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Stylua formatting (#785)
Uses Stylua to format all existing Lua files, and adds a CI check in `lint` to pin this improvement. Excludes formatting dependencies, of course.
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parent
840e9bedb2
commit
0f8e1625d5
52 changed files with 595 additions and 549 deletions
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@ -24,9 +24,7 @@ function TouchRipple:init()
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})
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self.binding = bindingUtil.fromMotor(self.motor)
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self.position, self.setPosition = Roact.createBinding(
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Vector2.new(0, 0)
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)
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self.position, self.setPosition = Roact.createBinding(Vector2.new(0, 0))
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end
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function TouchRipple:reset()
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@ -43,10 +41,7 @@ function TouchRipple:calculateRadius(position)
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local container = self.ref.current
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if container then
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local corner = Vector2.new(
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math.floor((1 - position.X) + 0.5),
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math.floor((1 - position.Y) + 0.5)
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)
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local corner = Vector2.new(math.floor((1 - position.X) + 0.5), math.floor((1 - position.Y) + 0.5))
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local size = container.AbsoluteSize
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local ratio = size / math.min(size.X, size.Y)
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@ -93,10 +88,7 @@ function TouchRipple:render()
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input:GetPropertyChangedSignal("UserInputState"):Connect(function()
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local userInputState = input.UserInputState
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if
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userInputState == Enum.UserInputState.Cancel
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or userInputState == Enum.UserInputState.End
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then
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if userInputState == Enum.UserInputState.Cancel or userInputState == Enum.UserInputState.End then
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self.motor:setGoal({
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opacity = Flipper.Spring.new(0, {
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frequency = 5,
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@ -127,8 +119,10 @@ function TouchRipple:render()
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local containerAspect = containerSize.X / containerSize.Y
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return UDim2.new(
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currentSize / math.max(containerAspect, 1), 0,
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currentSize * math.min(containerAspect, 1), 0
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currentSize / math.max(containerAspect, 1),
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0,
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currentSize * math.min(containerAspect, 1),
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0
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)
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end
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end),
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