.updated do
|
||||
local instance = instanceMap.fromIds[change.id]
|
||||
if not instance then
|
||||
continue
|
||||
end
|
||||
|
||||
-- Gather ancestors from existing DOM
|
||||
local ancestry = {}
|
||||
local parentObject = instance.Parent
|
||||
local parentId = instanceMap.fromInstances[parentObject]
|
||||
while parentObject do
|
||||
table.insert(ancestry, 1, parentId)
|
||||
parentObject = parentObject.Parent
|
||||
parentId = instanceMap.fromInstances[parentObject]
|
||||
end
|
||||
|
||||
tree:buildAncestryNodes(ancestry, patch, instanceMap)
|
||||
|
||||
-- Gather detail text
|
||||
local changeList, hint = nil, nil
|
||||
if next(change.changedProperties) or change.changedName then
|
||||
changeList = {}
|
||||
|
||||
local hintBuffer, i = {}, 0
|
||||
local function addProp(prop: string, current: any?, incoming: any?)
|
||||
i += 1
|
||||
hintBuffer[i] = prop
|
||||
changeList[i] = { prop, current, incoming }
|
||||
end
|
||||
|
||||
-- Gather the changes
|
||||
|
||||
if change.changedName then
|
||||
addProp("Name", instance.Name, change.changedName)
|
||||
end
|
||||
|
||||
for prop, incoming in change.changedProperties do
|
||||
local incomingSuccess, incomingValue = decodeValue(incoming, instanceMap)
|
||||
local currentSuccess, currentValue = getProperty(instance, prop)
|
||||
|
||||
addProp(
|
||||
prop,
|
||||
if currentSuccess then currentValue else "[Error]",
|
||||
if incomingSuccess then incomingValue else next(incoming)
|
||||
)
|
||||
end
|
||||
|
||||
-- Finalize detail values
|
||||
|
||||
-- Trim hint to top 3
|
||||
table.sort(hintBuffer)
|
||||
if #hintBuffer > 3 then
|
||||
hintBuffer = {
|
||||
hintBuffer[1],
|
||||
hintBuffer[2],
|
||||
hintBuffer[3],
|
||||
i - 3 .. " more",
|
||||
}
|
||||
end
|
||||
hint = table.concat(hintBuffer, ", ")
|
||||
|
||||
-- Sort changes and add header
|
||||
table.sort(changeList, function(a, b)
|
||||
return a[1] < b[1]
|
||||
end)
|
||||
table.insert(changeList, 1, { "Property", "Current", "Incoming" })
|
||||
end
|
||||
|
||||
-- Add this node to tree
|
||||
tree:addNode(instanceMap.fromInstances[instance.Parent], {
|
||||
id = change.id,
|
||||
patchType = "Edit",
|
||||
className = instance.ClassName,
|
||||
name = instance.Name,
|
||||
hint = hint,
|
||||
changeList = changeList,
|
||||
})
|
||||
if currentPatch ~= nil or nextPatch ~= nil then
|
||||
return not PatchSet.isEqual(currentPatch, nextPatch)
|
||||
end
|
||||
|
||||
for _, instance in patch.removed do
|
||||
-- Gather ancestors from existing DOM
|
||||
-- (note that they may have no ID if they're being removed as unknown)
|
||||
local ancestry = {}
|
||||
local parentObject = instance.Parent
|
||||
local parentId = instanceMap.fromInstances[parentObject] or HttpService:GenerateGUID(false)
|
||||
while parentObject do
|
||||
instanceMap:insert(parentId, parentObject)
|
||||
table.insert(ancestry, 1, parentId)
|
||||
parentObject = parentObject.Parent
|
||||
parentId = instanceMap.fromInstances[parentObject] or HttpService:GenerateGUID(false)
|
||||
end
|
||||
|
||||
tree:buildAncestryNodes(ancestry, patch, instanceMap)
|
||||
|
||||
-- Add this node to tree
|
||||
local nodeId = instanceMap.fromInstances[instance] or HttpService:GenerateGUID(false)
|
||||
instanceMap:insert(nodeId, instance)
|
||||
tree:addNode(instanceMap.fromInstances[instance.Parent], {
|
||||
id = nodeId,
|
||||
patchType = "Remove",
|
||||
className = instance.ClassName,
|
||||
name = instance.Name,
|
||||
})
|
||||
end
|
||||
|
||||
for _, change in patch.added do
|
||||
-- Gather ancestors from existing DOM or future additions
|
||||
local ancestry = {}
|
||||
local parentId = change.Parent
|
||||
local parentData = patch.added[parentId]
|
||||
local parentObject = instanceMap.fromIds[parentId]
|
||||
while parentId do
|
||||
table.insert(ancestry, 1, parentId)
|
||||
parentId = nil
|
||||
|
||||
if parentData then
|
||||
parentId = parentData.Parent
|
||||
parentData = patch.added[parentId]
|
||||
parentObject = instanceMap.fromIds[parentId]
|
||||
elseif parentObject then
|
||||
parentObject = parentObject.Parent
|
||||
parentId = instanceMap.fromInstances[parentObject]
|
||||
parentData = patch.added[parentId]
|
||||
end
|
||||
end
|
||||
|
||||
tree:buildAncestryNodes(ancestry, patch, instanceMap)
|
||||
|
||||
-- Gather detail text
|
||||
local changeList, hint = nil, nil
|
||||
if next(change.Properties) then
|
||||
changeList = {}
|
||||
|
||||
local hintBuffer, i = {}, 0
|
||||
for prop, incoming in change.Properties do
|
||||
i += 1
|
||||
hintBuffer[i] = prop
|
||||
|
||||
local success, incomingValue = decodeValue(incoming, instanceMap)
|
||||
if success then
|
||||
table.insert(changeList, { prop, "N/A", incomingValue })
|
||||
else
|
||||
table.insert(changeList, { prop, "N/A", next(incoming) })
|
||||
end
|
||||
end
|
||||
|
||||
-- Finalize detail values
|
||||
|
||||
-- Trim hint to top 3
|
||||
table.sort(hintBuffer)
|
||||
if #hintBuffer > 3 then
|
||||
hintBuffer = {
|
||||
hintBuffer[1],
|
||||
hintBuffer[2],
|
||||
hintBuffer[3],
|
||||
i - 3 .. " more",
|
||||
}
|
||||
end
|
||||
hint = table.concat(hintBuffer, ", ")
|
||||
|
||||
-- Sort changes and add header
|
||||
table.sort(changeList, function(a, b)
|
||||
return a[1] < b[1]
|
||||
end)
|
||||
table.insert(changeList, 1, { "Property", "Current", "Incoming" })
|
||||
end
|
||||
|
||||
-- Add this node to tree
|
||||
tree:addNode(change.Parent, {
|
||||
id = change.Id,
|
||||
patchType = "Add",
|
||||
className = change.ClassName,
|
||||
name = change.Name,
|
||||
hint = hint,
|
||||
changeList = changeList,
|
||||
})
|
||||
end
|
||||
|
||||
return tree
|
||||
return false
|
||||
end
|
||||
|
||||
function PatchVisualizer:render()
|
||||
local patch = self.props.patch
|
||||
local instanceMap = self.props.instanceMap
|
||||
|
||||
local tree = self:buildTree(patch, instanceMap)
|
||||
local patchTree = self.props.patchTree
|
||||
if patchTree == nil and self.props.patch ~= nil then
|
||||
patchTree = PatchTree.build(self.props.patch, self.props.instanceMap, self.props.changeListHeaders or { "Property", "Current", "Incoming" })
|
||||
if self.props.unappliedPatch then
|
||||
patchTree = PatchTree.updateMetadata(patchTree, self.props.patch, self.props.instanceMap, self.props.unappliedPatch)
|
||||
end
|
||||
end
|
||||
|
||||
-- Recusively draw tree
|
||||
local scrollElements, elementHeights = {}, {}
|
||||
local function drawNode(node, depth)
|
||||
local elementHeight, setElementHeight = Roact.createBinding(30)
|
||||
table.insert(elementHeights, elementHeight)
|
||||
table.insert(
|
||||
scrollElements,
|
||||
e(DomLabel, {
|
||||
columnVisibility = self.props.columnVisibility,
|
||||
updateEvent = self.updateEvent,
|
||||
elementHeight = elementHeight,
|
||||
setElementHeight = setElementHeight,
|
||||
patchType = node.patchType,
|
||||
className = node.className,
|
||||
name = node.name,
|
||||
hint = node.hint,
|
||||
changeList = node.changeList,
|
||||
depth = depth,
|
||||
transparency = self.props.transparency,
|
||||
})
|
||||
)
|
||||
|
||||
for _, childNode in alphabeticalPairs(node.children) do
