charm/packages/charm-sync/test/e2e.test.luau

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local Charm = require("../Charm")
local DeepCharm = require("../../deep-charm/src")
local client = require("../src/client")
local config = require("../src/config")
local server = require("../src/server")
local test = require("../../../tests/test")
test.afterEach(function()
server.reset()
client.removeAllSignals()
config.preserveHistory = false
end)
test("should replicate server state to client", function()
local target = {}
local serverA = Charm.atom({ count = 0 })
local serverB = DeepCharm.reactive({ count = 0 })
local clientA = Charm.atom({ count = -1 })
local clientB = DeepCharm.reactive({ count = -1 })
client.addSignals({ a = clientA, b = clientB })
server.addSignalsToClient(target, { a = serverA, b = serverB })
server.connect(function(syncTarget, payloads)
if syncTarget == target then
client.patch(payloads)
end
end)
server.flush()
assert(clientA().count == 0, "Client atom A should be initialized to 0")
assert(clientB.count == 0, "Client reactive B should be initialized to 0")
serverA({ count = 1 })
serverB.count = 1
server.flush()
assert(clientA().count == 1, "Client atom A should be updated to 1")
assert(clientB.count == 1, "Client reactive B should be updated to 1")
local runs = -1
Charm.effect(function()
local _ = clientB.count
runs += 1
end)
serverA({ count = 2 })
server.flush()
assert(clientA().count == 2, "Client atom A should be updated to 2")
assert(runs == 0, "Client reactive B should not trigger update")
end)
test("should replicate historical server state to client", function()
local target = {}
local serverA = Charm.atom({ count = 0 })
local serverB = DeepCharm.reactive({ count = 0 })
local clientA = Charm.atom({ count = -1 })
local clientB = DeepCharm.reactive({ count = -1 })
config.preserveHistory = true
client.addSignals({ a = clientA, b = clientB })
server.addSignalsToClient(target, { a = serverA, b = serverB })
server.connect(function(syncTarget, payloads)
if syncTarget == target then
client.patch(payloads)
end
end)
local expectedA = { -1, 0, 1, 2, 3, 4 }
local expectedB = { -1, 0, 1, 2 }
Charm.effect(function()
local expected = table.remove(expectedA, 1)
assert(expected == clientA().count, `Client reactive A should be {expected}`)
end)
Charm.effect(function()
local expected = table.remove(expectedB, 1)
assert(expected == clientB.count, `Client reactive B should be {expected}`)
end)
server.flush()
serverA({ count = 1 })
serverA({ count = 2 })
serverB.count = 1
serverB.count = 2
server.flush()
assert(clientA().count == 2, "Client atom A should be updated to 2")
assert(clientB.count == 2, "Client reactive B should be updated to 2")
serverA({ count = 3 })
serverA({ count = 4 })
server.flush()
assert(clientA().count == 4, "Client atom A should be updated to 4")
end)
return {}