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feat: prepare for alpha release
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10 changed files with 251 additions and 54 deletions
189
packages/charm-sync/src/index.d.ts
vendored
189
packages/charm-sync/src/index.d.ts
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export {};
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import { Atom } from "@rbxts/charm";
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type Cleanup = () => void;
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type Key = string | number | symbol;
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/**
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* Represents the removal of a value from the state.
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*/
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export interface None {
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readonly __none: "__none";
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}
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export type MaybeNone<T> = undefined extends T ? None : never;
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type SelectorMap = Record<string, () => any>;
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/**
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* Infers the type of the return values produced by a map of functions.
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*/
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type StateOfMap<T> = {
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readonly [P in keyof T]: T[P] extends () => infer State ? State : never;
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};
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type DataTypes = {
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[P in keyof CheckableTypes as P extends keyof CheckablePrimitives ? never : P]: CheckableTypes[P];
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};
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/**
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* A type that should not be made partial in patches.
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*/
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type DataType = DataTypes[keyof DataTypes];
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/**
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* A partial patch that can be applied to the state to update it. Represents
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* the difference between the current state and the next state.
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*
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* If a value was removed, it is replaced with `None`. This can be checked
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* using the `isNone` function.
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*/
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export type SyncPatch<State, Serialize extends boolean = true> = MaybeNone<State> | State extends
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| ReadonlyMap<infer K, infer V>
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| Map<infer K, infer V>
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? ReadonlyMap<K, SyncPatch<V, Serialize> | None>
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: State extends Set<infer T> | ReadonlySet<infer T>
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? ReadonlyMap<T, true | None>
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: State extends readonly (infer T)[]
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? Serialize extends true
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? ReadonlyMap<string | number, SyncPatch<T, Serialize> | None>
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: readonly (SyncPatch<T, Serialize> | None | undefined)[]
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: State extends DataType
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? State
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: State extends object
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? { readonly [P in keyof State]?: SyncPatch<State[P], Serialize> }
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: State;
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/**
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* A payload that can be sent from the server to the client to synchronize
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* state between the two.
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*/
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export type SyncPayload<Selectors extends SelectorMap = SelectorMap, Serialize extends boolean = true> =
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| { type: "init"; data: StateOfMap<Selectors> }
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| { type: "patch"; data: SyncPatch<StateOfMap<Selectors>, Serialize> };
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/**
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* Checks whether a value is `None`. If `true`, the value is scheduled to be
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* removed from the state when the patch is applied.
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*
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* @param value The value to check.
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* @returns `true` if the value is `None`, otherwise `false`.
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*/
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export function isNone(value: unknown): value is None;
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export const config: {
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/**
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* The interval at which to send patches to the client, in seconds.
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* Defaults to `0` (patches are sent up to once per frame). Set to a
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* negative value to disable automatic syncing.
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*
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* @server
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*/
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interval: number;
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/**
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* Whether the history of state changes since the client's last update
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* should be preserved. This is useful for values that change multiple
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* times per frame, where each individual change is important. Defaults
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* to `false`.
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*
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* @server
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*/
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preserveHistory: boolean;
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/**
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* When `true`, Charm will apply validation and serialize unsafe arrays
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* to address remote event argument limitations. Defaults to `true`.
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* This option should be disabled if your network library uses a custom
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* serialization method (i.e. Zap, ByteNet) to prevent interference.
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*
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* @server
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*/
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autoSerialize: boolean;
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/**
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* When `true`, patches will be validated before being sent to clients to
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* enforce remote event limitations. Only checked in strict mode and if
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* `autoSerialize` is enabled. Defaults to `true`.
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*
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* @server
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*/
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validatePatches: boolean;
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};
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export namespace client {
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export function syncAtoms(atoms: { [key: string]: Atom<any> }): void;
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export function unsyncAtoms(...keys: string[]): void;
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export function reset(): void;
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export function applyPayloads<Atoms extends { [key: string]: Atom<any> }, Serialize extends boolean>(
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payloads: SyncPayload<Atoms, Serialize>[],
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): void;
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}
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export namespace server {
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export function syncAtomsToClient(client: Player, atoms: { [key: string]: Atom<any> }): void;
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export function unsyncAtomsFromClient(client: Player, ...keys: string[]): void;
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export function unsyncClient(client: Player): void;
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export function startSync<Atoms extends { [key: string]: Atom<any> }, Serialize extends boolean>(
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onSync: (client: Player, payload: SyncPayload<Atoms, Serialize>) => void,
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): Cleanup;
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export function stopSync(): void;
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export function flush(): void;
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export function reset(): void;
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}
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export namespace patch {
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export function isNone(value: unknown): value is None;
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export function nilToNone<T>(value: T | undefined): T | None;
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export function diff<State, Serialize extends boolean = true>(
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currentState: State,
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nextState: State,
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): SyncPatch<State, Serialize>;
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export function apply<State, Serialize extends boolean = true>(
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state: State,
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patch: SyncPatch<State, Serialize>,
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): State;
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}
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interface NestedAtomMap {
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readonly [key: string]: NestedAtomMap | Atom<any>;
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}
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type AppendPath<Path extends Key | undefined, Name extends Key> = undefined extends Path
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? Name
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: Name extends string
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? Path extends string
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? `${Path}/${Name}`
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: never
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: never;
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type UnionToIntersection<U> = (U extends any ? (k: U) => void : never) extends (k: infer I) => void ? I : never;
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type IntersectValues<T> = UnionToIntersection<{ readonly [K in keyof T]: T[K] }[keyof T]>;
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type FlattenNestedAtoms<Atoms extends NestedAtomMap, Path extends Key | undefined = undefined> = IntersectValues<{
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readonly [Name in keyof Atoms as AppendPath<Path, Name>]: Atoms[Name] extends Atom<any>
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? { readonly [K in AppendPath<Path, Name>]: Atoms[Name] }
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: Atoms[Name] extends NestedAtomMap
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? FlattenNestedAtoms<Atoms[Name], AppendPath<Path, Name>>
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: never;
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}>;
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/**
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* Flattens a nested atom map into a single object with slash-separated keys.
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* Useful for recursively collecting atoms returned by modules.
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*
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* @param atoms The nested atom map to flatten.
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* @return A flattened atom map.
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*/
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export function flatten<Atoms extends NestedAtomMap>(atoms: Atoms): FlattenNestedAtoms<Atoms>;
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