|
||||
drawNode(childNode, depth + 1)
|
||||
if patchTree then
|
||||
local function drawNode(node, depth)
|
||||
local elementHeight, setElementHeight = Roact.createBinding(30)
|
||||
table.insert(elementHeights, elementHeight)
|
||||
table.insert(
|
||||
scrollElements,
|
||||
e(DomLabel, {
|
||||
updateEvent = self.updateEvent,
|
||||
elementHeight = elementHeight,
|
||||
setElementHeight = setElementHeight,
|
||||
patchType = node.patchType,
|
||||
className = node.className,
|
||||
isWarning = node.isWarning,
|
||||
instance = node.instance,
|
||||
name = node.name,
|
||||
hint = node.hint,
|
||||
changeList = node.changeList,
|
||||
depth = depth,
|
||||
transparency = self.props.transparency,
|
||||
})
|
||||
)
|
||||
end
|
||||
end
|
||||
for _, node in alphabeticalPairs(tree.ROOT.children) do
|
||||
drawNode(node, 0)
|
||||
|
||||
patchTree:forEach(function(node, depth)
|
||||
drawNode(node, depth)
|
||||
end)
|
||||
end
|
||||
|
||||
return e(BorderedContainer, {
|
||||
transparency = self.props.transparency,
|
||||
size = self.props.size,
|
||||
position = self.props.position,
|
||||
layoutOrder = self.props.layoutOrder,
|
||||
}, {
|
||||
VirtualScroller = e(VirtualScroller, {
|
||||
size = UDim2.new(1, 0, 1, 0),
|
||||
return Theme.with(function(theme)
|
||||
return e(BorderedContainer, {
|
||||
transparency = self.props.transparency,
|
||||
count = #scrollElements,
|
||||
updateEvent = self.updateEvent.Event,
|
||||
render = function(i)
|
||||
return scrollElements[i]
|
||||
end,
|
||||
getHeightBinding = function(i)
|
||||
return elementHeights[i]
|
||||
end,
|
||||
}),
|
||||
})
|
||||
size = self.props.size,
|
||||
position = self.props.position,
|
||||
layoutOrder = self.props.layoutOrder,
|
||||
}, {
|
||||
CleanMerge = e("TextLabel", {
|
||||
Visible = #scrollElements == 0,
|
||||
Text = "No changes to sync, project is up to date.",
|
||||
Font = Enum.Font.GothamMedium,
|
||||
TextSize = 15,
|
||||
TextColor3 = theme.Settings.Setting.DescriptionColor,
|
||||
TextWrapped = true,
|
||||
Size = UDim2.new(1, 0, 1, 0),
|
||||
BackgroundTransparency = 1,
|
||||
}),
|
||||
|
||||
VirtualScroller = e(VirtualScroller, {
|
||||
size = UDim2.new(1, 0, 1, 0),
|
||||
transparency = self.props.transparency,
|
||||
count = #scrollElements,
|
||||
updateEvent = self.updateEvent.Event,
|
||||
render = function(i)
|
||||
return scrollElements[i]
|
||||
end,
|
||||
getHeightBinding = function(i)
|
||||
return elementHeights[i]
|
||||
end,
|
||||
}),
|
||||
})
|
||||
end)
|
||||
end
|
||||
|
||||
return PatchVisualizer
|
||||
|
|
|
|||
|
|
@ -165,46 +165,94 @@ function Trigger:init()
|
|||
self.id = HttpService:GenerateGUID(false)
|
||||
self.ref = Roact.createRef()
|
||||
self.mousePos = Vector2.zero
|
||||
self.showingPopup = false
|
||||
|
||||
self.destroy = function()
|
||||
self.props.context.removeTip(self.id)
|
||||
self.showingPopup = false
|
||||
end
|
||||
end
|
||||
|
||||
function Trigger:willUnmount()
|
||||
if self.showDelayThread then
|
||||
task.cancel(self.showDelayThread)
|
||||
pcall(task.cancel, self.showDelayThread)
|
||||
end
|
||||
if self.destroy then
|
||||
self.destroy()
|
||||
end
|
||||
end
|
||||
|
||||
function Trigger:didUpdate(prevProps)
|
||||
if prevProps.text ~= self.props.text then
|
||||
-- Any existing popup is now invalid
|
||||
self.props.context.removeTip(self.id)
|
||||
self.showingPopup = false
|
||||
|
||||
-- Let the new text propagate
|
||||
self:managePopup()
|
||||
end
|
||||
end
|
||||
|
||||
function Trigger:isHovering()
|
||||
local rbx = self.ref.current
|
||||
if rbx then
|
||||
local pos = rbx.AbsolutePosition
|
||||
local size = rbx.AbsoluteSize
|
||||
local mousePos = self.mousePos
|
||||
|
||||
return
|
||||
mousePos.X >= pos.X and mousePos.X <= pos.X + size.X
|
||||
and mousePos.Y >= pos.Y and mousePos.Y <= pos.Y + size.Y
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function Trigger:managePopup()
|
||||
if self:isHovering() then
|
||||
if self.showingPopup or self.showDelayThread then
|
||||
-- Don't duplicate popups
|
||||
return
|
||||
end
|
||||
|
||||
self.showDelayThread = task.delay(DELAY, function()
|
||||
self.props.context.addTip(self.id, {
|
||||
Text = self.props.text,
|
||||
Position = self.mousePos,
|
||||
Trigger = self.ref,
|
||||
})
|
||||
self.showDelayThread = nil
|
||||
self.showingPopup = true
|
||||
end)
|
||||
else
|
||||
if self.showDelayThread then
|
||||
pcall(task.cancel, self.showDelayThread)
|
||||
self.showDelayThread = nil
|
||||
end
|
||||
self.props.context.removeTip(self.id)
|
||||
self.showingPopup = false
|
||||
end
|
||||
end
|
||||
|
||||
function Trigger:render()
|
||||
local function recalculate(rbx)
|
||||
local widget = rbx:FindFirstAncestorOfClass("DockWidgetPluginGui")
|
||||
if not widget then return end
|
||||
self.mousePos = widget:GetRelativeMousePosition()
|
||||
|
||||
self:managePopup()
|
||||
end
|
||||
|
||||
return e("Frame", {
|
||||
Size = UDim2.fromScale(1, 1),
|
||||
BackgroundTransparency = 1,
|
||||
ZIndex = self.props.zIndex or 100,
|
||||
[Roact.Ref] = self.ref,
|
||||
|
||||
[Roact.Event.MouseMoved] = function(_rbx, x, y)
|
||||
self.mousePos = Vector2.new(x, y)
|
||||
end,
|
||||
[Roact.Event.MouseEnter] = function()
|
||||
self.showDelayThread = task.delay(DELAY, function()
|
||||
self.props.context.addTip(self.id, {
|
||||
Text = self.props.text,
|
||||
Position = self.mousePos,
|
||||
Trigger = self.ref,
|
||||
})
|
||||
end)
|
||||
end,
|
||||
[Roact.Event.MouseLeave] = function()
|
||||
if self.showDelayThread then
|
||||
task.cancel(self.showDelayThread)
|
||||
end
|
||||
self.props.context.removeTip(self.id)
|
||||
end,
|
||||
[Roact.Change.AbsolutePosition] = recalculate,
|
||||
[Roact.Change.AbsoluteSize] = recalculate,
|
||||
[Roact.Event.MouseMoved] = recalculate,
|
||||
[Roact.Event.MouseLeave] = recalculate,
|
||||
[Roact.Event.MouseEnter] = recalculate,
|
||||
})
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -52,7 +52,7 @@ function ConfirmingPage:render()
|
|||
transparency = self.props.transparency,
|
||||
layoutOrder = 3,
|
||||
|
||||
columnVisibility = {true, true, true},
|
||||
changeListHeaders = { "Property", "Current", "Incoming" },
|
||||
patch = self.props.confirmData.patch,
|
||||
instanceMap = self.props.confirmData.instanceMap,
|
||||
}),
|
||||
|
|
|
|||
|
|
@ -12,6 +12,7 @@ local PatchSet = require(Plugin.PatchSet)
|
|||
|
||||
local Header = require(Plugin.App.Components.Header)
|
||||
local IconButton = require(Plugin.App.Components.IconButton)
|
||||
local TextButton = require(Plugin.App.Components.TextButton)
|
||||
local BorderedContainer = require(Plugin.App.Components.BorderedContainer)
|
||||
local Tooltip = require(Plugin.App.Components.Tooltip)
|
||||
local PatchVisualizer = require(Plugin.App.Components.PatchVisualizer)
|
||||
|
|
@ -55,7 +56,7 @@ function ChangesDrawer:render()
|
|||
return e(BorderedContainer, {
|
||||
transparency = self.props.transparency,
|
||||
size = self.props.height:map(function(y)
|
||||
return UDim2.new(1, 0, y, -180 * y)
|
||||
