local Charm = require("../../Charm") local client = require("../client") local config = require("../config") local server = require("../server") local suite = require("../../../../test/suite") local afterEach = suite.afterEach local test = suite.test afterEach(function() server.reset() client.removeAllSignals() config.preserveHistory = false end) test("should replicate server state to client", function() local target = {} local serverA = Charm.atom({ count = 0 }) local serverB = Charm.atom({ count = 0 }) local clientA = Charm.atom({ count = -1 }) local clientB = Charm.atom({ count = -1 }) client.addSignals({ a = clientA, b = clientB }) server.addSignalsToClient(target, { a = serverA, b = serverB }) server.connect(function(syncTarget, payloads) if syncTarget == target then client.patch(payloads) end end) server.flush() assert(clientA().count == 0, "Client atom A should be initialized to 0") assert(clientB().count == 0, "Client atom B should be initialized to 0") serverA({ count = 1 }) serverB({ count = 1 }) server.flush() assert(clientA().count == 1, "Client atom A should be updated to 1") assert(clientB().count == 1, "Client atom B should be updated to 1") local prevClientB = clientB() serverA({ count = 2 }) server.flush() assert(clientA().count == 2, "Client atom A should be updated to 2") assert(clientB() == prevClientB, "Client atom B should not be updated") end) test("should replicate historical server state to client", function() local target = {} local serverA = Charm.atom({ count = 0 }) local serverB = Charm.atom({ count = 0 }) local clientA = Charm.atom({ count = -1 }) local clientB = Charm.atom({ count = -1 }) config.preserveHistory = true client.addSignals({ a = clientA, b = clientB }) server.addSignalsToClient(target, { a = serverA, b = serverB }) server.connect(function(syncTarget, payloads) if syncTarget == target then client.patch(payloads) end end) local expectedA = { -1, 0, 1, 2, 3, 4 } local expectedB = { -1, 0, 1, 2 } Charm.effect(function() local expected = table.remove(expectedA, 1) assert(expected == clientA().count, `Client atom A should be {expected}`) end) Charm.effect(function() local expected = table.remove(expectedB, 1) assert(expected == clientB().count, `Client atom B should be {expected}`) end) server.flush() serverA({ count = 1 }) serverA({ count = 2 }) serverB({ count = 1 }) serverB({ count = 2 }) server.flush() assert(clientA().count == 2, "Client atom A should be updated to 2") assert(clientB().count == 2, "Client atom B should be updated to 2") local prevClientB = clientB() serverA({ count = 3 }) serverA({ count = 4 }) server.flush() assert(clientA().count == 4, "Client atom A should be updated to 4") assert(clientB() == prevClientB, "Client atom B should not be updated") end) return {}