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* feat: use alien-signals * refactor: remove pnpm, fix tests * fix: `effectScope` should set scope * fix: check previous value before calling listener * refactor: improve imports * refactor: exclude re-exports from wally * refactor: embrace scope cleanup, restructure code * fix: update pkgs dir references * ci: simplify pesde install * build: install dev deps with wally * feat: add detached, add more tests * test: simplify mapped test update * chore: rephrase doc comment * perf: optimize subscribe and mapped * refactor: avoid ambiguous optional function type * refactor: add assertion error messages * perf: optimize mapped, add benches * chore: delete redundant benchmarks * perf: simplify mapped logic * test: prettify test library * test: try different gray * test: color brackets * refactor: sync 2.0.4 * refactor: use setCurrentSub instead of pauseTracking * test: improve test suite * test: separate parent from root * refactor: iterate over previous data in mapped * refactor: improve logic * style: use `---` doc comments * refactor: improve logic * chore: housekeeping * ci: add pnpm step * ci: init submodules * test: use lune * refactor: improve structure and alien-signals integration * ci: update test file path * feat: add peek and roblox-ts types * feat: add deep freeze flag, misc refactors * refactor: reduce type casting, housekeeping * refactor: rewrite untracked, update alien-signals * chore: update eslint, housekeeping * refactor: start charm-sync rewrite * fix: send init payload even if atom did not update * test: add all sync tests * feat: prepare for alpha release * feat: add peek, make untracked escape scope * fix: wrap hooks in untracked, update types * feat: add flag for inner effect tracking * refactor: add docs, remove some modules * refactor: align with alien-signals 3.0 * feat: add signal api * refactor: update charm sync api * feat: update alien-signals * refactor: remove unnecessary features, update docs * feat: finalize sync docs * docs: update sync section * docs: simplify examples * docs: capitalize headers * docs: add migration tips * docs: fix whitespace * docs: rephrase computed arg change * refactor: rename batch, misc fixes & perf updates * refactor: simplify charm sync validation * feat: update alien-signals, add recursion flag * feat: add `recursive()` * fix: allow dispose in observers * feat: add `trigger()`, refactor source * docs: update readme * chore: prepare release candidate * test: make some tests more reliable * docs: fix typo * feat: add `reactive()` * chore: bump versions * docs: reword reactive docs * docs: fix typo * feat: add `toRaw()` * fix: check for nil diffs * chore: bump versions * perf: do not create proxies for iteration * fix: make `toRaw` track all calls * fix: check none before patching mutable tables * chore: bump charm-sync version * docs: add fishing game example project * feat: sync signals that return reactive proxy * fix: refine reactive proxy logic * fix: prevent early reactive gc, alien-signals 3.1.1 * fix: wrap iterated values in `reactive()` * fix: loosen client signal types * chore: bump release candidate * fix: remove unsynced signals immediately * test: use lute for tests * chore: bump versions * ci: set up lute * refactor: improve source readability * ci: upgrade lute * build: loosen workspace version requirements * chore: bump deps * fix: update signal overload for setter (#58) * fix: add missing recursed check * test: add important vue reactivity tests * chore: fix react tests, run stylua * chore: update vide * docs: improve intro and explain getters * docs: adjust ordering by importance * docs: move listen nesting note * build: fix react peer dep for ci * chore: update lockfile * ci: use javascript eslint config * ci: ignore eslint config file * refactor: move test directories * feat: allow recursion in effects by default * release: charm v0.11.0-rc.4 * refactor: remove recursive() * refactor: reorganize repo, create deep-charm * docs: rephrase some sections * feat: export getter and setter types * docs: rephrase intro again * feat!: run listen and subscribe callback in untracked * refactor!: remove peek * docs: note peek in migration guide * release: charm v0.11.0-rc.5 * release: charm-sync v0.4.0-rc.7 * release: react-charm v0.4.0-rc.4 * fix: remove old keys when updating key in `mapped()` * refactor: shorten error traceback, housekeeping * refactor: keep error level in some cases * fix: check if cleanup functions disposed effect * refactor!: run effects in batched * ci: check eslint and prettier * perf: run observe fn in untracked * perf: call mapper as-is in `mapped()` * refactor: error for effect cleanup errors * refactor: use new type solver * ci: disable new solver flag until 0.714 * chore: housekeeping * refactor: improve errors in nonstrict, optimize noyield * chore: housekeeping * refactor: satisfy new solver * refactor: improve error traceback * docs: link roblox signals * chore: housekeeping * perf: remove `clearPending` inline operation * refactor: check type of cleanup * ci: remove selene * fix: always return pending value in signal setter * test: add multi benchmark * release: charm v0.11.0-rc.6 * test: add cleanup order tests * chore: bump deps * docs: add warning for deep-charm and note for `observe()` --------- Co-authored-by: safazi <safazics@gmail.com>
53 lines
1.7 KiB
TypeScript
53 lines
1.7 KiB
TypeScript
export type ReactiveProxy<T extends object = object> = T & {
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__track: () => void;
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__target: T;
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__signals: Map<unknown, () => unknown>;
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};
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/**
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* Creates a deep reactive value that tracks properties when they're accessed.
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* Returns a proxy object that subscribes to changes on any nested property
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* you read, and a function for mutating the original table.
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*
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* @example
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* ```luau
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* local users, updateUsers = reactive({
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* user = { name = "John", surname = "Doe" },
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* })
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*
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* effect(function()
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* print(users.user and `{users.user.name} {users.user.surname}`)
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* end)
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*
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* updateUsers(function(state)
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* state.user.name = "Jane"
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* state.user.surname = "Smith"
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* end)
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* ```
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*
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* @param initialValue The value to make deeply reactive.
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* @returns A proxy table and a function to mutate the original table.
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* @see https://github.com/littensy/charm?tab=readme-ov-file#reactiveinitialvalue
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*/
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export function reactive<T extends object>(
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initialValue: T,
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): LuaTuple<[value: T, update: (update: T | ((initialValue: T) => void)) => T]>;
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/**
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* Determines if the provided value is a reactive proxy created by `reactive()`.
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*
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* @param value A value to test.
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* @returns `true` if the value is a reactive proxy, `false` otherwise.
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* @see https://github.com/littensy/charm?tab=readme-ov-file#reactiveinitialvalue
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*/
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export function isReactive(value: unknown): boolean;
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/**
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* Unwraps a reactive proxy to get the original table. If the provided value
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* is not a proxy, it is returned as-is.
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*
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* @param value A reactive proxy or a non-proxy value.
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* @returns The unwrapped target value.
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* @see https://github.com/littensy/charm?tab=readme-ov-file#reactiveinitialvalue
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*/
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export function toRaw<T>(value: T): T;
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