return UDim2.new(1, 0, y, -220 * y)
|
||||
end),
|
||||
position = UDim2.new(0, 0, 1, 0),
|
||||
anchorPoint = Vector2.new(0, 1),
|
||||
|
|
@ -82,9 +83,7 @@ function ChangesDrawer:render()
|
|||
transparency = self.props.transparency,
|
||||
layoutOrder = 3,
|
||||
|
||||
columnVisibility = { true, false, true },
|
||||
patch = self.props.patch,
|
||||
instanceMap = self.serveSession.__instanceMap,
|
||||
patchTree = self.props.patchTree,
|
||||
}),
|
||||
})
|
||||
end)
|
||||
|
|
@ -137,22 +136,6 @@ local function ConnectionDetails(props)
|
|||
}),
|
||||
}),
|
||||
|
||||
Disconnect = e(IconButton, {
|
||||
icon = Assets.Images.Icons.Close,
|
||||
iconSize = 24,
|
||||
color = theme.ConnectionDetails.DisconnectColor,
|
||||
transparency = props.transparency,
|
||||
|
||||
position = UDim2.new(1, 0, 0.5, 0),
|
||||
anchorPoint = Vector2.new(1, 0.5),
|
||||
|
||||
onClick = props.onDisconnect,
|
||||
}, {
|
||||
Tip = e(Tooltip.Trigger, {
|
||||
text = "Disconnect from the Rojo sync server",
|
||||
}),
|
||||
}),
|
||||
|
||||
Padding = e("UIPadding", {
|
||||
PaddingLeft = UDim.new(0, 17),
|
||||
PaddingRight = UDim.new(0, 15),
|
||||
|
|
@ -170,9 +153,56 @@ function ConnectedPage:getChangeInfoText()
|
|||
end
|
||||
|
||||
local elapsed = os.time() - patchData.timestamp
|
||||
local changes = PatchSet.countChanges(patchData.patch)
|
||||
local unapplied = PatchSet.countChanges(patchData.unapplied)
|
||||
|
||||
return string.format("<i>Synced %d change%s %s</i>", changes, changes == 1 and "" or "s", timeSinceText(elapsed))
|
||||
return
|
||||
"<i>Synced "
|
||||
.. timeSinceText(elapsed)
|
||||
.. (if unapplied > 0 then
|
||||
string.format(
|
||||
", <font color=\"#FF8E3C\">but %d change%s failed to apply</font>",
|
||||
unapplied,
|
||||
unapplied == 1 and "" or "s"
|
||||
)
|
||||
else "")
|
||||
.. "</i>"
|
||||
end
|
||||
|
||||
function ConnectedPage:startChangeInfoTextUpdater()
|
||||
-- Cancel any existing updater
|
||||
self:stopChangeInfoTextUpdater()
|
||||
|
||||
-- Start a new updater
|
||||
self.changeInfoTextUpdater = task.defer(function()
|
||||
while true do
|
||||
if self.state.hoveringChangeInfo then
|
||||
self.setChangeInfoText("<u>" .. self:getChangeInfoText() .. "</u>")
|
||||
else
|
||||
self.setChangeInfoText(self:getChangeInfoText())
|
||||
end
|
||||
|
||||
local elapsed = os.time() - self.props.patchData.timestamp
|
||||
local updateInterval = 1
|
||||
|
||||
-- Update timestamp text as frequently as currently needed
|
||||
for _, UnitData in ipairs(AGE_UNITS) do
|
||||
local UnitSeconds = UnitData[1]
|
||||
if elapsed > UnitSeconds then
|
||||
updateInterval = UnitSeconds
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
task.wait(updateInterval)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
function ConnectedPage:stopChangeInfoTextUpdater()
|
||||
if self.changeInfoTextUpdater then
|
||||
task.cancel(self.changeInfoTextUpdater)
|
||||
self.changeInfoTextUpdater = nil
|
||||
end
|
||||
end
|
||||
|
||||
function ConnectedPage:init()
|
||||
|
|
@ -195,34 +225,21 @@ function ConnectedPage:init()
|
|||
|
||||
self:setState({
|
||||
renderChanges = false,
|
||||
hoveringChangeInfo = false,
|
||||
})
|
||||
|
||||
self.changeInfoText, self.setChangeInfoText = Roact.createBinding("")
|
||||
|
||||
self.changeInfoTextUpdater = task.defer(function()
|
||||
while true do
|
||||
self.setChangeInfoText(self:getChangeInfoText())
|
||||
|
||||
local elapsed = os.time() - self.props.patchData.timestamp
|
||||
local updateInterval = 1
|
||||
|
||||
-- Update timestamp text as frequently as currently needed
|
||||
for _, UnitData in ipairs(AGE_UNITS) do
|
||||
local UnitSeconds = UnitData[1]
|
||||
if elapsed >= UnitSeconds then
|
||||
updateInterval = UnitSeconds
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
task.wait(updateInterval)
|
||||
end
|
||||
end)
|
||||
self:startChangeInfoTextUpdater()
|
||||
end
|
||||
|
||||
function ConnectedPage:willUnmount()
|
||||
if self.changeInfoTextUpdater then
|
||||
task.cancel(self.changeInfoTextUpdater)
|
||||
self:stopChangeInfoTextUpdater()
|
||||
end
|
||||
|
||||
function ConnectedPage:didUpdate(previousProps)
|
||||
if self.props.patchData.timestamp ~= previousProps.patchData.timestamp then
|
||||
self:startChangeInfoTextUpdater()
|
||||
end
|
||||
end
|
||||
|
||||
|
|
@ -255,6 +272,44 @@ function ConnectedPage:render()
|
|||
onDisconnect = self.props.onDisconnect,
|
||||
}),
|
||||
|
||||
Buttons = e("Frame", {
|
||||
Size = UDim2.new(1, 0, 0, 34),
|
||||
LayoutOrder = 3,
|
||||
BackgroundTransparency = 1,
|
||||
ZIndex = 2,
|
||||
}, {
|
||||
Settings = e(TextButton, {
|
||||
text = "Settings",
|
||||
style = "Bordered",
|
||||
transparency = self.props.transparency,
|
||||
layoutOrder = 1,
|
||||
onClick = self.props.onNavigateSettings,
|
||||
}, {
|
||||
Tip = e(Tooltip.Trigger, {
|
||||
text = "View and modify plugin settings"
|
||||
}),
|
||||
}),
|
||||
|
||||
Disconnect = e(TextButton, {
|
||||
text = "Disconnect",
|
||||
style = "Solid",
|
||||
transparency = self.props.transparency,
|
||||
layoutOrder = 2,
|
||||
onClick = self.props.onDisconnect,
|
||||
}, {
|
||||
Tip = e(Tooltip.Trigger, {
|
||||
text = "Disconnect from the Rojo sync server"
|
||||
}),
|
||||
}),
|
||||
|
||||
Layout = e("UIListLayout", {
|
||||
HorizontalAlignment = Enum.HorizontalAlignment.Right,
|
||||
FillDirection = Enum.FillDirection.Horizontal,
|
||||
SortOrder = Enum.SortOrder.LayoutOrder,
|
||||
Padding = UDim.new(0, 10),
|
||||
}),
|
||||
}),
|
||||
|
||||
ChangeInfo = e("TextButton", {
|
||||
Text = self.changeInfoText,
|
||||
Font = Enum.Font.Gotham,
|
||||
|
|
@ -268,9 +323,23 @@ function ConnectedPage:render()
|
|||
|
||||
Size = UDim2.new(1, 0, 0, 28),
|
||||
|
||||
LayoutOrder = 3,
|
||||
LayoutOrder = 4,
|
||||
BackgroundTransparency = 1,
|
||||
|
||||
[Roact.Event.MouseEnter] = function()
|
||||
self:setState({
|
||||
hoveringChangeInfo = true,
|
||||
})
|
||||
self.setChangeInfoText("<u>" .. self:getChangeInfoText() .. "</u>")
|
||||
end,
|
||||
|
||||
[Roact.Event.MouseLeave] = function()
|
||||
self:setState({
|
||||
hoveringChangeInfo = false,
|
||||
})
|
||||
self.setChangeInfoText(self:getChangeInfoText())
|
||||
end,
|
||||
|
||||
[Roact.Event.Activated] = function()
|
||||
if self.state.renderChanges then
|
||||
self.changeDrawerMotor:setGoal(Flipper.Spring.new(0, {
|
||||
|
|
@ -284,15 +353,19 @@ function ConnectedPage:render()
|
|||
}))
|
||||
end
|
||||
end,
|
||||
}, {
|
||||
Tooltip = e(Tooltip.Trigger, {
|
||||
text = if self.state.renderChanges then "Hide the changes" else "View the changes",
|
||||
}),
|
||||
}),
|
||||
|
||||
ChangesDrawer = e(ChangesDrawer, {
|
||||
rendered = self.state.renderChanges,
|
||||
transparency = self.props.transparency,
|
||||
patch = self.props.patchData.patch,
|
||||
patchTree = self.props.patchTree,
|
||||
serveSession = self.props.serveSession,
|
||||
height = self.changeDrawerHeight,
|
||||
layoutOrder = 4,
|
||||
layoutOrder = 5,
|
||||
|
||||
onClose = function()
|
||||
self.changeDrawerMotor:setGoal(Flipper.Spring.new(0, {
|
||||
|
|
|
|||
|
|
@ -72,6 +72,7 @@ function Setting:render()
|
|||
self.props.customInput
|
||||
elseif self.props.options ~= nil then
|
||||
e(Dropdown, {
|
||||
locked = self.props.locked,
|
||||
options = self.props.options,
|
||||
active = self.state.setting,
|
||||
transparency = self.props.transparency,
|
||||
|
|
@ -83,6 +84,7 @@ function Setting:render()
|
|||
})
|
||||
else
|
||||
e(Checkbox, {
|
||||
locked = self.props.locked,
|
||||
active = self.state.setting,
|
||||
transparency = self.props.transparency,
|
||||
position = UDim2.new(1, 0, 0.5, 0),
|
||||
|
|
@ -111,12 +113,13 @@ function Setting:render()
|
|||
BackgroundTransparency = 1,
|
||||
}, {
|
||||
Name = e("TextLabel", {
|
||||
Text = self.props.name,
|
||||
Text = (if self.props.experimental then "<font color=\"#FF8E3C\">⚠ </font>" else "") .. self.props.name,
|
||||
Font = Enum.Font.GothamBold,
|
||||
TextSize = 17,
|
||||
TextColor3 = theme.Setting.NameColor,
|
||||
TextXAlignment = Enum.TextXAlignment.Left,
|
||||
TextTransparency = self.props.transparency,
|
||||
RichText = true,
|
||||
|
||||
Size = UDim2.new(1, 0, 0, 17),
|
||||
|
||||
|
|
@ -125,7 +128,7 @@ function Setting:render()
|
|||
}),
|
||||
|
||||
Description = e("TextLabel", {
|
||||
Text = self.props.description,
|
||||
Text = (if self.props.experimental then "<font color=\"#FF8E3C\">[Experimental] </font>" else "") .. self.props.description,
|
||||
Font = Enum.Font.Gotham,
|
||||
LineHeight = 1.2,
|
||||
TextSize = 14,
|
||||
|
|
@ -133,11 +136,13 @@ function Setting:render()
|
|||
TextXAlignment = Enum.TextXAlignment.Left,
|
||||
TextTransparency = self.props.transparency,
|
||||
TextWrapped = true,
|
||||
RichText = true,
|
||||
|
||||
Size = self.containerSize:map(function(value)
|
||||
local desc = (if self.props.experimental then "[Experimental] " else "") .. self.props.description
|
||||
local offset = (self.props.onReset and 34 or 0) + (self.props.options ~= nil and 120 or 40)
|
||||
local textBounds = getTextBounds(
|
||||
self.props.description, 14, Enum.Font.Gotham, 1.2,
|
||||
desc, 14, Enum.Font.Gotham, 1.2,
|
||||
Vector2.new(value.X - offset, math.huge)
|
||||
)
|
||||
return UDim2.new(1, -offset, 0, textBounds.Y)
|
||||
|
|
|
|||
|
|
@ -156,7 +156,9 @@ function SettingsPage:render()
|
|||
OpenScriptsExternally = e(Setting, {
|
||||
id = "openScriptsExternally",
|
||||
name = "Open Scripts Externally",
|
||||
description = "EXPERIMENTAL! Attempt to open scripts in an external editor",
|
||||
description = "Attempt to open scripts in an external editor",
|
||||
locked = self.props.syncActive,
|
||||
experimental = true,
|
||||
transparency = self.props.transparency,
|
||||
layoutOrder = 5,
|
||||
}),
|
||||
|
|
@ -164,7 +166,9 @@ function SettingsPage:render()
|
|||
TwoWaySync = e(Setting, {
|
||||
id = "twoWaySync",
|
||||
name = "Two-Way Sync",
|
||||
description = "EXPERIMENTAL! Editing files in Studio will sync them into the filesystem",
|
||||
description = "Editing files in Studio will sync them into the filesystem",
|
||||
locked = self.props.syncActive,
|
||||
experimental = true,
|
||||
transparency = self.props.transparency,
|
||||
layoutOrder = 6,
|
||||
}),
|
||||
|
|
|
|||
|
|
@ -100,6 +100,7 @@ local lightTheme = strict("LightTheme", {
|
|||
Remove = hexColor(0xffbdba),
|
||||
Edit = hexColor(0xbacdff),
|
||||
Row = hexColor(0x000000),
|
||||
Warning = hexColor(0xFF8E3C),
|
||||
},
|
||||
ConnectionDetails = {
|
||||
ProjectNameColor = hexColor(0x00000),
|
||||
|
|
@ -195,6 +196,7 @@ local darkTheme = strict("DarkTheme", {
|
|||
Remove = hexColor(0x3F2D32),
|
||||
Edit = hexColor(0x193345),
|
||||
Row = hexColor(0xFFFFFF),
|
||||
Warning = hexColor(0xFF8E3C),
|
||||
},
|
||||
ConnectionDetails = {
|
||||
ProjectNameColor = hexColor(0xFFFFFF),
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
local ChangeHistoryService = game:GetService("ChangeHistoryService")
|
||||
local Players = game:GetService("Players")
|
||||
local ServerStorage = game:GetService("ServerStorage")
|
||||
local RunService = game:GetService("RunService")
|
||||
|
|
@ -19,6 +20,7 @@ local ServeSession = require(Plugin.ServeSession)
|
|||
local ApiContext = require(Plugin.ApiContext)
|
||||
local HeadlessAPI = require(Plugin.HeadlessAPI)
|
||||
local PatchSet = require(Plugin.PatchSet)
|
||||
local PatchTree = require(Plugin.PatchTree)
|
||||
local preloadAssets = require(Plugin.preloadAssets)
|
||||
local soundPlayer = require(Plugin.soundPlayer)
|
||||
local ignorePlaceIds = require(Plugin.ignorePlaceIds)
|
||||
|
|
@ -61,12 +63,71 @@ function App:init()
|
|||
self.confirmationEvent = self.confirmationBindable.Event
|
||||
self.notifId = 0
|
||||
|
||||
self.waypointConnection = ChangeHistoryService.OnUndo:Connect(function(action: string)
|
||||
if not string.find(action, "^Rojo: Patch") then
|
||||
return
|
||||
end
|
||||
|
||||
local undoConnection, redoConnection = nil, nil
|
||||
local function cleanup()
|
||||
undoConnection:Disconnect()
|
||||
redoConnection:Disconnect()
|
||||
end
|
||||
|
||||
Log.warn(
|
||||
string.format(
|
||||
"You've undone '%s'.\nIf this was not intended, please Redo in the topbar or with Ctrl/⌘+Y.",
|
||||
action
|
||||
)
|
||||
)
|
||||
local dismissNotif = self:addNotification(
|
||||
string.format("You've undone '%s'.\nIf this was not intended, please restore.", action),
|
||||
10,
|
||||
{
|
||||
Restore = {
|
||||
text = "Restore",
|
||||
style = "Solid",
|
||||
layoutOrder = 1,
|
||||
onClick = function(notification)
|
||||
cleanup()
|
||||
notification:dismiss()
|
||||
ChangeHistoryService:Redo()
|
||||
end,
|
||||
},
|
||||
Dismiss = {
|
||||
text = "Dismiss",
|
||||
style = "Bordered",
|
||||
layoutOrder = 2,
|
||||
onClick = function(notification)
|
||||
cleanup()
|
||||
notification:dismiss()
|
||||
end,
|
||||
},
|
||||
}
|
||||
)
|
||||
|
||||
undoConnection = ChangeHistoryService.OnUndo:Once(function()
|
||||
-- Our notif is now out of date- redoing will not restore the patch
|
||||
-- since we've undone even further. Dismiss the notif.
|
||||
cleanup()
|
||||
dismissNotif()
|
||||
end)
|
||||
redoConnection = ChangeHistoryService.OnRedo:Once(function(redoneAction: string)
|
||||
if redoneAction == action then
|
||||
-- The user has restored the patch, so we can dismiss the notif
|
||||
cleanup()
|
||||
dismissNotif()
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
self:setState({
|
||||
appStatus = AppStatus.NotConnected,
|
||||
guiEnabled = false,
|
||||
confirmData = {},
|
||||
patchData = {
|
||||
patch = PatchSet.newEmpty(),
|
||||
unapplied = PatchSet.newEmpty(),
|
||||
timestamp = os.time(),
|
||||
},
|
||||
notifications = {},
|
||||
|
|
@ -132,7 +193,7 @@ function App:init()
|
|||
onClick = function(notification)
|
||||
notification:dismiss()
|
||||
self:startSession()
|
||||
end
|
||||
end,
|
||||
},
|
||||
Dismiss = {
|
||||
text = "Dismiss",
|
||||
|
|
@ -146,7 +207,16 @@ function App:init()
|
|||
end
|
||||
end
|
||||
|
||||
function App:addNotification(text: string, timeout: number?, actions: { [string]: {text: string, style: string, layoutOrder: number, onClick: (any) -> ()} }?)
|
||||
function App:willUnmount()
|
||||
self.waypointConnection:Disconnect()
|
||||
self.confirmationBindable:Destroy()
|
||||
end
|
||||
|
||||
function App:addNotification(
|
||||
text: string,
|
||||
timeout: number?,
|
||||
actions: { [string]: { text: string, style: string, layoutOrder: number, onClick: (any) -> () } }?
|
||||
)
|
||||
if not Settings:get("showNotifications") then
|
||||
return
|
||||
end
|
||||
|
|
@ -199,6 +269,10 @@ function App:addThirdPartyNotification(source: string, text: string, timeout: nu
|
|||
end
|
||||
|
||||
function App:closeNotification(id: number)
|
||||
if not self.state.notifications[id] then
|
||||
return
|
||||
end
|
||||
|
||||
local notifications = table.clone(self.state.notifications)
|
||||
notifications[id] = nil
|
||||
|
||||
|
|
@ -209,26 +283,38 @@ end
|
|||
|
||||
function App:getPriorEndpoint()
|
||||
local priorEndpoints = Settings:get("priorEndpoints")
|
||||
if not priorEndpoints then return end
|
||||
if not priorEndpoints then
|
||||
return
|
||||
end
|
||||
|
||||
local id = tostring(game.PlaceId)
|
||||
if ignorePlaceIds[id] then return end
|
||||
if ignorePlaceIds[id] then
|
||||
return
|
||||
end
|
||||
|
||||
local place = priorEndpoints[id]
|
||||
if not place then return end
|
||||
if not place then
|
||||
return
|
||||
end
|
||||
|
||||
return place.host, place.port
|
||||
end
|
||||
|
||||
function App:getLastSyncTimestamp()
|
||||
local priorEndpoints = Settings:get("priorEndpoints")
|
||||
if not priorEndpoints then return end
|
||||
if not priorEndpoints then
|
||||
return
|
||||
end
|
||||
|
||||
local id = tostring(game.PlaceId)
|
||||
if ignorePlaceIds[id] then return end
|
||||
if ignorePlaceIds[id] then
|
||||
return
|
||||
end
|
||||
|
||||
local place = priorEndpoints[id]
|
||||
if not place then return end
|
||||
if not place then
|
||||
return
|
||||
end
|
||||
|
||||
return place.timestamp
|
||||
end
|
||||
|
|
@ -248,7 +334,9 @@ function App:setPriorEndpoint(host: string, port: string)
|
|||
end
|
||||
|
||||
local id = tostring(game.PlaceId)
|
||||
if ignorePlaceIds[id] then return end
|
||||
if ignorePlaceIds[id] then
|
||||
return
|
||||
end
|
||||
|
||||
priorEndpoints[id] = {
|
||||
host = if host ~= Config.defaultHost then host else nil,
|
||||
|
|
@ -257,7 +345,6 @@ function App:setPriorEndpoint(host: string, port: string)
|
|||
}
|
||||
Log.trace("Saved last used endpoint for {}", game.PlaceId)
|
||||
|
||||
|
||||
Settings:set("priorEndpoints", priorEndpoints)
|
||||
end
|
||||
|
||||
|
|
@ -393,35 +480,51 @@ function App:startSession(host: string?, port: string?)
|
|||
twoWaySync = sessionOptions.twoWaySync,
|
||||
})
|
||||
|
||||
serveSession:onPatchApplied(function(patch, _unapplied)
|
||||
self.cleanupPrecommit = serveSession.__reconciler:hookPrecommit(function(patch, instanceMap)
|
||||
-- Build new tree for patch
|
||||
self:setState({
|
||||
patchTree = PatchTree.build(patch, instanceMap, { "Property", "Old", "New" }),
|
||||
})
|
||||
end)
|
||||
self.cleanupPostcommit = serveSession.__reconciler:hookPostcommit(function(patch, instanceMap, unappliedPatch)
|
||||
-- Update tree with unapplied metadata
|
||||
self:setState(function(prevState)
|
||||
return {
|
||||
patchTree = PatchTree.updateMetadata(prevState.patchTree, patch, instanceMap, unappliedPatch),
|
||||
}
|
||||
end)
|
||||
end)
|
||||
|
||||
serveSession:hookPostcommit(function(patch, _instanceMap, unapplied)
|
||||
local now = os.time()
|
||||
local old = self.state.patchData
|
||||
|
||||
if PatchSet.isEmpty(patch) then
|
||||
-- Ignore empty patches
|
||||
-- Ignore empty patch, but update timestamp
|
||||
self:setState({
|
||||
patchData = {
|
||||
patch = old.patch,
|
||||
unapplied = old.unapplied,
|
||||
timestamp = now,
|
||||
},
|
||||
})
|
||||
return
|
||||
end
|
||||
|
||||
local now = os.time()
|
||||
|
||||
local old = self.state.patchData
|
||||
if now - old.timestamp < 2 then
|
||||
-- Patches that apply in the same second are
|
||||
-- considered to be part of the same change for human clarity
|
||||
local merged = PatchSet.newEmpty()
|
||||
PatchSet.assign(merged, old.patch, patch)
|
||||
|
||||
self:setState({
|
||||
patchData = {
|
||||
patch = merged,
|
||||
timestamp = now,
|
||||
},
|
||||
})
|
||||
else
|
||||
self:setState({
|
||||
patchData = {
|
||||
patch = patch,
|
||||
timestamp = now,
|
||||
},
|
||||
})
|
||||
patch = PatchSet.assign(PatchSet.newEmpty(), old.patch, patch)
|
||||
unapplied = PatchSet.assign(PatchSet.newEmpty(), old.unapplied, unapplied)
|
||||
end
|
||||
|
||||
self:setState({
|
||||
patchData = {
|
||||
patch = patch,
|
||||
unapplied = unapplied,
|
||||
timestamp = now,
|
||||
},
|
||||
})
|
||||
end)
|
||||
|
||||
serveSession:onStatusChanged(function(status, details)
|
||||
|
|
@ -449,6 +552,13 @@ function App:startSession(host: string?, port: string?)
|
|||
elseif status == ServeSession.Status.Disconnected then
|
||||
self.serveSession = nil
|
||||
self:releaseSyncLock()
|
||||
self:setState({
|
||||
patchData = {
|
||||
patch = PatchSet.newEmpty(),
|
||||
unapplied = PatchSet.newEmpty(),
|
||||
timestamp = os.time(),
|
||||
},
|
||||
})
|
||||
|
||||
-- Details being present indicates that this
|
||||
-- disconnection was from an error.
|
||||
|
|
@ -540,6 +650,13 @@ function App:endSession()
|
|||
appStatus = AppStatus.NotConnected,
|
||||
})
|
||||
|
||||
if self.cleanupPrecommit ~= nil then
|
||||
self.cleanupPrecommit()
|
||||
end
|
||||
if self.cleanupPostcommit ~= nil then
|
||||
self.cleanupPostcommit()
|
||||
end
|
||||
|
||||
Log.trace("Session terminated by user")
|
||||
end
|
||||
|
||||
|
|
@ -602,8 +719,8 @@ function App:render()
|
|||
initDockState = Enum.InitialDockState.Right,
|
||||
initEnabled = false,
|
||||
overridePreviousState = false,
|
||||
floatingSize = Vector2.new(300, 200),
|
||||
minimumSize = Vector2.new(300, 120),
|
||||
floatingSize = Vector2.new(320, 210),
|
||||
minimumSize = Vector2.new(300, 210),
|
||||
|
||||
zIndexBehavior = Enum.ZIndexBehavior.Sibling,
|
||||
|
||||
|
|
@ -632,6 +749,7 @@ function App:render()
|
|||
end,
|
||||
|
||||
onNavigateSettings = function()
|
||||
self.backPage = AppStatus.NotConnected
|
||||
self:setState({
|
||||
appStatus = AppStatus.Settings,
|
||||
})
|
||||
|
|
@ -658,18 +776,28 @@ function App:render()
|
|||
Connected = createPageElement(AppStatus.Connected, {
|
||||
projectName = self.state.projectName,
|
||||
address = self.state.address,
|
||||
patchTree = self.state.patchTree,
|
||||
patchData = self.state.patchData,
|
||||
serveSession = self.serveSession,
|
||||
|
||||
onDisconnect = function()
|
||||
self:endSession()
|
||||
end,
|
||||
|
||||
onNavigateSettings = function()
|
||||
self.backPage = AppStatus.Connected
|
||||
self:setState({
|
||||
appStatus = AppStatus.Settings,
|
||||
})
|
||||
end,
|
||||
}),
|
||||
|
||||
Settings = createPageElement(AppStatus.Settings, {
|
||||
syncActive = self.serveSession ~= nil and self.serveSession:getStatus() == ServeSession.Status.Connected,
|
||||
|
||||
onBack = function()
|
||||
self:setState({
|
||||
appStatus = AppStatus.NotConnected,
|
||||
appStatus = self.backPage or AppStatus.NotConnected,
|
||||
})
|
||||
end,
|
||||
|
||||
|
|
|
|||
|
|
@ -36,9 +36,11 @@ local Assets = {
|
|||
Checkbox = {
|
||||
Active = "rbxassetid://6016251644",
|
||||
Inactive = "rbxassetid://6016251963",
|
||||
Locked = "rbxassetid://14011257320",
|
||||
},
|
||||
Dropdown = {
|
||||
Arrow = "rbxassetid://10131770538",
|
||||
Locked = "rbxassetid://14011257320",
|
||||
},
|
||||
Spinner = {
|
||||
Foreground = "rbxassetid://3222731032",
|
||||
|
|
|
|||
|
|
@ -212,13 +212,24 @@ function PatchSet.countChanges(patch)
|
|||
local count = 0
|
||||
|
||||
for _ in patch.added do
|
||||
-- Adding an instance is 1 change
|
||||
count += 1
|
||||
end
|
||||
for _ in patch.removed do
|
||||
-- Removing an instance is 1 change
|
||||
count += 1
|
||||
end
|
||||
for _ in patch.updated do
|
||||
count += 1
|
||||
for _, update in patch.updated do
|
||||
-- Updating an instance is 1 change per property updated
|
||||
for _ in update.changedProperties do
|
||||
count += 1
|
||||
end
|
||||
if update.changedName ~= nil then
|
||||
count += 1
|
||||
end
|
||||
if update.changedClassName ~= nil then
|
||||
count += 1
|
||||
end
|
||||
end
|
||||
|
||||
return count
|
||||
|
|
|
|||
434
plugin/src/PatchTree.lua
Normal file
434
plugin/src/PatchTree.lua
Normal file
|
|
@ -0,0 +1,434 @@
|
|||
--[[
|
||||
Methods to turn PatchSets into trees matching the DataModel containing
|
||||
the changes and metadata for use in the PatchVisualizer component.
|
||||
]]
|
||||
|
||||
local HttpService = game:GetService("HttpService")
|
||||
|
||||
local Rojo = script:FindFirstAncestor("Rojo")
|
||||
local Plugin = Rojo.Plugin
|
||||
local Packages = Rojo.Packages
|
||||
|
||||
local Log = require(Packages.Log)
|
||||
|
||||
local Types = require(Plugin.Types)
|
||||
local decodeValue = require(Plugin.Reconciler.decodeValue)
|
||||
local getProperty = require(Plugin.Reconciler.getProperty)
|
||||
|
||||
local function alphabeticalNext(t, state)
|
||||
-- Equivalent of the next function, but returns the keys in the alphabetic
|
||||
-- order of node names. We use a temporary ordered key table that is stored in the
|
||||
-- table being iterated.
|
||||
|
||||
local key = nil
|
||||
if state == nil then
|
||||
-- First iteration, generate the index
|
||||
local orderedIndex, i = table.create(5), 0
|
||||
for k in t do
|
||||
i += 1
|
||||
orderedIndex[i] = k
|
||||
end
|
||||
table.sort(orderedIndex, function(a, b)
|
||||
local nodeA, nodeB = t[a], t[b]
|
||||
return (nodeA.name or "") < (nodeB.name or "")
|
||||
end)
|
||||
|
||||
t.__orderedIndex = orderedIndex
|
||||
key = orderedIndex[1]
|
||||
else
|
||||
-- Fetch the next value
|
||||
for i, orderedState in t.__orderedIndex do
|
||||
if orderedState == state then
|
||||
key = t.__orderedIndex[i + 1]
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if key then
|
||||
return key, t[key]
|
||||
end
|
||||
|
||||
-- No more value to return, cleanup
|
||||
t.__orderedIndex = nil
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
local function alphabeticalPairs(t)
|
||||
-- Equivalent of the pairs() iterator, but sorted
|
||||
return alphabeticalNext, t, nil
|
||||
end
|
||||
|
||||
local Tree = {}
|
||||
Tree.__index = Tree
|
||||
|
||||
function Tree.new()
|
||||
local tree = {
|
||||
idToNode = {},
|
||||
ROOT = {
|
||||
className = "DataModel",
|
||||
name = "ROOT",
|
||||
children = {},
|
||||
},
|
||||
}
|
||||
-- Add ROOT to idToNode or it won't be found by getNode since that searches *within* ROOT
|
||||
tree.idToNode["ROOT"] = tree.ROOT
|
||||
|
||||
return setmetatable(tree, Tree)
|
||||
end
|
||||
|
||||
-- Iterates over all sub-nodes, depth first
|
||||
-- node is where to start from, defaults to root
|
||||
-- depth is used for recursion but can be used to set the starting depth
|
||||
function Tree:forEach(callback, node, depth)
|
||||
depth = depth or 1
|
||||
for _, child in alphabeticalPairs(if node then node.children else self.ROOT.children) do
|
||||
callback(child, depth)
|
||||
if type(child.children) == "table" then
|
||||
self:forEach(callback, child, depth + 1)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Finds a node by id, depth first
|
||||
-- searchNode is the node to start the search within, defaults to root
|
||||
function Tree:getNode(id, searchNode)
|
||||
if self.idToNode[id] then
|
||||
return self.idToNode[id]
|
||||
end
|
||||
|
||||
local searchChildren = (searchNode or self.ROOT).children
|
||||
for nodeId, node in searchChildren do
|
||||
if nodeId == id then
|
||||
self.idToNode[id] = node
|
||||
return node
|
||||
end
|
||||
local descendant = self:getNode(id, node)
|
||||
if descendant then
|
||||
return descendant
|
||||
end
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Adds a node to the tree as a child of the node with id == parent
|
||||
-- If parent is nil, it defaults to root
|
||||
-- props must contain id, and cannot contain children or parentId
|
||||
-- other than those three, it can hold anything
|
||||
function Tree:addNode(parent, props)
|
||||
assert(props.id, "props must contain id")
|
||||
|
||||
parent = parent or "ROOT"
|
||||
|
||||
local node = self:getNode(props.id)
|
||||
if node then
|
||||
-- Update existing node
|
||||
for k, v in props do
|
||||
node[k] = v
|
||||
end
|
||||
return node
|
||||
end
|
||||
|
||||
node = table.clone(props)
|
||||
node.children = {}
|
||||
node.parentId = parent
|
||||
|
||||
local parentNode = self:getNode(parent)
|
||||
if not parentNode then
|
||||
Log.warn("Failed to create node since parent doesnt exist: {}, {}", parent, props)
|
||||
return
|
||||
end
|
||||
|
||||
parentNode.children[node.id] = node
|
||||
self.idToNode[node.id] = node
|
||||
|
||||
return node
|
||||
end
|
||||
|
||||
-- Given a list of ancestor ids in descending order, builds the nodes for them
|
||||
-- using the patch and instanceMap info
|
||||
function Tree:buildAncestryNodes(ancestryIds: { string }, patch, instanceMap)
|
||||
-- Build nodes for ancestry by going up the tree
|
||||
local previousId = "ROOT"
|
||||
for _, ancestorId in ancestryIds do
|
||||
local value = instanceMap.fromIds[ancestorId] or patch.added[ancestorId]
|
||||
if not value then
|
||||
Log.warn("Failed to find ancestor object for " .. ancestorId)
|
||||
continue
|
||||
end
|
||||
self:addNode(previousId, {
|
||||
id = ancestorId,
|
||||
className = value.ClassName,
|
||||
name = value.Name,
|
||||
instance = if typeof(value) == "Instance" then value else nil,
|
||||
})
|
||||
previousId = ancestorId
|
||||
end
|
||||
end
|
||||
|
||||
local PatchTree = {}
|
||||
|
||||
-- Builds a new tree from a patch and instanceMap
|
||||
-- uses changeListHeaders in node.changeList
|
||||
function PatchTree.build(patch, instanceMap, changeListHeaders)
|
||||
local tree = Tree.new()
|
||||
|
||||
for _, change in patch.updated do
|
||||
local instance = instanceMap.fromIds[change.id]
|
||||
if not instance then
|
||||
continue
|
||||
end
|
||||
|
||||
-- Gather ancestors from existing DOM
|
||||
local ancestryIds = {}
|
||||
local parentObject = instance.Parent
|
||||
local parentId = instanceMap.fromInstances[parentObject]
|
||||
while parentObject do
|
||||
table.insert(ancestryIds, 1, parentId)
|
||||
parentObject = parentObject.Parent
|
||||
parentId = instanceMap.fromInstances[parentObject]
|
||||
end
|
||||
|
||||
tree:buildAncestryNodes(ancestryIds, patch, instanceMap)
|
||||
|
||||
-- Gather detail text
|
||||
local changeList, hint = nil, nil
|
||||
if next(change.changedProperties) or change.changedName then
|
||||
changeList = {}
|
||||
|
||||
local hintBuffer, i = {}, 0
|
||||
local function addProp(prop: string, current: any?, incoming: any?, metadata: any?)
|
||||
i += 1
|
||||
hintBuffer[i] = prop
|
||||
changeList[i] = { prop, current, incoming, metadata }
|
||||
end
|
||||
|
||||
-- Gather the changes
|
||||
|
||||
if change.changedName then
|
||||
addProp("Name", instance.Name, change.changedName)
|
||||
end
|
||||
|
||||
for prop, incoming in change.changedProperties do
|
||||
local incomingSuccess, incomingValue = decodeValue(incoming, instanceMap)
|
||||
local currentSuccess, currentValue = getProperty(instance, prop)
|
||||
|
||||
addProp(
|
||||
prop,
|
||||
if currentSuccess then currentValue else "[Error]",
|
||||
if incomingSuccess then incomingValue else next(incoming)
|
||||
)
|
||||
end
|
||||
|
||||
-- Finalize detail values
|
||||
|
||||
-- Trim hint to top 3
|
||||
table.sort(hintBuffer)
|
||||
if #hintBuffer > 3 then
|
||||
hintBuffer = {
|
||||
hintBuffer[1],
|
||||
hintBuffer[2],
|
||||
hintBuffer[3],
|
||||
i - 3 .. " more",
|
||||
}
|
||||
end
|
||||
hint = table.concat(hintBuffer, ", ")
|
||||
|
||||
-- Sort changes and add header
|
||||
table.sort(changeList, function(a, b)
|
||||
return a[1] < b[1]
|
||||
end)
|
||||
table.insert(changeList, 1, changeListHeaders)
|
||||
end
|
||||
|
||||
-- Add this node to tree
|
||||
tree:addNode(instanceMap.fromInstances[instance.Parent], {
|
||||
id = change.id,
|
||||
patchType = "Edit",
|
||||
className = instance.ClassName,
|
||||
name = instance.Name,
|
||||
instance = instance,
|
||||
hint = hint,
|
||||
changeList = changeList,
|
||||
})
|
||||
end
|
||||
|
||||
for _, idOrInstance in patch.removed do
|
||||
local instance = if Types.RbxId(idOrInstance) then instanceMap.fromIds[idOrInstance] else idOrInstance
|
||||
if not instance then
|
||||
-- If we're viewing a past patch, the instance is already removed
|
||||
-- and we therefore cannot get the tree for it anymore
|
||||
continue
|
||||
end
|
||||
|
||||
-- Gather ancestors from existing DOM
|
||||
-- (note that they may have no ID if they're being removed as unknown)
|
||||
local ancestryIds = {}
|
||||
local parentObject = instance.Parent
|
||||
local parentId = instanceMap.fromInstances[parentObject] or HttpService:GenerateGUID(false)
|
||||
while parentObject do
|
||||
instanceMap:insert(parentId, parentObject) -- This ensures we can find the parent later
|
||||
table.insert(ancestryIds, 1, parentId)
|
||||
parentObject = parentObject.Parent
|
||||
parentId = instanceMap.fromInstances[parentObject] or HttpService:GenerateGUID(false)
|
||||
end
|
||||
|
||||
tree:buildAncestryNodes(ancestryIds, patch, instanceMap)
|
||||
|
||||
-- Add this node to tree
|
||||
local nodeId = instanceMap.fromInstances[instance] or HttpService:GenerateGUID(false)
|
||||
instanceMap:insert(nodeId, instance)
|
||||
tree:addNode(instanceMap.fromInstances[instance.Parent], {
|
||||
id = nodeId,
|
||||
patchType = "Remove",
|
||||
className = instance.ClassName,
|
||||
name = instance.Name,
|
||||
instance = instance,
|
||||
})
|
||||
end
|
||||
|
||||
for id, change in patch.added do
|
||||
-- Gather ancestors from existing DOM or future additions
|
||||
local ancestryIds = {}
|
||||
local parentId = change.Parent
|
||||
local parentData = patch.added[parentId]
|
||||
local parentObject = instanceMap.fromIds[parentId]
|
||||
while parentId do
|
||||
table.insert(ancestryIds, 1, parentId)
|
||||
parentId = nil
|
||||
|
||||
if parentData then
|
||||
-- object is parented to an instance that does not exist yet
|
||||
parentId = parentData.Parent
|
||||
parentData = patch.added[parentId]
|
||||
parentObject = instanceMap.fromIds[parentId]
|
||||
elseif parentObject then
|
||||
-- object is parented to an instance that exists
|
||||
parentObject = parentObject.Parent
|
||||
parentId = instanceMap.fromInstances[parentObject]
|
||||
parentData = patch.added[parentId]
|
||||
end
|
||||
end
|
||||
|
||||
tree:buildAncestryNodes(ancestryIds, patch, instanceMap)
|
||||
|
||||
-- Gather detail text
|
||||
local changeList, hint = nil, nil
|
||||
if next(change.Properties) then
|
||||
changeList = {}
|
||||
|
||||
local hintBuffer, i = {}, 0
|
||||
for prop, incoming in change.Properties do
|
||||
i += 1
|
||||
hintBuffer[i] = prop
|
||||
|
||||
local success, incomingValue = decodeValue(incoming, instanceMap)
|
||||
if success then
|
||||
table.insert(changeList, { prop, "N/A", incomingValue })
|
||||
else
|
||||
table.insert(changeList, { prop, "N/A", next(incoming) })
|
||||
end
|
||||
end
|
||||
|
||||
-- Finalize detail values
|
||||
|
||||
-- Trim hint to top 3
|
||||
table.sort(hintBuffer)
|
||||
if #hintBuffer > 3 then
|
||||
hintBuffer = {
|
||||
hintBuffer[1],
|
||||
hintBuffer[2],
|
||||
hintBuffer[3],
|
||||
i - 3 .. " more",
|
||||
}
|
||||
end
|
||||
hint = table.concat(hintBuffer, ", ")
|
||||
|
||||
-- Sort changes and add header
|
||||
table.sort(changeList, function(a, b)
|
||||
return a[1] < b[1]
|
||||
end)
|
||||
table.insert(changeList, 1, changeListHeaders)
|
||||
end
|
||||
|
||||
-- Add this node to tree
|
||||
tree:addNode(change.Parent, {
|
||||
id = change.Id,
|
||||
patchType = "Add",
|
||||
className = change.ClassName,
|
||||
name = change.Name,
|
||||
hint = hint,
|
||||
changeList = changeList,
|
||||
instance = instanceMap.fromIds[id],
|
||||
})
|
||||
end
|
||||
|
||||
return tree
|
||||
end
|
||||
|
||||
-- Creates a deep copy of a tree for immutability purposes in Roact
|
||||
function PatchTree.clone(tree)
|
||||
if not tree then return end
|
||||
|
||||
local newTree = Tree.new()
|
||||
tree:forEach(function(node)
|
||||
newTree:addNode(node.parentId, table.clone(node))
|
||||
end)
|
||||
|
||||
return newTree
|
||||
end
|
||||
|
||||
-- Updates the metadata of a tree with the unapplied patch and currently existing instances
|
||||
-- Builds a new tree from the data if one isn't provided
|
||||
-- Always returns a new tree for immutability purposes in Roact
|
||||
function PatchTree.updateMetadata(tree, patch, instanceMap, unappliedPatch)
|
||||
if tree then
|
||||
tree = PatchTree.clone(tree)
|
||||
else
|
||||
tree = PatchTree.build(patch, instanceMap)
|
||||
end
|
||||
|
||||
-- Update isWarning metadata
|
||||
for _, failedChange in unappliedPatch.updated do
|
||||
local node = tree:getNode(failedChange.id)
|
||||
if node then
|
||||
node.isWarning = true
|
||||
Log.trace("Marked node as warning: {} {}", node.id, node.name)
|
||||
|
||||
if node.changeList then
|
||||
for _, change in node.changeList do
|
||||
if failedChange.changedProperties[change[1]] then
|
||||
Log.trace(" Marked property as warning: {}", change[1])
|
||||
if change[4] == nil then
|
||||
change[4] = {}
|
||||
end
|
||||
change[4].isWarning = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Update if instances exist
|
||||
tree:forEach(function(node)
|
||||
if node.instance then
|
||||
if node.instance.Parent == nil and node.instance ~= game then
|
||||
-- This instance has been removed
|
||||
Log.trace("Removed instance from node: {} {}", node.id, node.name)
|
||||
node.instance = nil
|
||||
end
|
||||
else
|
||||
-- This instance may have been added
|
||||
node.instance = instanceMap.fromIds[node.id]
|
||||
if node.instance then
|
||||
Log.trace("Added instance to node: {} {}", node.id, node.name)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
return tree
|
||||
end
|
||||
|
||||
return PatchTree
|
||||
|
|
@ -5,6 +5,8 @@
|
|||
Patches can come from the server or be generated by the client.
|
||||
]]
|
||||
|
||||
local ChangeHistoryService = game:GetService("ChangeHistoryService")
|
||||
|
||||
local Packages = script.Parent.Parent.Parent.Packages
|
||||
local Log = require(Packages.Log)
|
||||
|
||||
|
|
@ -17,6 +19,8 @@ local reify = require(script.Parent.reify)
|
|||
local setProperty = require(script.Parent.setProperty)
|
||||
|
||||
local function applyPatch(instanceMap, patch)
|
||||
local patchTimestamp = DateTime.now():FormatLocalTime("LTS", "en-us")
|
||||
|
||||
-- Tracks any portions of the patch that could not be applied to the DOM.
|
||||
local unappliedPatch = PatchSet.newEmpty()
|
||||
|
||||
|
|
@ -199,6 +203,8 @@ local function applyPatch(instanceMap, patch)
|
|||
end
|
||||
end
|
||||
|
||||
ChangeHistoryService:SetWaypoint("Rojo: Patch " .. patchTimestamp)
|
||||
|
||||
return unappliedPatch
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -3,6 +3,9 @@
|
|||
and mutating the Roblox DOM.
|
||||
]]
|
||||
|
||||
local Packages = script.Parent.Parent.Packages
|
||||
local Log = require(Packages.Log)
|
||||
|
||||
local applyPatch = require(script.applyPatch)
|
||||
local hydrate = require(script.hydrate)
|
||||
local diff = require(script.diff)
|
||||
|
|
@ -14,13 +17,63 @@ function Reconciler.new(instanceMap)
|
|||
local self = {
|
||||
-- Tracks all of the instances known by the reconciler by ID.
|
||||
__instanceMap = instanceMap,
|
||||
__precommitCallbacks = {},
|
||||
__postcommitCallbacks = {},
|
||||
}
|
||||
|
||||
return setmetatable(self, Reconciler)
|
||||
end
|
||||
|
||||
function Reconciler:hookPrecommit(callback: (patch: any, instanceMap: any) -> ()): () -> ()
|
||||
table.insert(self.__precommitCallbacks, callback)
|
||||
Log.trace("Added precommit callback: {}", callback)
|
||||
|
||||
return function()
|
||||
-- Remove the callback from the list
|
||||
for i, cb in self.__precommitCallbacks do
|
||||
if cb == callback then
|
||||
table.remove(self.__precommitCallbacks, i)
|
||||
Log.trace("Removed precommit callback: {}", callback)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function Reconciler:hookPostcommit(callback: (patch: any, instanceMap: any, unappliedPatch: any) -> ()): () -> ()
|
||||
table.insert(self.__postcommitCallbacks, callback)
|
||||
Log.trace("Added postcommit callback: {}", callback)
|
||||
|
||||
return function()
|
||||
-- Remove the callback from the list
|
||||
for i, cb in self.__postcommitCallbacks do
|
||||
if cb == callback then
|
||||
table.remove(self.__postcommitCallbacks, i)
|
||||
Log.trace("Removed postcommit callback: {}", callback)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function Reconciler:applyPatch(patch)
|
||||
return applyPatch(self.__instanceMap, patch)
|
||||
for _, callback in self.__precommitCallbacks do
|
||||
local success, err = pcall(callback, patch, self.__instanceMap)
|
||||
if not success then
|
||||
Log.warn("Precommit hook errored: {}", err)
|
||||
end
|
||||
end
|
||||
|
||||
local unappliedPatch = applyPatch(self.__instanceMap, patch)
|
||||
|
||||
for _, callback in self.__postcommitCallbacks do
|
||||
local success, err = pcall(callback, patch, self.__instanceMap, unappliedPatch)
|
||||
if not success then
|
||||
Log.warn("Postcommit hook errored: {}", err)
|
||||
end
|
||||
end
|
||||
|
||||
return unappliedPatch
|
||||
end
|
||||
|
||||
function Reconciler:hydrate(virtualInstances, rootId, rootInstance)
|
||||
|
|
@ -31,4 +84,4 @@ function Reconciler:diff(virtualInstances, rootId)
|
|||
return diff(self.__instanceMap, virtualInstances, rootId)
|
||||
end
|
||||
|
||||
return Reconciler
|
||||
return Reconciler
|
||||
|
|
|
|||
|
|
@ -97,7 +97,6 @@ function ServeSession.new(options)
|
|||
__instanceMap = instanceMap,
|
||||
__changeBatcher = changeBatcher,
|
||||
__statusChangedCallback = nil,
|
||||
__patchAppliedCallback = nil,
|
||||
__connections = connections,
|
||||
}
|
||||
|
||||
|
|
@ -129,8 +128,12 @@ function ServeSession:setConfirmCallback(callback)
|
|||
self.__userConfirmCallback = callback
|
||||
end
|
||||
|
||||
function ServeSession:onPatchApplied(callback)
|
||||
self.__patchAppliedCallback = callback
|
||||
function ServeSession:hookPrecommit(callback)
|
||||
return self.__reconciler:hookPrecommit(callback)
|
||||
end
|
||||
|
||||
function ServeSession:hookPostcommit(callback)
|
||||
return self.__reconciler:hookPostcommit(callback)
|
||||
end
|
||||
|
||||
function ServeSession:start()
|
||||
|
|
@ -291,35 +294,45 @@ function ServeSession:__initialSync(serverInfo)
|
|||
Log.warn("Could not apply all changes requested by the Rojo server:\n{}",
|
||||
PatchSet.humanSummary(self.__instanceMap, unappliedPatch))
|
||||
end
|
||||
if self.__patchAppliedCallback then
|
||||
pcall(self.__patchAppliedCallback, catchUpPatch, unappliedPatch)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
function ServeSession:__mainSyncLoop()
|
||||
return self.__apiContext:retrieveMessages()
|
||||
:andThen(function(messages)
|
||||
Log.trace("Serve session {} retrieved {} messages", tostring(self), #messages)
|
||||
return Promise.new(function(resolve, reject)
|
||||
while self.__status == Status.Connected do
|
||||
local success, result = self.__apiContext:retrieveMessages()
|
||||
:andThen(function(messages)
|
||||
if self.__status == Status.Disconnected then
|
||||
-- In the time it took to retrieve messages, we disconnected
|
||||
-- so we just resolve immediately without patching anything
|
||||
return
|
||||
end
|
||||
|
||||
for _, message in ipairs(messages) do
|
||||
local unappliedPatch = self.__reconciler:applyPatch(message)
|
||||
Log.trace("Serve session {} retrieved {} messages", tostring(self), #messages)
|
||||
|
||||
if not PatchSet.isEmpty(unappliedPatch) then
|
||||
Log.warn("Could not apply all changes requested by the Rojo server:\n{}",
|
||||
PatchSet.humanSummary(self.__instanceMap, unappliedPatch))
|
||||
end
|
||||
for _, message in messages do
|
||||
local unappliedPatch = self.__reconciler:applyPatch(message)
|
||||
|
||||
if self.__patchAppliedCallback then
|
||||
pcall(self.__patchAppliedCallback, message, unappliedPatch)
|
||||
end
|
||||
if not PatchSet.isEmpty(unappliedPatch) then
|
||||
Log.warn("Could not apply all changes requested by the Rojo server:\n{}",
|
||||
PatchSet.humanSummary(self.__instanceMap, unappliedPatch))
|
||||
end
|
||||
end
|
||||
end):await()
|
||||
|
||||
if self.__status == Status.Disconnected then
|
||||
-- If we are no longer connected after applying, we stop silently
|
||||
-- without checking for errors as they are no longer relevant
|
||||
break
|
||||
elseif success == false then
|
||||
reject(result)
|
||||
end
|
||||
end
|
||||
|
||||
if self.__status ~= Status.Disconnected then
|
||||
return self:__mainSyncLoop()
|
||||
end
|
||||
end)
|
||||
-- We are no longer connected, so we resolve the promise
|
||||
resolve()
|
||||
end)
|
||||
end
|
||||
|
||||
function ServeSession:__stopInternal(err)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue